Absolutely! Developers really do have their own unique challenges with these decisions and we have a lot of respect for what you do! Thanks for bringing that up! 😊
@@GeoGuyz GThink of it this way: you’ll have the opportunity to tackle an exciting challenge, create meaningful solutions for your users, and enjoy the satisfaction of making a real impact! ☺😺
im a Front end developer. i do think the designs are key in a project. as developer it does make me worry if can make it work exactly how the design is actually made for and smoothly works.
Option C is the most usable and interactive version. Reason : 1. All the probable options are available upfront for emily. 2. Selected state is prominent. 3. Feedback and suggestions are also provided after selecting the type of the sleep in the form of emojis. In option B, all the options are not visible in the first swipe which increases the cognitive load. Option A is also a very nice option being very minimal and to the point. Option D again increases the cognitive load where Emily will only get feedback after making her choice based on hours.
Thank you for such a detailed and thoughtful analysis! 😊 Your breakdown of Option C's usability and feedback mechanism is spot on. It’s great to see how you’ve considered the cognitive load and user experience for Emily-this is exactly the kind of insight that makes discussions like these so valuable!
Would C opt to leave no button selected upon loading and (require) users to select one, then submit - as opposed to having an option filled out in advance Great video!
I loved the D option most. Here's why- In the others the user hesitate to choose a lower sleep number by seeing the emoji but in the last one, you are telling at last about how you rated it. It gives the user clear perception.
Thanks for sharing your thoughts! 😊 It’s great to hear you’re liking both B and C-the visuals and emojis definitely make it more fun and less like a boring list. Glad it stands out to you!
Hello! If we are talking about UI/UX design, then even the initial version is good, since it solves the problem. Then it is up to the emotional designer, this is a slightly different specialty. And so all the options are good. But from the point of view of UI, I would remove the radio buttons and highlight them differently. But the most important thing I would like to say is that from junior to senior it is necessary not only to make UI better or add more emotions, but it is necessary to provide for all corner cases. For example, here is the situation with sleep, but the user can sleep for 10 hours and feel terrible when waking up. But the interface does not separate the amount of sleep from the quality. In such situation, the user will have a happy emoji on the screen, but the internal state of the user will not match to this. This can anger the user. Such case can be called "not user friendly". Also, regarding option B, some users may not understand that there are 5 options, not 4, since only 4 options fit on the screen and someone will definitely think that these are all the available options. But overall, a good video, thank you
Thank you for the thoughtful and detailed insights! 🙏 You're absolutely right about considering corner cases and aligning UI feedback with the user's real experiences-it's crucial for creating truly user-friendly designs. Your point about clarity in options and ensuring users see all choices is spot on too. Appreciate the feedback and your expertise-it adds so much value to the discussion! 🙌
Man, finally a perfect video about ux. No BS, no hidden ads, focuses on the topic, very informative, entertaining, educative, visually pleasing, easy to follow, motivates to want to learn more. Well done. Oh, yeah B+C for me :)
My personal favorite is option D here's why: - The Emoji changing as you move the slider gives you a sense of fulfillment because you want you want to have the slider maxed out - I love that it compares your previous results to your current it can make the user motivated to keep going for better sleep and seeing your progress help alot with that. - The slider also helps users better rate theyre own sleep because if its full it was a great night an if its empty it was bad so they can more clearly reflect on the nights rest These were my opinions as a junior designer great video!
Great choice! 🙌 Option D really does offer that sense of achievement. The emoji slider makes it fun and interactive, and seeing your progress is definitely motivating! Thanks for sharing your thoughts!
You should consider creating a course on designing these stunning videos. I absolutely love the seamless transitions and the overall quality. You got a paid customer - Keep coming the fantastic work!
Amazing video. I love ti so much, was looking for this one long time. The option B does look the best to me! You've done incredible job. I learned more from this video than from my design uni. Thank you!
I would say that option C feels best to me. I know that the slider in D seems like a good idea, but I can see how some people might not understand the interaction and the right to left swipe on a straight line is not natural. But C is intuitive and puts the input response central in the design and is very symmetrical (easy on the eyes). Thank you for the video, well done!
Just a little thing that can sometimes make your UI feel less awkward to use: People in countries where you read from top left to bottom right expect smaller values to be on the left, so putting ≤ 4 hrs would feel better on the left and ≥ 8 hrs on the right. Think about a timeline, or a number line. Past is on the left, future on the right, smaller numbers are on the left and grow as you go right - that's at least if you're from a country/culture where you read from left to right. One more funny thing is that if you ask someone to draw two poeple doing something, for example "Draw Adam giving a flower to Emily." - people who read from left to right will draw Adam on the left and Emily on the right.
Such an insightful observation! Cultural nuances like this can truly elevate the usability of a UI. It’s fascinating how small design details, like aligning values with reading direction, can make a big difference. Thanks for sharing this example-it’s a great reminder to consider context when designing! 👍
Thank you so much! 🙌 We're thrilled you found the video next level and that you're loving the playbook. Your support means a lot-stay tuned for more amazing content!
Appreciate such great and competent content, sir❣ For the sleep tracker app, I loved the third option for the following reasons: 1. When the user clicks on their choice, the click demonstrates a dynamicity as the clicked symbol enlarges and get encapsulated in a circular rectangle. 2. The same symbol gets highlighted in the centre capturing attention and making the user feel as their input has been acknowledged 3.The design is very clean and proper placement encourages interest
Thank you for such a detailed and thoughtful breakdown! 🙌 I'm glad you appreciated the dynamics and attention to user interaction in the third option. 😊
I think checkmark icon should never be used for radio button, because they are used for checkboxes for multiple selection, radio button is only one choice always, so user should not be confused with that.
hat’s a great point! Using checkboxes for multiple selections and radio buttons for single selections is key to avoiding user confusion. Appreciate your keen observation! 😊
Modern design is killing this rule, sadly. Even Apple and Google now use rounded boxes with checkmarks in them for both radio buttons and multi selections. Apple does this in VisionOS for example.
Thanks for sharing your thoughts! 😊 Option C does have a great balance of visibility, fun, and usability. It’s awesome to see how you’ve analyzed the cognitive load too-great feedback!
Great observation! 😊 Option C’s immediate feedback trait definitely makes it stand out, and its reusability is such a bonus. Thanks for sharing your thoughts!
This video showed up many times in my UA-cam feed and I ignored it. But after getting frustration and stress I thought to take a look on it, after watching the entire video, I feel it's worth watching. Many thanks to uxpeak.
I loved Option D 1. Sleep amount momentum change is great 2. Slider is the best way to interact IMO, cause it's associates with progress 3. No difficulties to implement for Developer. BTW i read a lot of comments that its hard to develop the design's in the video, however i don't see any difficulties in designs except B one. All other designs uses common UI components as i see. Maybe im mistaken
The option C is my favourite! A is easy to understand, B is more fun but probably for everyone and D is very sweet but I think for me it's a bit over the top. These are just based on my personal feeling, but really appreciate making this video, very helpful!
This was a great and believable video. I am tired of over caffeinated hustlers telling me how I should mutate myself for money. You related your own experiences in developing from the inside out and I found this inspirational, relatable, and doable. Thanks.
Thank you so much for your kind words! 🙏 It’s great to hear the video felt relatable and doable - that’s exactly the goal. Keep going, and remember, you've got this!
Thank you so much for your feedback! 😊 I'm glad you enjoyed option B and the animated UI design. We're always working on keeping things engaging, and it’s great to hear what works best for you! Stay tuned for more awesome content!
Option D for me. The emoji was a perfect focal point! The slider progression peaks up to a crescendo which would inspire me working on my sleep-go for the pair o' hearts!
Option C is the most user-friendly and interactive. Reason: 1. It eliminates negative space effectively. 2. From a UX perspective, it offers excellent user accessibility, allowing users to operate their phones with one hand easily.
Thanks for sharing your thoughts, Sandeep! That's a great observation about negative space and one-handed use - both key aspects for a solid UX design. Appreciate your feedback!
Section D, because of its interactiveness and because you cant see the other emojis so you dont feel like selecting the hours because you dont want to feel bad about what reactions(emojis) you get for feedback :)
Videos like this are extremely helpful when I'm trying to enhance my UI skills. Thank you so much for going into detail as to WHY you made those changes and those potential design or UX principles. Please make more!
Glad you loved the lesson! 🙌 Combining option C with the feedback aspect of D is a thoughtful approach-it really brings together the best of both worlds. Thanks for sharing your perspective!
Option D 1. Below the slider, only numbers are listed. It's straight to the point. 2. By design, the slider doesn't necessarily has to slide, a user can just tap directly above the listed option of hours on the slider and get the same result 3. I don't want to select a sad face/emoji. Though it will indicate after pushing the slider above the lower hours, I still wouldn't see prior that it's a sad emoji.
In my opinion, the worst option is B. The screen looks messy, and one emoji/reaction is always out of view (it does not appear within the screen's field of view). The best options are C and D. Clear screen and commands. Although the "C" option can be a bit confusing because it resembles the elements of a weather forecast app.
Thank you for your detailed feedback! 😊 It’s interesting how C and D stand out for you with their clarity, and I see what you mean about C having a weather app vibe. Your perspective is super valuable-thanks for sharing!
D is more engaging and shows progress, which adds to the overall user experience. I think that it is easy for developers to create as well which again means that it suits better than the others
Thanks for sharing your thoughts! 😊 I’m glad you found D engaging and that it adds to the experience. 🙌 It’s awesome that you noticed how easy it is for developers to work with too!
You are making a HUGE assumption that your user knows how to swipe. I write software for aged care. My users barely know how to run a computer and are hopeless on a mobile device. Therefore simplicity is king. So large fonts, lots of spacing and very good contrast are important in my world to ensure I don't loose them.
I probably missed some things but here are some 'take aways' in no particular order: 1. Personalization 2. Clarity & Simplicity 3. Visual Hierarchy 4. F pattern reading order 5. Good Feedback 6. Make it fun, intuitive and interactive 7. Minimize interaction count 8. Selection over manual input
my favorite is definitly option d, that said i think combining the round slide with the sleep hours and keeping the centered emoji form d would make for the best result in my personal opion. Greate Video :)
Great video As a developer, I really don't like option B. This seems like a lot of work for the dev team for limited benefits. Please keep in mind the size of your company's dev workforce, the importance of the feature you're designing and the complexity of the feature you are designing. Doing your designs on your own while not asking feedback from your colleagues can put you in a difficult position and increase the risk that some or most of your design are ignored.
As a rule of thumb, and this is true for every job on the planet, try putting yourself on the shoes of the persons you're working with. Try understand, at least on a surface level, what they're doing, what are their challenges and how can you adapt your work to make their easier. The more you're doing that, the more they will be inclined to do the same and it will eliminate a lot of friction and frustration associated. Your job will end up be easier and your professional relations appeased.
@@tontonluston💯💯 As a full time UI/UX Designer and also a mentor, i ALWAYS tell people to at least go through the little effort of learning the basics of HTML and CSS so that they can structure the website from the shoes of the dev that they’re gonna be working with. Knowing the limits of what you are able to make is crucial and it is the only thing that separates beginners from professionals.
Beside my inherit allergy for emojis, I think C is the readily useful one, but something like B or D is way better if you want to input float values to actually accurately reflect your number of sleep hours.
Appreciate your input! 😊 C definitely strikes a balance for ease of use, but I see your point about B or D being better for precise inputs like float values. Designing for different needs is always a fun challenge-thanks for sharing your perspective!
Found this through Google blog suggestions. Thanks for sharing these design iterations-they gave me some ideas on how to approach and think about designing in a similar way.
This channel is literally the peak, As a full-stack developer I loved this video and it taught me a lot! In my Mobile Dev Channel (That I'll start soon) I'm planning to make a video showing some of what I've learned in this and some other of your videos. Also, where you make those awesome animations?
Wow, thank you for the kind words! Excited to see what you'll create on your Mobile Dev Channel! I use After Effects for animations-super versatile tool. Keep learning and sharing! ❤️
Whaou this is an amazing JOB !!! seems that you also apply your concept in the format of the video I will choose C option. B is quite dificult to implement
I prefer option C but with an extra info of Sleep comparison. - C is very visually pleasing, plus it show out all option available to see on the first screen unlike option B - Adding comparison will prompt future actions, cue for users complete the task again for the next day. - which means this task wont be just regular adding info - imagine having to input this everyday, as a person might have a very similar sleeping time, the task will get a lil bit redundant and boring soon enough - it might lead to decline of usage - so as emily enter her info each day she would want to see her progress which could act as an instant reward for inputing her data. The very important question we should ask during the design is Why do emily want to track her sleeping data in the first place ? i think understanding this would become a north star for designers to expand ideas -> I think sum up, it will be a very pleasing fun UI and reassuring UX
Option C - but there is even more that a senior level designer would think about ! Scalability and localization. The title fits fine, but what happens when the name is Jennifer or something even longer? Its going to wrap to 3 or 4 lines. So still the UI has work to do. Then if translated, does the UI still work in german or other languages that may be longer in length?
These are great points. As a Senior design you should think about scalability and localisation. This video wasn't intended to create a fully functional app or cover every possible edge case, but to give you some level of insight from a senior designer.
Thank you all for the incredible support and love for this video! ❤ You truly are the best community! If you have any wishest for the next video, feel free to share them in the comments 😊
@uxpeak it's easy for somebody who use figma , but to make it work on a real screen, nightmare. I would prefer making design more user friendly by opting the correct components from good libraries like material ...
@@jafar1607 That’s a great point! Using components from established systems like Material Design ensures usability and consistency, but here’s the challenge-if your app looks and works just like four others using the same system, what makes it stand out other than the brand? This video isn’t just about user-friendliness; it’s about going beyond-creating something that’s not only functional but also engaging, delightful, and visually unique. The goal is to design an experience that users love and remember, not just one that ‘works’ like four others 😊 Nevertheless, you do have a point :)
@uxpeak the video is really good. My point was, if we had videos that shows the same technique to make designs better by using these kinda of libraries, many devs would appreciate.
just superb, all my life struggling with design forgetting user experience can you make one for scheduling a meeting, which should have a calendar, time picker, and a form
2 and 4. It would be awesome if you use the swipe and have it vibrate while sliding and have the swipe lowered and put in the big emoji and details in from 4.
I’m impressed with the potential of combining the best elements from Designs 2 and 4. The visual clarity of the curved line from Design 2, coupled with the expressive big emojis from Design 4, creates a strong foundation for a user-centered experience. By simplifying the interaction and reducing cognitive load, we can significantly enhance user satisfaction. The potential for personalized insights based on user data is also exciting. This level of customization can lead to more effective sleep tracking and improved user outcomes. A well-executed design like this can truly make a difference in people’s lives by promoting better sleep habits and overall well-being.
But I would get rid of the gradient of the swipe circle fill and maybe have the color stroke gradient or simple color. I also would maybe change the weight 2-4.
Option C: - Uses all the screen real estate - buttons are easier to hit than fine grained slider like B or D - Not sure why you couldn't add the more personalized text to C as you did in D
You're so welcome! 😊 It’s great to hear that the solutions feel practical and applicable to the real world-that’s exactly what we aim for. Thanks for the kind words!
Nowadays, as the screen on phones becomes bigger and bigger I really tend to set all my key interaction points on the bottom, for example currency selector, sleep slider, recent search all could be on the bottom to be able to select them without using non major hand.
@@uxpeak I also received the UI/UX playbook, and I have to say, you really nailed the user experience in that one. I've tried many other PDFs, but I always felt overwhelmed by the sheer amount of text and the lack of practical examples. The UI/UX playbook is the first one I actually enjoyed. Congratulations!
The problem with the slider design is that sliders require default values, whereas the previous example with horizontally arranged buttons with emojis can have all buttons deselected by default and the continue button greyed out. Uninformed default values are problematic because they carry the risk of the user hitting continue out of spite, just to get rid of the popup, and your app collecting the default value by omission. That's why option C is better in my opinion.
Your content is very engaging. Keep up the great work. Sadly I don't have time to write everything down but oh boy, I see so many potential for upgrading the designs you suggested and potential feedback from your side. I wish some as competent as you would join the company I'm currently in :)
Every one forgets the developer who has to go through this dilemma
Absolutely! Developers really do have their own unique challenges with these decisions and we have a lot of respect for what you do! Thanks for bringing that up! 😊
@@uxpeak Yeah its giving me headaches to think How Would I implement those .Its not difficult it just takes time
@@GeoGuyz GThink of it this way: you’ll have the opportunity to tackle an exciting challenge, create meaningful solutions for your users, and enjoy the satisfaction of making a real impact! ☺😺
im a Front end developer. i do think the designs are key in a project. as developer it does make me worry if can make it work exactly how the design is actually made for and smoothly works.
That's the first thing I thought when I looked at these, nice figma designs.. but the amount of code to be written just to get that animating 💀
Option C is the most usable and interactive version.
Reason :
1. All the probable options are available upfront for emily.
2. Selected state is prominent.
3. Feedback and suggestions are also provided after selecting the type of the sleep in the form of emojis.
In option B, all the options are not visible in the first swipe which increases the cognitive load. Option A is also a very nice option being very minimal and to the point. Option D again increases the cognitive load where Emily will only get feedback after making her choice based on hours.
Thank you for such a detailed and thoughtful analysis! 😊 Your breakdown of Option C's usability and feedback mechanism is spot on. It’s great to see how you’ve considered the cognitive load and user experience for Emily-this is exactly the kind of insight that makes discussions like these so valuable!
Reachability is also great in option C !
Would C opt to leave no button selected upon loading and (require) users to select one, then submit - as opposed to having an option filled out in advance
Great video!
Great info
I loved the D option most.
Here's why- In the others the user hesitate to choose a lower sleep number by seeing the emoji but in the last one, you are telling at last about how you rated it. It gives the user clear perception.
We really appreciate your detailed feedback! 👍 You’re absolutely right-D brings clarity and helps users make better decisions. Thanks for sharing!
@@uxpeak It's my pleasure 🤗
And as a plus from the dev team, yeah, this design seems doable
@@tontonluston Yeah 🙌
@@tontonlustonEverything is doable
Toss up between option B and C. I like the visuals of seeing each emoji option on the screen and it’s not a boring vertical list
Thanks for sharing your thoughts! 😊 It’s great to hear you’re liking both B and C-the visuals and emojis definitely make it more fun and less like a boring list. Glad it stands out to you!
Hey, I also think the same. Nice to know that.
I just opened the comments section and noticed that uxpeak tried to answer all the comments. Even the ones with a bad tone. This is really admirable.
Thank you for noticing :) We extremely value your feedback, so want to make sure you heard :) And also means a lot to have your support!
Most other channels talk about just the theory, but this channel does so with examples that are super beautiful & amazing 😍
Yes, that’s exactly what we’re about! 🙌 We aim to go beyond theory with beautiful, practical examples. So glad you noticed-thank you for the support!
Hello! If we are talking about UI/UX design, then even the initial version is good, since it solves the problem. Then it is up to the emotional designer, this is a slightly different specialty.
And so all the options are good. But from the point of view of UI, I would remove the radio buttons and highlight them differently.
But the most important thing I would like to say is that from junior to senior it is necessary not only to make UI better or add more emotions, but it is necessary to provide for all corner cases. For example, here is the situation with sleep, but the user can sleep for 10 hours and feel terrible when waking up. But the interface does not separate the amount of sleep from the quality. In such situation, the user will have a happy emoji on the screen, but the internal state of the user will not match to this. This can anger the user. Such case can be called "not user friendly".
Also, regarding option B, some users may not understand that there are 5 options, not 4, since only 4 options fit on the screen and someone will definitely think that these are all the available options.
But overall, a good video, thank you
Thank you for the thoughtful and detailed insights! 🙏 You're absolutely right about considering corner cases and aligning UI feedback with the user's real experiences-it's crucial for creating truly user-friendly designs. Your point about clarity in options and ensuring users see all choices is spot on too. Appreciate the feedback and your expertise-it adds so much value to the discussion! 🙌
Now that's some thoughtful consideration that is not thinking only of shining moving sparkles ✨
Man, finally a perfect video about ux. No BS, no hidden ads, focuses on the topic, very informative, entertaining, educative, visually pleasing, easy to follow, motivates to want to learn more. Well done.
Oh, yeah B+C for me :)
Wow, thank you for such an amazing comment! So glad you found the video informative and motivating. B+C is an interesting combo-great picks! 🙌
My personal favorite is option D here's why:
- The Emoji changing as you move the slider gives you a sense of fulfillment because you want you want to have the slider maxed out
- I love that it compares your previous results to your current it can make the user motivated to keep going for better sleep and seeing your progress help alot with that.
- The slider also helps users better rate theyre own sleep because if its full it was a great night an if its empty it was bad so they can more clearly reflect on the nights rest
These were my opinions as a junior designer great video!
Great choice! 🙌 Option D really does offer that sense of achievement. The emoji slider makes it fun and interactive, and seeing your progress is definitely motivating! Thanks for sharing your thoughts!
this is one of the best channel for ui ux designers .. bring more such videos
Wow, thank you! 😊 It means so much to hear that. We’ll definitely bring more videos like this!
You should consider creating a course on designing these stunning videos. I absolutely love the seamless transitions and the overall quality. You got a paid customer - Keep coming the fantastic work!
Amazing video. I love ti so much, was looking for this one long time.
The option B does look the best to me! You've done incredible job. I learned more from this video than from my design uni. Thank you!
Thank you so much :)
Best UX/UI Design video ever 😍 Thank you so much
🥰
This is by far the most educative youtube video I've seen on ux/ui. I can tell how much hardwork goes into making this. Thanks so much!
wow, thank you very much 😊 Your support means a lot! More awesome stuff coming soon.
@designpilot
I would say that option C feels best to me. I know that the slider in D seems like a good idea, but I can see how some people might not understand the interaction and the right to left swipe on a straight line is not natural. But C is intuitive and puts the input response central in the design and is very symmetrical (easy on the eyes). Thank you for the video, well done!
Option C is definitely intuitive and user-friendly! Symmetry and straightforward interaction can go a long way. Thanks for sharing your perspective! 😊
This channel is a gem for ui ux learners, glad I found this channel learned so many things
That's wonderful to hear! So glad the channel has been helpful for your learning journey. Welcome aboard! 🚀"
Just a little thing that can sometimes make your UI feel less awkward to use:
People in countries where you read from top left to bottom right expect smaller values to be on the left, so putting ≤ 4 hrs would feel better on the left and ≥ 8 hrs on the right.
Think about a timeline, or a number line. Past is on the left, future on the right, smaller numbers are on the left and grow as you go right - that's at least if you're from a country/culture where you read from left to right.
One more funny thing is that if you ask someone to draw two poeple doing something, for example "Draw Adam giving a flower to Emily." - people who read from left to right will draw Adam on the left and Emily on the right.
Such an insightful observation! Cultural nuances like this can truly elevate the usability of a UI. It’s fascinating how small design details, like aligning values with reading direction, can make a big difference. Thanks for sharing this example-it’s a great reminder to consider context when designing! 👍
Wow. This video is next level. Already purchased the playbook and love it. Keep up the great work.
Thank you so much! 🙌 We're thrilled you found the video next level and that you're loving the playbook. Your support means a lot-stay tuned for more amazing content!
Appreciate such great and competent content, sir❣
For the sleep tracker app, I loved the third option for the following reasons:
1. When the user clicks on their choice, the click demonstrates a dynamicity as the clicked symbol enlarges and get encapsulated in a circular rectangle.
2. The same symbol gets highlighted in the centre capturing attention and making the user feel as their input has been acknowledged
3.The design is very clean and proper placement encourages interest
Thank you for such a detailed and thoughtful breakdown! 🙌 I'm glad you appreciated the dynamics and attention to user interaction in the third option. 😊
I think checkmark icon should never be used for radio button, because they are used for checkboxes for multiple selection, radio button is only one choice always, so user should not be confused with that.
hat’s a great point! Using checkboxes for multiple selections and radio buttons for single selections is key to avoiding user confusion. Appreciate your keen observation! 😊
Modern design is killing this rule, sadly.
Even Apple and Google now use rounded boxes with checkmarks in them for both radio buttons and multi selections. Apple does this in VisionOS for example.
Option "C", Emoji selection & encouraging feedback
Option C does bring that interactive and engaging vibe! 👍 Thanks for pointing it out
I love it! I find option C to be more appealing and interactive.
Thank you! 😊 We’re so glad you loved it and found option C to be more appealing and interactive. Your feedback means a lot to us! 🥳
I prefer Option C (all the sleep options are visible, fun & engaging, also easy to use and texts are showing less cognitive load than opt D)
Thanks for sharing your thoughts! 😊 Option C does have a great balance of visibility, fun, and usability. It’s awesome to see how you’ve analyzed the cognitive load too-great feedback!
option C encourages the immediate feed back trait more than any one and highly reusable as well
Great observation! 😊 Option C’s immediate feedback trait definitely makes it stand out, and its reusability is such a bonus. Thanks for sharing your thoughts!
This is type of contents I've been searching for long. The quality is really mind blowing. Thanks for all the efforts.
Glad you enjoy it! 😊
This video showed up many times in my UA-cam feed and I ignored it. But after getting frustration and stress I thought to take a look on it, after watching the entire video, I feel it's worth watching. Many thanks to uxpeak.
Really appreciate you giving the video a chance! 😊 So glad it felt worth your time and could help-your support means a lot to us at uxpeak!
I loved Option D
1. Sleep amount momentum change is great
2. Slider is the best way to interact IMO, cause it's associates with progress
3. No difficulties to implement for Developer.
BTW i read a lot of comments that its hard to develop the design's in the video, however i don't see any difficulties in designs except B one. All other designs uses common UI components as i see. Maybe im mistaken
Option D does have a great flow and progress feel to it. Thanks for your detailed thoughts! 👍
Heyy I have just completed watching your first video, I find so amazing very informative for the beginner uiux designer. Thanks for the great content.
Thank you so much for your kind words! Welcome to the UX/UI world-so glad you found the video helpful! 🙌
The option C is my favourite!
A is easy to understand, B is more fun but probably for everyone and D is very sweet but I think for me it's a bit over the top.
These are just based on my personal feeling, but really appreciate making this video, very helpful!
C is a great choice! It’s always fun seeing which option resonates most. 😊 Thanks for your kind words!
This is a GREAT video. Every one of these tips/lessons are helpful. Thank you. 😊
Glad it was helpful! 😊
This was a great and believable video. I am tired of over caffeinated hustlers telling me how I should mutate myself for money. You related your own experiences in developing from the inside out and I found this inspirational, relatable, and doable. Thanks.
Thank you so much for your kind words! 🙏 It’s great to hear the video felt relatable and doable - that’s exactly the goal. Keep going, and remember, you've got this!
I love the option 'B', more engaged and awesome animated UI design.. Keep up the best one....
Thank you so much for your feedback! 😊 I'm glad you enjoyed option B and the animated UI design. We're always working on keeping things engaging, and it’s great to hear what works best for you! Stay tuned for more awesome content!
Option D for me. The emoji was a perfect focal point! The slider progression peaks up to a crescendo which would inspire me working on my sleep-go for the pair o' hearts!
Thanks for sharing!! 😊
Option C is the most user-friendly and interactive.
Reason:
1. It eliminates negative space effectively.
2. From a UX perspective, it offers excellent user accessibility, allowing users to operate their phones with one hand easily.
Thanks for sharing your thoughts, Sandeep! That's a great observation about negative space and one-handed use - both key aspects for a solid UX design. Appreciate your feedback!
Option A works the best for me. It gives all required information right away to make a good decision. Also, the placement of controls is just perfect.
Great to hear that Option A works best for you! 👍 Clear information and well-placed controls are crucial for good UX. Thanks for your feedback!
The quality of this video is insane!
Thank you so much! Thrilled to hear you enjoyed the quality! 😊
Section D, because of its interactiveness and because you cant see the other emojis so you dont feel like selecting the hours because you dont want to feel bad about what reactions(emojis) you get for feedback :)
Nice, thank you for sharing your thoughts :)
That's amazing UX redesign short video. I really love this. Thanks for your effort for us. ❤❤
Thank you for the kind words! So happy you enjoyed the redesign-it’s always a pleasure to create meaningful content. ❤️
Absolutely incredible! I've never seen a video like this before! 🤩🔥
Thank you so much! 😍🔥 Hearing that it’s unique makes all the effort worth it. So glad you enjoyed it!
Option D is more intuitive and cleaner also reducing the more text elements
Option D truly does streamline the design by reducing text elements while maintaining clarity. Great choice!
I like the last two designs, they are visually attractive and they all give direct feedback.
Glad you liked those 😊
Videos like this are extremely helpful when I'm trying to enhance my UI skills. Thank you so much for going into detail as to WHY you made those changes and those potential design or UX principles. Please make more!
I’m so glad you found the details and principles useful! Your feedback inspires us to create more-thank you! 😊
Love the lesson
I would definitely go with option C and take only the feedback in D of comparing sleep to last night's recorded sleep
Glad you loved the lesson! 🙌 Combining option C with the feedback aspect of D is a thoughtful approach-it really brings together the best of both worlds. Thanks for sharing your perspective!
This channel is awesome! Keep going ❤
Thank you so much! ❤️ Your support means a lot. We'll keep bringing more awesome content!
option C is great so emily could literally make think her sleep schedule should be taken care
Love that perspective! Making users feel cared for is such an important part of great design. ❤️
I would prefer option C
But.. Wow, such a good explanation. You made everything clear, showed the importance of ux. Subscribed!
Thank you so much for subscribing! 🙌 So glad you found it helpful-your support means a lot! 😊
This video is full of incredible animated details. Thank you very much for your carefully crafted tutorial. 😍
You're very welcome! 😊 I'm so glad you appreciated the details - it makes the effort worth it! Thanks for watching!
Option D
1. Below the slider, only numbers are listed. It's straight to the point.
2. By design, the slider doesn't necessarily has to slide, a user can just tap directly above the listed option of hours on the slider and get the same result
3. I don't want to select a sad face/emoji. Though it will indicate after pushing the slider above the lower hours, I still wouldn't see prior that it's a sad emoji.
Option D definitely keeps things simple and straightforward. Appreciate the detailed breakdown!
Love this ❤ Option C is the best
Option C is great! :) Glad that you enjoyed it
God! this video is going straight into my top tier list
Wow, thank you so much! That means a lot to us. So glad you found it helpful! 😊
In my opinion, the worst option is B.
The screen looks messy, and one emoji/reaction is always out of view (it does not appear within the screen's field of view).
The best options are C and D. Clear screen and commands. Although the "C" option can be a bit confusing because it resembles the elements of a weather forecast app.
Thank you for your detailed feedback! 😊 It’s interesting how C and D stand out for you with their clarity, and I see what you mean about C having a weather app vibe. Your perspective is super valuable-thanks for sharing!
This video made me enroll into your course! It was so good
Oh, we are so happy to hear that you liked it :) We are sure you will like the course too :)
D is more engaging and shows progress, which adds to the overall user experience. I think that it is easy for developers to create as well which again means that it suits better than the others
Thanks for sharing your thoughts! 😊 I’m glad you found D engaging and that it adds to the experience. 🙌 It’s awesome that you noticed how easy it is for developers to work with too!
Awesome Video❤🎉
Really Informative.
Thanks a lot 😊 Glad you liked it!
thanks a lot, learned a lot! ❤
❤
You are making a HUGE assumption that your user knows how to swipe. I write software for aged care. My users barely know how to run a computer and are hopeless on a mobile device. Therefore simplicity is king. So large fonts, lots of spacing and very good contrast are important in my world to ensure I don't loose them.
I probably missed some things but here are some 'take aways' in no particular order:
1. Personalization
2. Clarity & Simplicity
3. Visual Hierarchy
4. F pattern reading order
5. Good Feedback
6. Make it fun, intuitive and interactive
7. Minimize interaction count
8. Selection over manual input
Option B, the association with dawn/sunset - morning - sleep, fits in well with the meaning
That's great, thank you for sharing :) ❤️
This is such a good tutorial! my first time watching your video but I love it!
Thank you! 😊 I'm thrilled you loved it, especially for your first video here. Hope you enjoy many more!
Wow, great content keep it up. And thanks for your time.
Thank you for your support. Very happy to hear that you liked it ❤
my favorite is definitly option d, that said i think combining the round slide with the sleep hours and keeping the centered emoji form d would make for the best result in my personal opion. Greate Video :)
That's a great pick! ❤️ Glad that you like the video! More exciting things coming soon!
Great video
As a developer, I really don't like option B. This seems like a lot of work for the dev team for limited benefits. Please keep in mind the size of your company's dev workforce, the importance of the feature you're designing and the complexity of the feature you are designing. Doing your designs on your own while not asking feedback from your colleagues can put you in a difficult position and increase the risk that some or most of your design are ignored.
As a rule of thumb, and this is true for every job on the planet, try putting yourself on the shoes of the persons you're working with.
Try understand, at least on a surface level, what they're doing, what are their challenges and how can you adapt your work to make their easier. The more you're doing that, the more they will be inclined to do the same and it will eliminate a lot of friction and frustration associated. Your job will end up be easier and your professional relations appeased.
@@tontonluston💯💯 As a full time UI/UX Designer and also a mentor, i ALWAYS tell people to at least go through the little effort of learning the basics of HTML and CSS so that they can structure the website from the shoes of the dev that they’re gonna be working with. Knowing the limits of what you are able to make is crucial and it is the only thing that separates beginners from professionals.
Great insight! 😊 Thank you for sharing your perspective
great points guys, all these acclaimed ui/ux designers , don't know how to write a single line of html. design something you can implement
Wow uxpeak. I love this video ❤❤❤❤. The option D is the best but I also love the option C.
So sweet, thank you :)
Beside my inherit allergy for emojis, I think C is the readily useful one, but something like B or D is way better if you want to input float values to actually accurately reflect your number of sleep hours.
Appreciate your input! 😊 C definitely strikes a balance for ease of use, but I see your point about B or D being better for precise inputs like float values. Designing for different needs is always a fun challenge-thanks for sharing your perspective!
It was so much valuable. Bring more videos like that. And thanak you
Thank you! 👏 So glad you enjoyed it. We’ll keep working on more videos like this for you!
You should make the same video, but for beautiful youtube videos. It was so good to watch!
We’re so flattered by your comment! 😊🎥 Thank you for the kind words and the great idea-it means a lot to us. Stay tuned for more!
This opened my eyes fr!
Wow, that’s amazing to hear! 🤩 So glad it resonated with you and made an impact!
I think option 2 was more intuitive, and at the same time, it looks so beautiful and engaging
Yeah, it's really good one! :) Great choice
Found this through Google blog suggestions. Thanks for sharing these design iterations-they gave me some ideas on how to approach and think about designing in a similar way.
Glad you found value in the design iterations! Designing is all about refining approaches, so happy to hear it inspired you. 🙌
Option D is the best because it reduces the user's information overload and cognitive load.
Thank you. Glad that you liked this one! 😊
Option D
Great video. Thank you!
Great choice, thank you ❤
This channel is literally the peak, As a full-stack developer I loved this video and it taught me a lot! In my Mobile Dev Channel (That I'll start soon) I'm planning to make a video showing some of what I've learned in this and some other of your videos. Also, where you make those awesome animations?
Wow, thank you for the kind words! Excited to see what you'll create on your Mobile Dev Channel! I use After Effects for animations-super versatile tool. Keep learning and sharing! ❤️
Whaou this is an amazing JOB !!! seems that you also apply your concept in the format of the video
I will choose C option.
B is quite dificult to implement
Thank you so much for the kind words! 😊 I'm glad you found the video concept helpful and that the C option works best for you.
Very good video, thanks a lot!
Thank you. Very glad to hear that you liked it! :)
I like Option C best
I love when negative space is used efficiently
Great choice. Yeah, knowing how to use white space effectively is a great skill!
Liked and Subscribed
I prefer option C but with an extra info of Sleep comparison.
- C is very visually pleasing, plus it show out all option available to see on the first screen unlike option B
- Adding comparison will prompt future actions, cue for users complete the task again for the next day.
- which means this task wont be just regular adding info
- imagine having to input this everyday, as a person might have a very similar sleeping time, the task will get a lil bit redundant and boring soon enough
- it might lead to decline of usage
- so as emily enter her info each day she would want to see her progress which could act as an instant reward for inputing her data. The very important question we should ask during the design is Why do emily want to track her sleeping data in the first place ? i think understanding this would become a north star for designers to expand ideas
-> I think sum up, it will be a very pleasing fun UI and reassuring UX
Great points on Option C! Adding sleep comparison really does make it more actionable for users. Thanks for sharing! 😊
Option C - but there is even more that a senior level designer would think about ! Scalability and localization.
The title fits fine, but what happens when the name is Jennifer or something even longer? Its going to wrap to 3 or 4 lines. So still the UI has work to do.
Then if translated, does the UI still work in german or other languages that may be longer in length?
These are great points. As a Senior design you should think about scalability and localisation. This video wasn't intended to create a fully functional app or cover every possible edge case, but to give you some level of insight from a senior designer.
Imagine sleeping for 20 hours and it being categorized as 'Great' 🤔. Love the UI by the way.
Thank you all for the incredible support and love for this video! ❤ You truly are the best community! If you have any wishest for the next video, feel free to share them in the comments 😊
I want part 2 of this! ❤ your videos are the best.
Great videos. Please make a video on How does one mirror figma prototyping
That third slide design is for those designers who hate the developer so bad .... Lol😂
It's about the users! ❤️ Don't you love challenge? :)
@uxpeak it's easy for somebody who use figma , but to make it work on a real screen, nightmare. I would prefer making design more user friendly by opting the correct components from good libraries like material ...
@@jafar1607 That’s a great point! Using components from established systems like Material Design ensures usability and consistency, but here’s the challenge-if your app looks and works just like four others using the same system, what makes it stand out other than the brand? This video isn’t just about user-friendliness; it’s about going beyond-creating something that’s not only functional but also engaging, delightful, and visually unique. The goal is to design an experience that users love and remember, not just one that ‘works’ like four others 😊
Nevertheless, you do have a point :)
@uxpeak the video is really good. My point was, if we had videos that shows the same technique to make designs better by using these kinda of libraries, many devs would appreciate.
I personally would say B since i love the idea of a circular slider and it feels so much more tactile than other alternatives
Great pick, thank you for sharing! :) How did you like the video?
thanks a lot, this was helpful, we are designing a sleep app!! and will buy your book now to help us with the design!
That's amazing! 🎉 So glad it was helpful. Best of luck with your sleep app-let us know how it goes!
I feel option D is the best because of ease of interaction. It kind of also makes it more fun to see the emojis change with the slider movements
Option D definitely adds that fun and interactive element-totally agree! Glad you enjoyed it. 😊
Wow! Great!
Please keep it continuing...
Thank you so much! 😊 We’re thrilled you enjoyed it and will definitely keep it going. Your support means a lot!
Amazing, never seen video like this before
Glad that you liked it ❤️ Your support means a lot!
just superb, all my life struggling with design forgetting user experience
can you make one for scheduling a meeting, which should have a calendar, time picker, and a form
Thank you for watching ❤️ Great suggestion! We'll definitely consider it. 🙌
thanks man, vids like these are super helpful
Thanks so much! 🙌 We’re glad you find the videos super helpful. More like this are coming your way!
Your videos are really helpful!
So glad the videos are helping you! Thanks for the kind words. 😊🙌
I would choose option B. Video is valuable. Thanks.
Option B is a strong choice-glad you found the video helpful! Thanks for your kind words. 🙌
Brilliant lesson!
Glad that you liked it! :)
2 and 4. It would be awesome if you use the swipe and have it vibrate while sliding and have the swipe lowered and put in the big emoji and details in from 4.
That's awesome, thank you for sharing
I’m impressed with the potential of combining the best elements from Designs 2 and 4. The visual clarity of the curved line from Design 2, coupled with the expressive big emojis from Design 4, creates a strong foundation for a user-centered experience.
By simplifying the interaction and reducing cognitive load, we can significantly enhance user satisfaction. The potential for personalized insights based on user data is also exciting. This level of customization can lead to more effective sleep tracking and improved user outcomes.
A well-executed design like this can truly make a difference in people’s lives by promoting better sleep habits and overall well-being.
But I would get rid of the gradient of the swipe circle fill and maybe have the color stroke gradient or simple color. I also would maybe change the weight 2-4.
I just loved it, amazing practical UI/UX videos for beginners😍😍
Thank you so much! 😍 We’re thrilled you found it helpful for beginners. More practical videos are definitely on the way!
Option C:
- Uses all the screen real estate
- buttons are easier to hit than fine grained slider like B or D
- Not sure why you couldn't add the more personalized text to C as you did in D
That's a great take 😊Glad that you like that one!
I think C is much better, but adding a slide animation here can be more interactive and fun like the option B have.
That's a good take, thank you 😊
Thanks for teaching us the extreme practical and real world solution
You're so welcome! 😊 It’s great to hear that the solutions feel practical and applicable to the real world-that’s exactly what we aim for. Thanks for the kind words!
I like option B
because it stands out and it is also not too overload
Option B really does strike a balance between simplicity and standout appeal-great choice! 😊
Nowadays, as the screen on phones becomes bigger and bigger I really tend to set all my key interaction points on the bottom, for example currency selector, sleep slider, recent search all could be on the bottom to be able to select them without using non major hand.
That's a good insight, thanks for sharing! 😊
Awesome video, very useful , thank you for sharing!
Thanks so much for the kind words! We are glad you found the video helpful-your feedback means a lot! 😊
@@uxpeak I also received the UI/UX playbook, and I have to say, you really nailed the user experience in that one. I've tried many other PDFs, but I always felt overwhelmed by the sheer amount of text and the lack of practical examples. The UI/UX playbook is the first one I actually enjoyed. Congratulations!
The problem with the slider design is that sliders require default values, whereas the previous example with horizontally arranged buttons with emojis can have all buttons deselected by default and the continue button greyed out.
Uninformed default values are problematic because they carry the risk of the user hitting continue out of spite, just to get rid of the popup, and your app collecting the default value by omission.
That's why option C is better in my opinion.
Your content is very engaging. Keep up the great work. Sadly I don't have time to write everything down but oh boy, I see so many potential for upgrading the designs you suggested and potential feedback from your side. I wish some as competent as you would join the company I'm currently in :)