Looks like they've made the game clearer - less blur when looking at her face etc. NOTABLE CHANGES: - Notable updates to stealth and combat that allow players greater choice, including using stealth or reaching for their blaster, even in syndicate territories in cities. - Enemy AI and detection improvements, with players being notified when they're being detected and can choose to escalate or change tactics to remain in stealth. - Enemy weak points have been added to reward strategic gameplay, which if targeted can trigger explosions or cause enemies to die in spectacular new ways. - Re-tuned Kay's blaster and pickup weapons to improve the combat experience, including being able to carry two handed weapons in more situations. - Facial expressions and animations in dialogue scenes have been improved, the option to toggle off the cinematic lens during gameplay has been added, and the visibility of distant lights has been improved.
Honestly it's not that bad. I have more trouble aiming in Stalker 2 with 130 FPS than I do in this game for some reason. Sometimes Frame Gen is worse in other games.
@@FrozburnYT My bad, Toshara is the first open world planet you visit, but I should've been more specific, I wanted to know the performance in Toshara's capital, Mirogana. Since it has a lot of NPCs wandering around, and a lot of detailed things, I would like how big the performance hit is with your settings configuration.
Looks like they've made the game clearer - less blur when looking at her face etc.
NOTABLE CHANGES:
- Notable updates to stealth and combat that allow players greater choice, including using stealth or reaching for their blaster, even in syndicate territories in cities.
- Enemy AI and detection improvements, with players being notified when they're being detected and can choose to escalate or change tactics to remain in stealth.
- Enemy weak points have been added to reward strategic gameplay, which if targeted can trigger explosions or cause enemies to die in spectacular new ways.
- Re-tuned Kay's blaster and pickup weapons to improve the combat experience, including being able to carry two handed weapons in more situations.
- Facial expressions and animations in dialogue scenes have been improved, the option to toggle off the cinematic lens during gameplay has been added, and the visibility of distant lights has been improved.
14:10 Why does your vram usage suddenly drop so much?
Sometimes I go afk so I continue the recording later + edit it in, was a fresh launch of the game I think.
@FrozburnYT Oh ok got it.
framegen ON with 70~80 fps, its a unplayable.
Honestly it's not that bad. I have more trouble aiming in Stalker 2 with 130 FPS than I do in this game for some reason. Sometimes Frame Gen is worse in other games.
@@FrozburnYT that’s the mouse issues in stalker causing that.
How's the performance with those settings in Toshara?
Sorry I have no idea what Toshara is. Not sure if I have been there yet.
@@FrozburnYT My bad, Toshara is the first open world planet you visit, but I should've been more specific, I wanted to know the performance in Toshara's capital, Mirogana.
Since it has a lot of NPCs wandering around, and a lot of detailed things, I would like how big the performance hit is with your settings configuration.
How much fps do you get if you turn ray tracing of?
I am not sure, I don't think I have tried that yet. Will take a look at it.
this is without framegen?
You can see frame gen is on in the settings, also in the title DLSS 3 (which is frame gen on)