If RuneScape taught me anything, the streamers/content creators have no chance with this - there will always be a random guy [maybe not this player in the video] who will devote entire work weeks to take a record 11
Old-school big speedrun games like Golden Eye on the N64 still use full seconds using the in-game timer to judge world records. Each second becomes a milestone and I think it's healthy for the competition if it is possible to tie the record (but the first will always be the first). Just my thoughts on it :)
Interesting how it has come from players building lots of walls and gates when the best times were around 2 min. and now it's almost just straight running.
idk if it's RNG, but sometimes, the villager breaks the palisade and 1 sec later he gets "Victory" and some other times it's nearly instant, like this one
Well done sir. You just beat theviper and everyone else! congrats!
If RuneScape taught me anything, the streamers/content creators have no chance with this - there will always be a random guy [maybe not this player in the video] who will devote entire work weeks to take a record 11
Benjamin bravo has a 1:45
ah yes, the classic quickwonder
ROFL
Absolutely insane. I think we should really contact the devs for introducing milliseconds somehow. Congrats from the scenario creator as well :)
Old-school big speedrun games like Golden Eye on the N64 still use full seconds using the in-game timer to judge world records. Each second becomes a milestone and I think it's healthy for the competition if it is possible to tie the record (but the first will always be the first). Just my thoughts on it :)
@@IAmBael My thoughts exactly.
@@IAmBael You're right, actually. Having frames/milliseconds would be kind of toxic at times...
@@DocMaggie Love the scenarios though! :)
GG WP! Really smart
we NEED to introduce millieseconds NOW
Now we need an any% speed run where someone figures out how to go out of bounds and do the whole thing in 3.2 seconds using unintended game mechanics
black death
well done sir !
gg
I call it right here. This will never be beaten!
Already has been, Benjamin Bravo now has a 1:45 uploaded: ua-cam.com/video/SUA2lK5rbew/v-deo.html
Awesome 🎉
Interesting how it has come from players building lots of walls and gates when the best times were around 2 min. and now it's almost just straight running.
Wow!!!!! Never would i have thought you could run passed the wolves, longsword, knights and steppe 🤣🤣
Yes, we are all here from Hera's stream.
wp, man!
ezclap
idk if it's RNG, but sometimes, the villager breaks the palisade and 1 sec later he gets "Victory" and some other times it's nearly instant, like this one
I think you get victory when it ticks over to the next second, so if you get it just before it ticks over the victory screen comes up faster.
:o
It's not even quickwalling at this point, but well done
How long does it take with no enemies? that must be the theoretical limit, right?
I also thought about this. Someone should remove all enemies and do a "theoretical limit" run
Maybe if you try 1000 times, once, you can glitch through one or two of the cliff corners. Doubt it'd make a dent with second granularity though.
There should be fog of war, it has nothing to do with quick walling really
lol