LAMBS Danger Philosophy FSM vs Modules

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  • Опубліковано 20 гру 2024

КОМЕНТАРІ • 12

  • @KenMikkelsen
    @KenMikkelsen  4 роки тому +3

    Skip to 15:25 for a direct look at what placing modules look like.

  • @dieselshotfinalcut1628
    @dieselshotfinalcut1628 6 місяців тому +2

    I really appreciate the insights into the thinking behind the mod.

  • @Matekosh
    @Matekosh 4 роки тому +3

    Everyday I wish you had something to share with LAMBS fans. Thank you!

  • @blufalconactual3807
    @blufalconactual3807 4 роки тому +4

    Just recently discovered your team's mods and we really love them. Thank you so much for all the outstanding work!

  • @Phenosi
    @Phenosi 4 роки тому +2

    It's nice to see that the camp now also has a patrol option, thanks! We use LAMBS for Every Operation we do with my unit and I just want to say thanks again for such a great mod! :))

  • @D3ADSY
    @D3ADSY 3 роки тому

    One of my favourite mods. Do you suggest/is it still compatible with LOGIC FSM? Or better to just use yours?

  • @deckardkain8940
    @deckardkain8940 4 роки тому +2

    could you explain how to use the Garrison module? No matter what I try, no matter what Map, it just doesnt work for me...
    Edit: just as a little side note: your mod is already a HUGE improvement on single player gameplay. Thank you very much for the effort you put in. Thanks to LAMBS & VCOM I still play Arma.

    • @KenMikkelsen
      @KenMikkelsen  4 роки тому +1

      Next video :)
      However use is the same as patrol module. Put it down at the center of the buildings you wish to garrison, sync module and unit leaders you wish to garrison there.

    • @deckardkain8940
      @deckardkain8940 4 роки тому

      @@KenMikkelsen okay, thanks. what is the "Garrison" waypoint for then?

    • @KenMikkelsen
      @KenMikkelsen  4 роки тому

      @@deckardkain8940 It works identically to the Garrison module. It is another way of triggering the Garrison function.

  • @WarLeaker
    @WarLeaker 2 роки тому

    12:32 is exactly the core problem with AI. Chain of command and tactical tasks are missing. The way they behave is simply not how a military unit would behave. They have instincts but no drill or doctrine. Establishing support by fire positions while other friendly units try to maneuver for example. Looking at VBS it seems most Tactical Tasks would even be translatable in to ARMA mgrs-mapper.com/blog/tactical_mission_task_symbols/#:~:text=A%20tactical%20mission%20task%20is,3%2D90%2D1). However I think that this is not even allowed.