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UE4 Materials: How I did this hyper-realistic Metallic chrome using imperfections from Megascans

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  • Опубліковано 25 лис 2019
  • Microscopic detailing using a texture from the newly free imperfections from Quixel to create this stunning looking chrome which can age in real-time.
    If you're interested to know more about the course, please visit my webiste: www.fabricebourrelly.com
    You can find the textures there.
    quixel.com/megascans/library?...
    The 3d model of the chair is from: www.designconnected.com/
    The design of the scene is from a project by Bofill Architects and is called Fabrica:
    www.ricardobofill.com/la-fabri...

КОМЕНТАРІ • 22

  • @archichampin
    @archichampin 4 роки тому

    Nicely done Fabrice! It's really helpful to see in action what you mentioned me at the Academy.

  • @H3llBaron
    @H3llBaron 3 роки тому +1

    It's possible also on id tech 4 or Quake 3 engine, also if less realistic.

  • @ssd3d
    @ssd3d 4 роки тому +1

    Amazing Sir

  • @GeertLinthoudt
    @GeertLinthoudt 4 роки тому +1

    Hi,
    how can you use these imperfections in combination with another texture?
    Say, you would like to add a "dirt"-imperfection to a painted wall. I tried it by using the Add and Multiply node but I don't get it right.
    Thanks.

  • @x4c
    @x4c 4 роки тому +1

    You need to do a whole course on the house from Parasite!!!

  • @ArthurBaum
    @ArthurBaum Рік тому +1

    Just show the material editor please.

  • @juanzamora6405
    @juanzamora6405 3 роки тому +1

    dadme ese material , yo no lo tengo disponible

  • @desocrate
    @desocrate 2 роки тому

    My material stays white, it doesn't go black/reflective like yours even though metallic is set to 0

  • @PIRATA3624
    @PIRATA3624 4 роки тому +1

    Muito bom mesmo !!!!

  • @oscardelacruz6408
    @oscardelacruz6408 4 роки тому

    Very nice! I have one question sir, how can I use datasmith, I think it is integrated in Unreal Engine now but I can't see that icon

    • @Holymatchs
      @Holymatchs 4 роки тому +1

      You should choose architectural template

    • @archichampin
      @archichampin 4 роки тому

      If you use 4.24 its integrated by default on the engine so you can select what Holymatch suggests. If you're using a previous engine version you need to enable it from the plugin window under rendering tab, if you're trying it from an existing project you'll need to convert the project before being able to see the data Smith icon which you do from that same window at the bottom.

  • @MagsJoey
    @MagsJoey 4 роки тому

    Hi! I'm having trouble with my UE Editor. I can't make an executable file from my project even with the simple project like putting box with texture. I tried so many options like uninstalling UE4 and install again. It's still the same as before. I'm using 4.23. Can you help me with the best settings with packaging project? Or is there any compatibility issue? Thank you and godbless. (:

    • @FabriceBourrelly
      @FabriceBourrelly  4 роки тому

      Hey Joey, I can help you but not right here on UA-cam. head over to my website and fill in the contact form and we can get on a call and do a screenshare.

    • @MagsJoey
      @MagsJoey 4 роки тому

      Fabrice Bourrelly yeah no worries. Can you give me your website please?

    • @MagsJoey
      @MagsJoey 4 роки тому

      Fabrice Bourrelly I already submitted the form. Thank you and waiting for your reply.

    • @FabriceBourrelly
      @FabriceBourrelly  4 роки тому

      @@MagsJoey Sorry about that... I've sent you an email.

  • @areezfaisal9246
    @areezfaisal9246 4 роки тому

    Marvelous work.what is the configuration of your pc?

  • @juancarlosgzrz
    @juancarlosgzrz 4 роки тому

    How I did*