Pistol Features (7D2D mod)
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- Опубліковано 28 чер 2024
- now you can customize holding-style with cosmetic mods
the mod will require like 5 paper to craft
no mod = basically just a normal pistol
holdstyle 1 = normal pistol with low-ready state when player sprinting
holdstyle 2 = one handed pistol hold.
Small issue :
1 . when player equip any armor types the vanilla model will appear in FPV you can fix it by just pressing "crouch" key until it disappear.
I have to use hands model from A21 because the new version will now use 2 parts for FPV (hands and body)
2 . if player switching weapon too fast like 1 : 2 : 1 : 2 the animation will locked at the last frame of the previous weapon (off screen). not too often to have this bug. and it can be fixed by just drop the gun and pick it up to reset. - Ігри
I know everyone will appreciate the option to choose styles, much appreciated! I hope we can still dual wield pistols, that was awesome!
AKIMBO will be a separated Weapon group. it will replace the SMG type to recieve the gunslinger damage bonus. and SMG will go to the automatic perk. I don't like to keep the SMG to using gunslinger perk. because it's just gonna a better assault rifle in damage and uses cheaper ammo.
Izayo with the best mods as always 💯🔥
Amazing work as always Izayo
We need your guns mode for 1.0 asap. Thx for work !
Dude, this new unity version, i can`t wait so see new models, like, play with Kratos or Cj from gta san, or even pay a comission to put your favorite caracter into the game and play with it.
Something that it will be cool to add is a third person modlet, like a key to toogle on and off without creative mode, to play with friends and stuff.
But no one made it yet, i am tired to play ffp, looking for to play on thirdperson, bc now with this new animations and models, there a reason for play on thirdperson.
if you can work that into a mod slot, you think having john wick's center axis relock animation for walking would be feasible?
save it for the Tier3 USP45 maybe.
Heya!
I've done alot of XML modifications on your Alpha21 mods ( for personal use only. Not sharing or trying to take creds for your work)
And was wondering if you might wanna have someone XML-coding abit for your mods for 1.0?
already did my own . but thanks for the offer. maybe you can help me with the item description. when the mod is done. I'm not so good with english .
@@izayo4447
Absolutely! Just poke me whenever!
The edits i did was i inserted alot of the weapons into the progression trees so you easier could see beforehand what perk unlocks what etc. Also added some descriptions and stuff...
very nice
10/10
Mate would love a guide on how you do animations with 7d, top work
ua-cam.com/video/R6wjHxV8_4I/v-deo.html
ua-cam.com/video/nvvFE82l_zk/v-deo.html
Update the gun packs to work on 1.0
This looks like its done in 1.0. Do your weaponpacks work in the current patch? My buddies were already asking about your weapons today. 😅
yes this is for 1.0
@@izayo4447 The current A21 packs are a no-go at the moment, right?
@@SeF001 yes
This is great. Can't wait to play it! Please add some revolvers too.