don't forget to switch the normal map texture to be non-color instead of sRGB. You won't notice any issues on a sphere, however you'll end up with different values on your phone and you may not realize why. If you're using custom normals, like if you've sharpened edges, then you'll get a bunch of odd sharp edges in eevee and you might even be tearing your hair out (like I was) trying to fix it, blaming eevee for sucking since it will look smooth in cycles. But it's just a little drop down change. I'm not sure if metallic, roughness etc need to be non-color as well. Specular can use color to effect the reflected color, but I'm not sure what is allowed in usdz or gltf. Most examples I've seen end up combining the maps into one map where each of them just use a different channel since they are black and white maps so you really only need one, and I'm not sure if there is a standard order either. If you learn that, it might be a good followup for optimizing.
When I want to drop a 3d file (size of 1.5mb) in the ove builder, I always get the error: Error uploading file: Network Error. Do you know how to fix that?
Experimented with this simple 3D AR virtual space for data visualization. Simple animated bar graph. Modelled the scene Applied simple Material Animated 120 frames Export as gltf settings The challenge is to upload to social media like facebook and WhatsApp. Note majority of the users will android users and not the latest smartphones. Ducky please help. Thank you
At 4:24 you can just press ctrl shift t and then select all the maps (base color, roughness...) and then blender sets up the whole shader for you
And I was looking for something on the internet like this but ain’t much but you got it Duckky3d thank u 🙏
don't forget to switch the normal map texture to be non-color instead of sRGB. You won't notice any issues on a sphere, however you'll end up with different values on your phone and you may not realize why. If you're using custom normals, like if you've sharpened edges, then you'll get a bunch of odd sharp edges in eevee and you might even be tearing your hair out (like I was) trying to fix it, blaming eevee for sucking since it will look smooth in cycles. But it's just a little drop down change. I'm not sure if metallic, roughness etc need to be non-color as well. Specular can use color to effect the reflected color, but I'm not sure what is allowed in usdz or gltf. Most examples I've seen end up combining the maps into one map where each of them just use a different channel since they are black and white maps so you really only need one, and I'm not sure if there is a standard order either. If you learn that, it might be a good followup for optimizing.
This is soooo awesome! I've been getting acquainted with Blender for about a week now. Can't wait to build awesome AR experiences
bro everything you post is so relevant to me, thank you so much you are my digital sensei
i absolutely love your content
Pwnisher and your both video comes
Nice day 😊
Love AR! Thank you a lot for this tutorial!
Thanks a lot. Been looking for this
Can I use this method to make a filter for tiktok? I want to make a dancing ar avatar filter. Looking all over for the right tutorial
Exactly what I was looking for, thanks!
So cool! Thank you for the great content.
I have animated few cubes rotating and exported to gltf but when i import it to areo I get only one cube animation, how do I solve this?
This is really cool! got some fun ideas for it. Thanks!
Nice ! 🤗
Superb bro!!👍👍
Thank you for the video!
Why use the normal and not the displacement for the bump? What's the logic of using a normal map for a factor node?
Does subsurface scattering work with AR?
Is that possible to import some plane shaders with animation on it in OVR ?
good now I know what I would need to do if I wanted to make an AR game, thanks!
Thank you for your video! that's what i have been looking for. I'm unfortunately disappointed that we can only use a principal BSDF for AR :(
very useful tutorial! also, you kinda sound like Michael Scott xx
When I want to drop a 3d file (size of 1.5mb) in the ove builder, I always get the error: Error uploading file: Network Error. Do you know how to fix that?
Yo for some reason when I try to change the texture of the cage it changes the texture of everything’s
Hello! Can someone help me? I want ot open .aem files but I don t know how. I don t even know if it is possible with Blender.
thanks
Cool Duck
On OVR Builder I cant see 'My Assets' on the UI, please help.
You have to create an account
More AR👍👍
please make a tutorial for usdz
Really good video 😁
Can I upload animation with sound to ovr?
Yes
yesss
Can U make a Video on
"how to Combine 2/3 mixamo animation"
It will be very helpful ❤️
thanks men you are the best
Yoy are the best
Can you make a Realistic Rendering tutorial for beginners,please
Experimented with this simple 3D AR virtual space for data visualization. Simple animated bar graph.
Modelled the scene
Applied simple Material
Animated 120 frames
Export as gltf settings
The challenge is to upload to social media like facebook and WhatsApp. Note majority of the users will android users and not the latest smartphones. Ducky please help. Thank you
Lake cubone without the skull
love from india
when you watch a VR model set up video without having a VR headset :(
AR NOT VR
Oof
ooooooooooohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
well then, imma do this tutorial
AR is Augmented reality whereas VR is virtual reality.
You had me until you started talking about nfts
Op
first
do i need a purchase some digital land to make an AR animation other people can see within the app?