shoutout to merkmore for suggesting this one and thank you for casting! PhantomBot's targetting was painfully wonky here, the idea was to simply counter attack all the time but there was a bug that made units constantly forget their target.
I only ever took one programming course, it was enough to learn that I don't want to he a programmer, but you can write prioritization. So, it's possible to write "While X, ignore lines Y of code." That would address the indecision.
this was just painful to watch, all mulebot games seem to be like this
shoutout to merkmore for suggesting this one and thank you for casting! PhantomBot's targetting was painfully wonky here, the idea was to simply counter attack all the time but there was a bug that made units constantly forget their target.
I love that both bots played a highly glitchy game, the little bot that could!
I only ever took one programming course, it was enough to learn that I don't want to he a programmer, but you can write prioritization. So, it's possible to write "While X, ignore lines Y of code." That would address the indecision.
A normal Friday night in Dublin.
Awsome game, definitely want to see more Zerg bots. MORE BOTS!!!!
In Larva We Trust
More bots!
I'd be cool if there were 2v2s
More Bots!
This larva could very well be the mvp of this game.
those bots are Wacky
actions per minute maximized
utility per action minimized
More bots 🎉🎉🎉
More larva!
MuleBot doesn't seem capable of targeting enemies, it only attack-moves. Would require a major overhaul to ignore anything.
Incorrect
MORE BOTS!!!!
yay terran! more bots
More bots
Lebih banyak bot