Halo: Combat Evolved PC Game Review

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  • Опубліковано 19 січ 2025

КОМЕНТАРІ • 828

  • @Jarekthegamingdragon
    @Jarekthegamingdragon 8 років тому +193

    The flood are fucking awful but complaining about the covenant? They're awesome to fight and a lot of the reason people loved Halo CE so much.

    • @CennoSoldier
      @CennoSoldier 7 років тому +20

      Jarek4Gaming flood are awesome

    • @Hizsoo
      @Hizsoo 7 років тому +3

      Lots of cornflake figures.

    • @TheBoltrower
      @TheBoltrower 6 років тому +10

      Flood are badass space zombies!

    • @tonyrandall3146
      @tonyrandall3146 3 роки тому +18

      Only the rocket flood is awful.

    • @Asuka.the.Perfectionistic
      @Asuka.the.Perfectionistic 3 роки тому +1

      the flood levels inside the halo itself is just one of the worst level design i've ever seen

  • @WarpScanner
    @WarpScanner 8 років тому +575

    What the heck dude? In past reviews you complained about enemy AI that just stands there, even when facing a grenade, now you are complaining about AI that dodges your attacks?
    The enemy design and AI was arguably the best aspect of Halo: CE's single player mechanics for me. Good variety, interesting reactions, and smart dodging. Satisfying to kill.

    • @asuko2012
      @asuko2012 8 років тому +68

      Don't forget when this came out. It was fucking amazing back then. (still is in my opinion)

    • @SWIFTrunmedia
      @SWIFTrunmedia 7 років тому +2

      Good variety and satisfying to kill? No way in hell! This is what the halo titles fail to have with the covenant i never feel any accomplishment in killing the pathetic grunts and bullet sponge brutes/elites.

    • @BlackOpsApesta
      @BlackOpsApesta 7 років тому +15

      Lyall James kek, I bet you play on easy or normal

    • @dachshund_gaming
      @dachshund_gaming 6 років тому +6

      Lyall James that’s your first problem, trying to kill elites with bullets. Plasma weapons are way more effective against them. You’d know that if you knew how to play the game.

    • @Devilsblood
      @Devilsblood 6 років тому +6

      Halo is and will always be overrated.

  • @gaijinblow
    @gaijinblow 8 років тому +441

    6:27 "They're extremely annoying and never sit still"
    That's what we like to call "good AI"

    • @Gggmanlives
      @Gggmanlives  8 років тому +86

      Except they don't actively avoid what you're doing, they just run around at random. Go play Unreal and watch actual reactive AI. Do you think a whack-a-mole is smart too?

    • @AdMral5BrAnDOn
      @AdMral5BrAnDOn 8 років тому +8

      Madalin Grama I was just about to mention the FEAR AI, they'll flush you out and hunt you down.

    • @mechaluke
      @mechaluke 7 років тому +45

      Gggmanlives you still sound like you just suck at the game. Why would you want them to sit still? So you don't have to aim anymore? that'd be fucking boring

    • @Nixonitus
      @Nixonitus 7 років тому +50

      GGGmanlives,
      Near as I can tell, they always react to you. They do not move randomly when you are not around. They do not dodge about when nobody's shooting them. Hell, they don't even dodge that much when they've got good cover.
      To me, this looks like damn good AI what is reacting the way I would expect any player to, when in a firefight. They seek cover when they need to, they dodge about when fighting. Play literally any shooter's multiplayer of the time, and tell me, you don't do the same shit these enemies are doing.
      It's a stupid complaint. Coming from someone who usually complains about slow AI, it's rather shocking. I'd personally be inclined to say you've gotten used to your slow moving unreacting AI, and the lot's simply annoyed you because you've not yet adapted to it.

    • @nat040496
      @nat040496 6 років тому +3

      Spastically moving around constantly isnt good ai. Good ai is far more complex than a simple, annoying movement pattern.

  • @mrlarsonlisper9290
    @mrlarsonlisper9290 7 років тому +120

    "They never sit still" Seriously? That's a good thing!

    • @pajamas720
      @pajamas720 4 роки тому +24

      seriously. i think the attempt he makes to contrast halo ai with quake and fear ai in the comments falls flat because, put simply, they are reactive and dynamic and dont just move about unwittingly like doom bots on red bull

    • @EmSee360
      @EmSee360 2 роки тому +6

      To be fair. The Ai in this port is way too cracked compared to the original xbox versions. I literally haven't sticked an elite in the PC versions despite me being good at sticking elites in the mcc.

    • @fgameshunter1782
      @fgameshunter1782 2 роки тому

      @@EmSee360 in halo combat involved you can kill a hunter with one shot from the back week spot with pistol in the second level of the game as I can remember, because thay made the pistol way over powerd.

  • @alexanderhjelm6367
    @alexanderhjelm6367 10 років тому +80

    While I can agree with the level design complaints (though I didn't find it that annoying, cept the Library Level), the enemy design is one of Halo's most underrated strengths. The way the covenant has dynamic in how you approach them, how they move and how they synergize with one another is something I don't many FPS games really nailed, which is something Halo 4 partly failed to do. The fact that you got annoyed with "how they moved" seems just like an old-school shooter being used to the stationary Doom Zombies.
    Then we have the vehicles, the story, the campaign overall... I don't need to go on about them. But there is a reason Halo pretty much saved the Xbox system which, to be fair is something you acknowledge. I would definitely say Halo holds up, and there are few FPS games I've played since that has surpassed it.

    • @H4mmerfall
      @H4mmerfall 10 років тому +10

      Exactly. The combat with covenant enemies in particular is one of Halo's biggest strengths. I've never seen such a well designed, polished and diversified combat system in another fps, and probably never will. Absolutely every battle felt different, depending on the combination of weapons and grenades you were using, how aggressive you were with melee, and the types of covenants you encountered. For this reason, I didn't mind the copy-paste nature of level design - it placed 100% focus on the gameplay itself, and there was nothing wrong with that.

  • @supersatanic
    @supersatanic 8 років тому +52

    HALO felt so groundbreaking back in the day but it's been milked to death SO badly.

    • @BullworthGraduate
      @BullworthGraduate 7 років тому +2

      @ degree7 - Dude, are you kidding? _Halo 4_ was a good game with a great story, and this is coming from a person who absolutely favors the Bungie games over 343's. Hell, _Halo 4_ was a better game than _Reach_ because at least it never tried to break already-established canon like _Reach_ tried to do.

    • @necromancy5032
      @necromancy5032 6 років тому +3

      Clayton Luce Halo 4 did break canon by making humans not a subspecies of forerunner anymore.

    • @jihaadal-noori8908
      @jihaadal-noori8908 6 років тому

      That was never canon, Bungie intended for that to be canon in the Xbox era. Around Halo 3 they scrapped the 'Forerunners are humans'.

    • @necromancy5032
      @necromancy5032 6 років тому +1

      TouhouCummerYT Thry put them as a subspecies of Forerunner, still technically forerunner.

    • @fangee704
      @fangee704 5 років тому

      I can't wait for halo 10

  • @ZakX11
    @ZakX11 10 років тому +108

    My only complain is that you said that the soundtrack is " for the most part good to listen to "
    I really think that it deserves more praise than that. I love it and the main theme is just so engrossing. I mean at the main menu when it's being played and the camera slowly pans around the halo ? At that very moment I knew that the game was going to be amazing. Otherwise the review was pretty spot on but I still think you aren't viewing in 2001's perspective , if you know what I mean. Love your reviews though , keep it up :D

    • @reinhart.sieger
      @reinhart.sieger 11 місяців тому

      the ost is awful 😂

    • @insouciantforce7640
      @insouciantforce7640 10 місяців тому +1

      ​@@reinhart.siegerHow is it awful? It hit the right note every time it was utilized. The music in the campaign ranges from sad to epic to haunting to eerie. I'm truly curious as to why you think it's awful.

    • @reinhart.sieger
      @reinhart.sieger 10 місяців тому

      @@insouciantforce7640 because it is not Japanese children singing happy cheerful songs about school or food etc

    • @insouciantforce7640
      @insouciantforce7640 10 місяців тому +1

      @@reinhart.sieger Damn, I wasn't expecting you to come back at me with facts and logic like that. Well played.

    • @reinhart.sieger
      @reinhart.sieger 10 місяців тому

      @@insouciantforce7640 thank you ❤️

  • @Eirikur_
    @Eirikur_ 10 років тому +114

    Halo CE have so much more quality than Destiny.
    Oh what Bungie have become

    • @Bloodfangdragon
      @Bloodfangdragon 6 років тому +11

      Eirikur they wouldn't be so bad if Activision would stop face fucking them.

    • @erieriderschillingcorner1595
      @erieriderschillingcorner1595 4 роки тому +4

      @@Bloodfangdragon And now we see is that activision was the only thing keeping bungie's lazy ass working.
      Shadowkeep,undying,dawn,worthy(worthless) was/is a mess.

    • @erieriderschillingcorner1595
      @erieriderschillingcorner1595 4 роки тому

      @John Chaser yeah dawn was kinda cool.

    • @demonizer8739
      @demonizer8739 4 роки тому

      @@erieriderschillingcorner1595 really dickhead? Joe S wrote the story for Destiny then Activision forced an entire story rewrite, also God forbid Bungie take their time to make game's

    • @kamenanew9867
      @kamenanew9867 3 роки тому

      Eh, I'd still play destiny 1 if the servers didn't crash on me constantly, most fun I've had pve+friends since classic halos. Now I play the free version of destiny 2 for the very same reason, most halo-like experience available with friends besides the mcc. And I only play the free version of that as well...lol what can I say, i enjoy great combat. Destiny delivers on that in a way no other game does these days. Shrug.

  • @MalachiCo0
    @MalachiCo0 7 років тому +53

    "the enemies don't sit still"
    Yeah, cause god forbid you actually have to have some skill. All I have to say is git gud.

  • @troubledmuffin7502
    @troubledmuffin7502 8 років тому +24

    Honestly, I fucking love this game to death. It is nostalgia up the ass for me but I do see and understand your complaints. Whenever I'm trying to snipe a fucker on Two Betrayals or Assault on the Control Room they jump around like they're on meth. But that criticism aside, this game was my childhood. Great review, my man.

  • @totallynotspencer1497
    @totallynotspencer1497 2 роки тому +3

    I’d hardly call anything about this game lazy the devs were on an extreme time crunch and considering they made one of the most influential video games of all time I’d say they did a damn good job

  • @CptCaretaker
    @CptCaretaker 10 років тому +64

    I used to be a pretty "die hard" Halo fan, my favourite one probably being Halo 3. It was that time when I didn't know a lot about games like call of duty and shit. In terms of Halo 3 I was just playing a few particular missions over and over again because there was so much freedom as to how you would wanna complete it. To be honest I was pretty shocked the first time I played a game like Bf 3 in the single player. It was so awful.

    • @CptCaretaker
      @CptCaretaker 10 років тому +3

      By the way sorry for my mediocre english. :)

    • @42Savv
      @42Savv 9 років тому +3

      I used to play The Covenant over and over on Halo 3. It was just so fun for me and I used to even play it for anger management. The time travel glitch was also fun to play with on that level.

    • @CptCaretaker
      @CptCaretaker 9 років тому

      Dallas47 Yeah, thats what I mean! I always played the covenant and the ark they are my favourite!

    • @Ablequerq
      @Ablequerq 4 роки тому

      That's because BF3 is a multiplayer game.

  • @adenkunz4747
    @adenkunz4747 6 років тому +16

    The reused levels never pissed me off. Because going backwards with new enemies was enough to keep it fresh. Yes its lazy. But it makes story sense. And the ending where you began really works

  • @RatTalisman
    @RatTalisman 8 років тому +5

    "The migrane inducing sound of a heartbeat"Once you play a Zelda game and hear *that fucking beeping,* you will pray to have the heart thump back.

  • @GameplayandTalk
    @GameplayandTalk 10 років тому +21

    The original Halo is one of my all-time favorite first person shooters. At first I didn't really "get" it though (like other favorites of mine, such as Quake). I had some of the same complaints, particularly when it came to repetitive environments. However, through repeated plays those issues sort of disappeared (as familiarity usually does for me). Also, like with Quake, competitive play helped me enjoy the single player more. I learned skills through playing with people that I wouldn't have learned otherwise, like the grenade-melee-grenade cancel trick to throw out more grenades faster, or the fact that using the pistol and plasma guns at an enemy's throat counts as a head shot and deals far more damage, allowing me to take down covenant elites in mere seconds. Tricks like that helped me be more reckless with my fights like I was playing DOOM or Quake, and it also made me feel like I actually had a fighting chance when playing it on Legendary.
    I feel a little sorry for PC players because they had to experience a buggy, ill-optimized version of the game three years after its original release. In 2001 the game looked amazing, even by PC standards. By 2004, it began to show its age.

  • @treesapien5762
    @treesapien5762 2 роки тому +3

    What you call lazy, I call resourceful. The campaign was slapped together in less than a year. What they managed to achieve within their limitations is downright amazing. Although, two betrayals can suck my balls. Fuck that level.

  • @chrisplissken4626
    @chrisplissken4626 5 років тому +7

    Legendary:You face opponents who have never known defeat, who laugh in alien tongues at your efforts to survive. This is suicide.
    The most badass quote ever put on a difficulty setting I still have my shirt with the emblem and the quote on it since the game came out back in early 2000 xD I always come back to it and beat it in legendary to feel like a badass lol specially beating the library in one go xD

    • @MondySpartan
      @MondySpartan 3 роки тому

      “Run you little Demon. Recommended for fans of Jackal Snipers.” - Halo Infinite 2021

  • @gilgamesh310
    @gilgamesh310 10 років тому +37

    I agree with pretty much everything, but another negative point I had with the game, was that a lot its weapons just weren't that fun to use. Most of the traditional human weapons were satisfying, but lots of the alien weapons just felt like pea shooters. Especially the plasma pistol. I hated using that.

    • @MrNuclearturtle
      @MrNuclearturtle 10 років тому +11

      Doesn't help that the sound effects are wimpy and lack any real weight or punch to them, though the needler weapon when overloaded on an enemy is really satisfying.

    • @SillyBoydo
      @SillyBoydo 10 років тому +1

      didn't combo it with the magnum pistol then i presume?

    • @repok55
      @repok55 10 років тому +5

      Another thing I think was a little negative that the pc version runs in 60fps which all good but the problem is that animations of enemy, player and weapon models are in 30fps which sometimes makes the combat somewhat confusing.

    • @gameragodzilla
      @gameragodzilla 10 років тому +15

      The Convenant weapons were better at taking out shields, whereas the human weapons were better at shooting the squishy bits underneath. The best way to play the game was to combine a human weapon and a Convenant weapon.
      That being said, I still do agree that the weapons don't feel as good as some other shooting games, like id Software's output, but there's still a playstyle that can make the Convenant weapons more useful.

    • @gilgamesh310
      @gilgamesh310 10 років тому +1

      ***** Yeah, they do match certain play styles, but guns in games should be satisfying to use, and the plasma shit isn't. It sometimes seems like I'm firing water pistols. id Software and Monolith's arsenal, eat them for breakfast.

  • @Fizzlepop72
    @Fizzlepop72 6 років тому +2

    I wouldn't really call Jen Taylor the "Troy Baker of female voice actresses". She hasn't done anywhere near the same amount of roles. In fact, she only did a few outside of Halo

  • @RiteshRockz
    @RiteshRockz 3 роки тому +5

    I played Halo: Combat Evolved in my PC for the first time today. I usually don't like FPS games bcoz most of them are just overrated and don't interest me. But, this game was so mindblowing and epic that I played for 2 hours straight. Everything is amazing. Music - 10/10. Gameplay - 10/10.

    • @sipeb587
      @sipeb587 3 роки тому

      I really don’t think so, for me the game became very frustrating, specially in the final chapter where it was just incredibly hard, with the little to no checkpoints, the flood and the covenant indirectly teaming up to kill the player, and the abundance of the flood to such extents that it becomes annoying and overwhelming, I would give the game a 7.5 or 8 out of 10, it has good gameplay, a very fun AI to fight against with, a rather interesting story and some good levels, but the constant abuse of enemies like the flood, the fact that by the last chapter there are no checkpoints, such in case the player die, he will have to do everything again, the gameplay became obnoxious and it quickly obliterated any sort of positive perspective I had about this game, I don’t hate it, but i think it’s just not my thing really.

    • @RiteshRockz
      @RiteshRockz 3 роки тому +1

      @@sipeb587 The difficulty is one the things that appeal to me. But not everyone likes such difficulty I guess.

  • @tonybailey89
    @tonybailey89 9 років тому +131

    You sound very bias...complaining about how the enemies bounce around too much...lol, what the hell do you want? them to line up single file and say ohh shoot me next...this is one of the best games ever and every gamer has very fond memories with it...for you to sit here and bash this game adds a large grain of salt to my take on your opinion....

    • @Gggmanlives
      @Gggmanlives  9 років тому +52

      +tony45x220 Calm down bruh. This is a good game sure, but best ever though? Nah, son.

    • @tonybailey89
      @tonybailey89 9 років тому +17

      +Gggmanlives lol key word "one of the" best ever lol, it was a trailblazing game and a review of it years later this critical just didn't make sense to me is all.

    • @Gggmanlives
      @Gggmanlives  9 років тому +37

      tony45x220
      It was trailblazing for consoles. We had plenty of superior shooting games on PC for years prior. There's plenty of people reviewing old games on UA-cam, I don't see why the age of a game has anything to do with it.

    • @tonybailey89
      @tonybailey89 9 років тому +10

      +Gggmanlives it just sounds like you were comparing this game to games today... The contest is the same across platforms for this game so pc or Xbox doesn't matter... But this video was your opinion, this is a comment section... This is my opinion, still a good review I just disagree.

    • @Gggmanlives
      @Gggmanlives  9 років тому +29

      tony45x220
      I am comparing it to games today I try to review these old games for people who haven't played them. Not every old game is timeless, I will admit Halo has great gameplay but it still has problems people should know about.
      I really despise reviewers who review older games and just act like they're some kind of flawless masterpiece. Deus Ex is a great example, it's an amazing game but also flawed in a lot of ways.

  • @jeremyallen492
    @jeremyallen492 5 років тому +8

    *puts on nerd glasses*
    The Spartan known as the Master Chief is actually a SPARTAN Mk.2. The original series of Spartans was almost a total bust

    • @coltforceplayz5285
      @coltforceplayz5285 3 роки тому +2

      *Puts on Hat* The Master Chief is a SPARTAN II Supersoldier, which was the predecessor of the ORION project (SPARTAN Is), which later had the SPARTAN I.Is which we’re their children. over Half the SPARTAN IIs were killed during the augmentation process. The Master Chief is one of the 16 survivors of SPARTAN IIs who all mostly died during The Fall of Reach

  • @qwerty343d5
    @qwerty343d5 5 років тому +6

    "They're extremely annoying and never sit still"
    And then GmanLives noted in the comments that he thinks the AI is bad.
    "And I mean the AI is really dynamic in the way it reacts to your playstyle."
    And then
    "Later in the game there are environments where everyone is firing at you from several hundred meters away hitting dead-on target every time" *Shows video of enemy missing him repeatedly*

    • @PedroRodrigues-je6xp
      @PedroRodrigues-je6xp 4 роки тому

      What's your point?
      Right now I'm literally slooging through the campaign to see why everyone always praised halo.
      It's an amazing game with some really shitty levels like he said. The AI doesn't help either so your fighting two anoyences at once: the level design and the enemy.
      Me playing it so far is basically: run pass the enemies and prey they don't spawn a 1000 guys behind a corner, or deal with them all!
      What I'm getting at is that the AI being so good just makes the campaign a chore.

    • @qwerty343d5
      @qwerty343d5 4 роки тому +3

      @@PedroRodrigues-je6xp That just sounds like you aren't a very good shot.

  • @sartanko
    @sartanko 10 років тому +10

    A big thing about Halo was the open environments and vehicles and thanks to Halo many fps games include vehicles in one form or another. But without that Halo wouldn't have been nearly as popular and games like Half-Life is more superior in every other way, but then came Half-Life 2 and had awesome vehicle sections packed with both action and exploration.

    • @xalener
      @xalener 10 років тому +4

      "without the thing that made Halo good, it wouldn't be good" :v

    • @sartanko
      @sartanko 10 років тому

      Xalener Balener
      Yeah that's true.

  • @poppysgtspanky
    @poppysgtspanky 8 років тому +8

    5:15 he's basically talking about the library

    • @gamerprince-tl5hg
      @gamerprince-tl5hg 4 роки тому +6

      It's not just the library that he was talking about there lol its just about every level in the game

  • @QM571
    @QM571 9 років тому +13

    Whilst I do feel combat evolved is overrated in many aspects, I still think it deserves praise. The health system is unique and only being able to hold two weapons at a time added some strategy. The AI is also great and can even flank you on legendary. The environments also look gorgeous not just technically but also artistically (especially on the pc).The controls on the xbox were also great as most fps games controlled like crap on consoles. The only problems I have is that for some reason you cant ride covenant tanks in combat evolved and that the story is only good if you have read the books. The game also feels somewhat slow and some of the levels have pretty terrible designs.

    • @selfhelp9685
      @selfhelp9685 4 роки тому +1

      It wasn't overrated in its hay day. There was nothing else like it in 2001-2002. Most games of that era had bad level designs.

    • @josephz4978
      @josephz4978 3 роки тому

      @@selfhelp9685 Return to Castle Wolfenstein and Red Faction came out the same year and were superior in almost every metric.

  • @charizardoreo
    @charizardoreo 8 років тому +3

    I definitely agree with the frustratingness, I have been playing Halo 1 2 and 3 on Heroic on the Master Chief Collection and it's almost too frustrating to be fun for me

  • @HankHillspimphand
    @HankHillspimphand Рік тому +2

    your takes are usally good but your just flat-out wrong on this one.

  • @ManofChrist101
    @ManofChrist101 9 років тому +3

    Only 7 unique levels
    1. Pillar of autumn (The maw)
    2. Halo
    3. Truth and reconciliation (Keyes)
    4. Silent cartographer
    5. Assault on the control room (Two betraysls)
    6. 343 guilty spark
    7. The library

    • @LegoFanEli
      @LegoFanEli 9 років тому

      That's all the levels...
      Oh, I see.

    • @tioscha0
      @tioscha0 8 років тому

      +Bricktoyfanboy Studios It's not, so you clearly don't. The last three levels, you end up revisiting old locations.

  • @nemeru3352
    @nemeru3352 6 років тому +2

    Its got a mix of the most fun enemies to fight in any Fps and some of the most cheap and bothersome

  • @17joren
    @17joren 9 років тому +4

    I am glad to hear someone else thought that the levels were sometimes repetitive/copy pasted corridors. Although, y'know that that forerunner building that advance through and then trek back in reverse wasn't that hard to navigate. The glowing arrows were the navigation aids essentially.

  • @sirforeveralone6418
    @sirforeveralone6418 10 років тому +5

    The first fps i've played.The nostalgia is overwhelming

  • @GuyOnAChair
    @GuyOnAChair 8 років тому +1

    Trying to get this to run on my PC at an FOV that doesn't make me want to die is a feat of human achievement.

  • @Weensx
    @Weensx 2 роки тому +7

    As someone who never grew up with the halo series being a Playstation guy you're completely wrong about people defending this game for nostalgic reasons it holds up extremely well and is what I consider the first modern FPS in general. The level design is downright genius the soundtrack is iconic are you kidding me? And the final part of the game should be difficult and the A.I. dodging your bullets is another good thing for 2001 this game again holds up and surpasses even recently released titles

  • @crewtc1987
    @crewtc1987 5 років тому +1

    One of the most epic gaming experiences of all time. This was the last age in gaming where you could be blown away. Haven’t felt that for years. Maybe I’m just getting old now.

  • @SORROWANGIE
    @SORROWANGIE 9 років тому +6

    Do you have plans on doing any of the Marathon games by any chance? Good review btw.

    • @Gggmanlives
      @Gggmanlives  9 років тому +1

      SORROWANGIE Yes I'm looking at the source port atm.

  • @lancergt1000
    @lancergt1000 10 років тому +4

    6:31 The AI can be summed up as "that AI from Unreal 1" (you know, the one that will just dodge everything you throw at them) except a wee bit slower.

    • @Lat3ksi
      @Lat3ksi 10 років тому

      I love the original Unreal! And I'm also a Halo 1 fan :)

  • @EmSee360
    @EmSee360 3 роки тому +2

    Halo fanboys need to chill. Complaining about a single thing should not equate to whatever this comment section is.

  • @JoeyJ0J0
    @JoeyJ0J0 4 роки тому +2

    This game is great, I used to play it on the xbox all the time

  • @Gloops01
    @Gloops01 7 років тому

    Halo was actually initially developed for Mac OS and Windows, and them switched to Xbox when Microsoft acquired Bungie. You should review the Marathon series - Bungie's precursor(s) to Halo. Marathon Infinity has arguably the weirdest plot in video game history: non-linear narrative, alternate realities, hidden level dream sequences. It's a trip. It's also still a damn good shooter. The trilogy is open source freeware now, just search for 'Aleph One'.

  • @MelStaub
    @MelStaub 10 років тому +1

    Another great review for one of my all time favorite gaming franchises. Cant wait for your Halo 2 review! :D

  • @kane357lynch
    @kane357lynch 5 років тому +1

    Tanks dont usually launch missiles and you always complain about dumb AI now you complain about one that isnt?

  • @ninjaxams
    @ninjaxams 7 років тому +1

    Romanticize my ass, this game is fucking brilliant.

    • @Gggmanlives
      @Gggmanlives  7 років тому +2

      "Romanticize my ass"
      Okay.

    • @ninjaxams
      @ninjaxams 7 років тому

      Gggmanlives well played

  • @michaelhess7877
    @michaelhess7877 9 років тому +15

    Halo is my favorite game EVER. And i think that almost everything about all the games is perfect.

    • @ashenx2619
      @ashenx2619 3 роки тому

      But Halo 5 is a thing...

  • @NhBleker
    @NhBleker 6 років тому +14

    Halo: Combat Evolved is a MasterPiece.

  • @RyuRanXII
    @RyuRanXII 10 років тому +1

    Your review is spot on! I replayed Halo: CE recently and I agree with all your points. The one thing I didn't like in the game aside from the lazy interior level design was the difficulty spikes on certain areas. The Library level is really annoying at higher difficulty settings.

  • @AceAcumen
    @AceAcumen 5 років тому +2

    My favorite game of all time.

  • @PokemonHaloFan
    @PokemonHaloFan 8 років тому +5

    Such an amazing game. Still love to play it occasionally. So much better than...well almost any modern FPS. Which is sad to say.

  • @herohunter81
    @herohunter81 6 років тому +7

    Assault on the control room is one of the greatest levels in a FPS period. No debate.

  • @AnonymousHappiness
    @AnonymousHappiness 8 років тому +1

    You're right about the enemies moving around a lot, and now it's overblown in extreme proportions in Halo 4 and 5. While you have armor abilities and "Mandatory FPS Sprinting Abilities" in the current games, the enemies, with the Elites and Prometheans especially, seem to be performing Olympic Acrobatic maneuvers and strafing at Doom-like speeds. The ORIGINAL Doom.

  • @Zuon94
    @Zuon94 9 років тому +32

    Looking back, the biggest flaw in the Halo games from a modern perspective is the lack of a run button, especially with the huge levels.

    • @dallassmart442
      @dallassmart442 9 років тому +12

      +Zuon94 Its actually confirmed that sprinting was meant to be added in Halo 2, however Bungie thought it off balanced the pacing in the gaming. you can search up mod videos of people playing Halo 2 with Sprint

    • @Zuon94
      @Zuon94 9 років тому +1

      That's an interesting bit of information. Thanks for that!

    • @ddylanthomson
      @ddylanthomson 8 років тому +14

      +Zuon94 Lol no, Sprint ruined Halo, Since Reach, (even though reach wasnt bad, mainly halo 4) The play time has dropped dramatically, yet they still hold records lmao

    • @ddylanthomson
      @ddylanthomson 8 років тому +5

      Rares Macovei hahaha, "meh" story, obviously not a Halo fan, or you're just bad at Halo, get out of here kid

    • @danielg3857
      @danielg3857 8 років тому +3

      +GrandLastShadow Or he just has his own opinion; it's not like it has complex character development or tried to tackle any hard topics. Also, his skill at the game doesn't have anything to do with his appreciation of the story, nor should his lack of bias towards the game.

  • @Sandwich1414
    @Sandwich1414 10 років тому

    I totally agree with the comments about level design, I spent ages trying to get through some of the interior sections, ESPECIALLY the Forerunner/Covenant bases as they are usually symmetrically designed or mirrored halves, which really just fucks you all up when trying to plan a route or pick a landmark. I'm also not a fan of the colour choices, it was either concrete grey with alien lights or that weird shade of purple that the Covenant seem to love colouring EVERYTHING with.

  • @ashesofexistance
    @ashesofexistance 6 років тому +1

    The last half of the game is the first half played backwards

  • @ChamplainValleyRailSnapshots
    @ChamplainValleyRailSnapshots 8 років тому

    Halo was the first game I remember with an off hand grenade throwing button, was it the first?
    I thought that was a big innovation at the time because I never used grenades in FPS games, especially console ones. It was so cumbersome having to select it, and switch back to your regular weapon and the pause as the weapon change animation took place. It made using grenades so much more useful I think.

    • @MasterSoto
      @MasterSoto 3 роки тому +1

      Terminator Future Shock was the first game to introduce throwing grenades with the right mouse button back in 1995.

    • @ChamplainValleyRailSnapshots
      @ChamplainValleyRailSnapshots 3 роки тому

      Hey that's pretty cool.
      I love how these little innovations pop up from time to time and become a staple of gaming.

    • @MasterSoto
      @MasterSoto 3 роки тому

      @@ChamplainValleyRailSnapshots I've noticed that it's often games that didn't get the recognition they deserved that introduced a lot of little innovations that became standard. Marathon (as every Halo fan knows, Bungie's first franchise) actually introduced a huge amount of ideas into the FPS genre that everyone started doing later - pistol reloading, mouselook aiming, underbelly grenade launcher for an assault rifle - brilliant stuff.

  • @Grunfffff
    @Grunfffff 6 років тому +1

    The level with flood was amazing,and scary for me. Just grabbed shotgun and pressed forward.

  • @baddogbling
    @baddogbling 9 років тому

    ahhh the good old days love this game ,we would play it non stop at school

  • @eldoplo1155
    @eldoplo1155 8 років тому +24

    Wow this triggered a lot of fanboys. its just his opinion. there's been plenty of reviews where I completely disagreed with him

    • @Dargone007
      @Dargone007 6 років тому +2

      No shit. I don't get taking a game review so personally. I think the original Quake is the greatest thing since sliced bread. Some people can't stand Quake. It doesn't detract from my enjoyment of the game. I couldn't care less what others think of the game.

  • @MrNuclearturtle
    @MrNuclearturtle 10 років тому +1

    I've always loved playing the vehicle sequences in the series, they're always action packed and are accompanied with excellent set pieces, especially with another friend, so much fun its not even real especially split screen

  • @coleshores
    @coleshores 3 роки тому

    Man, this game still looks gorgeous even 20 years later in my opinion. Also, I agree with you about the samey environments. I believe it was to get it to fit within the 64mb ram of the Xbox, but you have a very valid point.

  • @Rschr101
    @Rschr101 5 років тому

    Never played it on PC, but when this came out on xbox there was never a game before or since that I put so many hours in to. Halo is a masterpiece. Great memories of this classic.

  • @judsongaiden9878
    @judsongaiden9878 5 років тому

    3:14 How does a pistol take up the same amount of space as a rocket launcher? The technique I'd use to work around that two-weapon limitation was I'd build stockpiles of weapons at strategic locations. This was possible because, when you swap your current weapon for one lying on the ground, you toss it forward. Stockpiling weapons isn't necessary for the early game.
    3:35 8-gauge and 12.7mm (.50 caliber). A real 8-gauge would be even more powerful and, with that barrel length, would throw much tighter patterns.

  • @noahfremer1554
    @noahfremer1554 10 років тому

    Got a soft spot for this one myself, but it does deserve some criticism. I share the reviewer's analysis. Is it the be-all-end-all of story-based shooter? Nah. Does it do some good stuff? Oh yeah. The co-op campaign was a real eye-opener for me, as it seemed to be kinda rare at the time. What really blew me away was the enemy AI. Those Elites... man they could move, and watching them react to me, rush me when I took cover, flush me out with grenades... I try not to take that stuff for granted these days, and remember just how bloody heart-pounding those fights could get on Legendary.

  • @iamyu7931
    @iamyu7931 7 років тому

    Just played through the game again after finding it sitting in my closet collecting dust. This was the first fps game my parents got me and I really do have fond memories playing this game in single player and multiplayer. All the issues you said in this video are present in the game but I still reckon this game still holds its own against some of the crappy games we get today.

  • @Yungbeck
    @Yungbeck 3 роки тому

    Beat it on the OG xbox on legendary with my brother when the pandemic hit. Legendary title, great memories.

  • @ApolloGamingLIVE
    @ApolloGamingLIVE 10 років тому

    Great review man. Please do one for Halo 2. I believe it's the only other Halo on PC.

    • @Gggmanlives
      @Gggmanlives  10 років тому

      Apollo Yeah I'm uploading a Halo 2 review next week, bro.

  • @patrickalexander3964
    @patrickalexander3964 7 років тому

    I recently bought this game on the Xbox live marketplace and played it for the first time just a couple days ago. I beat the game last night and I have to say, it is fun as hell and infuriating as hell. I've lost my shit at this game more times than I'd care to admit, but I always felt fucking awesome after overcoming a major hurdle. It is now one of my favorites and I plan on playing 2 and 3 in the future.

  • @Cephalopod51
    @Cephalopod51 8 років тому

    I checked out Halo's demo and first tried playing it on Legendary, and good god Bungie really meant Legendary. The enemies were tougher to kill, ammo was scarce, the lack of a quicksave made the situation more desperate, and I felt like a soldier who knew that my life hinged on getting my tactics just right when my weapons were limited and one enemy was too tough to die. Interestingly, Halo's Legendary mode is a reference to the Legendary mode in Bungie's previous titles, Myth: The Fallen Lords and Myth II: Soulblighter. The Myth series was a real time tactics game where you just used a handful of units up against overwhelming forces of the undead, and on Legendary, it required that you got the tactics just right if you wanted your soldiers to survive longer. Halo definitely channels Myth's real time tactics, except Myth allowed you to save anywhere in the game, and allowed you to slow time down just so you could get your tactics right. If only there were an FPS based on Myth, considering how fun it would be to play a claymore-wielding Berserk and an explosives throwing Dwarf in first person. I'm impressed by the videos of players beating Halo on Legendary, especially in the way they implement their tactics and weapons against Halo's enemies. Still, I'd have to agree that Unreal is much more enjoyable and satisfying in tactical combat, since the weapons are more satisfying, you can see your enemies' projectiles before they hit you, and the game allows you to fight hordes of enemies in slowmotion when the action's too fast.

  • @QuartzIsAnOxide
    @QuartzIsAnOxide 5 років тому +1

    Halo and DOOM are my favourite shooters ever. They aren't perfect, but no game is ever perfect. These 2 revolutionized the genre and, although you can certainly do better nowadays, when taking context into account they're damn near unbeatable. A masterpiece doesn't have to be perfect, it has to be fun. These games are fun.

    • @pajamas720
      @pajamas720 4 роки тому

      i feel like a masterpiece also has to be able to stand the test of time, but i also feel like these games hold up even today.

  • @fellowkrieger457
    @fellowkrieger457 Рік тому +1

    Man you complain about stuff that are actually great...
    Floods come from all directions, yeah exactly, they are called the flood. They have a very specific design to swarm you with numbers, but it is balanced by their few hp.
    Covenants are more organized and have vehicles and turrets. Instead of swarming from nowhere, they have reinforcements.
    Also how dare you not say the soundtrack is great. It is a classic instantly.
    I can recognize the "copy-pasted"part can feel irritating. But to be fair, they really switched up the playstyle from each part reused. It looks similar, but never feel the same.
    On a storytelling point of view it also made sense the way the reused the levels.
    You also forgot the feeling of isolation. All along the game they want us to make feel that the covenants are almighty, and you're the only reliable line of defense. Then they make you wander around, to give a feeling of desolation.

  • @Rebel_Railroad_Productions
    @Rebel_Railroad_Productions 7 років тому

    I have to agree with what *GGG* said about the lack of a map in this game. I just reviewed it and yes, it is very easy to end up going around in circles because of how similar the corridors look. But other than that, Halo 1 is still a pretty solid game. I recommend it to anyone.

  • @brup123
    @brup123 9 років тому

    The repeating of levels and layouts is due to time restraints.
    Microsoft put a lot of pressure on Bungie to deliver the game on time, particularly as it was one of their main games for the new console.
    Faced with these heavy time restrictions, they were forced to cut alot of corners.
    Ironic thing is that the same thing happened with Halo 2, although there was no level repeats or too much backtracking there (they just full-on cut unfinished levels and cut the game short with a cliffhanger at the end instead)

    • @rocksteel9238
      @rocksteel9238 9 років тому

      +SB 90s Even more ironic is that according to some websites Halo 5 also has a lot of cut out content. For 343 originally wanted to make this 24 hour long massive campaign but had to cut out like half the content simply to avoid it becoming tedious.

  • @apscreditcards
    @apscreditcards 3 роки тому

    I avoided this game for so long because it didnt have quick-save (which I was used to as a PC gamer) but after I played it the first time I loved it! Even without quick-saves or even cheat codes this game is super awesome!

  • @ImSJG
    @ImSJG 9 років тому +2

    when im with class with my homies we all download this game and play lan.

  • @JunoneMaster3000
    @JunoneMaster3000 3 роки тому +3

    I love honest reviews.

  • @Unordinal
    @Unordinal 9 років тому

    Gggmanlives I do want to suggest a mod for Halo Custom Edition, which is The Silent Cartographer: Evolved. While it is only one map, it provides a great variance in gameplay compared to the original campaign, and I'd love to see your take on it. It was a labor of love, taking the CMT Evolved team three years to make.

  • @deltazoniac3115
    @deltazoniac3115 10 років тому

    Agree with you on halo! is there any chance you will do a review of chaser?

    • @Gggmanlives
      @Gggmanlives  10 років тому

      delta zoniac I actually bought it a long time ago I just haven't played it yet.

  • @P0werL1ch
    @P0werL1ch 8 років тому

    Hey, Gggmanlives, you should try the Halo SPv3 mod for Halo: Custom Edition, its a redo of Halo Combat Evolved but adding more weapons, enemies, and vehicles from the Halo Universe, and updating visuals and adding ENITRELY new areas to levels.
    They have only released the first four levels currently + a remake of Silent Cartographer, they havent released 343 Guilty Spark and onwards because theyre making an entirely new Sentinel Race/Enemy, and a flood form for every time of enemy, and they say that will be released next year after its been worked on for the last 7 years. Hope you see this and consider this! I'd love to see what you think about the mod :)

  • @jamielamb9392
    @jamielamb9392 10 років тому +1

    Great vid I agree with some level design like the libary but some guns are redundant in higher levls like the AR good vid can't wait for halo 2

  • @JCDentonCZ
    @JCDentonCZ 10 років тому

    I still love the original Halo, both on console and PC, a lot and haven't experienced or noticed the issues you show. Make sure to check out the Halo CMT/SPV3 mod when it comes out as that'll give a lot more gameplay options and features as well as better graphical design.

  • @tonygoodman
    @tonygoodman 7 років тому

    I've decided that I'm going to look for this game, but I just want to check first- is there a limit to how many times you can use the CD key?

    • @KnoxCarbon
      @KnoxCarbon 4 роки тому

      Nope. They only used a handful of different key codes. You can easily find them online.

  • @salokin3087
    @salokin3087 10 років тому

    Ultimately, the one and only reason i play this game again and again is the Coop and multiplayer. while the later is subjective, i think its hard to bash the addictivness of playing the game with a buddy.
    it is the sole reason why Halo is so fondly remembered (in my opinion).
    going into Halo solo will likely lead to disappointment, but with a sibling or a friend its great fun and highly recommended!
    Never-the-less, Great review, i highly, highly, reconmmend looking at the Marathon games. their some of the best shooters released and they're completely free.

  • @Nada-fj8ij
    @Nada-fj8ij 8 років тому

    Pretty cool to see you reviewing a classic game like this, and such a spectacular shooting game. It's a shame you don't review 360 games, because Halo: Reach and Halo 3: ODST are two of the best in the series

  • @TheStrayHALOMAN
    @TheStrayHALOMAN 4 роки тому

    I got the best Halo game back in 2001 for Christmas when I was 4

  • @TheStrayHALOMAN
    @TheStrayHALOMAN 4 роки тому +1

    I wish you did the OG xbox since Gearbox screwed up the pc port's graphics and elite ai.

  • @ContraWolf
    @ContraWolf 10 років тому

    Halo did not invent the regenerating health or 2 weapon mechanic. Games as early as 1995 had this, a notable one being a 3DO game called Iron Angel of the Apocalypse the Return.

  • @coltforceplayz5285
    @coltforceplayz5285 3 роки тому +1

    Correction: all life to sustain a sufficient biomass for the flood

  • @HaykAmirbekyanTKD
    @HaykAmirbekyanTKD 6 років тому

    They probably had to re-use assets to reduce data size and for fast loading. I'm not sure if they were lazy, or if they pushed the tech as far as it could go at the time.

  • @adamskifleetwood8591
    @adamskifleetwood8591 7 років тому

    I never had any issue dealing with the enemies in any of the FPS halo games, and I always play FPS games on hard. Have you played Spartan assault or strike? Those two slay me, first few operations are easy but the difficulty spikes HARD after that

  • @ShapeyFiend
    @ShapeyFiend 8 років тому +1

    The single player campaign is good but the problems described do stop it from really excelling. The enemy AI is excellent but the slow movement speed of your character, lack of cover and repetitive level design do make it feel like a bit of a grind at the higher difficulty level. The multiplayer is still pretty fantastic though.

  • @LoN3wOlF5tudi0s
    @LoN3wOlF5tudi0s 8 років тому +2

    Halo: A-
    Halo 2: A+
    Halo 3: A+
    ODST: B
    Halo Wars: B+
    Halo Reach: A-
    Halo 4: B

    • @rekius328
      @rekius328 6 років тому

      LoN3wOlF5tudi0s Halo 1 : A +
      Halo 2 : A+
      Halo 3 : A+
      Halo wars : A-
      Halo reach : A
      Halo 4 : C-
      Halo 5 : F------

  • @JAGO_Tech
    @JAGO_Tech 5 років тому

    The PC resolution & models look really nice & crisp.

  • @kevinvanbergen6839
    @kevinvanbergen6839 9 років тому +2

    My experience on the PC with halo was kind of a mixed bag. We already had a lot better shooters on PC. It didn't replace quake 3 or RTCW for me in terms of online play. For consoles it was a good game though!

  • @kristiankoski3908
    @kristiankoski3908 3 роки тому

    Most people don't like the back tracking but I actually love it! It's not laziness but there was a strict timeline so they had to cut some stuff. But I love it! I like back tracking in games if it's done right and in Halo it is. The atmosphere is so much different and you're going opposite direction which gives you the feel of escaping which is exactly what you're doing.

  • @TheMelonFarmers123
    @TheMelonFarmers123 4 роки тому

    I just knew you would have a video on this 😂👍
    This is how I first experienced halo!
    Also I thought the port was clunky until I finally played it when I got a 360, and realized that’s just how the game ran 😂

  • @Fools_Requiem
    @Fools_Requiem 10 років тому

    The whole two weapons thing makes sense when on a console using a controller or if you're playing a realistic game, but on PC where you have plenty of keys and a scroll wheel on your mouse for quick weapon chances, it doesn't fit.

  • @expertnoobFTW
    @expertnoobFTW 7 років тому

    I haven't heard that same critique on the repetitive level design before, but I completely understand where you're coming from.

  • @powderhungry6611
    @powderhungry6611 7 років тому +1

    Halo 1 actually took some form of skill on Legendary, the dodging etc makes it more immersive than it looks. You just have to play more to actually find that...

  • @pippo17173
    @pippo17173 6 років тому

    man I love playing this game when I visit my friends house.

  • @kael215
    @kael215 6 років тому

    I'd be interested what you think about Marathon Durandal. Its been ages for me.

  • @TheCunningStunt
    @TheCunningStunt 5 років тому +1

    Reviews PC port but keeps mentioning Halo on Xbox and not pointing out the differences between the original and the port.
    I can see why you switched from just doing normal reviews to focusing on turning yourself into a stereotypical Aussie character..... stick with what you're good at as they say hey?
    Although the older videos show how much of a gaming noob you really are, it's nice not to hear "Sonny jim" and over exaggerated "Sheeeeit" every 5 seconds like you do now.
    In 2020 you can pretty much take any GmanLives reviews and just swap the games titles in them and have pretty much the same review still.