Thanks! It was one of the best feelings ever. And it wasn’t even real! I can’t even imagine how I’d feel if I flew an actual plane. I bet it was magical :)
@@Tech2Papa Modern sims such as these are pretty faithful to the flying dynamics of the real thing. The similarities definitely outweigh the differences.
Well i'm a simulator engineer working on these machines so maybe i can help you just a little with the spec's question. Reason why you don't get an answer is that its hard to explain what computer is running this. It is actually lots of computers. Every system has its own computer (like motion, controls, weather radar, sound, audio,......) . And they can be different on every simulator. They are mainly all server computers all speaking to a main simulation host computer. They are also configured differently according the system they need to simulate ( like graphic computers that run the EFIS screens all have big graphic cards) ...... The visual also has a seperate host comuter and several channel computers (also they can be different to another simulator) . They are mostly top spec server computers that are available at the time the simulator is build. So you cannot just say what computer spec is running this simulator. Its a complete network ;-)
What a nice experience, thank you for uploading, I wasn't allowed to record anything/publish it. I flew an a320 in a Lufthansa simulator. I remember taking off and just having to laugh out of joy because it felt so real. My instructor let me do a lot of hand flying and stuff I have never done before like raw data ILS without any Flight Directors and then getting positive feedback at the end of the session was the cherry on top. Eventho I was new to flight sims back then and I feel like I'm still pretty new nowadays (not even 300hrs in MSFS), but I still want to go back (when I have the money 😅)
Watched the video again and I have to agree that the sound is not as good as IRL, I love the roar of the iae v2500 and the cfm56 and it clearly didnt sound anything like those engines while take off. So it's not only a a330 simulator problem.
Great video. Just a small tip, if thrust reduction and acceleration altitude are the same, its a good practice to lower the nose before reducing the thrust to prevent any unnecessary speed decay. It's not explicitly written in the manuals to do that but there is a note that in manual flight, flight crew must anticipate the pitch attitude.
Had to giggle when you said you were a veteran simmer going back to FSX. I started on Microsoft's first sim in 1982 (you know, long before you were even born) where you had to load the entire program off a cassette tape each time you wanted to "fly" it. I have owned and flown sim planes on every iteration of MS Flight Sim going back to the first one, along with just about every combat sim ever made, too. I've burned through a lot of computers in that time. LOL
Dang! Must have been fascinating to witness the evolution of flight sims (and technology in general) firsthand. Hope you’re still enjoying them today :)
@@Tech2Papa Still a total FS junkie today with more than 400 hrs on FS 2020 since its release. lol I, too, got a chance to pilot a full motion military simulator for a C-130 that was on par with your experience. I was a C-130 flight engineer and we had to undergo two weeks, 5 hrs a day of full motion sim training every year. I have about 250 hrs of real C-130 left seat piloting time too. I'm a licensed IFR single engine pilot as well. You enjoyed a wonderful opportunity that few get to have. Well done, and your video was very fun to watch. Way to go buddy! Those full motion, real cockpit sims are "scary" real.
@@RastaPilot737 Hahaha. When girls are around they are always the better option than any gaming. I'm at 632 hrs on FS 2020 currently. I suppose I'd have less time on it if I had girls coming around more frequently. LOL
You did a great job for a first time flight in a class D sim ... thank you for sharing. I fly and maintain our fleet MD80 class D sim for a living and it is a hoot to fly ... and live to come back for more even when I crash it ...
@@Tech2Papa right now I'm doing a full scale upgrade to the visuals (4K UHD) and the IOS system, adding Bluetooth connection into the cockpit for the iPad use on Foreflight software for the pilots training, and GPS tracking via the Bluetooth from the real world positioning into the simulator database. Also adding more airport databases ...
Maybe it was mentioned somewhere in the comments but I would like to give my 2 cents as well, as a person designing and building the visual world the simulator flies through (on the defense and security side of the company). The visual background design holds accuracy to a higher standard than how nice it looks (1 example: materials. You'd notice different behavior in the sim between asphalt or concrete, going over oil slicks and the like). This has changed recently with the CAE Prodigy introduction where the visuals can finally be up to par with games but still retain the level of accuracy needed for in depth simulation of all systems and emergencies that pilots need to train for.
well done tech 2 papa, very well presented and produced, i liked your debrief and thoughts about the differences btwn home sims and the full size one you flew. you also have excellent procedural knowledge for a sim guy and i hope you will consider it as a career path, you would find success im sure. well done dude.......watching from australia btw.
Wow what a great video! Thanks! Always wanted to try a real commercial simulator. This is the golden age of home flight simulation though and I’m thrilled with my home setup!
Your channel and content is absolutely amazing, I am surprised you don't have more subscribers. I am sure it will come with time as the UA-cam algorithm learns of your content. : ) I am just now starting my journey on youtube with flight simulation content. I hope you make some more flight sim content as this was an extremely interesting and well-made video.
My good Sir, you were born for this. Please become a pilot, then start your own training facility, get rich and all the chicks. you deserve it, thank you for sharing!
For sure. The only thing a full motion simulator really brings to the table is the ability to simulate (to a limited extent) disorientation in IMC, but of course, only real flight can fully expose you to that. Other than that a $5k MS FS home setup with all assists off is pretty much all you need to learn to fly an aircraft. Learning to be a pilot (which is mostly about knowing how to make good decisions) is another matter entirely and that requires a human instructor.
@@homomorphic I absolutely disagree. Maybe a decent home simulator setup can help you operating an aircraft. But it will certainly not teach you how to fly it. There is a reason why airline pilot students start their training on small SEP aircraft. There is a reason why initial and recurrent trainings as well as checks are flown in a Level D sim. This is not only because of possible spatial disorientation, but mainly because flying (even in a big airliner) is still done with considerable amounts of seat of the pants. Even a multi million dollar Level D Sim will not behave exactly as the real airplane, it all feels somehow „simulated“ and „computed“. However, it is still an enormous gain of realism, just because you actually feel most of the forces. Nevertheless, flying in reality feels in my point of view still much more dynamic than in the sim. Nothing a home simulator setup could realistically display - and we are not even talking about non normal situations yet.
@@airflo_muc i have 800 hours and passed my commercial flight test. I can guarantee it will teach you to fly the airplane, but of course, you still need to fly a real aircraft for many reasons three of which are: 1. Flying in IMC in sim does not induce disorientation as it does IRL 2. The magnitude of an error is not at the same level (while you may be able to fly the aircraft properly in sim the magnitude of rhe responsibility when sitting in a real cockpit can degrade ones performance significantly). 3. ATC is not properly simulated but there are other tools like planetalk for that. FS2020 does currently have a physics issue with yaw/rudder, and for sure with MSFS there will always be some deficiencies in the sim unlike a class D) but if you spend 100 hours on the 172 with no assists and go through all the proper procedures in MSFS, you could (psychological impediments notwithstanding) hop in a 172 (VFR) and do proper circuits first time, and (if you had random engine failures enabled in sim) likely do a much better job than a student taught strictly on real aircraft if there was an engine failure on takeoff (again psychological factors excepted)
@@homomorphic this should not be about comparing who has how many hours. I have spent considerable amounts of time with flight simulation before I started flight training, and I can absolutely tell that flight simulation at home is nothing more than a procedure trainer. No control forces, no force feedback (okay, not a factor in an Airbus though), no movements, no spatial orientation, no muscle memory, completely different eye scanning distances, … the list is endless. I am not saying that flight simulation does not help in operating the airplane, understanding its systems or training procedures. Actually, this video proves that for a flight simulation enthusiast, it‘s possible to fly a level d simulator on an impressive level of professionality. However, this still neither compares to the real airplane, nor does it make you a good pilot. MSFS is anything but near to actual handling characteristics of the C172 you mentioned - and that is perfectly fine, because it is still a 100 dollar entertainment product, and not a multi million dollar training device. Bring a student pilot with some home simulator time in a full developed spin and see how he reacts. Let him fly his first flight completely on his own and see how he manages pitch, power and flare. I assure you from personal experience, your back will hurt afterwards … I‘d really be interested in the type of aircraft you fly if you disagree with this.
Last time I went into the systems of the sim the computer that runs the visual system of the CAE sim has NVIDIA gtx1080 GPU’s and intel Xeon E5 cpu.Projectors are Barco FL35.
Just earnt another sub! In my college work experience (something we do in the UK, idk if you do it where you are), I did a similar thing at LGW airport in the 737, 757, a320/330 and 737classic sim! This was so cool!!!
Level d simulators are just not built to look or even sound good. In fact, during most parts of the training we are actually in IMC and there wouldn‘t be any benefit of landscape scenery, autogen or similiar things. Even if simulator time is waaay less expensive than actual flying time, it’s not exactly cheap and the main purpose of training in the level d sim is still handling of non normal situations. Almost no landing we do during our recurrent training in the sim is with a normal configuration. Nevertheless, great job flying wise! Hope you enjoyed it
Thanks! Means a lot coming from a pilot! That makes sense. You wouldn’t want to waste valuable sim time on situations you normally encounter with real flying. One question though. How does the handling of the Level D sim you use compare to the real aircraft? Is it accurate?
@@Tech2Papa it differs from sim to sim. Some are better, some are a bit off. In general, I would say that in the sim sometimes everything feels a bit computed and just „simulated“, it‘s not as dynamic as in reality. Control inputs are almost the same, maybe a little less „instant“ or „direct“ as in the real plane. But overall, it gives a very good and accurate impression of flying the airplane.
I spent many years with a home flight-sim. I had cockpit hardware including rudder pedals (on which are toe-brakes). Eventually, I started training for my PPL and on one of my first lessons, I was taxiing out and my instructor told me to brake. I tried to brake. Again, he said, “Brake !”... “BRAKE !!!” “Ooops.”, I said, as I realised what I was doing and grabbed the hand-operated brake on the throttle, “We don’t have toe-brakes !” My instructor, knowing that I was ab-initio (no previous flight training), was puzzled and asked, “What have you flown that has toe-brakes?” I replied, “Urm... My sim !” Yes. Flying a home sim can help develop muscle-memory and habits, even if they do end up being inappropriate for the real-world.
@@yazikhodayar It's the visuals that really stand out. The realism is absolutely sensational. Full OTW visuals, focused at infinity. Very different from looking at a screen.
Great video. I own a 737 sim and I’m struggling with a camera that works well in low light. Do you mind sharing what cam you use and if you can live stream from it? Thanks.
This was filmed on a Sony AS100v strapped to the right side of my head. Unfortunately I haven’t tried livestreaming from it so I can’t say if it works for that.
I know I'm late to the party, but holy s*^&% this video is great! Absolutely A+ studio editing and quality. I would've loved to be a pilot but I sadly cannot. Keep up the good work! (just watched your Tesla video and it's excellent if I do say so!) Getting subscribers and hitting the algorithm takes time, but once you do it right, you will be thriving. My advice would to always be following along current trends, and making a video or two about them, as that can attract new subscribers based on that metric alone. Good luck, and I can't wait to watch more!
Hi @Tech2Papa :) Great vid n thanks for sharing! However, I still don't get about the collimated display. I tried watching a cockpit video indirectly using a mirror and can't seem to find any difference. Any ideas on how I could experiment with this collimated display thingy at home?
Thanks! Basically, what a collimated display does is make the original image from the projector appear much farther, so that two pilots sitting next to each other view the same thing. If you’ve ever been in a moving car and looked outside at a distant object, like the moon or a mountain, you’ll feel like they barely move even if you’ve travelled kilometers. Using the same logic, we can make pilots sitting next to each other see the same thing by making the image appear much farther than it actually is. So instead of projecting to a screen right in front of a pilots, the image is projected to a screen just above the front windshield, which is then reflected back to the pilots with a large spherical mirror. Now to understand this spherical mirror, we need to know a little physics. Normally for any object, light rays reflected off them diverge in every direction. Our eyes can see a clear image of the object because it focuses on the convergent point of all these light rays (the point which the rays diverge from). The further the object is, the more parallel the light rays from the object entering your eye are. The spherical mirror is necessary for the image to look distant, because if a projector screen is placed close to the mirror (like it is in a collimated display), the mirror can reflect light rays from the screen such that they emerge approximately parallel, which to our eyes, looks far away. Much farther than it actually is. So to successfully make a collimated display, you’ll need a large spherical mirror. Hope this helps!
@@Tech2Papa Oh my God bro you rock!! Dream explanation come true. Now hopefully my experimental project comes true as well with this helpful insight. Thank you so much!!👏🎉🙏
Hi there, nice video , I'm going for a full simulator this week for the first time. I want to record it also, may I ask where you put your action camera? On your head or...?
Thanks! I put my camera at the side of my head with a headstrap. I used a Sony HDR-AS100V to capture this, which is longer than it is wide, so it’s much easier to position at the side of my head. Enjoy the simulator! I’d strongly recommend becoming familiar with the procedures of the aircraft you’ll be flying, so you can focus on enjoying the plane rather than trying to learn it, as I have done.
Wow, your procedural knowledge is top notch. How did you learn all off the correct call out responses etc? I fly the Longitude in MSFS so there's not so much instrumentation to worry about. I try to sim as accurately as possible though. Really enjoyed this video. Thanks.
Thanks! I learned the procedures and callouts by reading the aircraft manual (there’s one from Cathay for their A330/A340 hosted publicly online but I forgot where), and by watching tons of cockpit videos and sim guides.
Hey I have a question. How much would I have to spend to use one of these things?? Also your videos are very high quality you deserve more subs my guy😁👍👍
Thank you! To answer your question, different airlines/training centers have different prices so your mileage may vary. HKA’s price was around 5K HKD (650USD) per hour for the A330 (and a bit more for the A350), though these aren’t normally available for public use. It’s just that with the current state of the airline industry, almost no one is using these simulators so they wanted to rent them out to make extra money. Lufthansa and British Airways normally offer public access though. BA only has their 747-400 and 777-200 for similar rates as HKA, while Lufthansa has their entire fleet available (though these are almost double the hourly rates of HKA and BA). Hope this helps :)
Thanks! I don’t know the unit price as companies tend to order in bulk and have discounts, but according to this article (www.shephardmedia.com/news/digital-battlespace/cae-sells-four-of-its-7000-d-full-flight/), 4 of these were sold for C$60M. That would mean that each of these would cost approximately C$15M or 12M USD. Yikes!
Normally HK Airlines doesn’t allow you to use their simulators. But when this was filmed (in the pandemic), almost no one was using their training simulators so they rented them out for public use. They charge 10000HKD for two hours for their Level D A330 sim, and a bit more for their A350 sim.
30:02 How it felt to fly was partly untrue. As no current Airline flight simulator (even Level D) produces any G-force! The only flight simulators with kind of G-force are certain military flight simulators. That requires the pilot to wear a special suit that gets compressed and expanded. To mimic G-force from a real plane.
Good point! Though these simulators can fake lateral Gs by pitching up/down/left/right, they can’t fake upward and downward Gs (except briefly when touching down). Though, given the only “extreme” Gs you’ll normally feel in an airliner is the touchdown since movements are generally pretty gentle, I’d say the illusion was very convincing. It _roughly_ matches the Gs you’ll feel in a normal airline flight anyway.
CAE uses their own simulation software, but unfortunately I’m not sure about the hardware of the computer than runs it. That sounds like a nice setup though :)
@@sTammoi Cost around $20 million US. The realism is absolutely sensational. Full OTW visuals, focused at infinity. Very different from looking at a screen.
It’s the same actually. As long as you have similar equipment at home, controlling the real thing is just as easy as on a desktop sim. The only thing I had difficulty with was rudder control but that’s because I don’t have my own rudder pedals. The physics is a bit different than P3D (P3D’s flight model was never really amazing, XP11 and FS2020 feel more similar to this) but in my opinion, the flight model is the easiest thing to adapt to.
It's bespoke, written for the simulator itself. Cost around $20 million US. The realism is absolutely sensational. Full OTW visuals, focused at infinity. Very different from looking at a screen.
It's not a PC. It's a full commercial flight simulator. Cost around $20 million US. The realism is absolutely sensational. Full OTW visuals, focused at infinity. Very different from looking at a screen.
As for the “specs” of the computer running the simulator, it’s probably all custom. Custom computer, custom this custom that. Id be surprised if the sim was running off consumer PC hardware
@@Tech2Papa Just checked with FAA ratings. Any certified flight sim must be a hardware/software certified bundle. So I think they could get away with using consumer hardware, but they would have to certify it with software. But I'd think they'd use custom hardware cuz it could be more reliable/compatible
@@Tech2Papa Don't read too much into it. Sim tech here. It depends on the manufacturer, but the majority of the components are no more "powerful" than consumer grade components, they just shove more into the server towers. Generally these units are broken down into Master/Visual/Slave Pcs, with a PC dedicated for sound, hardware controllers, etc all packed into server racks. Depending on the manufacturer your generally have 6-10 units per tower, not accounting for contingencies. All that said, they do probably have it all standardized in these CAE versions. Level 6/7 simulators (think 800k-1.5 millions range cost wise) generally get away with consumer parts on any level. Most of the cost you're seeing for a level D (5 million-20 million on average pending models/visuals etc) are baked into the cockpit/hydraulic/and especially the visual system. Not to mention the cost of pulling all of the flight data for that aircraft initially in the construction phase.
I wish I could go back in time and feel how I felt the first time I flew an airplane. Congrats, I hope you enjoyed it.
Thanks! It was one of the best feelings ever. And it wasn’t even real! I can’t even imagine how I’d feel if I flew an actual plane. I bet it was magical :)
@@Tech2Papa Modern sims such as these are pretty faithful to the flying dynamics of the real thing. The similarities definitely outweigh the differences.
Well i'm a simulator engineer working on these machines so maybe i can help you just a little with the spec's question. Reason why you don't get an answer is that its hard to explain what computer is running this. It is actually lots of computers. Every system has its own computer (like motion, controls, weather radar, sound, audio,......) . And they can be different on every simulator. They are mainly all server computers all speaking to a main simulation host computer. They are also configured differently according the system they need to simulate ( like graphic computers that run the EFIS screens all have big graphic cards) ...... The visual also has a seperate host comuter and several channel computers (also they can be different to another simulator) . They are mostly top spec server computers that are available at the time the simulator is build. So you cannot just say what computer spec is running this simulator. Its a complete network ;-)
Interesting! Thanks for sharing!
I spent thirty five years working in this industry, this is the best video on a beautiful display system. Thanks
Hey I work for CAE, military sim training side but these FFS are incredible. Love this company.
Most underrated channel ever
Thank you :)
I fokin agree 🔥🔥
no you are underrated
What a nice experience, thank you for uploading, I wasn't allowed to record anything/publish it. I flew an a320 in a Lufthansa simulator. I remember taking off and just having to laugh out of joy because it felt so real. My instructor let me do a lot of hand flying and stuff I have never done before like raw data ILS without any Flight Directors and then getting positive feedback at the end of the session was the cherry on top.
Eventho I was new to flight sims back then and I feel like I'm still pretty new nowadays (not even 300hrs in MSFS), but I still want to go back (when I have the money 😅)
Watched the video again and I have to agree that the sound is not as good as IRL, I love the roar of the iae v2500 and the cfm56 and it clearly didnt sound anything like those engines while take off. So it's not only a a330 simulator problem.
Great video. Just a small tip, if thrust reduction and acceleration altitude are the same, its a good practice to lower the nose before reducing the thrust to prevent any unnecessary speed decay. It's not explicitly written in the manuals to do that but there is a note that in manual flight, flight crew must anticipate the pitch attitude.
Thanks for the tip!
That's good to know - thanks!
Goddamn...
straight to the point 35 minutes of pure information with no useless time-padding!
Rare type of video on UA-cam these days! This was great!
Thank you!
Had to giggle when you said you were a veteran simmer going back to FSX. I started on Microsoft's first sim in 1982 (you know, long before you were even born) where you had to load the entire program off a cassette tape each time you wanted to "fly" it. I have owned and flown sim planes on every iteration of MS Flight Sim going back to the first one, along with just about every combat sim ever made, too. I've burned through a lot of computers in that time. LOL
Dang! Must have been fascinating to witness the evolution of flight sims (and technology in general) firsthand. Hope you’re still enjoying them today :)
@@Tech2Papa Still a total FS junkie today with more than 400 hrs on FS 2020 since its release. lol I, too, got a chance to pilot a full motion military simulator for a C-130 that was on par with your experience. I was a C-130 flight engineer and we had to undergo two weeks, 5 hrs a day of full motion sim training every year. I have about 250 hrs of real C-130 left seat piloting time too. I'm a licensed IFR single engine pilot as well. You enjoyed a wonderful opportunity that few get to have. Well done, and your video was very fun to watch. Way to go buddy! Those full motion, real cockpit sims are "scary" real.
@@5dmkiii60 damn! I'm still 25 shy of 400 hours and I bought it on release date too! Guess when girls get in the way you don't fly as much lol
@@RastaPilot737 Hahaha. When girls are around they are always the better option than any gaming. I'm at 632 hrs on FS 2020 currently. I suppose I'd have less time on it if I had girls coming around more frequently. LOL
You did a great job for a first time flight in a class D sim ... thank you for sharing. I fly and maintain our fleet MD80 class D sim for a living and it is a hoot to fly ... and live to come back for more even when I crash it ...
Thanks!
Wow that sounds cool! I’d love to give it a go on one of those ;)
@@Tech2Papa right now I'm doing a full scale upgrade to the visuals (4K UHD) and the IOS system, adding Bluetooth connection into the cockpit for the iPad use on Foreflight software for the pilots training, and GPS tracking via the Bluetooth from the real world positioning into the simulator database. Also adding more airport databases ...
Sounds like a solid upgrade :)
Maybe it was mentioned somewhere in the comments but I would like to give my 2 cents as well, as a person designing and building the visual world the simulator flies through (on the defense and security side of the company). The visual background design holds accuracy to a higher standard than how nice it looks (1 example: materials. You'd notice different behavior in the sim between asphalt or concrete, going over oil slicks and the like). This has changed recently with the CAE Prodigy introduction where the visuals can finally be up to par with games but still retain the level of accuracy needed for in depth simulation of all systems and emergencies that pilots need to train for.
High quality stuff! Nice audio, editing and presentation.
Thanks!
11:36 "that was fun". I would certainly hope so for $30M :-)
Cool. Your production quality is amazing
Thank you!
well done tech 2 papa, very well presented and produced, i liked your debrief and thoughts about the differences btwn home sims and the full size one you flew. you also have excellent procedural knowledge for a sim guy and i hope you will consider it as a career path, you would find success im sure. well done dude.......watching from australia btw.
Thank you!
Wow what a great video! Thanks! Always wanted to try a real commercial simulator. This is the golden age of home flight simulation though and I’m thrilled with my home setup!
The only thing missing is sleeping pills to recreate the experience of being overworked and tired
What a fantastic video. Great job brother! You really did a great job in the sim.
Your channel and content is absolutely amazing, I am surprised you don't have more subscribers. I am sure it will come with time as the UA-cam algorithm learns of your content. : ) I am just now starting my journey on youtube with flight simulation content. I hope you make some more flight sim content as this was an extremely interesting and well-made video.
Aw thank you!
My good Sir, you were born for this. Please become a pilot, then start your own training facility, get rich and all the chicks. you deserve it, thank you for sharing!
Good job! I flew Finnair's A330 sim recently, its amazing how realistic these are.
That thing is lit🔥🔥🔥🔥 love the vid🤙
Ikr, it’s so cool. Thanks for watching! :)
You know you're old when you hear "I've been into flight simming since the humble days of FSX" I remember playing FS4!!!
Nice flying, love VHHH but love Kai Tak even more, bravo Tech2Papa
Thank you!
Awesome landings! seems like flying a simulator at home does really enhance your skills.
Thanks! It really does, if you actually try to fly seriously.
For sure. The only thing a full motion simulator really brings to the table is the ability to simulate (to a limited extent) disorientation in IMC, but of course, only real flight can fully expose you to that.
Other than that a $5k MS FS home setup with all assists off is pretty much all you need to learn to fly an aircraft. Learning to be a pilot (which is mostly about knowing how to make good decisions) is another matter entirely and that requires a human instructor.
@@homomorphic I absolutely disagree. Maybe a decent home simulator setup can help you operating an aircraft. But it will certainly not teach you how to fly it. There is a reason why airline pilot students start their training on small SEP aircraft. There is a reason why initial and recurrent trainings as well as checks are flown in a Level D sim. This is not only because of possible spatial disorientation, but mainly because flying (even in a big airliner) is still done with considerable amounts of seat of the pants. Even a multi million dollar Level D Sim will not behave exactly as the real airplane, it all feels somehow „simulated“ and „computed“. However, it is still an enormous gain of realism, just because you actually feel most of the forces. Nevertheless, flying in reality feels in my point of view still much more dynamic than in the sim. Nothing a home simulator setup could realistically display - and we are not even talking about non normal situations yet.
@@airflo_muc i have 800 hours and passed my commercial flight test. I can guarantee it will teach you to fly the airplane, but of course, you still need to fly a real aircraft for many reasons three of which are:
1. Flying in IMC in sim does not induce disorientation as it does IRL
2. The magnitude of an error is not at the same level (while you may be able to fly the aircraft properly in sim the magnitude of rhe responsibility when sitting in a real cockpit can degrade ones performance significantly).
3. ATC is not properly simulated but there are other tools like planetalk for that.
FS2020 does currently have a physics issue with yaw/rudder, and for sure with MSFS there will always be some deficiencies in the sim unlike a class D) but if you spend 100 hours on the 172 with no assists and go through all the proper procedures in MSFS, you could (psychological impediments notwithstanding) hop in a 172 (VFR) and do proper circuits first time, and (if you had random engine failures enabled in sim) likely do a much better job than a student taught strictly on real aircraft if there was an engine failure on takeoff (again psychological factors excepted)
@@homomorphic this should not be about comparing who has how many hours. I have spent considerable amounts of time with flight simulation before I started flight training, and I can absolutely tell that flight simulation at home is nothing more than a procedure trainer. No control forces, no force feedback (okay, not a factor in an Airbus though), no movements, no spatial orientation, no muscle memory, completely different eye scanning distances, … the list is endless.
I am not saying that flight simulation does not help in operating the airplane, understanding its systems or training procedures. Actually, this video proves that for a flight simulation enthusiast, it‘s possible to fly a level d simulator on an impressive level of professionality. However, this still neither compares to the real airplane, nor does it make you a good pilot. MSFS is anything but near to actual handling characteristics of the C172 you mentioned - and that is perfectly fine, because it is still a 100 dollar entertainment product, and not a multi million dollar training device. Bring a student pilot with some home simulator time in a full developed spin and see how he reacts. Let him fly his first flight completely on his own and see how he manages pitch, power and flare. I assure you from personal experience, your back will hurt afterwards …
I‘d really be interested in the type of aircraft you fly if you disagree with this.
Bro has the most underrsted chanel. Binge watching all ur vids today lol
This Video is underrated, it was interesting, had very good quality footage, editing, audio and you knew what you wanted to say. Thanks a lot :)
Thank you!
Last time I went into the systems of the sim the computer that runs the visual system of the CAE sim has NVIDIA gtx1080 GPU’s and intel Xeon E5 cpu.Projectors are Barco FL35.
Interesting! Thanks for sharing!
Nice Capt. PAPA:)
Great FMA calls.
did very good on all his take-off and landings...well done
Thank you :)
I just became your 3,000th subscriber! Excited to keep seeing your videos.
Eyyy thanks a lot! :)
great review!
Thanks!
I cant wait to train on the D simulators. Im going to be a pilot for Delta
That’s awesome!
You WILL become a pilot for delta
Thanks capt that was wonderful you did am amazing job ❤❤❤❤❤
Thanks!
Just earnt another sub!
In my college work experience (something we do in the UK, idk if you do it where you are), I did a similar thing at LGW airport in the 737, 757, a320/330 and 737classic sim! This was so cool!!!
Thanks! And that sounds awesome! Wish we had that opportunity here :)
I thought the engine sounded more like the Rotax 915. Brilliant! Cheers mates!!
Level d simulators are just not built to look or even sound good. In fact, during most parts of the training we are actually in IMC and there wouldn‘t be any benefit of landscape scenery, autogen or similiar things. Even if simulator time is waaay less expensive than actual flying time, it’s not exactly cheap and the main purpose of training in the level d sim is still handling of non normal situations. Almost no landing we do during our recurrent training in the sim is with a normal configuration.
Nevertheless, great job flying wise! Hope you enjoyed it
Thanks! Means a lot coming from a pilot!
That makes sense. You wouldn’t want to waste valuable sim time on situations you normally encounter with real flying.
One question though. How does the handling of the Level D sim you use compare to the real aircraft? Is it accurate?
@@Tech2Papa it differs from sim to sim. Some are better, some are a bit off. In general, I would say that in the sim sometimes everything feels a bit computed and just „simulated“, it‘s not as dynamic as in reality. Control inputs are almost the same, maybe a little less „instant“ or „direct“ as in the real plane. But overall, it gives a very good and accurate impression of flying the airplane.
Interesting! Thanks for sharing :)
Super cool. Great content. Thanks for sharing
Thank you :)
Awesome experience, dude. Thanks for sharing!
loved it. did it here in berlin too and it was a blast.
Awesome video ! Thank you so much for sharing your experience in the sim !
It is so fun, if I was there I would snap roll the damn thing to se how the instructor would react LOL.
Remember to turn the flight computers off ;)
@@rkan2 I tried on xplane 11. The airbus reacts like a fighter plane, if I had guns in front I could dogfight with that plane.
really dope video bro, watched it all. best luck in the future
Aw thanks!
I spent many years with a home flight-sim. I had cockpit hardware including rudder pedals (on which are toe-brakes).
Eventually, I started training for my PPL and on one of my first lessons, I was taxiing out and my instructor told me to brake. I tried to brake.
Again, he said, “Brake !”... “BRAKE !!!”
“Ooops.”, I said, as I realised what I was doing and grabbed the hand-operated brake on the throttle, “We don’t have toe-brakes !”
My instructor, knowing that I was ab-initio (no previous flight training), was puzzled and asked, “What have you flown that has toe-brakes?”
I replied, “Urm... My sim !”
Yes. Flying a home sim can help develop muscle-memory and habits, even if they do end up being inappropriate for the real-world.
Woah hahaha that’s a great anecdote. Thanks for sharing :)
indeed, which is why videogames is not for learning to fly
@@EdilarinProductsI flew either a Cessna 150 or 152 when working on my ppl in late 1980s. They had toe brakes on rudders.
Awesome vid and wow with the flying skills esp with being in IMC
Thanks!
Is it a full motion simulator?
It is!
Wow
@@yazikhodayar It's the visuals that really stand out. The realism is absolutely sensational. Full OTW visuals, focused at infinity. Very different from looking at a screen.
This is very cool!
Right???
Great video. I own a 737 sim and I’m struggling with a camera that works well in low light. Do you mind sharing what cam you use and if you can live stream from it? Thanks.
This was filmed on a Sony AS100v strapped to the right side of my head. Unfortunately I haven’t tried livestreaming from it so I can’t say if it works for that.
@@Tech2Papa oh ok thank you for the response. I will search and see if this cam has the streaming capabilities. Thanks again.
Very good video and excellent flying. Damn, find flight sim as well.
Thank you!
10 SECONDS IN AND I ALREADY LIKED AND SUBSCRIBED🤣👍🏾
Thanks!
Do you have a channel dedicated to flightsim? I love the aerosoft airbus line
Nope, but perhaps I could make one if that’s something people would want to see :)
@@Tech2Papa I have a particular interest in the a330, so some tutorials would be great. I'd be an avid supporter.
Thanks! Right now I’m a bit too busy to run two channels at the same time. Maybe sometime in the future :)
what a great video! Congrats from Brazil!!
Thanks!
I know I'm late to the party, but holy s*^&% this video is great! Absolutely A+ studio editing and quality. I would've loved to be a pilot but I sadly cannot. Keep up the good work! (just watched your Tesla video and it's excellent if I do say so!) Getting subscribers and hitting the algorithm takes time, but once you do it right, you will be thriving. My advice would to always be following along current trends, and making a video or two about them, as that can attract new subscribers based on that metric alone. Good luck, and I can't wait to watch more!
Thank you!
That was really cool! greetings from Brazil 😀
I couldn’t agree more ;)
Hi @Tech2Papa :) Great vid n thanks for sharing!
However, I still don't get about the collimated display. I tried watching a cockpit video indirectly using a mirror and can't seem to find any difference. Any ideas on how I could experiment with this collimated display thingy at home?
Thanks!
Basically, what a collimated display does is make the original image from the projector appear much farther, so that two pilots sitting next to each other view the same thing.
If you’ve ever been in a moving car and looked outside at a distant object, like the moon or a mountain, you’ll feel like they barely move even if you’ve travelled kilometers.
Using the same logic, we can make pilots sitting next to each other see the same thing by making the image appear much farther than it actually is. So instead of projecting to a screen right in front of a pilots, the image is projected to a screen just above the front windshield, which is then reflected back to the pilots with a large spherical mirror.
Now to understand this spherical mirror, we need to know a little physics. Normally for any object, light rays reflected off them diverge in every direction. Our eyes can see a clear image of the object because it focuses on the convergent point of all these light rays (the point which the rays diverge from). The further the object is, the more parallel the light rays from the object entering your eye are.
The spherical mirror is necessary for the image to look distant, because if a projector screen is placed close to the mirror (like it is in a collimated display), the mirror can reflect light rays from the screen such that they emerge approximately parallel, which to our eyes, looks far away. Much farther than it actually is.
So to successfully make a collimated display, you’ll need a large spherical mirror. Hope this helps!
@@Tech2Papa Oh my God bro you rock!! Dream explanation come true. Now hopefully my experimental project comes true as well with this helpful insight. Thank you so much!!👏🎉🙏
Hi there, nice video , I'm going for a full simulator this week for the first time. I want to record it also, may I ask where you put your action camera? On your head or...?
Thanks!
I put my camera at the side of my head with a headstrap. I used a Sony HDR-AS100V to capture this, which is longer than it is wide, so it’s much easier to position at the side of my head.
Enjoy the simulator! I’d strongly recommend becoming familiar with the procedures of the aircraft you’ll be flying, so you can focus on enjoying the plane rather than trying to learn it, as I have done.
Amazing!
Lucky man,you did flying with Real sim
I have a small understanding of Boat sims, These kind of simulators usually use mutlible PCs. I once got to try one that ran on 8 different Machines.
Oh wow. Wonder how that works. Thanks for sharing!
I want one. So awesome
like how you fly manually most of the time,didn't waste a second on watching the plane fly itself.
Thanks! I always preferred flying manually, except in cruise of course :)
Great Video dude!!!
Thank you :)
Wow, your procedural knowledge is top notch. How did you learn all off the correct call out responses etc? I fly the Longitude in MSFS so there's not so much instrumentation to worry about. I try to sim as accurately as possible though. Really enjoyed this video. Thanks.
Thanks!
I learned the procedures and callouts by reading the aircraft manual (there’s one from Cathay for their A330/A340 hosted publicly online but I forgot where), and by watching tons of cockpit videos and sim guides.
This is awesome
Right??
👍👍👍👍 From France =) nice video !
Thank you :)
Awesome video my friend.
Thanks!
Very cool, nice job
Thanks!
Hey I have a question. How much would I have to spend to use one of these things?? Also your videos are very high quality you deserve more subs my guy😁👍👍
Thank you!
To answer your question, different airlines/training centers have different prices so your mileage may vary.
HKA’s price was around 5K HKD (650USD) per hour for the A330 (and a bit more for the A350), though these aren’t normally available for public use. It’s just that with the current state of the airline industry, almost no one is using these simulators so they wanted to rent them out to make extra money.
Lufthansa and British Airways normally offer public access though. BA only has their 747-400 and 777-200 for similar rates as HKA, while Lufthansa has their entire fleet available (though these are almost double the hourly rates of HKA and BA).
Hope this helps :)
@@Tech2Papa It's not cheap, at all, but damn if that doesn't sound worth it :) Very cool man. Thanks for sharing.
Nice video dude!🤟
Thanks!
wow, incredibly good video!
Thanks!
Subscribed to kaknal ... Not all pilots can do it so well ...
The computer in that simulator is a 286 with 324K of ram and dual floppy's, ....or was that my first computer??
Cool would love to try it 😊😊 good job 😜
Thanks!
You deserve more subs
Aw thanks!
In going to turkey for summer vacation i saw a full motion simulator as well :D
Oooo! Hope you’ll be able to try it :)
@@Tech2Papa yayay 😀
Bro you're so lucky. You know the price of it?
Thanks! I don’t know the unit price as companies tend to order in bulk and have discounts, but according to this article (www.shephardmedia.com/news/digital-battlespace/cae-sells-four-of-its-7000-d-full-flight/), 4 of these were sold for C$60M. That would mean that each of these would cost approximately C$15M or 12M USD. Yikes!
Excellent job! Looks like so much fun!
Thanks! It was :)
That’s so cool
Right??
its an A330 your flying its always a butter lmao
How Much does it cost to fly inside a real simulator like you did? Terry
Normally HK Airlines doesn’t allow you to use their simulators. But when this was filmed (in the pandemic), almost no one was using their training simulators so they rented them out for public use. They charge 10000HKD for two hours for their Level D A330 sim, and a bit more for their A350 sim.
If you don’t mind but what does packs mean in aviation?
Pressurization and Air Conditioning Kit. Basically the HVAC system of an aircraft.
30:02 How it felt to fly was partly untrue. As no current Airline flight simulator (even Level D) produces any G-force!
The only flight simulators with kind of G-force are certain military flight simulators. That requires the pilot to wear a special suit that gets compressed and expanded. To mimic G-force from a real plane.
Good point! Though these simulators can fake lateral Gs by pitching up/down/left/right, they can’t fake upward and downward Gs (except briefly when touching down).
Though, given the only “extreme” Gs you’ll normally feel in an airliner is the touchdown since movements are generally pretty gentle, I’d say the illusion was very convincing. It _roughly_ matches the Gs you’ll feel in a normal airline flight anyway.
Guys I wanna come and try that a330 how much is for booking.
Unfortunately, Hong Kong Airlines doesn’t rent them out for public use anymore ever since the aviation industry in HK has recovered.
I'm not cutting power at 40 or 20. I cut when all wheels touch ground.
lucky you
Marco T was here mr papa
It's a dream to fly in such a SIM. Unfortunately in India there is only one service provider FSTC and they don't watch my channel 😅😊😂 #fstc
Damn
Do they build their own game or use msfs2020? I play 2020 on my gtx 1070 with HTC vive and a 20$ joystick 😂😹thanks for your video 😊
CAE uses their own simulation software, but unfortunately I’m not sure about the hardware of the computer than runs it.
That sounds like a nice setup though :)
@@Tech2Papa thanks! 😊
@@Tech2Papa it runs on many computers, all connected together. there's too much systems to simulate for just 1 computer
@@sTammoi Cost around $20 million US. The realism is absolutely sensational. Full OTW visuals, focused at infinity. Very different from looking at a screen.
Hola, me gustaría saber cómo cuanto cuesta un simulador ??
What is it like controlling a plane on a real simulator compared to a PC? Is it easier?
It’s the same actually. As long as you have similar equipment at home, controlling the real thing is just as easy as on a desktop sim. The only thing I had difficulty with was rudder control but that’s because I don’t have my own rudder pedals.
The physics is a bit different than P3D (P3D’s flight model was never really amazing, XP11 and FS2020 feel more similar to this) but in my opinion, the flight model is the easiest thing to adapt to.
Which SIM software is this using? Is Microsoft flight simulator?
I wish I knew, but I really doubt it would use consumer-grade sim software like MSFS, P3D, or X-Plane.
It's bespoke, written for the simulator itself. Cost around $20 million US. The realism is absolutely sensational. Full OTW visuals, focused at infinity. Very different from looking at a screen.
in a few months im going to fly a 737 simulator :D
or maybe a320, idk
Awesome! Enjoy! Be sure to practice flying on the PMDG 737/FSLabs A320 so you’re ready :)
How much do they charge for the session?
Hong Kong Airlines was charging 5K HKD per hour in the A330, and a bit more per hour in the A350.
You should pursue a flying career…assuming you are not already.
How much does this sim cost?
Millions buddy millions
👍🏻👏🏻
What happens if you crash? Big Game Over on the screen or will it beat the shit out of you? Lol
Now that’s something I’m not sure about and I didn’t want to try it out for myself ;)
@@Tech2Papa that would’ve been one of my first questions 😂😂 it’d also be cool if airbuses could barrel roll.... I’d be that guy. For science.
There is a big sound effect of crash. In some simulators the visual becomes flashing red coloured. The simulation freezed automatically
Hai.. Can you tell me what the mean level d?
You can read more about the various sim levels here: www.ast-simulators.com.au/resources/simulator-levels-explained
@@Tech2Papa thanks.. I can read.
The specs of the pc is most likely a 3080+
It's not a PC. It's a full commercial flight simulator. Cost around $20 million US. The realism is absolutely sensational. Full OTW visuals, focused at infinity. Very different from looking at a screen.
As for the “specs” of the computer running the simulator, it’s probably all custom. Custom computer, custom this custom that. Id be surprised if the sim was running off consumer PC hardware
That’s what I’m thinking. Wish we could know how powerful those components are compared to consumer hardware though :)
@@Tech2Papa Just checked with FAA ratings. Any certified flight sim must be a hardware/software certified bundle. So I think they could get away with using consumer hardware, but they would have to certify it with software. But I'd think they'd use custom hardware cuz it could be more reliable/compatible
Oooo didn’t know that. Thanks for sharing!
@@Tech2Papa Don't read too much into it. Sim tech here. It depends on the manufacturer, but the majority of the components are no more "powerful" than consumer grade components, they just shove more into the server towers. Generally these units are broken down into Master/Visual/Slave Pcs, with a PC dedicated for sound, hardware controllers, etc all packed into server racks. Depending on the manufacturer your generally have 6-10 units per tower, not accounting for contingencies.
All that said, they do probably have it all standardized in these CAE versions. Level 6/7 simulators (think 800k-1.5 millions range cost wise) generally get away with consumer parts on any level.
Most of the cost you're seeing for a level D (5 million-20 million on average pending models/visuals etc) are baked into the cockpit/hydraulic/and especially the visual system. Not to mention the cost of pulling all of the flight data for that aircraft initially in the construction phase.
Wow! Thanks for the detailed info!