Create Custom 3D Outfits for Your MetaHuman (from AI Design in Midjourney to Unreal Engine 5)

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  • Опубліковано 18 січ 2025

КОМЕНТАРІ • 38

  • @gordomilicoensilladeruedas
    @gordomilicoensilladeruedas Місяць тому +3

    awesome. i love you showed the workflow clearly at the beginning. 0:26

  • @Atchalong
    @Atchalong 21 день тому

    These are EXCELLENT videos! Keep up the amazing work!

  • @Weanize
    @Weanize 5 місяців тому +1

    Great tutorial, you're so talented :)

    • @mimi_bytes
      @mimi_bytes  5 місяців тому

      @@Weanize thank you ❤️

  • @survivalxmap
    @survivalxmap 5 місяців тому

    very useful thank you mimi

    • @mimi_bytes
      @mimi_bytes  5 місяців тому

      @@survivalxmap thanks!! 😊

  • @Rubin6000
    @Rubin6000 4 місяці тому +2

    Hey I tired the tutorial but the character moves but not the cloth what can I do?

    • @mimi_bytes
      @mimi_bytes  4 місяці тому +1

      Could you give me more info? How did you animate the character?

  • @maciejkania6597
    @maciejkania6597 15 днів тому

    These are fantastic videos you post. Congrats! Could you please share what PC specs are you using (CPU, GPU, RAM)? I'm on Mac and it does not work well with Metahuman and Unreal so would like to switch to a PC. It would be good to know what specs of PC are sufficient for your type of work?

    • @mimi_bytes
      @mimi_bytes  15 днів тому

      @@maciejkania6597 thank you so much ✨ glad you like them! I have an Intel Core i7-12700KF CPU, RTX 2080Ti GPU, 32GB RAM, and a 1TB SSD

    • @maciejkania6597
      @maciejkania6597 14 днів тому

      @@mimi_bytesThank you!

  • @Timelessvisuals-c9n
    @Timelessvisuals-c9n Місяць тому

    Ma’am if I make clothes in blender and then export them back to Unreal can I add cloth physics to some parts of the clothes or costume

    • @mimi_bytes
      @mimi_bytes  Місяць тому

      yes! you definitely can! I am not as familiar with that workflow though. I am testing out chaos cloth simulations in Unreal -- will make a tutorial on it if I get good results

  • @WesleyDunn-rv8pd
    @WesleyDunn-rv8pd 2 місяці тому +1

    Nice work Mimi. Is there a reason why you export the face, body and feet meshes separately and put back together in Blender? I usually just drag the Blueprint into a level and export it whole. Really nice results here though. 👏

    • @mimi_bytes
      @mimi_bytes  2 місяці тому +2

      Thank you so much! :) Yeah that works too! I prefer exporting in separate pieces for the weight painting to have only the body skeleton. For the Marvelous Designer part, though, I could definitely just export it as a whole! Good tip ✨

    • @WesleyDunn-rv8pd
      @WesleyDunn-rv8pd 2 місяці тому

      @@mimi_bytes I guess we all have our preferred ways of doing things. Im still quite new to the 3D world myself which is probably why I landed on your video. 😜

  • @JarppaGuru
    @JarppaGuru Місяць тому

    4:38 while u there create clothes paint them and weight paint them. no need change program. blender can do all what others cant. it seems LOL

    • @mimi_bytes
      @mimi_bytes  Місяць тому +1

      That's a possibility too! I'm just too used to the Marvelous Designer workflow at this point + there's a great library of free clothing that you can use so you don't have to start from scratch which saves an insane amount of time for me.

  • @BazaarOfDesignora
    @BazaarOfDesignora Місяць тому

    Hey! Awesome tutorial, but I can't see how the weight painting in Blender reacts to the animation(it seems that the one you uploaded only takes the movement on the character and it doesn't have it's own movement). Can you show how would you proceed with a flowy skirt/dress? Thank you!

    • @mimi_bytes
      @mimi_bytes  Місяць тому

      Yes! You're right! Most of the clothes I make are close to the body and designed for light real-time animations, so I typically skip cloth simulation. However, I’ve recently started diving into Chaos Cloth Simulation in Unreal Engine for more flowy and dynamic outfits (like skirts and dresses). It's super promising (dev.epicgames.com/community/learning/tutorials/Mpze/unreal-engine-panel-cloth-editor-walkthrough-updates-5-4)

    • @mimi_bytes
      @mimi_bytes  Місяць тому

      I’ll definitely post a tutorial on this once I’ve figured out the full workflow! If this is for a precomputed animation, though, you could try what @oliverkane5810 is doing-simulate the clothing in Marvelous Designer, then composite everything together in Blender. That approach gives you total control over how the fabric flows, especially for cinematic-quality animations. 😊

    • @BazaarOfDesignora
      @BazaarOfDesignora Місяць тому +1

      @@mimi_bytes yes, I know that one, but my problem is with the fact that it you want to animate the character fully (face, neck and body) according to a specific setup and script, it is very hard to do with pre-recorded cloth animations, which is why Unreal made Chaos Cloth, their way of making real time cloth animation, but it's very tricky to sync with the physics properties of the fabrics set up in Marvelous, so the only alternative to this elaborate import process is a plugin made by some guys that they sell for 39$, called UDrape. Let me know if you could make the transition in real time simulation...

    • @mimi_bytes
      @mimi_bytes  Місяць тому +1

      @ yeah I need yo figure it out for a personal project so I’ll let you know!!

    • @BazaarOfDesignora
      @BazaarOfDesignora Місяць тому

      @@mimi_bytes Thank you!

  • @oliverkane5810
    @oliverkane5810 Місяць тому

    Hello Mimi, Thanks for posting this. Have you not had issues with the clothing crashing unreal engine because it has not been retopologised? I have been using marvelous to blender (to retopologise) then metatailor and then unreal engine. Once I start animating the clothing it will crash unless I have decimated the fbx to bring down the vertices count and tried to even out the topology a bit beforehand. I noticed you didnt do this step and seem to have no problems? Just to flag, it is not my system I am running a 4090 on a new build. I would appreciate your thoughts. many thanks

    • @mimi_bytes
      @mimi_bytes  Місяць тому +1

      @@oliverkane5810 Hey thanks for watching! I have not encountered the same problem. I usually adjust the poly count in Marvelous Designer maybe you could try that? You can make the particle distance bigger to make it less high poly (I usually just use the default 20mm but maybe you could try higher) and you can also change the topology from triangle to quads.
      Also make sure your stitching is converted to textures and not obj because that could make it way too high poly.
      I’ve never used Metatailor so I don’t really have any feedback about that part.

    • @oliverkane5810
      @oliverkane5810 Місяць тому

      @@mimi_bytes Thank you for getting back to me. I have actually started using marvelous to simulate the clothing animations and comping it all together in blender instead now. Thanks again for posting this video its super informative.

    • @mimi_bytes
      @mimi_bytes  Місяць тому

      @@oliverkane5810 Amazing! Glad you found a solution! Yes I should have mentioned this workflow works well for realtime stuff (like video game characters) but your workflow seems optimal for animations.

  • @kantc_u
    @kantc_u Місяць тому

    Do you have a community or offer coaching/mentorship?

    • @mimi_bytes
      @mimi_bytes  Місяць тому

      Someone suggested I start a discord channel -- I'll try to set it up in January!

  • @vsevolodmetelsky1275
    @vsevolodmetelsky1275 5 місяців тому

    Looks like Trinity :)
    Thank you for the video, are you doing any clothes modelling as a freelancer by any chance?

    • @mimi_bytes
      @mimi_bytes  5 місяців тому

      @@vsevolodmetelsky1275 thanks!! I do ✨

    • @vsevolodmetelsky1275
      @vsevolodmetelsky1275 5 місяців тому

      @@mimi_bytes Thank you for replying! Would it be possible to see your pricelist somewhere?

    • @mimi_bytes
      @mimi_bytes  5 місяців тому

      I'm not listed anywhere, but you can DM me on my insta and I'll give you more info :)
      instagram.com/mimi.bytes

    • @vsevolodmetelsky1275
      @vsevolodmetelsky1275 5 місяців тому

      @@mimi_bytes Thank you for sharing! I sent you a request.

    • @vsevolodmetelsky1275
      @vsevolodmetelsky1275 5 місяців тому

      @@mimi_bytes I follower you and now the button has the "Requested" text. Sorry, I don't really use Insta.