Hope you enjoyed this video! Which game was your favorite? Try out the games here! scratch.mit.edu/users/fuelvin/ Join my DISCORD: discord.gg/QXWMrSNg38 Want to learn Unity and C#? Join my course here! (36% OFF) www.fuelvin-academy.com/
I really like Thompson key too because of the premises and the bosses like chopping knives and a handful of vegetables that are just so hilarious and difficult and so fun to watch and hopefully it can be finished? Thanks for sharing. Amazing work @Fuelvin 👏
Seeing the boss fight games reminds me of when I made a set called FNAF Boss Fights. There's seven or eight if I remember and each has 5 different bosses with the exception of the first game which has 7. I actually had quite a few but the graphics suck and they are buggy and use copyrighted music. I'm pretty sure some backdrops I used were straight up stolen from Google although I designed the characters and projectiles and fights myself. I play them from time to time but they never really get any plays since it has "FNAF" in the title which caused it to become shadow banned much like every other game mentioning the franchise. It is still all possible to have no-death runs and they are still fun but I'd rather create an entirely new boss game with original characters than spending ages trying to fix these games. They are still public though along with most other dumb stuff I've made. I deleted the old projects I gave up on and honestly regret deleting some of them so I won't delete these.
Hey Fuelvin, I have a question, I have many projects in scratch but I haven't finished or published any, what can I do to improve my programming in scratch? Also I want to ask how I can make better pixel sprites?
Start small and receive feedback! Try publishing simple games with just a few features to get a feel of what finishing a game is like. After you publish, you can decide whether you want to add on to that game or work on a new one. The nice thing about publishing games is that other people get to play it, and you get feedback! You can use that feedback to improve your games. For pixel art practice I like to search an image of something online and try to redraw it. Let’s say I pull up a picture of an apple. I try to draw a 32x32, 16x16, and 8x8 pixel version of it, and I take note of colors and proportions. Hope this all helps, and good luck!
Hope you enjoyed this video! Which game was your favorite?
Try out the games here! scratch.mit.edu/users/fuelvin/
Join my DISCORD: discord.gg/QXWMrSNg38
Want to learn Unity and C#? Join my course here! (36% OFF)
www.fuelvin-academy.com/
You’ve been a huge inspiration for me! Without your zombie shooter tutorial series I don’t think I’d still be coding today.
I really like Thompson key too because of the premises and the bosses like chopping knives and a handful of vegetables that are just so hilarious and difficult and so fun to watch and hopefully it can be finished? Thanks for sharing. Amazing work @Fuelvin 👏
124? Rookie numbers, I've made 420 projects, 372 of which are unshared. Meaning I have 48 shared projects.
All that aside, this was a great video!
Thats alot lol
I think i have like over 300 unshared projects
I have like tons of unshared projects (i will tell you later bcs im lazy rn)
I most definitely agree I have 900 something total projects with 500 something shared
Same mine is in the 500s
4:16 Should've labelled it as Normal, Hard, and Lunatic difficulties.
3:56 yup, this is Touhou
Seeing the boss fight games reminds me of when I made a set called FNAF Boss Fights. There's seven or eight if I remember and each has 5 different bosses with the exception of the first game which has 7.
I actually had quite a few but the graphics suck and they are buggy and use copyrighted music. I'm pretty sure some backdrops I used were straight up stolen from Google although I designed the characters and projectiles and fights myself.
I play them from time to time but they never really get any plays since it has "FNAF" in the title which caused it to become shadow banned much like every other game mentioning the franchise.
It is still all possible to have no-death runs and they are still fun but I'd rather create an entirely new boss game with original characters than spending ages trying to fix these games.
They are still public though along with most other dumb stuff I've made.
I deleted the old projects I gave up on and honestly regret deleting some of them so I won't delete these.
Hey Fuelvin, I have a question, I have many projects in scratch but I haven't finished or published any, what can I do to improve my programming in scratch?
Also I want to ask how I can make better pixel sprites?
Start small and receive feedback! Try publishing simple games with just a few features to get a feel of what finishing a game is like. After you publish, you can decide whether you want to add on to that game or work on a new one. The nice thing about publishing games is that other people get to play it, and you get feedback! You can use that feedback to improve your games.
For pixel art practice I like to search an image of something online and try to redraw it. Let’s say I pull up a picture of an apple. I try to draw a 32x32, 16x16, and 8x8 pixel version of it, and I take note of colors and proportions.
Hope this all helps, and good luck!
@@Fuelvin Ok thanks, I'll try it 👍
When we needed him he's back
New fuelvin video!
0:16 what the music name?
Definitely the best scratcher in the world
better than my shared projects tbh😅
Wow how much better at coding do u think u have got from then and now
I made about 294 technically 545 but 124 are shared
Part 2!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Im on untitled 1000 mate
I GOT 380 SCRATCH GAMES
Game pls in scratch
the 3rd
Game
1st