Simple static wheeled vehicle in Unreal Engine 5

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  • Опубліковано 25 січ 2023
  • I have always found it frustrating to place vehicles in my levels, especially on uneven surfaces. Rotating it would result in one of the wheels either going through the ground or floating above ground.
    In this tutorial we look at creating a static vehicle blueprint to assist with easy placement of the vehicle in your levels, so that the wheels are always on the ground.
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КОМЕНТАРІ • 6

  • @threedai
    @threedai Рік тому +1

    if the content is greatly executed by a smartest way.. it always a pleasure to watch your tutorials !!

  • @springcar
    @springcar Місяць тому

    ooou i so much wanted see you driving the car at the end result scenario :)

    • @AndreiGhenoiu
      @AndreiGhenoiu  Місяць тому +1

      Ah thank you! Unfortunately this asset will be a bit static, just as a " you shall not pass" item ;)

    • @springcar
      @springcar Місяць тому +1

      ​@@AndreiGhenoiuwell we can easily with 4 blueprint codepieces make it move and wheels rotate, how God blesses us. ;)

    • @AndreiGhenoiu
      @AndreiGhenoiu  Місяць тому +1

      @@springcar oh yes, definitely doable.