half life 2 beta 1999 leaked build real
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- Опубліковано 24 лис 2024
- the real deal... I took this build from gabe newell on the day he died...
Dear Aurora,
I would like you to upload this beta of half life 2 beta.... it would mean the most to me..
Much love,
gabe newel from volvo
credits to cvoxalury who made the map shown here
• Menu Background RTB Co...
Bro made me check if GabeN is still alive
this is like a interloper demo
my first thought aswell
Wow it's like that old HL2 Beta VHS series if it never got mass deleted every time it got re-booted
my ultrakill ass saw the thumbnail and thought it was the pov of being on the back of an earthmover
still tho, impressive work
VIOLENCE // CLIMAX
[ LIKE ANTENNAS TO HEAVEN ]
was that heavy saying skibidi toileit xd
am i the only on hwo heard tf2 heavy say skibidi toilet in polish acent
mayhaps
Lol I also heard it
I Heard it when i read your comment
@@_.aurora._you sampled that from hoovytube didnt you
no
I misread it as "ultrakill 1999 leaked build real" because i thought it was a earthmower (i guess the ultra coincidences didn't end with city scanners)
Dark and griddy
It's more like, what if we'll live in City 17 from HL2:Beta.
Yes. Yes. Yes.
SO DARK AND GRITTY, OH MAH GOOOOOOD
Honestly, hl2 and hl2 beta are practically the same games, it's just beta's brightness is down.
@@russianoverkill3715No they aren't. And there is multiple eras in hl2beta, so 1999-2000 version is nothing like retail, while 2003 version is very close to hl2 we got.
Just like they always said, it was dark and griddy.
the devs got bored i see
I love the old citadel
is that benjamin
half neighbor 2
Theres no way i actually see someone use this version of the citadel in a video
I'm genuinely really impressed with the camera movement! How did you do that?!
in sfm there are smooth and jitter presets, so I just put a jitter on the whole project, smooth it out so it isn't so aggressive and add fade in and out transitions for the smooth preset when the camera zooms in and out, or if the camera movement is a little unrealistic then I either add more of the smooth preset or a tiny bit of jitter
it's quite complicated but once you know how camera movement works then you'll get an idea of what to add
@@_.aurora._ ayyy thank you so much for the answer! I really wanted to do something like this for a while in sfm so I genuinely really appreciate that you told me how to do it!
say dada
Not sure if ARG or shitpost
That is awesome
Real
omg how to download
What did I-
wtf is that weird heavy voice
it was true
Is this real chat?
Dank and Griddy.
Real