Conan's Loot Rework Is Here | Age of War Chapter 2

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  • Опубліковано 9 січ 2025

КОМЕНТАРІ • 71

  • @Eradicati0nn
    @Eradicati0nn  Рік тому +4

    What do you think of the loot rework?
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    • @wolfman7284
      @wolfman7284 Рік тому

      The loot rework looks good. The legendary chest changes I am less enthused about.

    • @SalamanderS337
      @SalamanderS337 Рік тому

      good change but years too late

  • @TheRealKazberry
    @TheRealKazberry Рік тому +15

    Probably my favorite addition not many really speak of is more furniture spawns in chests. I'm a sucker for decking my PVE bases out and making them super immersive, so displaying some of these finds as "trophies" will be super sick and add to the lore of my playthroughs.

    • @James_Bee
      @James_Bee Рік тому +1

      Yeah, it just causes lag is all.

  • @cheesus7672
    @cheesus7672 Рік тому +14

    Some form of cart would be cool to carry the treasure sculptures🤔

    • @Eradicati0nn
      @Eradicati0nn  Рік тому +3

      There was some discussion about moving treasure on mounts in the Chapter 1 stream, but no sign of it yet. I definitely wouldn't mind carts, though I can imagine they'd be very buggy for a while

    • @cheesus7672
      @cheesus7672 Рік тому +4

      @@Eradicati0nn also a rework of the caravan camel would be nice. A saddle to ride it or the ability to pack treasures on it could be awsome

    • @mithosaurion151
      @mithosaurion151 Рік тому

      Allowing more prosperous clans to leverage their assets to make life easier would probably be more fitting. Like a palenquin or something that needs two thralls to operate.

    • @steezwts9093
      @steezwts9093 Рік тому

      Did you find any armor or weapons sitting around ? Supposedly it's going to be inline with siptah in that regard

    • @Eradicati0nn
      @Eradicati0nn  Рік тому +1

      @@steezwts9093 I did find a couple of interactables. There were one or two in New Asagarth, but given that I only tested a few locations, there will probably be plenty more dotted around

  • @OuchXXI
    @OuchXXI Рік тому +3

    rip the 30 minute quickstart of running from the corpse tree to the crocodile with stone daggers and getting your hands on some legendary weapons

  • @rentherengend1306
    @rentherengend1306 Рік тому +5

    A crazy thing I saw is the Relic Hunter bosses in the Unamed City drops Silent Legion armor!!!!

    • @Eradicati0nn
      @Eradicati0nn  Рік тому

      I saw one of the bosses in New Luxor drop a Silent Legion piece too, I was quite surprised

    • @jankoval
      @jankoval Рік тому +1

      Makes sense, since they said the mobs will be dropping the gear they're using - and these RH bosses wear the Silent Legion armor.

  • @JT-zs8cd
    @JT-zs8cd Рік тому +4

    The traps in black keep is something i remembered from early access and then they removed it, if they are back also in the stairways i welcome it, was cool.

  • @JosephWagoner16
    @JosephWagoner16 Рік тому +6

    I swear this is rapidly becoming the best survival game out there. It sort of feels like Valheim was successful enough to remind Funcom what they really had.

  • @liviuursegr
    @liviuursegr Рік тому

    these are very welcomed changes since it encourages interacting with the camps and npcs even in the early game instead of just spending hours to grind stone and iron and build your base. it gives a lot more things to do and tbh combat is just more interactive and fun that swinging your tool for hours

  • @lukrezialaval2406
    @lukrezialaval2406 Рік тому +3

    We had traps in the Black Keep in the beginning, but people there whining about they were too hard and unfair and shit, so they removed them -.- Very happy to see they bring them back! Also, I love the revamp of the loot and legendary chest moved to the dungeons. Overall, that are some very good changes. I just wished they would adapt the bazaar prices so that I can support Conan again financially. Not that I don't have enough money to buy it, I just don't see why I should pay 6$ for one brazier or 10$ for 10 Building pieces. 🤦‍♀

  • @ELNOBLE3
    @ELNOBLE3 Рік тому

    Top quality voice when making videos, sounds very profesional!

  • @TippyGunman
    @TippyGunman Рік тому +1

    Will enjoy seeing useful loot for a change. i spend my time in the harder areas of the map and it's not much better than noob river

  • @johnhimes8660
    @johnhimes8660 Рік тому

    Right now my biggest problem is when age of war came out the loot drop for world bosses seemed to decrease even more then they already have been for certain items. Me and my clan mates farmed the red mother for weeks and only got one blade of the 7 winds to drop, 2 reach of the red mother, 1 torch, the only benefit to the time spent farming her was the frags of power. With the changes to repair legendary armour it's disheartening that some of the better legendaries are now dropping at very poor rates. Grand master repair kits are almost useless drops as they repair the same things that the master repair kits do.

  • @nicolapellegrino1072
    @nicolapellegrino1072 Рік тому

    Whoa, now looting has sense 👏 sincerely the only dungeon worth clearing multiple times before this new chapter was the wine cellar, now is different, I appreciate the fact that funcom is still believing in this game and keeps working on it, and If they even remove the bugs should be even better. 😁

  • @TALON-7
    @TALON-7 Рік тому

    There was a time long ago and for a brief time, players could place spike traps.

  • @darthtempest4722
    @darthtempest4722 Рік тому

    3:00 I wish they can find a way on the console to block with two handed weapons

  • @zrugel
    @zrugel Рік тому

    I, for one, am very pleased with what I'm hearing about the loot rework.

  • @rentherengend1306
    @rentherengend1306 Рік тому +3

    Nordheimer barricades are in game now? I thought they were just a admin spawn

    • @Eradicati0nn
      @Eradicati0nn  Рік тому +2

      They are indeed! I'm not sure if they were admin only beforehand, but yeah you can loot them now

    • @rentherengend1306
      @rentherengend1306 Рік тому

      @@Eradicati0nn lets GOOOOOOOOOOOOOOOOO

    • @davidlivermore6431
      @davidlivermore6431 Рік тому

      Are there new placable treasures?

    • @Eradicati0nn
      @Eradicati0nn  Рік тому

      @@davidlivermore6431 There are, I believe they're in the Battle Pass, from what we saw in the dev stream. I'm not too sure how that will work though, given the placeables aren't craftable, unless they're decorations that also count as treasure like Serpentman Statues

  • @Caligator89
    @Caligator89 Рік тому

    aside from the dungeon, these loot tables are almost the exact same as they were before? like theres a handful of new food items dropped, but all in all it looks like its all the same of what I'm getting already on a vanilla server I play on. the only exception seems to be the black keeps loot pool.

  • @marty0077
    @marty0077 Рік тому +1

    sounds good. however regarding the dismantling bench..... can you now double click and it goes into the top slots? as this changed some time ago and is so tedious. the same goes for putting thralls into workstations. you now have to place instead of double click?

    • @shegar
      @shegar Рік тому

      I noticed that too - it was the highlight of the video for me!

    • @Eradicati0nn
      @Eradicati0nn  Рік тому +1

      I'm not too sure about double clicking, I always just shift click and it works fine for me though. Not too sure about console unfortunately

  • @SicariiDTenebris
    @SicariiDTenebris Рік тому +3

    I think they should do RNG loot, so you want to check every weapon, every piece of armor as it might have better ac, stats, etc. Or add the potential, albeit rare, of masterwork gear or certain gear that might be dismantled into a lot of material.

  • @hipzipper1
    @hipzipper1 Рік тому

    Good to see this. Thank you.

  • @steezwts9093
    @steezwts9093 Рік тому

    Oooh they put the traps back in!

  • @my0866
    @my0866 Рік тому

    And Siptah Vault chests and loot, how has that changed??

  • @cryptowheat
    @cryptowheat Рік тому

    Is that walls and shelves that come from chests now? And they look like ones from Siptah. Or are they brand new?

  • @kenparkerjr7044
    @kenparkerjr7044 Рік тому

    Ok, now I need to see a PvE let's play where you build a main base and some farming outposts around the map. Pretty please...

  • @pyromancerinquisitor
    @pyromancerinquisitor Рік тому

    thanks for the heads up.

  • @melaniesuzanne6965
    @melaniesuzanne6965 Рік тому

    I highly recommend NOT taking a drink every time Erad says “loot”. LOL
    I tease. :-) Seriously though, the new loot rework is great and finally makes sense. New players and those on freshly-wiped non-official servers will find this useful. The amount of raw materials you got from dismantling unwanted items from NA was impressive.

    • @Eradicati0nn
      @Eradicati0nn  Рік тому

      Scripting really be like that sometimes 😩 Shoulda spiced it up with a bit of "plunder" 😂
      I am a big fan of this rework so far, I think it'll definitely make PvE combat overall much more rewarding

  • @justinkeess
    @justinkeess Рік тому

    But will the legendaries be useable? Or will they end up again with mediocre stats and no useabillity ?

  • @Needcoffeenow682
    @Needcoffeenow682 Рік тому

    Do you find the sorcerer build still viable…I have been having trouble getting back into Conan since the combat changes … I loved my 20 grit sorc traversing the map from the legs of a giant bat to drop down near a group of enemies to cause havoc… now I feel like a out of shape asthmatic…3 swings and need a brief rest …feeling restricted to daggers just to finish a full combo seems to really take the fun out of the game for me

  • @seekswisdom7252
    @seekswisdom7252 Рік тому

    Loot in dungeons is largely things I skip, their tables need rework. While I support the legendary chest changes, regular drops within dungeons are completely lackluster, the only reason to visit them at all is to get the recipes. Its a pity that they don't have a specific kind of thrall, or thrall itemization (including for pets) that can be collected from the dungeons. It doesn't have to be more powerful, just a unique look and on par with named T4 thralls would be motivation enough.

    • @Eradicati0nn
      @Eradicati0nn  Рік тому +1

      Unique loot in dungeons is something that I think would be fitting, same with thralls. These changes are a good step, but yeah I think dungeons could be made a bit more unique

  • @HoChunk85
    @HoChunk85 Рік тому

    What do you think about how broken the new purge is at the moment? I know it’s early release right now but the things I’ve seen so far from content creators is alarming. Hopefully they get it fixed by the time it releases.

    • @Eradicati0nn
      @Eradicati0nn  Рік тому

      The spawning is definitely an issue, as is the glitched treasure chest and the unenthrallable NPC's, but I think it's actually really good.
      I've already got a video scheduled for Wednesday that fleshes out my thoughts a bit more, but the core of it is rock solid, and some of the best fun I've had in Conan in a while

  • @wolfman7284
    @wolfman7284 Рік тому

    Are we unable to pick up Large Treasures after placing them in a coffer? I would like to move from one Coffer to another, but when I pick them up, I can't place them again.

    • @Eradicati0nn
      @Eradicati0nn  Рік тому +2

      You can pick them up, you just have to hold the use button and hit "interact". If you just tap "use", it'll show coffer value

  • @lcdany0153
    @lcdany0153 Рік тому

    I downloaded the game again guys for Pc and the server list is dead. Is it only popular on console now?

    • @Eradicati0nn
      @Eradicati0nn  Рік тому

      The server list looks fine for me on PC, especially if I filter by players. Do you have any restrictions selected that might impede your ability to see certain servers?

  • @SQmaniac01
    @SQmaniac01 Рік тому

    How does this affect early game "Busy work"? I.e. building your first permanent base etc.

    • @Eradicati0nn
      @Eradicati0nn  Рік тому

      It's hard to say without specifically testing it from that angle, but it should definitely help with the early grind, alongside getting gear and stuff to eat that isn't just bugs and grubs

    • @SQmaniac01
      @SQmaniac01 Рік тому

      @@Eradicati0nn I see. I feel like that's been the biggest obstacle for me actually getting into the game. It seems like you have to do so much before you can get to the fun stuff like actually exploring.

  • @dmitritelvanni4068
    @dmitritelvanni4068 Рік тому

    When you say rework I panic. A good part of my grind loop is robbing bearers from the corners of camps..I'll be sad if this changes. Gives that theif/ hitokiri from for honor vibe I like to rock early game a reason. But if we're just talking dungeons and bosses I'm much less concerned.

  • @xelnjare3945
    @xelnjare3945 Рік тому

    I think CE has run its course. Good for 1k hours for me, but I'm moving on...

  • @sherylcerniglia7096
    @sherylcerniglia7096 Рік тому

    A lot of food drops no need to cook any now lol

  • @nathanielacton3768
    @nathanielacton3768 Рік тому

    Eradication, I'm interested in your thoughts regarding the 'hardness' of Conan. The recent changes IMHO have softened the difficult a bit, made the loot easier to obtain, but if you recall we've had a long history of similar gentle softening actions. I'm asking because a week ago I started a Siptah game on SP. As a PVP'er for the past few years I decided to setup a PVE styled base and resisted any of the usual 'walling in' techniques I would usually use. IN short, by the end of a week of evenings only I had a huge base about two dozen T4's and a entire chest of star metal bars and probably 5000 gold bars in the treasure chest. All vaults, and a chest of legendary weapons. This was on barbaric.
    I did die a few times in the early levels. I used a convergence trap to kick off a purge early and put them all on wheels... and now I'm virtually unbeatable.
    I do understand that this is a video about improving loot... but it got to me. The game is giving the good stuff away even more than before... and it wasn't even hard to start with. I looked over the new purge mechanics and they appear to be barely changed. As a PVP'er I looked forward to the game pushing back... but I think If I launched a frontal assault on the new purge it would not stand up. A few barrage treb rounds, and mask up the troops with gas orbs and I probably won't even need to fight.
    I want the assaults to be terrifying. They builf a FOB out of T3, while heavily guarded. Build up 2,3,6 FOB's all out of build parts. Hitting me from different directions. Enemies dropping on the roof via bat, lightning storms, golums pounding the walls, even if possible npc's that path up walls (perhaps later). Enemy sorcerers, that use offensive attacks, cash darkness on the area so you can't even see the attack directions, sappers using actual jars\powder to take out build parts. Imagine that the sun goes dark and flaming trebs raining down as the T4 start cutting up your troops, explosions shake the base form bombs. The loot they take as well should be your GEAR, and under the most severe purge, they should be dropping a god or two.
    Compared to what I just mentioned, the game seems kind of kid friendly.
    The things I suggest above are not even all that hard, and in light of the proposed changes... the new updates seem kind of ... less than half done.
    Before you think... "Just go back to PVP"... I want to say that the only reason I started on PVP was because SP was far far too easy and I was nowhere even close to PVP good back then.

  • @egis511
    @egis511 Рік тому +1

    I disagree this is a great change. Although, the change itself is good, FunCom, in my opinion, dropped the ball once more. The loot is more interesting. That is for sure. However, it is irrelevant in most cases. I have watched few UA-camrs and it seems everyone is finding more or less similar items. Let me ask you, how many bows or shields are you making through your playthrough? Half of items in the chests are crafting materials for weapons and shields, then decorations, some lotus, gold (aot of gold) and treasure. Last two are ok, but very quickly you will be skipping those chests as you did before. FunCom need to create ingame economy. Then raiding will become more meaningful.

    • @Eradicati0nn
      @Eradicati0nn  Рік тому

      I think the idea behind more strings and shield frames is to bolster the idea of continually re-crafting your gear. The saturation might be a bit too high on those items right now, but seeing as legendaries are gonna get a bit harder to acquire by virtue of being at the end of a dungeon, I can see the logic behind providing more shield frames and sturdy strings. It's a shame they don't at least dismantle into their component parts though

  • @steveba50
    @steveba50 Рік тому

    The Legendary weapons are still the same...mostly useless. Better for new players for sure. Isle of Siptah has some great weapons but noone plays IOS. How about some eldarium drops or some siptah weaps/recipes in the original map?

    • @Eradicati0nn
      @Eradicati0nn  Рік тому

      I'm honestly not against having Eldarium items on TEL. Definitely would help to remove some of the P2W concerns that came from server transfers

  • @shadowgamer4653
    @shadowgamer4653 Рік тому

    Honestly, the loot is still just trash. In an MMORPG you at least have loot that you need for your build for example. Here you get a lot of thash. Most of that you just dismantle.

  • @bosshog9185
    @bosshog9185 Рік тому

    Taking steps in the right direction finally

  • @Provokatze23
    @Provokatze23 Рік тому +3

    Meh i don’t like it tbh. Too easy. Makes the legendary chest re-moving pointless.
    Run into warmaker open first few chests. Find tons of weaponhandles, bowstrings, starmetal - go n craft lvl 1 bazaar weapon for an easy start. But as well too easy is that cimmerians drop star metal weapons too now. For armor i run then to unnamed city and get silent legion armor too from those npc mini bosses.
    They should fine-tune the drop chances for any weapon and armor related items imo. I do like the faction themed loot changes they did though.

    • @demonic_myst4503
      @demonic_myst4503 Рік тому +1

      They allready made it mor grindy removing the legendery chests by sound of it u wont be happy till you have spend 200 hours grinding to beat a single dungeon how much grind do you want

  • @freedomnews7922
    @freedomnews7922 Рік тому

    All of this great stuff and fixing the invisible enemies bug to boot. I'm very happy about this and can't wait till September 21st.