my response to JetStarfish and The Hayze- minecraft exploration
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- Опубліковано 7 вер 2024
- jet- • Minecraft's Exploratio...
hayze- • JetStarfish's Explorat...
#minecraft #gaming #minecraftgaming #comment #commentary #minecraftupdate #explore #fyp #fypシ゚ #illegal #microsoft #mojang #nsfw #criticism #critique
I found this video from the comment you left on JetStarfish's video, and I enjoyed it. I am only now getting back into the game after last really playing in 1.14, so I haven't yet come across Swift Sneak/the Recovery Compass myself yet, but I think your arguments on those items being overstated in their worth in Hayze's video are good. I used to be into making texture packs and slightly editing data packs, and just from my very minor experience, what you say about making the proposed changes in a day with a data pack seems very true. I really like your idea of giving lapis more stonecutter items & a use in potion-making, and also like your point on chaining minecarts together to make them more viable.
A lot of your points are just restated from Hayze's video, which is fine as they are good points. Your original proposed ideas and your analysis are both great. I think this video would've benefited from you using your own voice, and balancing the audio levels of the video; I had to turn it up and back down a couple times to hear what was being said. This video also feels like it is missing an overall conclusion statement; I feel you could have summed up your thoughts on both videos you're responding to at the end with a few sentences to tie your video together. You could also benefit from having gameplay or visual examples rather than just the paused original videos during the segments you are talking when it doesn't benefit what you're saying (like the segment on ore distribution), but that is personal preference. I think there is a lot of potential for growth, but as is, this video is good commentary on both Jet & Hayze's videos. Your takes on the game and the points both other UA-camrs are making are much less angry/negative, and I appreciate that. You seem to have a good personality for this kind of content, and you provide consistently engaging takes on what was brought up.
I subscribed, too. If you do make more stuff like this, I am interested in watching. Great work!
noted. thanks for the support and i will try to improve with my future videos
i aint readin all that
edit: i read all that
@@Xevio i read youtube comments for the character development
@pyrogheist you know the video got 15k dislikes which is almost twice as much as the "why minecraft isn't fun anymore" video. Like the time gap and people in the replies to him releasing the mod for free are nuking him(he probably only released for free since someone put the mod for free on forge)
It would be really hard and hacky to change the minecart's speed with a datapack
i saw a herobrine video when i was younger claiming that herobrine built a house in this guys world and a few days later i found a woodland mansion and it scared me
*_"Excuse me, what the actual fuck are you doing in my hou-"_*
@@trumediamix1*dies
commenting just for engagement we shall not allow java modding to turn into bedrock market place
Is it weird to say I agree solely because I want to make marketplace content without feeling like I'm contributing to the problem?
Like... I firmly believe it's within any creator's rights on if they wish to make a Java mod or BE "add-on," and I don't think it's fair to take that choice away to favor one over the other.
It doesn't help that I'm a better modeler than a coder rn... ×_×
Marketplace isn't that bad
Ark survival ascended on console and pc has a section in the main menu where there’s mods made by community creators but endorsed and advertised by the game devs all free to download
@@lythough7749Yes the stuff there isn’t bad (depends) but the idea of having to buy it really isn’t.
He should have just put it on the market place if he wanted to get money off it
Fun Fact: in the video "Why Minecraft Isn't Fun Anymore", he suggested that the Ancient City should start generating only after killing the Ender Dragon..........i"ll never forget that
Sounds like the opposite of more fun
This man wants the most boring streamlined experience in a sandbox game, and he also wants you to pay for it
@@unoriginalperson72He wants a worse terraria, which is fucking wild
@@niccosalonga9009 not to mention it doesn´t work well with minecrafts style of worldgen technically
@@dsplayer2357 What I'd like is lots of secret structures and friendly and hostile mobs, villagers, biomes, items, bosses and dimensions such that barely anyone has a complete picture of the whole game...
Which is an experience you can achieve with a whole bunch of nice mods or add ons
Swift sneak is extremely important, but only in endgame when making farms and megabuilds. Unless you have that playstyle, it's useless, but if you do, it's lowkey more important than netherite tools
3:17
Also don't forget that in hardcore mode, the recovery compass is completely useless because if you die, YOU DIE!
From what ik, this can be useful to see if the world is legit. If it doesn’t point anywhere, your hardcore playthrough is real.
Or if you use '/gamerule keepInventory true' at world start like a normal person
I think Elytras are ok since you need access to the end islands first. It's not that easy.
"What are these dinosaur-lookin' ass things and what do I do with their "membranes?""
>Gets an Elytra
*_"Ohhhhh...."_*
@@trumediamix1 puts mending on elytra
@@josh-gu6zi *_[Refuses to go to bed so they can get more Phantom Membranes...]_*
@@trumediamix1 Dinosaur? Excuse me?
@@mosshivenetwork117 IIRC, dinosaurs canonically have more in common with birds than reptiles.
Swift Sneak changes a core game mechanic; it’s probably the best thing about the Ancient City. Enchanted golden apples are a one-use item and, frankly in my opinion, very under powered considering it has the same stats as a totem…which are automatic…and renewable. Trims are cosmetic and are cool, but don’t necessarily have a productive use. Just trying to reiterate the value of Swift Sneak.
I think your video is great as it provides perspectives and ideas to help improve the game we all love. Keep it up!
Exactly Swift sneak is goated for builder like me
@@ryan_exe8017Its goated for anyone. Im not a builder but I love using it because there are times where I sneak around whilst travelling in nether with bridging, I aint gonna use elytra down there.
Agree with Hayze that Swift sneak is extremely valuable, disagree about Recovery compass being any good though.
Swift sneak is incredibly good for building anything or bridging, you just gain the ability to erect massive structures way quicker than before.
Recovery compass is so pointless though. It's hard enough to get that it's basically a rare item by itself already, something that you might not want to take to the site of your last death because you could lose it due to not having your proper armor or the area being dangerous. It feels like an attempted solution to the issue that the best strategy for Minecraft is and always has been to record your own gameplay just in case you die and need to plan out a way to recover your items. It's still the objectively best strategy, though kind of bothersome so nobody that isn't a content creator bothers to do it. This strategy still completely dwarfs the recovery compass. Frankly, they should just have an option to have an objective marker of some sort that can lead the player to their site of death. It's just odd to have an out-of-game strategy this powerful but then refuse to give any better alternative to it for the sake of holding onto "the classic way that minecraft just is"
I was going to say they should add waypoints but they kind of tried doing that with lodestones. It's just expensive. And the recovery compass is the equivalent of a death marker waypoint. I think these mechanics could greatly benefit from being more common and easily accessible instead of locked to bastions and ancient cities. It's easier to have a book and quill with coordinates written in it because you can craft that the moment you start a new world.
Mini map mods have had death marker features for years. It would be nice to have something like that in vanilla.
8:46 on the surface there are still generated structures like villages, desert temples, ocean monuments, pillager outposts, etc. Its dishonest to boil down the surface to two basic things when there is some much more.
And even then, those "two things" have a lot more variety. Your not always going to find the same set of mobs and trees from when visiting different biomes.
If you want a specific type of wood type, you either wait for a wandering trader to spawn with the slim chance they sell you the exact sapling you want for 5 emeralds, or you explore the world to find the exact biome that contains the tree.
This basically gives an incentive to travel as well as the freedom of choice. Y'know, stuff that makes an openworld game great.
I love this triple combo video. I each watched the video separately and for some reaosn its hilarious and actually interesting to see so many different peoples opinion and see who i more agree with
Imagine if it becomes a quadruple combo 😂
@@seandorama5932 i hope it keeps happening
I should point out the ice highways also cannot go vertically whatsoever, which is another balance, much like minecarts you have to build the infrastructure but then youd have trade offs, the speed of iceboats but limited to the same elevation for a 2 way track while minecarts may be slower but you have more options to go with the terrain
i spared your ears from my mic
Please violate my ears with your 2001 mic quality :(
I honestly think that the recovery compass doesn't get enough credit. Like, one time I died in some random area thousands of blocks from my base in the late game. If I had a recovery compass(and an elytra) I probably would not have lost my stuff there. I really do think it's underrated. That being said, it is pretty weird how most likely, the players who need the recovery compass the most, need to go find it in one of the hardest areas of the game.
Swift sneak is nice to have and Jet really shouldn't make mistakes like leaving swift sneak out again in the future. That is one of the biggest reasons I and many others go to the ancient city and he just forgot. I really do think that ancient cities are often made out to be more useless than they actually are, but their loot still needs to be better like Hayze says.
I also think that saying "all overworld biomes are basically the same," is a crazy take from Jet, like NO THEY ARE NOT. Different biomes offer all sorts of exclusive materials, environments and mobs, there are plenty of reasons why you would want to leave your base to go somewhere else.
Overall all, I mostly agree with you.
i finish the Jetstarfish video... UA-cam recomend Hayze video... i watched and understood the point... UA-cam than recomend your video... I love youtube :D great video !!!
2:01 i watched both videos and I was waiting for someone to say that The Hayze was overhyping swift sneak so hard. I get that Jet left it out, but is it really that important that you have to rant about it that much?
Yep It is that important have you used swift sneak? It's literally game changing for builders.
"Jet: Damn, it sucks that in a game called Minecraft, a lot of the solutions to your problems are to mine"
youtube recommendation is wild, i have never seen those other two channels but your video was recommended to me
I liked it good video, I liked your takes, and keep it up
same bro
Fun fact: Woodland mansions can actually rarely contain a diamond block encased in obsidian
This video definitely feels like it could be summarized to a 1 minute list of bullet points, I appreciate it not being as long as the other 2 vids, but even 14 minutes feels a bit too long to just say "Here's a few things I disagree with, and plenty of points restated from Hayze's response."
The recovery compass' features could definitely be better balanced for the players that need them if they just added the vulture (which IS still slated to be added when deserts eventually update, so are they just gonna remove that ability?). How is the compass going to help if you were lost in a cave? You'll likely pin yourself to the x & z coodinate but take too long to reach the y coordinate and lose your items anyway.
Also there's a small nitpick I've had with everyone I've seen talk about the vids: Ancient Cities also have echo shards, and while not necesairily in chests- both them & Jungle Temples have examples of how to use redstone within them. A good idea, but again- maybe not necessarily fit for the Ancient Cities' difficulty. You sorta skimmed Hayze's point that the cities could be explored in the early game by any skill level if careful enough, which ties to your point about nothing being "locked" in a sandbox setting. (Also, how would making cities rarer "lock" them, Jet? Strongholds are rare but you can stumble upon one without going to the Nether. It's dimensional travel that's locked behind progression, which I think is much more reasonable.)
Yeah it felt like it could've been a comment on the video. But I appreciate hearing their takes
I think the problem about Recovery compass are simple and so does the solution.
The problem is that its really impractical, because it also dropped when you died and iirc point to any coorrinate everytime you died? So its really not that great to use, despite some people said "The item should be used with skills" Which i disagree with since this is a QoL items.
I have my own solution about the compas which is:
1. Soulbound, stay in players inventory after they dead.But will be destroyed once player get in near the location from their death coordinate (Prob several blocks away from it).
2. Have an deactived in default and activated mode once you died, where the compass will only keep the coordinate where it was activated, so it doesnt point to a new coordinate again if you die again while going back to your og death coordinate.
Althought im having a dillemma about the compass broken mechanic, but thats because the echo shard itself only used for that?? So im trying to find a way to make it still relevant.
Things are i will see on my things/mind (bedrock user) (never use mod/addon)
I make woodland mansion as minigames and just turn it hard mode so im good as seeing as easteregg like you know exist then you can explore it.
but more idea make the ominous potion how much effect make it more harder and can add another dimension for more harder for more geared. like the new trail stuff.
shiftsneak is the best like sharpness are good making mob easy to kill so is there like 2x of ratio they make.
Shift Sneak - good enchantment for building
Recovery Compass - good literally i have dementia in cords.
Every Cave and Cliff - many many goods in building and lava farms
Biome Ore - botched research from the original video
never use boat skating because by foot exploration is more fun
like i never use elytra only in the end take note i never use elytra because of heart attack in bugrock
As whole feedback in the mod
putting as an paywall mod in java is shitty and i think the creator mod i think is blaming an people who work on the mod if they really exist. i can right java script and i know modding bot java and bedrock these things they add are easy to add.
i know they need a profit you can add supporting pay thing if they want to and putting as paywall and put "note they really put work the mod" anyway thats sarcasm. animation/ nope, never texture in my life the texture are bad when you have a pallet in game,like the codes stuff yeah they are in beginner like you can search for these in youtube how to write.
also
anyway bad english welp not my first language
also rechecking the "right to write" also added making mods are easy just join a community and question them like you can right 2-4 hour and if do in bedrock this just took me just literally under an minutes. every thing the original creator say like the xp store thing. stuff is really easy to add in c+ is every code easy so if you know stuff.
things in sandbox you cant do restrictions like doing in structure like they say.
just play non sandbox i think terraria.
also poor editing you just put tts in the responder video like you can cut stuff and put a your voice i think this is might be not in fair use and you are scammy to the tags
As someone who has used the recovery compass in survival Minecraft, it's a helpful item that has definitely saved my stuff from time to time. Even if I know where my stuff is, it's nice to have an exact pointer to it, as long as I remember to actually use it.
Funny thing about the recovery compass is if you died and ur like 500hours into the world you just press F3 and note your coordinates. you can do that while on the death screen
A response video to a response about a video, this is interesting.
restriction is a bad idea for sandbox games of any sort, imagine if gmod only allowed you to subscribe to addons after getting 5 achievements.
Sandbox and survival game*
The TTS is so annying lmao
I actually discussed about the idea of mansion providing a little bit loot from other structure with my friends.But we found out this could potentially make mansion lose its own identity and possibly make other structure less relevant???
Hayze acts extremely rude in the video honestly, gives me very bad vibes, I agree that Jet has no idea what he's saying but Hayze acts like Jet is a straight up criminal, sure some practices are scummy but it feels like adding an entire lie counter just crossed the line a little in terms of cruelty.
I mean. The whole video is an ad which jet never mentions. He also lies to get your money. So yeah...
@@hellonewbie1042 Jet is an idiot, not a liar.
I'm just gonna say, I don't think most people go into an Ancient City for specifically enchanted golden apples. Especially when every structure has around the same spawn chance for them. If you are going into any structure specifically 9/10 times you're going for things that are specific to that structure (Trims, Swift Sneak, Recovery Compass, Totems, Mace, whatever else I missed) you aren't really going to go in there for things you can get literally everywhere.
Also the recover compass isn't that hard to get. The warden and skulk are like the most explained and easiest to get mechanic in the game, and this is Minecraft a game where literally nothing is explained to you ever.
THE "The Hayze's "JetStarfish's "the exploration is TERRIBLE - here's why" is TERRIBLE - here's why" is TERRIBE - here's why" !!!!!!
THE "The Hayze's "JetStarfish's "the exploration is TERRIBLE - here's why" is TERRIBLE - here's why" is TERRIBLE - here's why" IS REAL!!!!!!!!
This video is exactly what I was thinking they both have points that I agree with and disagree with
One thing The Hayze missed in their analysis - fossils can generate in desert, swamp, and mangrove biomes, with fossils deep underground generating diamonds instead of coal, giving even more ore specialization to biomes
I was so confused seeing this and the other video and I thought sometime seriously major was going down 😭
I have always hated 1.18 the caves and cliffs update part 2, that's the reason why I started to play old Minecraft
Swift sneak is good enchatment and is on level sharpness 3-4 it makes looting another ancient city easier and Faster, it also makes building and bridgeing Faster its a good enchantment
Fun Fact: Armor trims are completely useless if you're playing in singleplayer and not recording a video.
Fun Fact: Music discs are (almost) completely useless, since you can just listen to the music online.
Sometimes things are fun to collect just for the sake of collecting. Trims add another intrinsic goal to the game (other than the advancement)
It’s always undermining out of disagreement.
Nah Swift sneak is so good for builder
I'm curious, how would preventing blue ice from melting balance nether highways? Wouldn't it just force all people who want to build a nether highway into using the fastest possible option for ice? I feel as though this would have the opposite effect you were going for.
blue ice is a lot harder to get, it's rarer and harder to craft. 1 blue ice = 9 packed ice = 81 normal ice
there are still plenty of blue ice icebergs in frozen ocean biomes, but they're quite infrequent
Try to get a lot of blue ice and you’ll see why they deserve their highways lol
now we need someone to react to this video
Whats worse about his "i cant mod" excuse is that he can *EASILY* search up tutorials on how to mod
enchanted golden apples are NOT more valuable than swift sneak lol
if youre going to the ancient city youre probably strong enough to where you basically cant die to anything that isnt a boss
swift sneak is overall infinitely more useful
The recovery compous is useful for the worse players (Me) i will die with full dimond armor to a random spider in a random cave and need it to refind it. Not useful for experienced people but glad they thought of the smaller people. Agian not the most useful but still rather have it and not need it then need it and not have it.
Just the response video with a text to speech guy saying "agree"
i had a recovery compass but lost it when i died😓
Bro wtf are those hashtags? wdym #nsfw and #illegal 💀
yeah made for views i think
The AI voice makes this video 10x funnier and enjoyable
5:35 That got dark real quick
10:13 this part doesn't make sence. Aint nobody gonna try to find a mesa biome for gold, usually while caving normally you will get enough gold to atleast craft gold boots. And all the gold you need for trading with piglins is found in bastions.
a reaction to a reaction
someone should react to it
Why does this video have #nsfw?
you shouldnt be on yt at work
youre clearly not a builder hayze is a builder thats why seift sneak is so important
Hardcore:👁️👄👁️
side note but what voice is that text to speech?
10:30 Except plate tectonics isn't even the right field of study, but go off king.
Generally speaking I agree more with Hayze on this one. At least he was not being dishonest and lying like Starfish was.
You can tied minecarts with minecart furnaces
How do we tell them...
erm, what the sigma?
Is your voice AI generated? It sounds kinda robotic and text-to-speech-like to me
It sounds like an older TTS, before the 2020s AI boom. I like these older ones more
when is someone gonna make a response to this video lol
This just feels like you saying the same stuff as Hayze.
we have a lot of similar opinions, the point was to highlight what we agree on and what we don't to provide both positives and negatives
You should use your pfp to indicate when you are speaking during the video
why does this have the nsfw tag😭
Why is it #nsfw?
Here is my view on this:
JetStarfish made a video promoting his ideas for a better exploration experience. Obviously this is adressed at the people who are not so happy with the sandbox playstyle of the game. Not at the people who love minecraft for what it is.
That's why I think making Ancient citys rarer and post end locked is not a bad move. It's an optional mod for those who seek this kind of playstyle afterall. So everything concerning the actual content of the mod is just part of personal preference and does not influence the quality of the mod or the capability of JetSt.
Yes puting the Mod behind a paywall was a bad move, leaving several things like swiftsneak and copper distribution in Dripstone caves out was a bad move. (Although a lot of these "lies" I do think aren't intentional but just badly frased. Example following)
I do think, JetSt pit thought and effort into a mod and video that would make minecraft better in his opinion. (Remember, this is still an optional mod. Putting in content you don't agree with does NOT make him a bad person)
Hayze's video: In my eyes his video literally is nothing but hate. There is barely anythin constructive in it and more of: "I don't like this. You are wrong. Let's move on." (In a way to agressive and straight up rude tone imo. For example: "this makes everything so much f_ing more terrible" and "it was so much worse than I thought" is just not ok to say to someone who put genuine care, thaught and effort into a passion project.)
Like I said, all of the complains he had about the contnents of the mod are just personal preference. Noone can tell anyone what is better and what is worse. It as an optional download after all. If you don't like it, just don't play it.
The "lies": Personally I think some of these lies are purely to push the number up, I mean: "The Warden doesn't onehit you... It twohits you." What's the difference? Jet's point is you are basically dead if he attacks you.
"He left out the ore distribution" [+ 1 lie]
(2 seconds later)
"Ah, he mentioned the ore distribution... he's contridicting himself" [+ 1 lie]
What's that? That's literally what someone would mention in search of the smallest case of bad frasing to push up the number.
(Also he himself lies about the "crime". Probaply unintentional but if he doesn't get flamed for this that you should give JetSt the benifit of the doubt too)
I do think JetStbdid some bad moves (mostly the stuff about the paywall. Again, nothing to do with the contnts of the mod)
Hayze only did bad moves 🤣
To me it looks like a video purely ment to stir up controvercy and hate. (Which, I'm sad to say, worked. If you look at the comments under Jet's video most of the comments from more than 7 days ago where overwhelmingl, positive. Most of the comments from 7 days ago or less are blind hate) I don't know if he wanted to use the popularity of Jet's video to grow his own channel but it devinatly was NOT a constructive critique. Talking about Jet's jokes isn't even part of the mod so what has that to do with anything?
So to me, even though nobody is perfectly innocent, the "bad person" in this controvercy definatly is Hayze. He just wanted to create hate.
I dont think the whole video is presented as his mod.Its presented as HIS take/opinion about minecraft which he might want to turn into a mod in case someone wants to try it out. It is indeed not really that much of a problem on the side of its being an optional mod.But the video is talking about minecraft in general, not leaning about it being his mod or something, which is yeah its bad.
There is an exploration problem in minecraft indeed.Some of both of these people point are make sense indeed.But i think both of them kinda make it sounds too complicated than what it is.
Recovery compass could just soulbound and point on the "first death" When player hold the compass as the main complain about it is player concern of losing it while traveling back to their prev death or the compass will point into a new death coordinate, just make blue ice the one that doesnt melt on nether and other ice type does, just make ore redistribution more unique for each biome instead of limiting some ore into some biome. Minecraft is a sandbox game so make it leaning into one progression ofc gonna hurt the some portion of the playerbase, so its a bad idea (This one goes to both of their take.Jetstarfish with their rpg like direction, and Hayzee with their building direction).
The problem are indeed real but they seems to make it looks like its very batshit insane problem than what it is.
Some other point ive left out:
- The recovery compass on mansion is just some overcomplicated idea, since again the problem on recovery compass itself is on how theyre work. So making it appear on other structre but with the same mechanic wouldnt change anything since you can still lose it while exploring.
- Hayzee take on giving woodland mansion an item loot from ither structure will remove Mansion own identity and possibly hurt the relevance on other structure as woodland mansion can be found via map
- The whole deep dark thing is just need a little bit more better loot and maybe sculk block could give a little bit more exp when mined? Idk why its need to be rare.Its rarity are good as it is.Mending are planned to be increased on ancient city from what i remember, so that would add a lot more worth to ancient city (Since theyre gonna put mending for swamp villager only too). There isnt really a problem either about when player visiting the deep dark.
@@mhi8396 While I agree with your points I still do have an opinion on how Hayre phrased their critique.
When Jet says, they put thought, effort and passion into it, I don't really think it's up to the viewers to decide if thats true or not. Jet genuinly came up with a conzept, pitched it and realized it in Form of a mod. That doesn't happen in like a day.
Everybody can have their own opinion of their marketing strategy, but purely contentwise I think at least people can try to sound supportative. But instead I hear stuff like: "Oh, this makes averything so much more terrible", "it is way worse than I thought." And in some comments under his video outright insults like:"Bro tried to cook. Instead he charred it, threw it into a corner and vomited on it."
And this, I don't think is ok. It doesn't matter if Jet's wishes for the game would go aganinst what minecraft is. Nobody deserves this amount of hate for a passion project.
@@diamant_2dot0 Honestly I think most of the hate comes from the fact that the mod was for profit. If he would have just released the mod like any other mod then I don't think anyone would have cared nearly as much.
@@ProjectionProjects2.7182 I don't remember whether I said it in my original comment bit I do agree with the criticism about the PayWall.
My problem OS with Statements like: "This change makes everything so much worse" or "this breaks the character of the game"
This hate is purly because of the content and doesn't bring anything useful to the table. Personal prefernce should not be talked down like that.
E
Good video still some stuff I disagree with you but much stuff you said made much more sense but an opinion is an opinion
This video is stolen btw
how so