Hello, Got a strange issue. Following the intro, my character/characters do not have audio or speak anymore. For example, if I select my squad to move to a location, my character does not tell them to go to the location, he is just mute. Have you seen that before? Any idea why its doing that?
You know i why when i start the mission, the mission name and presented by doesn't show, and it doesn't show my first 2 cams and switch to cam 3( I write everything right)
So I've used this same script by alias in the past however for some reason it isnt working for me now? whenever i try to play the mission or execute certain parts of the script its just throwing up errors - such as when i do "_firstshot = [cam1, cam2, target1, 12, 1, 1, false, 0, 0, 0,FALSE] execVM "AL_intro\camera_work.sqf";" and execute it throws up "undefined variable in loopdone" - really need some help
Hi mate, is it possible to increase the stealth of certain aircraft so it takes longer to lock on to them. Giving the impression of the stealth being harder to hit with ground vehicles. Also is it possible to have an AI on the ground directing a helo to pick up a sling load? Many thanks in advance
This is awesome. I will be using this for my next COOP operation with our community. Is it possible to add more then one .ogg sound file IE: music and also dialog such as make it as if the players are talking to TOC or Command over the radio when they are infilling into the AO ?. would love to take this to the next level and add additional dialog for this to make it more immersive !.
Hello! Thank you for your videos, they are really cool. But I have a problem with my scenario. In the scenario, I need the player to get into the vehicle, and it has to teleport him with dark screen (I mean the time skipping effect). Do you have/know any videos which can help me?
Or you could try changing the numbers in the description.ext... sound[] = {\sound\intro.ogg, 3, 1.0}; Try changing the 3 to a 2 or 1. Pretty sure that's the volume variable.
Hey there, appreciate this video, helped me a lot to improve the immersion in my missions like the rest of your guides :) I have a question, though: perhaps I missed it somewhere, but is there an option to control the speed which the camera traverse between two points? I want to make a scene where the camera moves slowly for dramatic purposes.
hi, how i can change the transition from cut scene to player with a black scean or to move the cam from the last to your character? (i really like how you did the script, thanks)
It's not my script, it's by Alias (search for his awesome stuff on the workshop). The cut scene does end with the player, and using a black screen is covered in another tutorial.
I'm having an issue in MP only where the players never see the intro. When they finish loading they are treated as dead and on the respawn screen for some reason. Any idea why this could be happening?
@@OnlineCombatBN Yes, and they are given a countdown timer for the respawn. I’ll look more into how my respawns are set up. Before adding the camera script I’d had no issues so I’m not quite sure what changed.
awesome video, thanks !!!! But for the life of me, I cannot get all the files to download. Very difficult, and cannot find it in steam. LOL (Update, I figured it out. Google drive issue)
@@OnlineCombatBN I am having issues with it hence why I am asking. Apologies. It seems to be the case that the server is under the impression files are missing or something like that but it tries to launch however when you spawn in you're stuck in a seagull lmao.
Very cool... that terrain....there's something very familiar about it. :) Nice job breaking down the various functions in the files.
I wanted to say thanks you, I tought I'll never be able to do it but with your tutorial it works nicely !
This is perfect, ive been having my missions with no intro or subtitles for information..im about to try this out..thank you
Please keep doing this. Is so EPIC!
Finally! you are a rock star. Big thank you 😊 🙏 ❤️
Thank you for sharing bro! Nice tutorial. Keep it up! 🤟
It's such a great script. Thanks for making it!
I've tried adding a fourth one, but it doesn't work. Skips straight to the blurred screen, although I did everything as told.
Hello,
Got a strange issue. Following the intro, my character/characters do not have audio or speak anymore. For example, if I select my squad to move to a location, my character does not tell them to go to the location, he is just mute. Have you seen that before? Any idea why its doing that?
@@and__7431 doesn't sound like anything to do with the intro. Disable the intro and see what happens. Might be an audio bug.
You know i why when i start the mission, the mission name and presented by doesn't show, and it doesn't show my first 2 cams and switch to cam 3( I write everything right)
Hey sorry ik this has been a year but do I put my .ogg file in the description or somewhere else?
Do any of y'all know how to get this to work on a trigger?
So I've used this same script by alias in the past however for some reason it isnt working for me now? whenever i try to play the mission or execute certain parts of the script its just throwing up errors - such as when i do "_firstshot = [cam1, cam2, target1, 12, 1, 1, false, 0, 0, 0,FALSE] execVM "AL_intro\camera_work.sqf";" and execute it throws up "undefined variable in loopdone" - really need some help
Contact Alias. It's his script.
@@OnlineCombatBN will try to
Do you know how to do aux say armor values removing and or adding? i cant find many videos if so do you know of any
Armour values? As in strength and damage to vehicles or troops?
Hi mate, is it possible to increase the stealth of certain aircraft so it takes longer to lock on to them. Giving the impression of the stealth being harder to hit with ground vehicles. Also is it possible to have an AI on the ground directing a helo to pick up a sling load? Many thanks in advance
This is awesome. I will be using this for my next COOP operation with our community. Is it possible to add more then one .ogg sound file IE: music and also dialog such as make it as if the players are talking to TOC or Command over the radio when they are infilling into the AO ?. would love to take this to the next level and add additional dialog for this to make it more immersive !.
Hello! Thank you for your videos, they are really cool. But I have a problem with my scenario. In the scenario, I need the player to get into the vehicle, and it has to teleport him with dark screen (I mean the time skipping effect). Do you have/know any videos which can help me?
I'll help you out with this soon mate. Just away for thr weekend currently.
Thank you bro, cameraOld didn't worked for me with tons of mods loaded. I can fly now))
For some reason AI don't speak after Intro. Why? Without Intro they talk as usual.
adding in Intro or any trigger enableRadio true; enableSentences true; is a cure))
Oh, and also. Can I somehow make it more quiet? Because, the music i have added to the script is really loud.
You'd be best to edit the music volume down in a sound editing program.
@@OnlineCombatBN Okay. Thank you very much for your help! :)
Or you could try changing the numbers in the description.ext...
sound[] = {\sound\intro.ogg, 3, 1.0}; Try changing the 3 to a 2 or 1. Pretty sure that's the volume variable.
Also work in multiplayer?
Yes it does.
Hey there, appreciate this video, helped me a lot to improve the immersion in my missions like the rest of your guides :)
I have a question, though: perhaps I missed it somewhere, but is there an option to control the speed which the camera traverse between two points? I want to make a scene where the camera moves slowly for dramatic purposes.
Maybe.... have a look in the script, but I haven't played with it. You can always contact Alias the creator of the script and ask him.
Sorry if this was already stated but do I have to do anything to import the script?
@@crowsand_roses import?
hi, how i can change the transition from cut scene to player with a black scean or to move the cam from the last to your character? (i really like how you did the script, thanks)
It's not my script, it's by Alias (search for his awesome stuff on the workshop). The cut scene does end with the player, and using a black screen is covered in another tutorial.
I'm having an issue in MP only where the players never see the intro. When they finish loading they are treated as dead and on the respawn screen for some reason. Any idea why this could be happening?
Sounds like you're running it as a single player mission
@@OnlineCombatBN That makes sense, but I’m not sure why it would do that, I’ve exported to it multiplayer from Eden.
@@jacobgoins3652 you set up respawns?
@@OnlineCombatBN Yes, and they are given a countdown timer for the respawn. I’ll look more into how my respawns are set up. Before adding the camera script I’d had no issues so I’m not quite sure what changed.
@@jacobgoins3652 try removing all respawns except one and test that.
Thank you for another wonderful video, i have a question is it possible to make getting into a helicopter a objective / task?
Yes, I will do a tutorial on it for you.
@@OnlineCombatBN thank you i really appreciate it
ua-cam.com/video/1PICwDt0P6c/v-deo.html
I have a truble with intro not ending at all is there an easy way to fix this?
Did you edit the code of the intro.sqf?
@@OnlineCombatBN nope i didn't edit anything (just to test if it works)
SWEET! Does this work server side for mp missions or just scenario missions?
Both single and multiplayer.
Is it possible to make a cutscene happen mid-mission instead of at the very beginning?
Sure, just add it to a trigger where ever you want in the mission
@@OnlineCombatBN thanks!
Does this play everytime a player joins or when the mission is started?
Only when the mission starts.
awesome video, thanks !!!! But for the life of me, I cannot get all the files to download. Very difficult, and cannot find it in steam. LOL (Update, I figured it out. Google drive issue)
spawning as a bird when i start up how do i fix this
Have you placed a playable unit?
@@OnlineCombatBN yes 10 of them one for each player where I want them to spawn
It works in Eden editor just not on the server
@Kris Knapik have you exported it from the editor as single player or multiplayer?
@@OnlineCombatBN trying that now
Does this work for dedicated server?
As stated in the video, yes it does.
@@OnlineCombatBN I am having issues with it hence why I am asking. Apologies. It seems to be the case that the server is under the impression files are missing or something like that but it tries to launch however when you spawn in you're stuck in a seagull lmao.
@@sonofrome5311 is that is happening its because your respawns are broken. It has nothing to do with the script for the intro.
@@OnlineCombatBN Oh thank you!
can we play offline 😢
There are single player missions.
Can’t eden editor just be a little simpler
It's not too hard, it's scripts and using them that gets tricky.
No thanks i will pass the intro portion for my mission 😂
jfc Bohemia really could've made this a lot easier.
But they didn't.
@@OnlineCombatBN And for that, I am eternally grateful for people like you!