Unity 5 - Game Effects VFX - Ice Attack

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  • Опубліковано 10 лис 2024

КОМЕНТАРІ • 56

  • @GabrielAguiarProd
    @GabrielAguiarProd  5 років тому +1

    UDEMY COURSE - VFX FOR GAMES: www.udemy.com/course/vfx-for-games-in-unity-beginner-to-intermediate/?couponCode=18.99_UNTIL_20-09
    Unique Magic Abilities Volume 1: assetstore.unity.com/packages/vfx/particles/unique-aoe-magic-abilities-volume-1-132947?aid=1100l3Jhu

  • @FirstGearGames
    @FirstGearGames 5 років тому +1

    I'm very impressed with how thoroughly you explain things without unreasonably deviating from the video's goal. Definitely subscribed, and since I run adblock I'll happily join your Patronage as well.

  • @seworian2185
    @seworian2185 4 роки тому +1

    Thanks so much Gabriel for the awesome, easy to follow and well explained videos
    Because of you I got into creating game effects

  • @zeyadjy7229
    @zeyadjy7229 7 років тому +4

    this is so amazing, I always wondered how this kind of effects are made thank you very much for sharing this kind of information

  • @sey1555
    @sey1555 6 років тому +5

    Thank you!
    Your tutorial are so cool and well explained
    I did an effect similar to this following your tutorial and I had no difficulties even tho I wasn't really familiar with particles

  • @yangez93
    @yangez93 4 роки тому +1

    Effect looks really nice :) Thank you for this video

  • @OutOfRehabGaming
    @OutOfRehabGaming 5 років тому

    I had so much fun listening to you misspell 'debris' countless times.

  • @018FLP
    @018FLP 3 роки тому +1

    This is simply EPIC. 👏👏👏

  • @josejose191
    @josejose191 4 роки тому +1

    Thanks!!!!!!!!!!!!
    you explain very well, you are the best

  • @ViralArgead
    @ViralArgead 7 років тому +1

    Now this is some good stuff make more of these types of effects the harder they are the bigger the reward

  • @vaibhavshukl8265
    @vaibhavshukl8265 3 роки тому +1

    @Gabriel is there any game that you have developed , your skills are amazing thanks for providing such an amazing tutorials

  • @Yan_Haider
    @Yan_Haider 4 роки тому +1

    Omgggg i needed this 😭😭 Thanks so muuuuch

  • @luizfellipe1206
    @luizfellipe1206 3 роки тому +1

    Obrigado pelo conteúdo Gabriel, seus tutoriais tem me ajudado bastante, eles são de alta qualidade! meus parabéns!

  • @christophermeister857
    @christophermeister857 7 років тому +1

    Love the effect! Really interested in seeing the slash effect from affect effects. Please include how you import it into unity and add it to this effect. Keep up the great work!

    • @GabrielAguiarProd
      @GabrielAguiarProd  7 років тому

      In a two or three days I will upload the video that shows how you can do the slash with after effects =)
      Thank you!

  • @raashidjunaid1841
    @raashidjunaid1841 6 років тому +1

    i love you man, thanks for all the tutorials!!!!

  • @JawadKhan-uv1bq
    @JawadKhan-uv1bq 6 років тому +1

    you really work hard for that man...!!!
    Thank you
    :)

  • @zakilenck9759
    @zakilenck9759 5 років тому +1

    thank you very much your amazing .good work and wishing you good luck

  • @magnusm4
    @magnusm4 7 років тому +1

    Really neat. I have been thinking of making an effect to a light where you carry a lantern and wherever the light touches small same light colored butterflies comes out of the surroundings

  • @880728leonjf
    @880728leonjf 5 років тому +1

    thank you thank you and thank you y gracias, you can learn a lot with this tutorial

  • @457Deniz457
    @457Deniz457 6 років тому +1

    wow i just saw ur awesome patreon stuff
    will get it soon

  • @457Deniz457
    @457Deniz457 6 років тому +1

    ur rly underrated
    ty again :)

  • @zipkiev
    @zipkiev 7 років тому +8

    good tut, but how about performance? i like to see this question in your future tutorials!!!!

    • @GabrielAguiarProd
      @GabrielAguiarProd  7 років тому +4

      It really depends on the platform, how many effects there will be acting at the same time, the quantity of 3d objects allowed per effect and the polygons allowed per object.
      Other then that, the particles and textures aren't extremely heavy, as long as it isn't something ludicrous!
      But yes that's a good tutorial to do in a not so far future.
      Thank you!

    • @lunaticode2297
      @lunaticode2297 7 років тому

      Actually, you could reduce the number of particle systems if you just spawned them in the right way. The spikes could be spawned depending on distance and time. Remove colliders from particles. And so on..

    • @magnusm4
      @magnusm4 7 років тому +1

      Nice cause I focus on making great games of big scale. I also focus much much more on atmosphere and aesthetic with color and lighting over graphics. And your videos are perfect with the amazing use of colors ever purple which is one of my favorite colors that nobody use right.
      I hate how people keep making 2d tutorials and talk about mobile games. To me mobile games are the twilight and bad side of fandoms of gaming. They are simpler than browser games, childish in style, smaller than Pluto to Jupiter in scale of anything, no originality and just cash grabs with less effort than single person Unity works 12 years ago.

    • @GabrielAguiarProd
      @GabrielAguiarProd  6 років тому +1

      In case you guys want learn more about performance, here's this 10 Performance Improvements Tips that may help you:
      ua-cam.com/video/JqWvJK1uFn8/v-deo.html

  • @AndyPuscas
    @AndyPuscas 7 років тому +1

    Awesome tutorial, man! :D Really love it!

    • @GabrielAguiarProd
      @GabrielAguiarProd  7 років тому +1

      Thank you Andrei!
      Yeah I only noticed I was misspelling and writing "debris" incorrectly after the tutorial was upload. -.-
      Anyway thanks for the feedback!

    • @AndyPuscas
      @AndyPuscas 7 років тому +1

      No problem, I think that's easy to get past when you take a look at the quality of your teachings :D

  • @tolguitar
    @tolguitar 6 років тому

    Thanks

  • @EunHee69
    @EunHee69 7 років тому +1

    I love u my friend, that is things i need, i just see other pp sell it but don't pp learn it :((

  • @rouzvegogh
    @rouzvegogh 4 роки тому +1

    u r awesome!

  • @michelsantos4236
    @michelsantos4236 7 років тому +1

    My friend, first of all I would like to thank you for the videos, it has helped me a lot, and I wish all the world for you with your work, because I greatly admire the quality of it, now I would like to ask you, can you tell me if there are any how can I create an FX animation in the Unity engine, and after finishing it I take it to the Unreal engine to use it in my game that is being built inside it?
    And forgive me for English! XD

    • @GabrielAguiarProd
      @GabrielAguiarProd  7 років тому +1

      You should probably learn how to make them in Unreal :D
      I don't see a way of importing Unity effects to Unreal...
      Let me know if you find a way.
      Good luck!

  • @shinrafugitives3880
    @shinrafugitives3880 6 років тому +1

    I'm not even watching this to replicate it. I'm interested in making original particle effects.

  • @ramalmaliki
    @ramalmaliki 6 років тому +1

    Great!!

  • @PunkSkallen
    @PunkSkallen 5 років тому

    Hey man! Nice tutorial howerver I have A problem... When I import the fbx and apply a particle material to It the mash doesn't show up but U can still see that is there, if you click on the particle... System. At 06:59 your spike has this "white shape" but my fbx is completely transparent do u know way this is the case? It feels like I'm missing some thing in the blender exporting settings? ot is it becuse yout models Is already textured?

    • @GabrielAguiarProd
      @GabrielAguiarProd  5 років тому

      Don't forget to create the UVs of your 3d model.
      Good luck!

  • @457Deniz457
    @457Deniz457 6 років тому +1

    nice vid
    TY! :)

  • @Hoowwwww
    @Hoowwwww 4 роки тому

    please make programable VFX, so i can control the cast time, length of skill, AOE etc for an RPG

  • @omkarkatkar9322
    @omkarkatkar9322 6 років тому

    can i use your models in my game

    • @GabrielAguiarProd
      @GabrielAguiarProd  6 років тому

      Yes you can, as long as you give me credit it's fine ;)

  • @brahimkhallota6889
    @brahimkhallota6889 7 років тому

    How can I create a terrain (island) with mountains? The tools that brings unity are very unprofessional, any recommendations?

    • @GabrielAguiarProd
      @GabrielAguiarProd  7 років тому

      Hi Brahim. You can use blender to that kind of modelation, with some cool plugin you can probably generate terrains easily. Or, you can use this asset, which is free in the asset store: www.assetstore.unity3d.com/en/#!/content/83490
      Good luck!

    • @brahimkhallota6889
      @brahimkhallota6889 7 років тому

      Thanks you!! new suscriber!!

    • @stormy7007
      @stormy7007 2 роки тому

      Gaea 👍

  • @gamesportvn4983
    @gamesportvn4983 6 років тому

    not bad

  • @sharathnair7323
    @sharathnair7323 7 років тому

    How to play this vfx with script?

    • @GabrielAguiarProd
      @GabrielAguiarProd  7 років тому +1

      You can do it with a simple: Instantiate (effectPrefab, pos, rot).
      The effectPrefab is a public GameObject that you can assign in the Inspector.
      The pos can be the position of a fire point of your character or something similar. And rot, rot is a Quaternion.
      And you need to turn off Looping in every particle system, otherwise it will keep looping after instantiated.
      After instantiating, you van destroy it with: Destroy (effectPrefab, effectPrefab.GetComponent().duration);
      Hope this helps =)