What do you think about neural rendering and AI-powered gaming? Could this be the breakthrough we’ve been waiting for, or do you think it’s overhyped? Let me know your thoughts, questions, and predictions below! 👇 Also, what are you most excited about for the RTX 50 series? Let’s discuss! 🎮💻
I know NVIdia keeps telling us that the future of gamemaking will be AI... but here is the problem: Every AI expert system is not sophont (meaning, they are not on a human level intelligence), but you'd need it to be at least sophont to keep the generated content consistent. Why? Because for the reasons why video AI can not keep anything stable: The AI expert system doesn't know anything. It does not act upon learned experience or even just intuition paired with skills and actual creativity, like a human can. It has to employ algorithms, vast calculations and compare statistical values, etc. The halucinations happen (and will keep happening) specifically because the AI systems can not know (in the sense of actually knowing and understanding) what they are supposed to do here... they can only mix up pre-digested material, but will never be able to increase their complexity on their own. They need humans for that. So this is not going to replace human artists at all. Currently available AIs (and the way they are utilized) will never be better or more precise than the products a human with actual creativity can put out. And I am really not romanticizing the human aspect of creating art here. Because: When we take away the data the AI model was trained upon, could it replace the lost complexity? You are human, you can do that. I am human, I can do that. But the empty AI expert system? It can't do that - it's quite literally too dumb to be able to do this. Therefore: For the AI to do anything at all, it needs the products of humans with actual creativity. The AI can only do what it does because it digests human made art, to mix it up on a high technological level to create its regurgitated products. Without us humans, those AI systems would be nothing. And that means: You will always need human artists, programmers and directors to make videogames, because as it stands now: As long as AI is not sophont, it will never replace creative artistry for real. It is a mirage, a "make believe", but it isn't creativity at all.
"Without needing a super computer she said", you will only need a super GPU cause NVIDIA limits latest tech to their latest GPU series so you wont spend 2.5k on a "Super Computer" you will spend 2.5k on a super gpu then another 1.5 on the rest of the PC
Get a console. The PS5 pro looks good. Runs game perfectly fine. I was a console gamer for many years after I gave up on PC gaming in the early to mid 2000s due to financial hardship. I was happy and never felt like I was being left out. First of all, gaming is about the experience. Yes, I'm a sucker for visuals hence why I now have a high end PC (but I'm 40 now and have the money) but it's not a must. Not sure why everyone is so upset these days. Its never been different. Back in the day a high end rig was out of reach for me and many others even though a GPU didn't cost $2000 dollars because we all made less money across the board. Man I'm taking 20 years ago. A top of the line NVIDIA GPU was expensive back in the day. With the kinda money people make these days, especially in the US (own houses, dive big tucks, own multiple cars) I don't see how a $2000 GPU is an issue. If you save 166 dollars every month you can buy a 4090 or soon a 5090. You gotta budget and live frugally as a low income earner and you can still do it. People are really entitled. I lived without a high end PC until I was 40. And I didn't complain like all of you. Lots of people own low tier rigs and they have fun playing apex, cs, valorant etc. And for those who want a visual treat, well, you gotta spend the money or switch over to console to be able to run them without issues.
@@chrisking6695 The consoles wont be cheaper for long, they use amd gpu's and amd is about to go nvidia's way soon since they are getting into AI as well, i give them 2 to 3 years until they become greedy as well. Most likely you will get a PS6 with 1.3 to 1.5k when it comes out.
High-end gaming is becoming more and more expensive and exclusive. We watch UA-camrs with their sponsored 4090 run games that we have to dial down significantly to be able to even play them nowadays. Development and optimizations are become more and more lazy because "AI will fix it". Upscaling doesn't look good, there are serious issues when moving around, and you'll need a 5090 to be able to resolve the smearing eventually. UE5 Lumen isn't as well optimized as baking in LOD's, resulting in over-bloated demands on GPU's to get the same detail levels.
Upscaling looks pretty good. Not sure what the issue is. Do you even understand how difficult it would be for a GPU to render at native resolution these days even without RT let alone PT? Not sure what the issue is with dialing down graphic settings. In the early 2000s I always bought low end cards and couldn't run most games so I settled for games like counter strike which was fun. It was a real fun time. And for games like Max Payne etc. I had to turn down all settings and it still ran like shit. It's never changed. People who want high end performance need to pay more. I have a 4080s and I'm pretty happy. I can play all games at ultra settings in 4k even with PT thanks to FG and DLSS. It looks amazing and it's such a massive step up from my PS5. The GPU cost me $1k. That's not a deal breaker price tag for me. You don't need a 4090 dude. I gotta say, though, I will get the 5090 because I can and want to.
@@chrisking6695 "Do you even understand how difficult it would be for a GPU to render at native resolution" Yes with RT it has to compute how 1000s of light rays bounce across the scene. If you don't notice the smearing and ghosting then good for you, but I do. Threat Interactive does a great job explaining how modern tech is worse, and how badly optimized modern games are as a result of upscaling. DLSS only looks good when the scene is stationary or there is less movement, but falls apart when moving around, as is very clearly visible on Cyberpunk 2077. You can try TSR upscaled on Stalker 2 and just see the difference on how much more clearer everything is.
do this nvidia neural rendering help addresses those rt and pathtracing noises that youtuber like hardware unboxed been highlighting? so far even nvidia ray reconstruction is not perfect yet for this
cant wait to pay overcharge for a glorified toaster thatll present its next-gen features in the 5 titles that will support them until the 6000 series comes out!
That's such a moronic take. Most of the rtx 40 series features have been widely adopted. DLSS Frame Gen is over 50 games already. Ray reconstruction is lagging in implementation, but framegen is a massive hit. Neural rendering would be too.
The only advantage that AI can have is cheat protection in multiplayer games. I see many more possible applications in the gaming sector here. The certainty that no one is cheating while playing would be more important to me than good graphics.
What do you think about neural rendering and AI-powered gaming? Could this be the breakthrough we’ve been waiting for, or do you think it’s overhyped? Let me know your thoughts, questions, and predictions below! 👇 Also, what are you most excited about for the RTX 50 series? Let’s discuss! 🎮💻
I know NVIdia keeps telling us that the future of gamemaking will be AI... but here is the problem: Every AI expert system is not sophont (meaning, they are not on a human level intelligence), but you'd need it to be at least sophont to keep the generated content consistent. Why? Because for the reasons why video AI can not keep anything stable: The AI expert system doesn't know anything. It does not act upon learned experience or even just intuition paired with skills and actual creativity, like a human can. It has to employ algorithms, vast calculations and compare statistical values, etc. The halucinations happen (and will keep happening) specifically because the AI systems can not know (in the sense of actually knowing and understanding) what they are supposed to do here... they can only mix up pre-digested material, but will never be able to increase their complexity on their own. They need humans for that.
So this is not going to replace human artists at all. Currently available AIs (and the way they are utilized) will never be better or more precise than the products a human with actual creativity can put out. And I am really not romanticizing the human aspect of creating art here. Because: When we take away the data the AI model was trained upon, could it replace the lost complexity? You are human, you can do that. I am human, I can do that. But the empty AI expert system? It can't do that - it's quite literally too dumb to be able to do this. Therefore: For the AI to do anything at all, it needs the products of humans with actual creativity. The AI can only do what it does because it digests human made art, to mix it up on a high technological level to create its regurgitated products. Without us humans, those AI systems would be nothing.
And that means: You will always need human artists, programmers and directors to make videogames, because as it stands now: As long as AI is not sophont, it will never replace creative artistry for real. It is a mirage, a "make believe", but it isn't creativity at all.
"Without needing a super computer she said", you will only need a super GPU cause NVIDIA limits latest tech to their latest GPU series so you wont spend 2.5k on a "Super Computer" you will spend 2.5k on a super gpu then another 1.5 on the rest of the PC
Get a console. The PS5 pro looks good. Runs game perfectly fine. I was a console gamer for many years after I gave up on PC gaming in the early to mid 2000s due to financial hardship. I was happy and never felt like I was being left out. First of all, gaming is about the experience. Yes, I'm a sucker for visuals hence why I now have a high end PC (but I'm 40 now and have the money) but it's not a must. Not sure why everyone is so upset these days. Its never been different. Back in the day a high end rig was out of reach for me and many others even though a GPU didn't cost $2000 dollars because we all made less money across the board. Man I'm taking 20 years ago. A top of the line NVIDIA GPU was expensive back in the day. With the kinda money people make these days, especially in the US (own houses, dive big tucks, own multiple cars) I don't see how a $2000 GPU is an issue. If you save 166 dollars every month you can buy a 4090 or soon a 5090. You gotta budget and live frugally as a low income earner and you can still do it. People are really entitled. I lived without a high end PC until I was 40. And I didn't complain like all of you. Lots of people own low tier rigs and they have fun playing apex, cs, valorant etc. And for those who want a visual treat, well, you gotta spend the money or switch over to console to be able to run them without issues.
@@chrisking6695 The consoles wont be cheaper for long, they use amd gpu's and amd is about to go nvidia's way soon since they are getting into AI as well, i give them 2 to 3 years until they become greedy as well. Most likely you will get a PS6 with 1.3 to 1.5k when it comes out.
@chrisking6695
PS5 Pro is 🗑.. I returned mine for a refund & will put that money twards upgrading my 4080 Super to a 5090.
High-end gaming is becoming more and more expensive and exclusive. We watch UA-camrs with their sponsored 4090 run games that we have to dial down significantly to be able to even play them nowadays. Development and optimizations are become more and more lazy because "AI will fix it". Upscaling doesn't look good, there are serious issues when moving around, and you'll need a 5090 to be able to resolve the smearing eventually. UE5 Lumen isn't as well optimized as baking in LOD's, resulting in over-bloated demands on GPU's to get the same detail levels.
Upscaling looks pretty good. Not sure what the issue is. Do you even understand how difficult it would be for a GPU to render at native resolution these days even without RT let alone PT? Not sure what the issue is with dialing down graphic settings. In the early 2000s I always bought low end cards and couldn't run most games so I settled for games like counter strike which was fun. It was a real fun time. And for games like Max Payne etc. I had to turn down all settings and it still ran like shit. It's never changed. People who want high end performance need to pay more. I have a 4080s and I'm pretty happy. I can play all games at ultra settings in 4k even with PT thanks to FG and DLSS. It looks amazing and it's such a massive step up from my PS5. The GPU cost me $1k. That's not a deal breaker price tag for me. You don't need a 4090 dude. I gotta say, though, I will get the 5090 because I can and want to.
@@chrisking6695 "Do you even understand how difficult it would be for a GPU to render at native resolution" Yes with RT it has to compute how 1000s of light rays bounce across the scene. If you don't notice the smearing and ghosting then good for you, but I do. Threat Interactive does a great job explaining how modern tech is worse, and how badly optimized modern games are as a result of upscaling. DLSS only looks good when the scene is stationary or there is less movement, but falls apart when moving around, as is very clearly visible on Cyberpunk 2077. You can try TSR upscaled on Stalker 2 and just see the difference on how much more clearer everything is.
I'm waiting for positronic rendering.
do this nvidia neural rendering help addresses those rt and pathtracing noises that youtuber like hardware unboxed been highlighting? so far even nvidia ray reconstruction is not perfect yet for this
It is still early days, but Neural Rendering shows promise!
Nvidia have been using some sort of AI denoiser since the very beginning.
What if the 5090 makes us better hosts?
..or the largest commercial stunt, after all the others who still don't work as they still have in Nvidia?
Can we see something related to neural rendering in GTA 6?
On a console? Lmao
@TheTonedef81 nope. On pc version.
Maybe on PC, maybe.
Not in consoles.
Maybe on PC, maybe.
Not in consoles.
cant wait to pay overcharge for a glorified toaster thatll present its next-gen features in the 5 titles that will support them until the 6000 series comes out!
That's such a moronic take. Most of the rtx 40 series features have been widely adopted. DLSS Frame Gen is over 50 games already. Ray reconstruction is lagging in implementation, but framegen is a massive hit. Neural rendering would be too.
The only advantage that AI can have is cheat protection in multiplayer games. I see many more possible applications in the gaming sector here. The certainty that no one is cheating while playing would be more important to me than good graphics.