This was fascinating to watch even as someone who won’t ever try a speedrun. I’m sure there’s more crazy things to come, amazing work by the community!
FF 7 is the GOAT. I’ll never do a speed run on this game, love the content way too much, but I’ll keep this in my back pocket. Having my memory cards from 1997 with a save file AFTER Kalm is how I get around this long cut scene. Then again, sometimes I want to let the story be told, because I appreciate the game so much. Kudos all!
That PHS Logic! Reminds me of OOT speedrunning. Ganon knocks your sword away in the final fight, therefor giving you access to it right at the end where it's necessary! Thanks programmers!
Cloud does the subsequent section of Junon alone so i feel it was intended to make sure you couldnt call teammates into your party for that part. Might have been glitches when they left it in for that section.
It's clear that Square put a lot of effort into making sure the game's state is consistent, so if a player does something weird during normal gameplay they're less likely to break their ability to progress. Incidentally, this makes skips like this viable because the code is always trying to steer the game state back onto the correct path.
I have no interest in doing speedruns myself, but it's always fascinating to see these crazy glitches y'all find The fact that it just so happens to not permabreak the PHS is even crazier!
Bro tell me why, my childhood burst down my door and slaps me in the face, every single time I see this game, and the fact people still play and optimize to this day. Thank you all for what you do!
I wondered how the run played out with the PHS and forgot Barrett takes it away. Thanks for the video - great content as always death. Cna't believe another skip has been found
This is the first video I've ever watched relating to speed running, and thought it was really well done. Great contextualisation of the problem, felt like I got an appreciation for who the community was too. Very interesting and enjoyable, thank you!
This game just refuses to be saturated, and it's amazing! I will forever love this game and more than 2 decades since its release and we're still discovering new stuff
Great Video with a great amount of detailed facts and I am honoured to be part of it. Kuma spent a long time finding it and so many runners, routers and glitch finders did their best to contribute to it. It was overall a very supportive and wholesome process and I am really happy it worked out so well in the end
I help the speed runners with all the BORING parts in any game. Here is my helping tip: STOP SPEED RUNNING GAMES AND PLAY THEM LIKE EVERY OTHER NORMAL PERSON... ohh and GET A LIFE.
So glad you're still around and it looks like the channel is growing. I remember in the beginning hoping you would do well because this is hands down my favorite FF7 channel. There are plenty of fans out there but its always palpable just how much this game means to you. The game means a lot to me so its great to have a place online where I know I can go that will always have the latest and greatest when it comes to whats happening with this game. So a sub here means Im never out of the loop!
I like the mention of segmented runs at the start- a nice throw-back to where it started. Shout out to some of the original runners, Farringa and GarlandG.
The Kalm section is vital to the story of the game and is very interesting the first time you play but even putting aside speed runs it is so tedious to replay so im very happy for others that this has been found.
Speedrunners have probably seen it thousands of times... I’ve beaten the game maybe 10 times so, for me, it’s worth it every time, but after a few hundred times I’d probably be done with it.
James Carter I agree wholeheartedly... that’s why I am not a speed runner... it just seems like a miserable way to experience a game... but I understand why they would want to skip that section for the purposes of the run.
@@HomeDefender30 You're assuming that speedrunners didn't enjoy the game the first several times they played through, which is almost always not the case. We keep playing the game precisely BECAUSE we love playing it over and over, both exciting and boring parts. But obviously, in the effort to lower the time, we still want to skip all that we can.
Perhaps the craziest part of this is that we'll probably wake up in a couple months to ANOTHER skip and/or exploit. Truly, FFVII is the gem that continues to shine no matter how much it fractures.
I had no idea when I was 14 back in 1997 there was going to be a thing called UA-cam that I would be watching videos about the game I was playing at the current time… It took me some long to beat FF7 the first time the time counter stopped counting at 99:99
@@ThickCutOhio I was 16 and know exactly what you mean. I knew this game was popular at the time but never knew it would make an impression that would last this long. After seeing screenshots of FF8 in a magezine I always thought it would be surpassed by a succession of superior FF games. How wrong I was.
5:43 "The amount of brainpower and pure will Kuma had to find this skip *can not be UNDERstated*." Yes, it can. How come so many people keep getting this wrong and end up stating the exact *opposite* of what they were trying to say?
On the rerelease on the PS4 (not the remake) you literally have a fast forward button that will make any section of dialogue take a few seconds, a "limit breaks are always usable" button, and an invincibility button. The skips and glitches are cool and I know this is kind of besides the point, but for regular people who aren't speed running and just cba with a particular part, the rerelease has been out for years, is about 7 quid and addressed all these issues. It's also one of the easiest, most enjoyable platinum trophies I ever got. Being that I did all this stuff legit on the original PS multiple times I didn't feel bad fast forwarding and cheating battles from time to time, especially when it came to farming Magic Pots for AP.
This game... It's story, music and gameplay. It still reminds me when I was a child and had zero preoccupations in life, and all my beloved ones were still alive. Miss the old times.
The only thing that surprises me about FF7 more, than the sheer quantity and diversity of all the exploits... Is how the game is still able to somehow hold together with all the ways people break it.
@Valkyrie ALTER newer games aren’t but for older games a glitch can lead to the entire code just garbling itself into nothing. Just look at old Pokémon speed runs to see how one small glitch destroys the game
This was fun to watch you mess with on Friday morning and Saturday evening. Hopefully more skips can come from this new glitch, I’m sure someone is looking right
I've been scrolling this comment section for 10 minutes and you're the first one that doesn't assume every glitch is found each time a new one is found (in other words thank you for having a brain unlike most of the rest of this community).
Final Fantasy 7 music makes me feel true nostalgia, but also pure terror, with such an existential crisis. I'm 31...played this first at 7 ish. I have an 8 year old now. I just... I don't want to think about it...
Great job on comprehensively explaining the skip itself, along with the reason it was desired and hunted for so long. I hope you do more of these, I will watch em' for sure!
I’m always amazed by your videos, I am obsessed with the game, I started to do a walkthrough but no one watched it… I am still going for the perfect game, all material mastered, 99 of the items and levels gold and time maxed… I’ve been playing since the game came out… if I do one thing I don’t like I start over, even the video on my walk through are from a game that was about 5 games ago, numerous lost memory cards and hours later… I’m close… this game is special… much love to you, and the community
This is amazing to see and I'm excited to see what potential this glitch could have for the game as a whole. I haven't been involved in the FFVII speedrun community in a long time but I love to see discoveries like this. This is the first time I've seen the chocobo glitch but it looks very similar to a different (less useful) glitch I'd found back in 2015. It was similar but on the kalm side of the swamp and if you got into an encounter with the zolom without entering the swamp at all, you would exit the fight on the mines side of the swamp. I never found any practical use of the glitch but I'm excited to see even more of the amazing discoveries the community will make.
"See, what you do is get a chocobo, then you go across the swamp and wait at the edge for Zolom and dismount right as he gets there, then you run from the fight and re-appear on the other side but your chocobo won't run away, then you have to go to this corner of the map and dismount while in the corner and then get back on, then you have to run past Kalm but you have to do it linearly and don't do any diagonal movements, then you have to run back to the corner area of the map in reverse, get into the corner, and dismount and VOILA! You will drop down through the map and can cross the river and go straight to Junon. I was originally working on a forumula for immortality but I got side-tracked by FFVII"
This is SO cool. Thanks for the update 4-8 Productions! You really are my go-to place for my favourite franchise in ALL of video gaming. Rock on, guys!
Nineteen minutes off, spend about eight performing the skips. Ten to eleven MINUTES saved is still utterly massive, people grind for months to save seconds in this game.
There's some deliciously appropriate parallel to skipping the lore of this game by getting distracted by Chocobos. Truly, this is FF7. I first got into the speedrunning community through this game, so it still stuns me how much the game has been shaved over the years. Ever since I'd seen GarlandG's videos on some of the weirdest world map glitches found years ago, I wondered how any of them could be useful for speedrunning. Seems like Chocobos can override so many events because there's always gotta be some unique conditions in the code for them. Maybe one day we'll have the PC run finish in less than an hour. "FF7 for Busy People" is real, 2024.
I wonder if this clip could be used to somehow get Cloud to walk on the ocean. Then it could jump straight to Rocket Town and skip 50% of Disc 1. Based on the way the world map works you can't transition to a terrain type that isn't walkable, but this allowed Cloud on the river because his y position is 0.
Things have been rough lately. I’ve been a fan for a long time, Mike. Your videos help me get my mind off it all. Take care, god bless and merry Christmas.
This reminds me of a time i was playing Final Fantasy IX. I got the Gold Chocobo as quickly as possible and accidentally skipped some of the story. Plus while flying around with the chocobo I noticed that the airship appeared out of nowhere when I didn't have it before.
@@hyakugame That depends on the game you're breaking. Some are more breakable than others. Source Games and Bethesda games are a hot topic because of how HARD you can break them.
It's a great part of the game tbh, the first major part is over and now is time to introduce the actual villains of the game. Also, Cloud's memories are one of the best presented scenarios in the history of RPG.
That's so crazy. I couldn't really understand why the glitch happens (I guess I'm too dumb) but it's so neat that you can have the PHS again. FF7 is a beautiful pile of messy buggy lovely pixels. And this community is pure gold! Love your videos.
Square should release an update that addresses this glitch... and let's you ride your chocobo right up to the waterfall only to screech to a stop, hurling Cloud across the river. "What the hell? Wait is that a city over there?"
I don't speedrun but I wanna try this just to get around the flashback. I love how much of a glitchy mess FFVII while still being a fully functional and enjoyable game. I love it for the same reason I enjoy Pokémon Red and Blue
It really looks more and more like programmers and testers purposely implemented these checks and requirements so that they could test functionalities in a timely manner, that would otherwise be near impossible even with a debug room. I think it's a testament to the quality of work that had to go into games during the time before easy access internet.
This reminds me to glitch from 007 Golden Eye (video from Karl Jobst), the one you glitch through prison bars... just slightly more complicated. Sometimes the missing piece is the one almost nobody thinks about it, or the obvious one. Good job!
On the rerelease on the PS4 (not the remake) you literally have a fast forward button that will make any section of dialogue take a few seconds, a "limit breaks are always usable" button, and an invincibility button. The skips and glitches are cool and I know this is kind of besides the point, but for the regular people I've seen post here a lot, who aren't speed running and just cba with a particular part, the rerelease has been out for years, is about 7 quid and addressed all these issues. It's also one of the easiest, most enjoyable platinum trophies I ever got. Being that I did all this stuff legit on the original PS multiple times I didn't feel bad fast forwarding and cheating certain bits from time to time, especially when it came to farming Magic Pots for AP.
Very impressive. Thanks for sharing! I guess I'm just chill enough to like the flashback sequences that this wouldn't bother me. BUT I WOULD LOVE if you did a MGS speed-run and find those glitches for your next challenge video? There are definite moments I wish I can skip like having to go all the way back to 2Floor Basement to get a sniper rifle to fight Sniper Wolf the first time to save Meryl etc etc.
I’ve been playing this game since its release. Play through once every two years or so. It usually takes me about 30 hours to complete everything (by that I mean defeating ruby and emerald and mastering one set of each master materia, so not literally everything) I might give it a speed run attempt. I’ve not tried that before
Hell yes, managed to pull this skip off for the first time. Took me like three hours using multiple methods. This setup was not only the easiest to setup, but the fastest to know if I messed it up. Practicing this method took me like half hour to get it right. The precision on leaving the swamp is pretty tight, but just running away resets the whole thing nice and easy, of which you are needing to do anyways. Running across the swamp hopping off the chocobo and saving helps significantly in resetting when you are too late to leave the swamp. Early is easy to just run back across and do it again. You know it works when you hop off on the farm side and the chocobo doesn't run, after which the hard part is done. The movement part is super easy to do, and if it isn't right, you just hop back on and do it again.
This was fascinating to watch even as someone who won’t ever try a speedrun. I’m sure there’s more crazy things to come, amazing work by the community!
The legend that is Dansg08
Berk! 😀
I've never seen anyone mention the materia skip from the original
Everytime you play a game and try to rush your doing a Speedrun my friend
I thought I would never Speedrun and I accidentally bought prinny collection because of the Lego penguin it and now I'm kinda fascinated by it.
Barret: "Hey Cloud, If we go any further, we'll skip Kalm"
Cloud: "Hell yeah we will"
LMAO this should be pinned.
Cloud: " It's ok Barret, keep KALM it will still be there later"
Barret: (face palms with gun-arm)
I think the devs planned it all along
Dont worry barret we got this
@@lornelthaltmer 100 Health loss
FF 7 is the GOAT. I’ll never do a speed run on this game, love the content way too much, but I’ll keep this in my back pocket. Having my memory cards from 1997 with a save file AFTER Kalm is how I get around this long cut scene. Then again, sometimes I want to let the story be told, because I appreciate the game so much. Kudos all!
I like that. On my PS3 I maintain multiple saves at different points in the game because there are particularly amazing parts of the game ☺️
That PHS Logic! Reminds me of OOT speedrunning. Ganon knocks your sword away in the final fight, therefor giving you access to it right at the end where it's necessary! Thanks programmers!
Ganon in botw?
@@calmcalm6203 oot, not botw
Petition to call all speedruns using this glitch Panic%.
Because there's no Kalm.
That's a 🎤 drop
Love it
Panik%
👏 👏 👏
Panik% *
Barret taking the PHS away is such a weird coincidence.
Cloud does the subsequent section of Junon alone so i feel it was intended to make sure you couldnt call teammates into your party for that part. Might have been glitches when they left it in for that section.
It's clear that Square put a lot of effort into making sure the game's state is consistent, so if a player does something weird during normal gameplay they're less likely to break their ability to progress. Incidentally, this makes skips like this viable because the code is always trying to steer the game state back onto the correct path.
Square have been waiting soooo long for someone to find this, that’s why 😂
@@Joseph-nx5gv Not really. They could have just not allowed it there like they dont allow certain things anywhere.
But it's literally the only thing that makes this viable. The menu options don't get edited after that until after North Crater.
I have no interest in doing speedruns myself, but it's always fascinating to see these crazy glitches y'all find
The fact that it just so happens to not permabreak the PHS is even crazier!
Bro tell me why, my childhood burst down my door and slaps me in the face, every single time I see this game, and the fact people still play and optimize to this day. Thank you all for what you do!
I wondered how the run played out with the PHS and forgot Barrett takes it away. Thanks for the video - great content as always death. Cna't believe another skip has been found
Heck ya I ate that gnat XD
You're all here talking about a flashback skip while I'm just having my mind blown by Cloud asking a Chocobo to "stay there just a minute"
People talk to animals.
@@nintendiaccount5002 The point was more so that the line in question exists, not the fact that he talked to a chocobo.
@@nspade9252 People are too obsessed with little details in a video game.
@@nintendiaccount5002 Yeah wow a hyperbolic statement about how cool it is to see a detail I never knew about is soooo obsessive. Chill out, dude.
@@nspade9252 It is obsessive. FFVII is a bad game, everyone outside this community knows it. It's just SLOW turn based boringggg.! Yawns.
This is the first video I've ever watched relating to speed running, and thought it was really well done. Great contextualisation of the problem, felt like I got an appreciation for who the community was too. Very interesting and enjoyable, thank you!
This game just refuses to be saturated, and it's amazing! I will forever love this game and more than 2 decades since its release and we're still discovering new stuff
Stuff like this is why I love Final Fantasy VII more now than ever.
Great Video with a great amount of detailed facts and I am honoured to be part of it. Kuma spent a long time finding it and so many runners, routers and glitch finders did their best to contribute to it. It was overall a very supportive and wholesome process and I am really happy it worked out so well in the end
I help the speed runners with all the BORING parts in any game.
Here is my helping tip:
STOP SPEED RUNNING GAMES AND PLAY THEM LIKE EVERY OTHER NORMAL PERSON... ohh and GET A LIFE.
Yep, its a bot (either that, or you really need to eat shit @tanelviil9149 )
So glad you're still around and it looks like the channel is growing. I remember in the beginning hoping you would do well because this is hands down my favorite FF7 channel. There are plenty of fans out there but its always palpable just how much this game means to you. The game means a lot to me so its great to have a place online where I know I can go that will always have the latest and greatest when it comes to whats happening with this game. So a sub here means Im never out of the loop!
Almost three decades of memories and the community continually shows us she keeps on giving. ❤️
cringe
Barret: "So Cloud, what's the deal with Sephiroth?"
Cloud: "..." *starts digging tunnel to Junon*
Barret: "Okay fuck you too."
I like the mention of segmented runs at the start- a nice throw-back to where it started. Shout out to some of the original runners, Farringa and GarlandG.
The Kalm section is vital to the story of the game and is very interesting the first time you play but even putting aside speed runs it is so tedious to replay so im very happy for others that this has been found.
This'll be good for Normal playthroughs too I guess. Since you don't even need to get the weapons or whatever in Kalm.
The visual of 12:08
Audio: “because this glitch involves catching a Chocobo…”
Visual: Seph reaches out to Jenova
He is a chocobo in another reality
This is absolutely mind-blowing, yet incredibly simple too. What a find.
I have to wear extra underwear for my accidental poopies.
Casually, Kalm's always worth going through just for the epic moment when the Chorus chimes in. Goosebumps every time.
Speedrunners have probably seen it thousands of times... I’ve beaten the game maybe 10 times so, for me, it’s worth it every time, but after a few hundred times I’d probably be done with it.
@@HomeDefender30 not enjoying that moment would be a dang shame.
James Carter I agree wholeheartedly... that’s why I am not a speed runner... it just seems like a miserable way to experience a game... but I understand why they would want to skip that section for the purposes of the run.
@@HomeDefender30 You're assuming that speedrunners didn't enjoy the game the first several times they played through, which is almost always not the case. We keep playing the game precisely BECAUSE we love playing it over and over, both exciting and boring parts. But obviously, in the effort to lower the time, we still want to skip all that we can.
@@HomeDefender30 i mean the ff7 gdq speedrunner said the music makes it worth it and more enjoyable
Perhaps the craziest part of this is that we'll probably wake up in a couple months to ANOTHER skip and/or exploit. Truly, FFVII is the gem that continues to shine no matter how much it fractures.
Imagine skipping kalm last week to wake up right now to this video 🐕🦺
I had no idea when I was 14 back in 1997 there was going to be a thing called UA-cam that I would be watching videos about the game I was playing at the current time… It took me some long to beat FF7 the first time the time counter stopped counting at 99:99
The only one I would say is crazier is LOZ OOT. That game has been broken down to a microscopic level and are still finding shit.
oh wow no shit almost as if you're talking about a PS1 game let alone a video game
@@ThickCutOhio I was 16 and know exactly what you mean. I knew this game was popular at the time but never knew it would make an impression that would last this long. After seeing screenshots of FF8 in a magezine I always thought it would be surpassed by a succession of superior FF games. How wrong I was.
Its amazing to see a community have a breakthrough in a game they thought they found everything in already. Congrats ff7 community!
*SIGH* almost as if it's teaching you not to assume everything was found each time a glitch is found... right?
Now if we could stop unfairly labeling groups of people as a community just because they have similar interests...
Been waiting for you to release this since I heard about it on the ff8 stream. So much hype! Love it Death
Nice editing death, the way the music was cued up on the last moments was a nice touch
I thought the holy grail was Midgar Skip. This is still an epic find!
@@joeyondakeys *Midgar
There is a Midgar Skip though. 2nd time rnd. You go from the highwind to Hojo fight to disc 3
@@212mochaman They're saying they thought Midgar Skip was the holy grail, not this one.
5:43 "The amount of brainpower and pure will Kuma had to find this skip *can not be UNDERstated*."
Yes, it can. How come so many people keep getting this wrong and end up stating the exact *opposite* of what they were trying to say?
Thanks for pointing this out, didn't realize I was saying it wrong, but now it is blatantly obvious lol.
@@4-8Productions Props to you sir. It takes a big man to learn from his mistakes!
@@4-8Productions and
@@4-8Productions its an easy mistake to make!
You must be fun at parties
Not only an amazing feat by Kumo discovering this, but an awesome job explaining it on your part. Thanks!
Oh hey, I just realized that this glitch would also let you see Yuffie's Unused Midgar Zolom Dialogue without the Debug Room or Cheats.
This is really unbelievable, finding BIG skips 25 years later man!!! incredible. amazing vid Death, keep up the awesome work man...
It actually is absolutely believable. I don't know why you are essentializing the very concept of bug-finding.
On the rerelease on the PS4 (not the remake) you literally have a fast forward button that will make any section of dialogue take a few seconds, a "limit breaks are always usable" button, and an invincibility button. The skips and glitches are cool and I know this is kind of besides the point, but for regular people who aren't speed running and just cba with a particular part, the rerelease has been out for years, is about 7 quid and addressed all these issues. It's also one of the easiest, most enjoyable platinum trophies I ever got. Being that I did all this stuff legit on the original PS multiple times I didn't feel bad fast forwarding and cheating battles from time to time, especially when it came to farming Magic Pots for AP.
Well that's great Ive been thinking about speed running FF7 for a while now. Maybe I'll do it soon.
Deathblow rng, carry armor, materia keeper, and disc 2 in general is still horrific though
This game... It's story, music and gameplay. It still reminds me when I was a child and had zero preoccupations in life, and all my beloved ones were still alive. Miss the old times.
Great video. Was hoping someone would cover this
Not a speedrunner myself but i love how these sort of things are done and the mechanics behind them!
Love that the Kalm Skip meme is now a reality
Wow. Just, wow. Thanks for bringing this to light!
Thankx to Kuma and the entire FF7 community for their amazing work and keeping the Speed run exciting and relevant.
The only thing that surprises me about FF7 more, than the sheer quantity and diversity of all the exploits...
Is how the game is still able to somehow hold together with all the ways people break it.
@Valkyrie ALTER newer games aren’t but for older games a glitch can lead to the entire code just garbling itself into nothing. Just look at old Pokémon speed runs to see how one small glitch destroys the game
Nokia Fantasy 7
It is actually somewhat recurrent in these early 3d games simply because programmer themselves weren’t familiar with them I’d guess.
@Valkyrie ALTER I know we had already 4k graphics when you were born, but yes, old games are still considered games
@Valkyrie ALTER you must be like 10 or some shit if you think those aren’t games🤣 just because you haven’t played something don’t mean it’s not a game
Watching these exploits of beloved childhood games just shows it in an entirely different light, and I LOVE it! Thank you for this.
I love these information videos from you. Freaking great stuff on recapping everything.
This was fun to watch you mess with on Friday morning and Saturday evening. Hopefully more skips can come from this new glitch, I’m sure someone is looking right
That was cool. Looking forward to see the other skips and glitches.
I've been scrolling this comment section for 10 minutes and you're the first one that doesn't assume every glitch is found each time a new one is found (in other words thank you for having a brain unlike most of the rest of this community).
Huh. Seems to be based on the Breath of the Wild glitches where you load different parts of the map. Congratulations to those involved in the find.
Final Fantasy 7 music makes me feel true nostalgia, but also pure terror, with such an existential crisis. I'm 31...played this first at 7 ish. I have an 8 year old now. I just... I don't want to think about it...
"Your scientists were so preoccupied with whether or not they could, they didn't stop to think if they should"
Great job on comprehensively explaining the skip itself, along with the reason it was desired and hunted for so long. I hope you do more of these, I will watch em' for sure!
This was in my suggested and that music at the start has made me wanna play this again for the 100th time. It's been a while
I’m always amazed by your videos, I am obsessed with the game, I started to do a walkthrough but no one watched it… I am still going for the perfect game, all material mastered, 99 of the items and levels gold and time maxed… I’ve been playing since the game came out… if I do one thing I don’t like I start over, even the video on my walk through are from a game that was about 5 games ago, numerous lost memory cards and hours later… I’m close… this game is special… much love to you, and the community
Felt like this video needed the summoning salt music for the intro
I've watched / listened to this video four times today. It's a cool fuzzy happy thing for me today. ♥
sperg
Ima fan of the live streams and whatnot, but to see a return to in depth UA-cam vids is a beautiful thing.
This is amazing to see and I'm excited to see what potential this glitch could have for the game as a whole.
I haven't been involved in the FFVII speedrun community in a long time but I love to see discoveries like this.
This is the first time I've seen the chocobo glitch but it looks very similar to a different (less useful) glitch I'd found back in 2015. It was similar but on the kalm side of the swamp and if you got into an encounter with the zolom without entering the swamp at all, you would exit the fight on the mines side of the swamp.
I never found any practical use of the glitch but I'm excited to see even more of the amazing discoveries the community will make.
Been a long while since a 4-8 video popped up in my recommended, always exciting as it’s usually newly discovered stuff
Waiting for that inevitable: "Hey all you legends." From Karl Jobst
can't wait for him to insist no more exploit will ever be found, just to make his next video on-topic bait more
@@hyakugame idk, he does a decent job out of most of the speedrun exploits explained series'
*_Hello, you absolute legends_*
@@IanNewYashaTheFinalAct oh yea, lol.
"See, what you do is get a chocobo, then you go across the swamp and wait at the edge for Zolom and dismount right as he gets there, then you run from the fight and re-appear on the other side but your chocobo won't run away, then you have to go to this corner of the map and dismount while in the corner and then get back on, then you have to run past Kalm but you have to do it linearly and don't do any diagonal movements, then you have to run back to the corner area of the map in reverse, get into the corner, and dismount and VOILA! You will drop down through the map and can cross the river and go straight to Junon. I was originally working on a forumula for immortality but I got side-tracked by FFVII"
Woooooooooow, you literally have to trick Za Warudo to get past Kalm. Good on ya m9s for cracking one of my favorite games!!!
This is SO cool. Thanks for the update 4-8 Productions! You really are my go-to place for my favourite franchise in ALL of video gaming. Rock on, guys!
Nineteen minutes off, spend about eight performing the skips. Ten to eleven MINUTES saved is still utterly massive, people grind for months to save seconds in this game.
Kuma just needs to find a gysha green somewhere before leaving the start and he will skip the ranch
Yeah autism is a scary as hell thing
@@hyakugame how's your life going? Please don't joke about autism
I named my dog Syndrome. Anytime he behaves badly I simply yell, "Down Syndrome!!!"
@@joelargumedo1596 wow lol
There's some deliciously appropriate parallel to skipping the lore of this game by getting distracted by Chocobos. Truly, this is FF7.
I first got into the speedrunning community through this game, so it still stuns me how much the game has been shaved over the years. Ever since I'd seen GarlandG's videos on some of the weirdest world map glitches found years ago, I wondered how any of them could be useful for speedrunning. Seems like Chocobos can override so many events because there's always gotta be some unique conditions in the code for them.
Maybe one day we'll have the PC run finish in less than an hour. "FF7 for Busy People" is real, 2024.
I wonder if this clip could be used to somehow get Cloud to walk on the ocean. Then it could jump straight to Rocket Town and skip 50% of Disc 1. Based on the way the world map works you can't transition to a terrain type that isn't walkable, but this allowed Cloud on the river because his y position is 0.
Things have been rough lately. I’ve been a fan for a long time, Mike. Your videos help me get my mind off it all. Take care, god bless and merry Christmas.
Rough times suck but you got this, Merry Christmas!
@@4-8Productions thanks, man.
The Madlads actually did it.
Ironic, I'm making my friend play FF7 while i watch him since he never played it before and he's liking it a lot
I fondly recall my 24 hours on disc 1 in 1997.
Skip Kalm and Carry On
I just finished playing the original today and I’m watching all of the ff7 videos and had no idea this game had a community like this. That’s so cool.
Thats literally so amazing to see, this game never stops giving
Very exciting to see, and I can't wait to see where the game goes from here! It's amazing how the game has unraveled over the past few years.
Not really. That's exactly what glitches are.
This reminds me of a time i was playing Final Fantasy IX. I got the Gold Chocobo as quickly as possible and accidentally skipped some of the story. Plus while flying around with the chocobo I noticed that the airship appeared out of nowhere when I didn't have it before.
Another educational and fun video Death, thanks for the content!
Always check in on this channel love the content.... love FFVII more 😜👍👍👍🔥
This is awesome. I remember seeing the Tsuna skip and being blown away. This is just nuts
The PHS bit in particular is beautiful
Just a reminder that this game is 24 years old! And we're still getting crazy new stuff out of it!
That'd be the same with any other game if you were as persistent on it.
@@hyakugame That depends on the game you're breaking. Some are more breakable than others. Source Games and Bethesda games are a hot topic because of how HARD you can break them.
The flashback is probably my favorite part of the game from a storytelling perspective.
It's a great part of the game tbh, the first major part is over and now is time to introduce the actual villains of the game. Also, Cloud's memories are one of the best presented scenarios in the history of RPG.
This isnt even a holy grail for speedrunning. This is a holy grail for FF7 players everywhere. NO MORE KALM FLASHBACKS! WOOO!
Man. Long time watcher. This was amazing to watch. Thanks Death. 💀
That's so crazy. I couldn't really understand why the glitch happens (I guess I'm too dumb) but it's so neat that you can have the PHS again. FF7 is a beautiful pile of messy buggy lovely pixels. And this community is pure gold! Love your videos.
Square should release an update that addresses this glitch... and let's you ride your chocobo right up to the waterfall only to screech to a stop, hurling Cloud across the river. "What the hell? Wait is that a city over there?"
I don't speedrun but I wanna try this just to get around the flashback. I love how much of a glitchy mess FFVII while still being a fully functional and enjoyable game. I love it for the same reason I enjoy Pokémon Red and Blue
This is amazing, well done to the whole community. Hopefully sub 6:30 can be a thing now. I remember when sub 7 hours was only a dream!
It's a good job you didn't finish your speedrunning history video for this game before this was found!
Great analysis! Thanks for uploading!
6:10 Cloud forgets the laws of physics.
It really looks more and more like programmers and testers purposely implemented these checks and requirements so that they could test functionalities in a timely manner, that would otherwise be near impossible even with a debug room. I think it's a testament to the quality of work that had to go into games during the time before easy access internet.
This reminds me to glitch from 007 Golden Eye (video from Karl Jobst), the one you glitch through prison bars... just slightly more complicated.
Sometimes the missing piece is the one almost nobody thinks about it, or the obvious one.
Good job!
what
@@hyakugame I'm referring to Karl Jobst's video named "Huge NEW Discovery Shocks GoldenEye 007 Speedrunning!".
People enjoying the game in potentially less that 1.5hrs and here i am with a 500+ hrs game file
That's bananas how long everyone worked on that. Congratulations to everyone.
wOrKeD
You mean stumbled on after sperging on this game for years. Yeah.
With the HD version with speed feature in it. Getting past that part is even faster except for the cgi bit.
This video was fun to listen to at 1.5x speed.
Felt in keeping with the speedrunning aspect, to listen to the video faster than normal.
On the rerelease on the PS4 (not the remake) you literally have a fast forward button that will make any section of dialogue take a few seconds, a "limit breaks are always usable" button, and an invincibility button. The skips and glitches are cool and I know this is kind of besides the point, but for the regular people I've seen post here a lot, who aren't speed running and just cba with a particular part, the rerelease has been out for years, is about 7 quid and addressed all these issues. It's also one of the easiest, most enjoyable platinum trophies I ever got. Being that I did all this stuff legit on the original PS multiple times I didn't feel bad fast forwarding and cheating certain bits from time to time, especially when it came to farming Magic Pots for AP.
I love that the less of the game we can play, the better it gets. 10/10 gaming experience.
Very impressive. Thanks for sharing! I guess I'm just chill enough to like the flashback sequences that this wouldn't bother me. BUT I WOULD LOVE if you did a MGS speed-run and find those glitches for your next challenge video? There are definite moments I wish I can skip like having to go all the way back to 2Floor Basement to get a sniper rifle to fight Sniper Wolf the first time to save Meryl etc etc.
I had no idea that there was an instance of wild chocobos not running away after you dismount. Neat!
I’ve been playing this game since its release. Play through once every two years or so. It usually takes me about 30 hours to complete everything (by that I mean defeating ruby and emerald and mastering one set of each master materia, so not literally everything) I might give it a speed run attempt. I’ve not tried that before
I don't do speed runs anymore, but when I replay the game I absolutely hate the kalm flash back
I can see the shirts now: *Skip Kalm and carry on*
Hell yes, managed to pull this skip off for the first time. Took me like three hours using multiple methods. This setup was not only the easiest to setup, but the fastest to know if I messed it up. Practicing this method took me like half hour to get it right. The precision on leaving the swamp is pretty tight, but just running away resets the whole thing nice and easy, of which you are needing to do anyways. Running across the swamp hopping off the chocobo and saving helps significantly in resetting when you are too late to leave the swamp. Early is easy to just run back across and do it again. You know it works when you hop off on the farm side and the chocobo doesn't run, after which the hard part is done. The movement part is super easy to do, and if it isn't right, you just hop back on and do it again.
The flashback is one of the best parts of the game, the developers does not care about the speedrunners