This is a certified classic, one of the very first games I played when I got my own computer. The simple graphics paired with the morbid story always intrigued me because your mind will fill in the blanks of what the visuals are too simple to convey so all kinds of disturbing stuff is gonna get conjured up in your brain. This approach should be used more often.
Yes, morbid. As in _characterized by an unusual interest in disturbing and unpleasant subjects, especially death and disease._ Have you followed the game's story up to the end? If so, pray tell, how isn't the adjective befitting, according to you? Unless you only know it as a travel companion of the noun _obesity,_ in which case methinks thee might not be as cultured as the nickname purposefully implies...
@@MiggySmalls714 I've just discovered that there is a crusader gameplay section by watching this video. I assume this is because the game was played in Hard mode. In Normal mode, the crusaders enter right after the monk reads that red scroll.
Back when games had more leeway to express themselves according to what the authors wanted to convey. I enjoyed the theme, although the game itself could see some improvements (starting with length)
From what I understand, it was created in like 2 weeks by Locomalito when he traveled to France. It was short first because of that and then because it was made as a tribute to the old ZX Spectrum games, which weren't big. But I agree that I'd like to see an expanded version of it. I know there's an Amiga port that was finished recently that has two campaigns: this one and an "alternative" version where you get to play as Joan instead of Jean, and the level design is completely different, though also as short.
This is a certified classic, one of the very first games I played when I got my own computer. The simple graphics paired with the morbid story always intrigued me because your mind will fill in the blanks of what the visuals are too simple to convey so all kinds of disturbing stuff is gonna get conjured up in your brain. This approach should be used more often.
Morbid?
Pretty insightful comment, I have to agree
Yes, morbid. As in _characterized by an unusual interest in disturbing and unpleasant subjects, especially death and disease._ Have you followed the game's story up to the end? If so, pray tell, how isn't the adjective befitting, according to you? Unless you only know it as a travel companion of the noun _obesity,_ in which case methinks thee might not be as cultured as the nickname purposefully implies...
I LOVE Locomalito! Big fan here. Maldita Castilla, Hidora! He and his pal are true genious! Saludos Desde Brasil!
Maaaaan I could not remember the name of this game I was looking for so long thank you, this is amazing
Damn that was a dark ending
Seriously, when you play as the crusader and end up capturing the monk, that made me go "daaaaamn!" Out loud lol
@@MiggySmalls714 I've just discovered that there is a crusader gameplay section by watching this video. I assume this is because the game was played in Hard mode. In Normal mode, the crusaders enter right after the monk reads that red scroll.
@@zabustifu True that. You only get to play the knight section if you finish the game in hard mode.
Simultaneously cute and haunting.
Well based on a historical event: Siege of Montségur, its bound to be morbid
Always loved this one!
his movement reminds me of Kid Icarus
Simple, but such a great game!
Awesome 👌
Dude has the princess jump from supermario bros 2 lol.
that's a nice port
Fun fact: if you crouch next to the edge at 1:19 instead of jumping, then the crusaders will jump over you without killing you.
Aha! x'd/
Jean Raymond must be a reference to Belgian writer known as Jean Ray?
que grande Locomalito
So you had to defeat satan just to find a hiding place?
pretty nice game
Incrível !!👏👏👏 Capa linda!!
Joguinho top man
Diablo:Hellfire 1996!
Hi, St1ka channel's '29 INCREDIBLE 8-BIT MODERN NES Games' episode, brought me here.
God bless, Revelation 21:4
This almost looks like a classic EA game.
Tiene un aire a Camelot warrior
Back when games had more leeway to express themselves according to what the authors wanted to convey. I enjoyed the theme, although the game itself could see some improvements (starting with length)
From what I understand, it was created in like 2 weeks by Locomalito when he traveled to France. It was short first because of that and then because it was made as a tribute to the old ZX Spectrum games, which weren't big. But I agree that I'd like to see an expanded version of it. I know there's an Amiga port that was finished recently that has two campaigns: this one and an "alternative" version where you get to play as Joan instead of Jean, and the level design is completely different, though also as short.
saludos
omfg)) what this??? GREAT))
Are these the same creators that made the Maldita Castille game?
Yes
Not bad, but ¿really is soo short?.
Made in Cochabamba
Como tu madre
?
🙄
8 bits.
SNES is "8 bits" (although sometimes it seems more like 6 bits and a half) whereas this here is 4000 bits
cool visuals, lame ass gameplay though
Interesting, but the kids graphics are dumb.
I love kids graphics.