THE ULTIMATE LIMIT BREAK RUN! - Vampire Survivors
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- Опубліковано 1 жов 2024
- Vampire Survivors Part 57 - it finally happened, I started with the wicked season arcana and doubled it with Gains. The XP growth begins early and it grows fast. 1,500 levels is sick, but remember that enemies grow in HP alongside your leveling up. Surely this won't cause any problems, right?
Edited by: / benbenranger
#aliensrock #vampire #survivors
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Props to Mr. Editor on the intro
He definitely understands the target audience lol
somehow i really believed it for a second. And the "awww" +shatter sound effects... *chefs kiss*
we can only dream
that made me laugh so much
I laughed. Then cried.
Tyler in other videos: “I’m going to turn off damage numbers so it’s easier to see what’s going on. :)”
Tyler in this video: 18:03
Tyler: Turns damage numbers off
Us: wow now we can see the swords better!
Helps us visually appreciate how fast computers actually calculate things
@@Jawsomest lmao
You’ve played this game enough that I know there’s an illogical limit coming soon.
How about 900% might being the maximum?
@Universe Dawn there is no limit to any stat aslong as you are using golden eggs, I've seen people with stats that have like 30 zeros behind them.because they have like 40,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 eggs, I've seen people have an egg stat that didn't even display as a single number anymore it went something like 10.2972E52 people are insain on this game
There is no limit.
At all.
it just keeps going, it never stops.
We haven't even approached the EGGS.
@@solzutv there is a hard coded limit for most of the stats in the game, however is it does not show theses limits ingame
@@solzutv amount is hard coded to have a limit, no matter how high the 'displayed stats' are.
Just so you know, giving bounces to heaven sword and many others is often not good, because it keeps projectiles from disappearing and results in you always being at the pool limit(like ~50 projectiles) which keeps you from shooting more projectiles because there is already too many on screen.
which in turn actually begins to cap your damage as upgrades are not applied to attacks untill after the upgrade ticks (excluding arcana effects like the +/- effects
Does the same thing apply to duration?
@@WanderTheNomad often yeah, but if its just a casual run and you know you wont constantly be hitting the pool limit, then more duration should be better. Ultimately, it depends on what weapons you have.
@@WanderTheNomad duration doesnt actually synergize at all, if anything it feels like it has antisynergy because it makes the collapse take longer between each one.... it is good for the 2nd spell (and small aoe one) but its not so great i find for the union form because the longer the duration the longer the windup to the screen clear explosion and damage buff
the spells in order each scale off proj speed for spellstream then area for spellshot and finally might for spellstrike, and the union inherits all 3
@@brayachdragonbane7529 I was asking OP about heaven sword tho...
15:26 The 25 minute bosses of each map typically unlock Hypermode for that map when you beat them, and as a result are unique enemies you only see on that map once per run. They usually have special resistances like immunity to instant kill effects or resistance to knockback. That's why here the weird biblically accurate angel looking enemy dashed straight at you through your swords barely getting slowed down.
Pretty sure this is what Dracula does as well, that or he’s just so fast that knockback almost doesn’t matter
Regarding Death at the end of the game, he's a bit more devious.
He has instakill protection and a few other things similar to the 25 minute bosses, but he has 655350 HP x your Level (way too much to defeat under normal circumstances), one hit kills almost anyone he attacks, and has 200% knockback immunity. This means when you hit him, he moves towards you, meaning you can't keep him away using attacks - doing so just makes it worse, in fact, as it makes him go towards you faster.
Ah, time for another definitely normal vampire survivors video, where nothing insanely broken happens, like, getting over 1000 levels.
Honestly it’s just so satisfying to watch the levels fly up
Ah, this game. It always destroys the bitrate but seems like a fun time.
i got it on mobile and it is
yeah the later parts of the video look and feel likes two pixels lol
Vampire Survivors Splatoon
🤝
Deleting bitrate
@@StoneBox_761a on mobile its even more broken, cuz the game lags like all hell and you can glitch through walls
The reaper was probably so fast it basically teleported to you tbf
No, he got killed by regular enemies. At this high curse, reaper just jitters around and, in fact, has a really hard time getting you
I really wanna know how much hours tyler has in some games
At least 1
@@mongmanmarkyt2897nah it’s gotta be more than that, like at least 3, maybe even 5
@@Dae27_ possibly 6
Honestly, in Vampire Survivors it's probably not that many. You can complete all unlocks in less than 50 hours easily. Granted, for a game this cheap it's still amazing how you can get out of it before reaching the point of complete repetition.
42069
Tyler: Wouldn't take any damage if he'd stand still
Also Tyler: Full sends in a direction and takes a shit-ton of damage
Gains is one of my absolute favorite characters, though if you REALLY want to break everything, take the blue mage and limit break her using the projectile speed arcana and the area arcana (after 50 levels they both provide ONLY benefits, and both scale the Spellstrom's damage as the first spell scales off projectile speed and the second scales off area
Possibly the closest finish I've ever seen in this game
Heaven Sword used to be one of the most disappointing limit breaks and nowadays it's one of the most fun ones. Still gotta be careful the weapon doesn't break with too much area/speed (it spawns outside and disappears), but with the bouncing Arcana that never happens. It also has the highest damage scaling since it's crit is 5x damage, not 4x damage most wepaons have. In the past, you used to shoot out only 1 sword and with enough cooldown reduction sometimes 2, but that was changed and now more amount shoots out more swords, which makes a ginormous difference since it effectively multiplies the area of your weapon.
I do recommend Hyper Mode and Inverse Mode though, the Hyper Mode bonus projectile speed helps a ton to clear enemies faster, but also makes them more dangerous. The benefit being that you can sacrifice a revival to get to a point where you clear all enemies really quickly. And Inverse Mode allows to pick up a second Arcana, like Silent Old Sanctuary if you want an easy run, or Boogaloo of Illusions if you want a way harder start that pays off rather quickly
I have your uploading schedule down. You are a good way to get me thinking for the night, or just giving me dopamine by playing this game.
It would be really useful if there was a stat priority list that you can move around and then have an option like "preferred stat always" that way you get the stats you want without the menus
Hey Tyler, really great vid 🎉
One thing I noticed is that you always take Spinach which at max lvl gives +50% might
But you already have all permanent stats maxed out, so you start with around 120% might. And spinach does not increase that by +50% but it is simply added to it so instead of +33% dmg increase you get around a +18% dmg increase, so if you were to discard this somewhat marginal dmg increase you could take an another item which may be more helpful
Day 12 of begging Tyler to play Dredge again 🙏
Day 111 of asking for a Return of the Obra Dinn series
On his Patreon right now he's running a poll for the next game he'll play, and Obra Dinn is on the list. I'm hoping it wins
Okay but when are we actually getting the onlyfans
It probably would've been worthwhile to pick up Metaglio Left. You had a nice long time of being scaled better than the enemies, and could've taken those elites without much trouble, and trading a mere 8 levelups for 40% more HP would've saved you some revives. Even if I'm not otherwise interested in the items guarded by the elites, it usually seems worthwhile to beat them up for their eggs.
Also, for random weapon in the middle of a Limit Break run purposes, the upgraded Clock Lancet only benefits from Duration on Limit Break, to a max of 10 levels; this doesn't throw off progression too far, especially if you're doing a Wicked Season build. It trades off a little of the purity of a Limit Break run, but being able to halve the HP of all enemies on screen would make the endgame more profitable, and it's always nice to end a run by killing Death.
You have the best limit break character with the worst limit break weapon. It doesn’t scale with damage fast enough but it has way to much knock back, so when the enemy’s show up that don’t take knock back you get your ass kicked.
Also, not all enemy’s scale with level. It’s usually the last 2 minutes +some. 25 minute bosses usually don’t take knockback. That’s what almost killed you.
P.S. you should play “pushing it”. Great browser based puzzle game. I was doing a “day ## of asking aliensrock to play” but it just got annoying.
You did officially win, the end screen said "stage completed" instead of "game over"
I love watching videos about games I know nothing about, but this is definitely not a good game for that
Wanna see me gain 100 levels?
Wanna see me do it again?
man this would have been insane if you took toroena's box and skull of manic and curse arrow and ring. thare would have been so much enemys!
With the wicked season arcana the extra curse from skull is neglectable in high level runs like this. Because you get 1% extra curse every 2 levels. He had more than 800% curse at the end, and over 1600% when the curse doubling was active.
Even Torona wouldn't make a big difference here, the extra 100% curse are a lot in a normal run, but if you're already at 800% you won't even notice a difference.
Also there is just not enough space to spawn more enemys after a certain amount of curse. And enemies get so fast that you can't kill them anymore, like here at 28:00 to 29:00. That's because knockback just reverses enemies movement, and since they are so fast, if you hit them you just push them out so far, that they instantly despawn.
@@certainlynotmalo1.0.0 the curse is mutiplactive. even though he had 800 curse so it might seem that extra 100 wont matter but actuly will. since its multiplctive so this 100 will end up at least as 350
@@nappynapnap
Its additive. If you're at the base 100%, torona would double your curse to 200%, which reads as +100% in the stats. If you then take skull, you're at 250%(+150% in the stats) which is already only a 25% increase. And if you start whith the extra 50% from power ups, torona doesn't even double your curse.
When you start with +50% (so 150% total) then take skull for another 50% (200% total) adding 100% gets you to a total of 300%. At that point torona doesn't double the curse anymore, it only adds half of what you had. So despite it adding 100%, at that point it's only +50% of your curse at that time. And if you're at +800% (900% total) the extra 100% brings you to a total of 1.000%. So the 100% extra curse means in this case only an increase of about 10%. The definition of additive.
Health is different though, that's really multiplicative. Here it matters in what order you take the uprades, you can get to pretty different numbers depending on the order you get them.
With curse the order is irrelevant, if you take the same items, you always end up at the same number. That's one way to define additive, the outcome is always the same, making order irrelevant.
I can't believe he did 10 gigadamage
wow those stats are crazy, but this game does just give you the means to be crazy. I retired a character because I ended up accidentally farming over 300 eggs with him by stumbling upon a hidden area in abyss late into the run.
18:32 How to tell it counts as a win: it literally says "STAGE COMPLETED"
Day 944 of telling Tyler that he never finished his minecraft series and that he should finish it.
Hes not starting an OF, noooooooooooooo
Damn you put more effort in making extraterrestrial stone man finish a minecraft series than I've put in my entire life
The real question: Will you sign up for his OF if he plays minecraft on it?
@@Nevir202 absolutely
Day 904 of agreeing
whee
Bro you must go play Peppino, the anti-move character.
This video’s bitrate is surprisingly high when compared to the other limit break videos.
Tyler: 47 coins from 1 coin, pretty good deal.
Me: *laughs in trouser farm*
Something oddly satisfying about watching those levels climb and that EXP roll in.
funfact: full screen clears are pretty bad in this game, because the game spawns enemies to match the clear so if you get a weapon to the point that it kills all enemies them spawning will push past your knockback and hit you.
this is seen most often on pentagram/gorgeous moon
also FYI to the editor G stands for giga, which is billion. same reason thousand is K because it's kilo, and million is M because it's mega
I have two suggestions of what you should continue [Human Resources] and [14 minesweeper variants]
hmm you could potentially limit break much further with a special relic that's not too hard to find :)
that tyler wasn't lying
that limit do be broken!!🤯
those limits really were broken
The enemies might have extremely slight exponential growth, which might eventually outpace you
Oh he has yet to see limit break on sammy huh? Heheh…
I LOVE THIS GAMEPLAYS, IT'S JUST ABSURD THE SIZE OF THOSE SWORDS
Day 34 :C
Sry, I has things to do, so I couldn’t watch the videos as soon as they came out, but I’m back :D
I'm a little sad he didn't pick any of the "increase x stat every level" arcana, but the editor notes were the best I've seen in a while - good video!
Tyler STILL doesn't have endless mode
17:31 *gets chicken
“WHERE’S THE CHICKEN!!!”
At 25 minutes (on every normal map!) a boss spawns that doesn't take knockback. That's what almost killed you near the end of the vid!
the stage boss in fact the one required to unlock hyper mode.... they also tend to have special effects/abilities, like Gaia in Lake Foscarii sucking hearts from anything that gets hit or dies on screen
1 MIN EARLY ALSO YOUR SO CLOSE TO 560K I BELIEVE IN YOUUUUU
That death on the very very last second! That run was something for sure!
So on level 40 you get bonus exp and if you pick it up after a while and with wicked season exp 2x when you wouldn't be capable of surviving any more you can get to level 200-500 in one go.
That's if you pick it up after managing to wait for a long long while, while you are still on level 40.
Have you seen Miegakure?
Build Recommendation: Single weapon Gallo with the Out of Bounds Arcana, into Silent Old Sanctuary, into Blood Astronomia
Evolving it is good, but its fun anyway.
"did i win or did i lose?"
The text "Stage Completed" at the LITERAL CENTER OF THE SCREEN: "am i a joke to you?"
I said consummate V's! CONSUMMATE!!! Guy wouldn't know majesty if it came up and bit him in the face.
Hey! The one that buffs cooldown and might works even if you limit your weapon to one! It can cause some crazy powerful runs!!
Uh yes that's literally the point of this video (and a few others)
I would like to point out that the endscreen says 'Stage Completed', and not 'Game Over'. That's a win, regardless of what anyone says.
Terrible build, lowest damage numbers I've ever seen, the tiniest swords ever, horrible... just kidding. Insanity as always.
Is anyone else getting the rare occasion problem where the video audio will lag when using bluetootg headphones?
I just turned my shitty pair off because I actually like my audio and visuals to be in synch with each other.
one build i really wanted to get going is Babi-Onna with pentagram/gorgeous moon, since it activates pentagram so much but its so hard to get the needed levels because pentagram activates so much
Sadly it bugs out after a few levels and becomes not so great.
babi onna is such a crappy character imo... and trying to do a pentagram run is pain with her in general
@@rufflesish Thats unfortunate, feels like it should be great considering the effort it takes to set that up, oh well
This arcana that buffs the weapon in a single slot don't work if you actually restric the run to 1 weapon in the menu. You have to enable 6 weapons and banish every weapon in the game to mantain 5 slots empty
I think this just goes to show how well they did coding this game. Even with all that craziness, the game just keeps powering through without crashing
when i clicked on the video it showed the title "the logical extreme of limit breaking: 1500 lvls....", whot
that was impressive i seen a dude alternated between turning off/on damgage number for the knockback effect on enemy, sometime its fuck you sometimes its help you
you asked if you won while the words "Staged Completed" were on the screen. It only says that if you make it to 30 min
I know of only 1 character that can out scale wicked season and its zi'assunta.
You need to try Sammy the worm. Even literally just a few minutes of it it. With no golden eggs you can get over a billion gold in an hour or so.
you would get WAY more levels if you waited for the XP boost of the arcana to grab the xp...
Noooo, Tyler ! Stop taking red gems and attractorbs outside of the "crown" effect !!
18:44
G stands for Giga (10⁹)
Just as M stants for Mega (10⁶)
And K stands for Kilo (10³)
I get this is extremely off topic but have you ever considered a semi transparent face cam for when there is no good place to put your face cam in games
Time to check out Sammy!
I started playing the other night and felt proud getting to the 8 minute mark. Then I watched this...
How did that death happen!?
all enemies classed as bosses with reaper hp scaling (cut in half because boss initiates) and many thousand percent stats due to both curse and cursed season
He's playing Gains and needs chicken to survive
Tyler is a gymbro
Tyler, you still need to unlock and try Queen Sigma.
but for that he would have to go back to eudaimonia machine not one, but two more times. he hasn't gone back once for a month, so twice is almost inconcievable
@pixelator ok, that's not saying he won't. Just because he didn't know he could go back doesn't mean he won't.
I've watched quite a bit of this game but never played it.
Is limit break just a free win? Everyone I've ever seen play this wins with crazy limit breaks. I've only seen aliens rock lose once but that was pre limit break
Edit: made this comment before finishing the video but I think my point still kinda stands.
limit break is only good if you’re able to max out your weapons, i find most of my deaths happen before i get to that point. i am very sure tyler had to do multiple takes seeing what he said about hyper mode at the start
i feel liek someday ill watch this channel mainly for the dumb stuff the editors come up with
you think this charakter is broken for levels but there is a nother 1 that is different mabe you will see it
I wonder how fast can you get to lvl 10k in endless with this character.
This is kind of impossible to watch on my phone, unfortunately
i just managed a run in this game where i pulled off lvl 1819, hit refresh on my youtube feed and this pops up. its making for a good evening.
I found the Red Cloak from the second candybox, as well as the distant items like the rings and the arrows, totally worth it in these sorts of builds, as well as toronnas box. Red Cloak caps on upgrades pretty dang fast, and dramatically increases survivability against random bosses that occasionally out scale you. Infinite corridor is another option, but it does eat more of your levels
The first arcana doesnt work like he thinks it does. They need to be active weapon slots
Damn, I remember back when the world record levels was something like 240. I don't play this game anymore, but it's always neat to see the insanity it's become every month or so
Onlyfans Tyler isn't real, he can't hurt you
Onlyfans Tyler: 6:13
A funny thing about the arcana "Wicked Season": Because of the extreme curse scaling and curse doubling, you can reach a point at which you take damage without enemies being close to you, because their movement speed is so fast that they reach you on the same tick as they spawn and die at the same moment because your constant damage is high enough. So you just bleed out constantly while double curse is active. And that is pretty much what happened at the end. The reaper was just so fast that he killed you while the enemies were evaporating.
Other than the invincible Menya, I found the Caterpillar to be the most surprising character. You want to avoid it because the cost but it is the Midas of VS
I did exactly this on my phone, not surprisingly it crashed
Idea for the Devs, add a Transparency Slider for all Weapons, so you can individually control how much you see of one thing.
i remember when you did your first highest level run and it was like level 111 or 121, boy this a a big improvement from then.
Should've gone for silver ring for even more area, lol. Also I wonder if Metaglio Left's regen might've been able to save you at the end.
in all honesty i have no idea whats happening but things are dying, so its entertaining
I know this is spoiler but
Does he still not have endless runs
Wonder if Tyler's already realized that you can get past the 6 weapon limit using candy boxes...
Once it gets to that 1% might being the only buff left, picking a second weapon seems to actually mathematically be better
I wonder if Tyler will ever play Plants vs Zombies
11:22 damn almost like we've been telling you that for a month
Tyler out here doing 10.2 gazillion damage.
Divine bloodline would have been better than slash with those passives
Why? I’ve been waiting for Tyler OF
la borra is the best limit break weapon, u can go to the infinity mode and be alive standing for hours probably, its too good (its very laggy tho)