Create Realistic Black Holes in Blender | Full Tutorial
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- Опубліковано 13 чер 2024
- Howdy everybody! I've been working on this project for a bit now and I'm really happy with how it's turned out. This is one of the most realistic black hole tutorials on UA-cam, covering every aspect of the gravitational lensing and accretion disk as well as some cool compositing tips that'll help elevate your renders to the next level!
I Hope y'all enjoy and as always, happy Blending : )
Coordinates Nodes: drive.google.com/file/d/12spm...
Gumroad: windmiller.gumroad.com/l/blac...
Instagram: / alaskanfx
I’ve also started a Patreon since this video came out: / alaskanfx - Фільми й анімація
Hey everyone! I just wanted to make sure to again note the fact that I am by no means the creator of the shell method of lensing. The accretion disk is fully my own work but the lensing setup has been around for years and was developed by an absolute genius on (@samk9632) Samuel Krug's discord server who wished to remain anonymous and even before them the conical shells method was used by Nika Maisuradze (www.artstation.com/blackrainbow). My contribution to the lensing was only the geometry nodes scaling ratio trick to improve render times and the simple halo amplification. Never will I nor do I want to ever take credit for the work of others so I figured I should make the credit very clear in this comment.
EDIT: Just a small thing I've discovered in the last few days but if you want to get a better "halo" effect from the gravity lens then you can delete the last power node (the one right after the add node) and set the power node before it to 1.57 instead of 1.74). Its a small thing but it improves the light amplification halo around the event horizon a bit so I figured I'd share.
With that, I hope y'all enjoy this tutorial and have some fun with this!
You may not take credit for lensing effect, but everything else! Great tutorial man... The final output is so beautiful. Thanks and keep 'em coming.
great, even more respect to you...
18:24 When Im in the accretion disc and put the values you put in the map range node the accretion disc is not white but a dark gray color and the rest of the accretion disc is a light gray. Pls Idk how to resolve this.
@@Dany_453 i had the same issues...try applying the scale to the cube. that worked for me
Pin this comment ?
I'm genuinely blown away by how closely it resembles the Interstellar Black Hole, it's almost on par with the Samuel Krug one. In fact, this might end up being the go-to blender tutorial for Black Holes.
Thank you so much!
I agree. Even though I use SpaceEngine which is so much easier to use, it is still wild we can even get black holes with this level of detail. The only issue with SE is that it is licensed to where you have to credit them, so making your own black hole may benefit since you wont have to credit the company*.
*Spelling error.
Now all we need is the kerr newman black hole model.
@@TheConsoleCoder ua-cam.com/users/playlist?list= PLLFLejyR6EMBz2d4SLIPP7FG1-K5XtQBW
How's this one I made
ua-cam.com/video/ldDUjEOXyKU/v-deo.htmlsi=u3rlrOvKXWpiOwIs
PS: I'm not spamming this
7:50
In case anyone is doing this tutorial but doesn't want to download Node Groups, I was able to find an approach that has similar effects.
1) Unwrap your disc. I in particular used Orthographic view from above, and Unwrapped from View (Bounds).
2) On the material, have a Texture Coordinate set to UV, connecting into a Mapping Node.
3) Set X and Y Location to -0.5m on the Mapping Node.
4) Connect the Mapping Node to two Gradient Textures, one set to *Radial,* another set to *Quadratic Sphere.*
5) Have each Gradient Node connect to a Checker Texture.
6) Have both Checker Textures connect to one Math Node, set to Compare.
7) Connect the Compare to the Material Output.
Done. Now you can tweak the scale on the Checker Texture's to control the shape of your radial Checkers material. The one connected to Quadratic controls the size and spacing of the 'Rings', while Radial controls the size and spacing of the 'Stripes'.
Final product should look like this:
[Gradient Texture] ---- [Checker Texture]
[Texture Coordinate] ---- [Mapping] < > [Math (Compare)] ---- [Material Output]
[Gradient Texture] ---- [Checker Texture]
bruh its better to download nodd groups rather than following a lengthier steps which will cause some problems in future.
@@SussyBaka-pl7mu
Obviously. These steps are for people who don't want to.
@@CommentPositionInformer but there are no people who wanna do it in a lengthier way
@@SussyBaka-pl7mu
My 21 likes disagree with you.
@@CommentPositionInformer mate could you give me an idea how to animate the black hole ?
would be great help
I cant even wrap my head around how someone even begins to design the node setup for something this incredible!! Thanks a lot for this awesome tutorial!
Glad you like it!
what blender version were you using ?
@@ruvikhd4k 3.5
@@ruvikhd4k 3.5.1 the latest one
OOOMMGGGG you are the LIFE SAVOR!!!!!!!! Thank you soooo fricking much!!!!!
For those who are having trouble shading the volume and not getting the fade right .....APPLY THE SCALE OF THE ACCREATION DISK (CUBE)...it will fix it🙌🙌
What do you mean by apply the scale? where must we apply it?
@@spykaiin the 3d view port after stretching the cube on x and y axis. ...select the cube.... click on ctrl + A and Click on scale on the menu that pops up
@@itzderix thanks
@@itzderix Thank you very much, for a moment I thought that I was not going to be able to do it
@@manuelalmada31 welcome bro❤
This guy managed to squeeze the essence of like 10 different Samuel Krug tutorials into one video, concise and up to the point.
I'm a Blender hobbyist at best, and I never thought I'd be able to do anything this cool, so thank you for making this easy to follow. Awesome results and I actually understand a lot more about nodes now!
By FAR the best tutorial of anything I have seen on UA-cam. Kudos man, new sub!
gonna be totally honest with you, i have never used blender before. so far, i'm doing alright, and you having your keystrokes displayed on screen is extremely helpful for this. thank you!
Thank you for creating such an informative and engaging tutorial video on black holes. Your clear explanations and visuals made it easier for me to comprehend this complex topic.I'll definately gonna try this method.
Thank you! Glad to help
Holy....!! I couldn't help but leave a comment. This is such a masterpiece!!! Interstellar is also my favourite film and that visual of the black hole is exactly the same as the original one! I'm thrilled to follow these steps. Really appreciate this video!!!!
Thank you so much! That’s an amazing complement and I’m glad you enjoy the video
8:00 node
15:00 halo
Omg !! Since the day I watched interstellar I wanted to do this black hole in blender at that time I got this tutorial which is awesome by the way
I did exactly what you did and it was very helpful and the result came out so gooddd I can't belive I made it 🎉 thank you so much for the tutorial 😊
Just followed this tutorial... wow! I am in awe at this creation.
This is just so darn beautiful, amazing job! Hope many people see this!
Setting up the shader nodes was challenging, but finally got it set up correctly! I used the Gumroad file as a guide since I kept missing steps in the tutorial. If it's not working for anyone, double-check the shader nodes. It's easy to overlook a missed connection or an incorrect connection. Great work, now it's time to learn to make a planet and starfield in Blender. 😁
spent 2 hours trying to find a great tutorial on how to make one of these, thanks dude!
This is crazy. The most technically intense, art tutorial I have ever seen.
thank you so much for this, its definitely one of the best blender tutorials out there
Dude these tutorials are amazing, you deserve way more subscribers.
thanku so much for puting this out ,there is no way i would hv learnt this in a million years without tutorials like yours xD
Thank. You. So. Much. This was my second project I've done ever (first was the donut of course) and it was so easy to follow along. Thank you so much for making such an awesome render so easy to follow.
I just realized that by removing the lens and doing some tweaks, I can make a cyclone like effect. Anyways this is one of the best tutorials i have seen on Blender. Simple, to the point, incredibly beautiful...
Holy!!! This free software never stop amaze me...thx for sharing it bro
Sickest Blender content. Period
this is ridiculous. exactly like in the movie. And the method also is incredible, almost physically accurate. this is a genius trick, pretty niche, but the technicality is genius. thanks for sharing.
This is the blackest hole I've ever seen! Thanks!
I do not understand it to this day, but I am amazed by the resaults!
You are so incredibly talented. Keep the tutorials coming! Also, what gpu/cpu do you use?
Thanks! I do everything on my laptop with an i7-9750H CPU with 16 GB of RAM and an NVIDIA GTX 1650 and 4 GB of VRAM
Thank you so much! Such an awesome tutorial. Keep up the good work !!!
Absolutely amazing work great job and great video every 5 minutes I thought and would have called it finished but no you made it better all the way through to the blue hue at the end 😂 which I wouldn't have noticed if it wasn't there but is spot on! Thanks for the vid!
Same😊
This black hole is amazing ! Thanks you so much❤
Dude really awesome tutorial,I’m subscribing to see more awesome tutorials from you 👍😊
Truly amazing
this is incredible. i always thought the sky is the limit with geometry nodes but this shows that there is no limit
this is actually incredible thank you
holy shit, this looks so amazing!!!! I feel like now I HAVE to write a black hole into my next movie just to try out this amazing tutorial!!!!
This is actually insane
looks so much better than iridesium's tutorial and your tutorial is more detailed. Thank you so muches!!
thank you bruv💯 u really helped me out💯 keep up the good work
I like it you do everything smoothly and slowly which make me understand nicely keep it on 👍
9:26 Whenever I'm trying to use the Material it seems that is not connect it with the nodes somehow, even if I try to add something else to the node it does not work, anyone can help?
Just came across your channel, this is amazing! Going to have to try following along soon. Subbed!
Cool! looks impressive
Amazing tutorial, thank you!
Wow. Your tutorials are absolutely amazing. I was wondering if you could make these epic scifi landscapes or renders. Would really love to see how you would do it and learn from you.
Thanks! I’ve been wanting to get into making epic landscapes for a while now but haven’t taken the dive yet. I do recommend checking out Samuel Krug’s UA-cam and Discord though cause he’s just recently got into doing some environments using world creator and Blender and there’s a lot of good advice he’s been giving out 👍
you're a _BEAST._ many thanks
This is so amazing tutorial!! THX!!!!!
i didn;t understood how to add coordinate nodes but it looks very cool
To animate, you want to apply copy restraints, then keyframe the rotation of the disc.
incredible...... so good.......
hope i can also do this kind of thingsin future.
great motivation for me...
WOWW AMAZING!!
Amazing and was fun to make!
Dude is all over the place thanks for the link to the original creator
Great tutorial!
*Есть перевод* 18:25-18:35 hello! If you have a problem at this point with changing the cube to black and the black hole to white, then try to navigate to the "Accretion disk" and press Tab (Object mode):
1) Ctrl + A
2) Select Scale
I hope it helped you!
---------------------------------
Привет! Если у вас возникли на этом моменте проблема с изменением куба на чёрный цвет, а чёрной дыры на белый, то попробуйте навестись на "Accretion disk" и нажать Tab (Object mode):
1) Ctrl + A ( Ctrl + Ф)
2) Выбрать Scale
Надеюсь вам помогло!
YOU ARE AN AMAZING PERSON THANK U AMAZING PERSON!
чувак ты лучший
Спасибо!@@kvpdes
@@kent1912у меня ничего не поменялось, я нажал ctrl a а потом s и ничего не поменялось
@@user-yp4cv8rx5b проверь всë что ты сделал до этого момента. Бывает что ты мог что-то упустить.
Awesome Material nodes....thanks
If I didn't know it was a tutorial I would've thought that was just footage from Interstellar... amazing.
Insanley good tutorial
give this man a sub!, great tutorial, thanks for sharing
🦊🦊🦊
Thank you, it was great! I just finished your tutorial and started rendering.
True, there were some difficulties, but these are minor things.
Looks amazing. Good luck to you and your channel!
Original:
Спасибо, было здорово. Только что завершил твой туториал и запустил рендер.
Правда, были некоторые трудности, но это мелочи.
Выглядит потрясно. Удачи тебе и твоему каналу!
🦊🦊🦊
Amazing results! Thank you so much for this tutorial. But one weird thing where I don't really know if I did something wrong: If I unplug the whole Volume absorption part and just plug the emission straight into the volume output, then my results look far far better and more like yours. My Disc looks so weirdly dense, kinda fake when I use the whole setup. If you've ever played dark souls 1: It looks like your characters skin when you first start the game^^ But if I don't use it, it looks amazing and saves tons of render time. The same image, 4k, 150 samples. With the volume absorption it takes 20 minutes and without it just took 3 :D
(Oh and of course you need to lower the emission when you do this. The node two in front of the emission node that you set to 25 or something. 1 is enough for me)
hey man, great tutorial thank you so much
Im new in blender and these are great tutorials to improve my work, just one question, How do you animate the light rays you created with noise in this video?
Amazing!
wow and i thought i knew the node system kind well. yikes! i feel like i just started after watching you work. thank you for this overview.
20% rule bro HAHAH!!
🎉🎉🎉🎉🎉🎉🎉❤❤❤❤❤❤ that’s cool bro, greatest tutorial, im wondering, and waiting animation toturial
But where is the animation?
I don't think he animated it in blender. Mostly likely used an app like pixaloop...which lets you manipulate portions of an image to make it look animated
He showed how the noise texture was set up to be rotated, I assume he just keyframed that value and then animated the camera for the final shot.
Just click on it and rotate multiple times mark all key frames 😂
@@AngelFace213Wait yeah lol. I’m an idiot 😂
Use #frame/2 or #frame*2 script in the noise tab.... For animation
Been revisiting this video sometimes, and finally got to making this, when rendering I was able to get away with 4 samples + denoise...
how did you animate (rotate) the disk ?
Try using the spiraling and twist nodes!
@@vfxbydante I'm sorry but I'm new to Blender, could you help me understand how that works? I have seen a video of animating objects so I know how to use the keyframes but how can I tweak a certain node to produce an animation? Also, you could just find a good video that explains it well and not bother explaining it yourself (as long as you are willing to anyways of course XD), I'd really appreciate it!
Nice work
Hi, I'm stuck at 10:00 and trying to get the sphere to go invisible and it just isn't happening. I'm also seeing no warping happening whenever I use the refraction BSDF is there something I'm doing wrong?
love it
Bro memorised the camera angles😂. Legend
I am facing some problems with 18:19
When I have done the float curve thing, my accreation disk looks different, The cube used to make the accreation disk only renders the disk from top and bottom and not the inside, Is there any way to fix that?
Or any way to contact you so I can share the screenshots for the problem? thanks
this is INSANE 👁️👁️👃👁️👁️🙏
As a huge fan of Astronomy and Interstellar I cannot thank you enough for this video. I really rendered my own black hole! But pleeease, just please, could you explain how to set up that beautiful animation? Please, I'd be so happy.
This is amazing! I followed it and had so much fun! Can this be exported as a 3D model?
Thanks for such an amazing tutorial!!! since I am a beginner, can you please tell me how did you do to animate the accretion disc?
Hey AlaskanFX, when I make the Accretion disk, after using the float curve, the Disc, stil remains cubical, instead of becoming a disk. Any ideas on how to fix this
excellent video, did you use an HDRI that had stars ? how did you get the background
Fantastic🤩🤩
Thanks!
@@AlaskanFX It is my pleasure, you are always welcome to my channel:)
Thx for this tutorial! While I have tried the repeating sphere method before. It doesnt let me get my camera too up and close to the black hole as the cone system does (which also lets me have orbiting rays). Hopefully I can make a cone system with these nodes too. Got me to update to 4.0.1 as well. 3.1 didnt have some of the nodes here.
good job
🤝🤝
Awesome tutorial! Following for the 9th time... Every time I did it it looked better. Thanks so much bro!
would be cool if you showed us how to add a doppler effect tho, so like one side is brighter then the other.
I am now on attempt 10, every time it doesn't work I restart. I got it to work once tho, but stupid me edited it and destroyed it lmao
@@1EAS1World I aspire to have the amount of patience you have XD I was following Blender Guru's donut tutorial and I messed up a really easy step and my heart dropped, the fact that you redid this 10 times is astonishing. Good luck with your life and I wish you the best!
@@bluewolfofl7424 lmao thanks. what you gotta do is just say f word you to your mind and do it anyways, like even if you don't want to
I don't have the Geometry nodes workspace, I didn't have it in my last version of Blender either. It could be because I import my settings from the previous version and may have removed that workspace but either way I don't have it and it isn't available to add. What should I do?
Followed every step as exact as I could and took my time with it (Several hours) and still came out nothing like that. All the detail is too harsh and doesn't look "smokey" at all. Ugh! But that's not to take anything away from this awesome video. I learnt a lot and your results are awesome!
also instead of making a node group to label a value, you can press "n" then in the node tab change the "label" to whatever you want
That’s true, but the reason I made a nodegroup is so that if I change the value inside it changes for every instance where I use the nodegroup. So I can affect the thickness of both the emission and the absorption disks at the same time for example
@@AlaskanFX ooohhh, I get it now
Hey, so i followed your tuturiol exactly up to the point of starting the refraction when i encountered a weird issue, when i delete the bsdf shader off the shell instead of all the layers going black, the outer most sphere still has a material. At first i tried resolving the issue by disconnecting the group input from the set material node and configuring the material manually in the set material node. It worked at first, turning all the shells black, but then the IOR settings just didnt do anything. I tried messing with other settings but nothing seemed to work. Its a very weird issue and i have no idea what causes it. Idk if others have had this issue but if there is a fix i would love to know, Thanks
Great video. You know physics dude. Any tips on how to animate the disk? Should i add a Mapping node?
ua-cam.com/video/6oXkRIN_t0Y/v-deo.html
Hi it's a great tutorial ! do you have any idea to put a sort a of gradient color like blue in the center and fade to an orange on the edges ?
Hello, I've got a problem in the "adding the halo" area where when you plugged that group into the colour node to get that affect, it turned the sphere gray for me, why is that? keep in mind, the halo ring did work it's just that the sphere turned gray. Everything else was working just fine with me prior to this.
Edit: after trying to change the values a bit, "to min" is the problem, when I set it below 1.7, it stays black and produces a really faint halo ring, anything above 1.7 turns it grayer and grayer and 2 turns it to completely dark gray, going anymore above that and it keeps turning whiter, at 2.5, it's almost completely glowing white.
Edit 2: I've reached the accretion disc area and I did as you did but then, at exactly 18:35, the accretion disc was gray for me but I realized I was in Edit mode, jumping back to Object mode but it black but not invisible. With you, it's like it's invisible but for me, it appears completely black but not invisible so it still blocks the black hole from the sides.
Edit 3 (FIXED): I accidently plugged the Emission node to Surface on "Material Output" instead of Volume.
I restarted the whole project and REALLY messed up the scales and when I got back to the accretion disc, I got other problems EVEN AFTER plugging it into the Volume. So make sure y'all that you pay attention to the scales of the objects.
I can't figure out how to animate it... I've tried rotating the accretion disk along the z-axis, but when I do, parts of the black hole start to disappear/change while it rotates and makes it look weird overall. How do I fix it?
Edit: I found the fix for anyone who has a similar problem: just animate the lens instead of the accretion disk, it gives the same effect.
animate like rotating the disc in the z axis??
I don’t know but I need help mines not working
thank you so much for this and would be nice if you show how to animate it😊
hi, i am new in blender and i am trying to imitating your work. thanks anyway for making a clear tutorial but where should i put the cordinate node i just downloaded?
insane
the lens doesnt seem to be showing up in the render? possible fix?
Great tutorial, but what about Rotating black hole with displacement effect?
18:30 if you do this and your blackhole doesnt go black what worked for me was to go back to the 'Lens' then to the 'map range' node and i change the 'To Min' from 2 to 1. and it turned black.
Can we render this using EEVEE?
No
I'll figure it out by messing around, but for brevity's sake, which nodes do you #frame to get the animation? Is it just setting the noise textures to 4D and using the W?
Actually, I'm thinking it's just the Spiraling node? Do I animate all of them?
same question made this the 1st time the animation didn't work
Fantastic tutorial! I tried to follow along but got lost when I was shading the volume. I couldn’t get it to fade properly. My fault I’m sure, will try again:)
had the same....try applying scale to the cube. that solved the issues for me