I'm halfway through your Udemy Horror Game Course. I'm really enjoying the balance you strike. So many tutorials are "shut up and just do what I do" or longwinded ramblings that take an hour to get to the point. Yours are in the sweet spot. You show us what we're gonna do, then you show the step by step explaining as you go and 8-15 mins later, boom--we've done something cool and useful. I wish more tutorial creators could do that. Keep up the good work!
bro, awesome tutorial, I was looking for the longest time how to put an actor over my UI, I tried post process but they had nothing to do with UI, with this video I did the trick, thank you
@@deviilish Alot of these tutorials are not proper ones, they don't tell you other things that can happen, he assumed you didn't pause you inventory screen, alot won't even respond to questions, they just want to make money off their courses or videos. Also if you don't do it right it can hurt performance and you wonder why your FPS halved.
Will you be covering how to make it so when you equip armor item that it changes to a female or male skeletal mesh too? There is not much on how to make an one armor item to switch from male to female version based on character model when equipping said item.
Hello, really great video. This will help me with one or two of my projects. I want to start a new project in August. It will be my final project for my undergraduate degree in graphics and design. I want to create a small RPG. I still need an idea for a character creator. Can you perhaps make a video for a basic character creator so that I can perhaps get an idea of how to set something like this up? - That would make me very happy, as I haven't yet found anything that would really suit my project.
Do you have a video on an in game money system? I’m looking to make a menu where things can be sold or other options with a 3D asset view of the item. Say you capture an animal and you can sell them, send them to your field, or stuff them. All for different money options some giving money some taking money.
Hi ! Thanks for the tutorial, it was really helpful ! Could you (or someone else who happens to read this and know the answer) explain why the "1-x" node in the material ? It works, but I'm not sure why
Not sure if you found your answer, but an Alpha value of 0 is transparent. The color black is a 1, so when you take 1 - Color Value, you get a zero output that feeds into Alpha. This makes the entire black background Alpha 0, so becomes transparent.
is your code using "Get Player Pawn(0)" or something like that to get a reference to the players? That means its only capturing Player 1 aka the Server.
Can you publish a detailed explanation in a video on your UA-cam channel about a soldier player who follows the orders of an AI commander, such as Coll of Duty?
I'm halfway through your Udemy Horror Game Course. I'm really enjoying the balance you strike. So many tutorials are "shut up and just do what I do" or longwinded ramblings that take an hour to get to the point. Yours are in the sweet spot. You show us what we're gonna do, then you show the step by step explaining as you go and 8-15 mins later, boom--we've done something cool and useful. I wish more tutorial creators could do that. Keep up the good work!
Do you have a link ? I'm making a horror game but can't find anything consistent to learn from so everything is kind of Frankenstein together.
Thank you, good work!
bro, awesome tutorial, I was looking for the longest time how to put an actor over my UI, I tried post process but they had nothing to do with UI, with this video I did the trick, thank you
thanks! that's exactly what I was looking for the make 3D portraits for message boxes.
THANK YOU! Was looking for this and couldn't find it anywhere, THANK YOU! You're the best
To Fix the character not animating, make sure your game is not paused when in your inventory screen or whatever.
GOD BLESS YOU, I SPENT 2 HOURS CHECKING WHAT I DID WRONG AND I FOUND THE STUPID "SET GAME PAUSED" ACTIVE. HAVE A BLESSED DAY!!
@@deviilish Alot of these tutorials are not proper ones, they don't tell you other things that can happen, he assumed you didn't pause you inventory screen, alot won't even respond to questions, they just want to make money off their courses or videos. Also if you don't do it right it can hurt performance and you wonder why your FPS halved.
I would love to see you make a video about UI elements such as combat bars with abilities
Thank you! Any idea why the render target is only outputting a still image and is not capturing the Character's idle animation like in your tutorial?
Ever figure it out?
If you have the game paused it won't show it animating.
This is looking great! The only problem is my Render Texture is also rendering Skybox, which i see the sky behind
this was insanely easy
Will you be covering how to make it so when you equip armor item that it changes to a female or male skeletal mesh too? There is not much on how to make an one armor item to switch from male to female version based on character model when equipping said item.
Id like to see a click to move, moba type control and have it attack something.
I've seen this tutorial on Udemy. There was big course about inventory like in Zelda)
Hello! Great tutorial!!! I've noticed that 3d-overlay/outline when you select a mesh on game, is there a tutorial for it? Thanks a lot!
Hello, really great video. This will help me with one or two of my projects. I want to start a new project in August. It will be my final project for my undergraduate degree in graphics and design. I want to create a small RPG. I still need an idea for a character creator. Can you perhaps make a video for a basic character creator so that I can perhaps get an idea of how to set something like this up? - That would make me very happy, as I haven't yet found anything that would really suit my project.
Is there a Merchant and Rarity System and Maybe a questlog in it?
really good video
why my character on widget has a black background?
Do you have a video on an in game money system? I’m looking to make a menu where things can be sold or other options with a 3D asset view of the item. Say you capture an animal and you can sell them, send them to your field, or stuff them. All for different money options some giving money some taking money.
How do you swap the mesh at runtime?
im in ue4 and it doesnt update in real time at all :/
But how do you add interactable 3d elements in the widget?
Thank you!
Hi ! Thanks for the tutorial, it was really helpful ! Could you (or someone else who happens to read this and know the answer) explain why the "1-x" node in the material ? It works, but I'm not sure why
Not sure if you found your answer, but an Alpha value of 0 is transparent. The color black is a 1, so when you take 1 - Color Value, you get a zero output that feeds into Alpha. This makes the entire black background Alpha 0, so becomes transparent.
Thank you ! I didn't have the answer and didn't think about it much, I just let that as something that just worked, it's nice to know why
This great! However, In multiplayer both players 3D Display shows player 1. Any ides what I might do to fix that?
is your code using "Get Player Pawn(0)" or something like that to get a reference to the players? That means its only capturing Player 1 aka the Server.
Can you publish a detailed explanation in a video on your UA-cam channel about a soldier player who follows the orders of an AI commander, such as Coll of Duty?
Why am I able to see the background of the player? I just want to see the character pop up in the UI.
Did you add the node at 5:34
Can you make a video on how to make a car system in Unreal Engine 5.4 version?
not for the moment sorry
good job
Hi, does this mean your close to releasing the videos for the new course.😊?
Yes, soon, 40 videos have been recorded just editing them and then I should finish all recordings within the next 1-2 weeks
brilliant!
This tutorial has a flaw. Lightning affect the character in the widget. If the scene is dark it darkens the character. Have you solved this?
You could make it so an outline or light appears on your character when the widget is open, I can't reupdate an old video unfortunately
@@UnrealUniversitycan you make the rendertarget only be affected by light within the blueprint, not the world?
shadow not showing
Needed this! Check out my game I’m working on bro! It’s a open world ninja jrpg. Currently it’s just me working on it. I have learned so much from you