Multiplayer Dogfights IN SPACE Are Next Level Fun!
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- Опубліковано 24 жов 2023
- Welcome to another episode of Trailmakers! Today we are having a free-for-all all multiplayer space battle! 50 power core limit to build whatever kind of spacecraft we can.
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@Yzuei
@PatchBits
@JBRider
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About Trailmakers:
In the toughest motoring expedition in the universe, you and your friends will build your own vehicles to cross a dangerous wasteland. Explore, crash horribly, use your wits to build a better rig, and get as far as you can with whatever spare parts you find on your way.
Welcome to the Ultimate Expedition!
Journey over grueling mountains, hazardous swamps, and bone-dry deserts on a distant world far from civilization - it is just you, your fellow adventurers and the amazing, jet-powered hover-buggy you built yourself. Explore, crash your vehicle, build a better one, and get as far as you can with whatever spare parts you find along your way.
Trailmakers is about building very awesome vehicles and machines, but you don’t need an engineering degree to get started. The intuitive builder will get you going in no time. Everything you build is made from physical building blocks. Each block has unique features like shape, weight and functionality. They can be broken off, refitted and used to build something new. Individually the blocks are fairly simple, but combined the possibilities are endless.
Expedition Mode is the challenging campaign mode of Trailmakers. You are competing in an off-world rally expedition with only a few building blocks to get you started. You must build, tinker with and rebuild your machine to progress. Journey through a big world, overcome deep gorges, angry wildlife and dangerous weather to progress and find new parts that will juice up your machine. The world in Expedition Mode will test your survival skills and ingenuity.
Sandbox Mode is where you want to head for an unrestricted, sandbox, vehicle-building experience. Here you can build anything you can dream of, and play around with it in the world of Trailmakers. It is a great place to test out crazy machines, and experiment with the physics engine. With tons of different blocks, hinges, thrusters and interactive vehicle parts - the skybox is the limit.
Trailmakers is even more fun if you play it with other people. Build cool vehicles and compete in mini-game modes with your friends or other Trailmakers online. Build a helicopter, send it to your friend, and shoot them out of the sky. Put two seats on a tank, and let your friend control the turret. As we get further in Early Access development Expedition Mode will also be adapted to multiplayer.
Learn more about the game on www.playtrailmakers.com #scrapman #trailmakers - Ігри
On your next Space Fight, add at least one TNT in the very center of your vehicle so we get that super cool explosion that sends all your pieces flying.
ooh. that would make a good rule, making everyone hide a certain number of tnt in their build.
That would be epic
Bro, play the game and do that then
That would be sick
TBH there is no explosion damage in vacuum IRL
These were pretty small fighters. Now I want to see massive spaceships. No block limit and lots of power cores.
Single crew or 2v2 with designated gunner.
fully agree
this needs to make it to the top
We need a 2v2 (pilot/forward gunner + tail turret gunner) 1st person space dogfight
2v2 evolution space gunship match? I bet that would be wild
i am 100% making a b29 superfortress that works in space
By tomorrow somebody is gonna use the inf complexity mod to make an entire star destroyer from star wars
@@felion_ XD your not wrong
This SPACE DOGFIGHT Was LEGENDARY!
Yzuei is here yay!
YAY!
Homos Yzius has Ben spotted in the wild!!!
Yzueius*
Been*
I can definitely see someone building a craft with multiple layers of shielding like the layers of an onion.🤪
Cake has layers. And everybody loves cake!
@@nimstar1 I am NOT going to say the next line!🤪
I tought of that too but wouldnt the emp do short work of it due it being an aoe?
@@fibstheboss8958 Theoretically yes, in practice, still awaiting testing.
i was thinking the same thing, i was sitting there thinking id just have a single small thruster, and the ability to rotate via gyros, then 1 or 2 pintle mounted guns, past that id just want layers and layers of shields, id be slow and low firepower, but it would be nigh impossible to break me
this would look very different in an asteroid field or with wrecks around.
why not make it one of your usual challanges where two people control one giant creation and two have small fighters? like a mothership vs tiny spacecrafts
Scrapman just built a gaming mouse that can dogfight in space😂😂
Oml thats so true
Yup
I don't love the fact that the first thing my brain thought in the build menu was "Oh! They made new light options" built like a moth honestly
moth gang moth gang
Hey scrap man you should do a challenge where Uzie builds a small shuttle and you bulid a rocket with a cargo bay in which Uzie has to fly inside and you shut the door without damage
I really hope he sees this i want to get recognised
lil uzie :D
"Uzie" 😆
ITs YZUEI
@Edwardo33 nah hes talking about the rapper lil uzi vert im sure!😂
I’ve taken the time to carefully inspect every craft. Trying to find the weakness in every single one. It was difficult and took me exactly 26 minutes and 49 seconds to come up with the weakness to every single persons space craft.
ScrapMan: The lack of immunity to bullets.
Yzuei: The lack of immunity to bullets
JB: The lack of immunity to bullets
Patches: The lack of immunity to bullets
Spoilers
So sad that Scrapman nerfed himself after round 1. I know the intent was to make the match fair, but I feel like since he already sacrificed a whole shield, and was sitting at 48 power cores instead of 50, he was well within the realm of fairness. Scrapman won this in my book.
He still ripped everyone else apart, I would say that getting nerfed was more than fair.
Ah yes, because changing 2 of his guns is totally the reason he lost, not the fact that he kept crashing into the other guys' ships and had no shield protecting his back
@@felps_4500He never had a shield in the back, he sacrificed protection for firepower
@@LoyaLPikmin Yes, that's what I said, he made himself vulnerable by not having a shield on his back, that's how he got shot down in some later rounds
did he add two emps? because maybe a second shield was better.
He still got a win with less firepower, so it was more fair and therefore fun.
As I said on Yzuei's posting of this dogfight, I'd love to see a rematch in which the other participants redo their builds to match ScrapMan's firepower instead of ScrapMan reducing the blaster count. More blasters instead of EMPs could be very interesting, based on how the first round went.
The next challenge really needs to be a moonlander combat challenge! You guys all going to one of those .33 gravity spots and see what happens!
The x-wings and t-fighters are gonna be so cool with this update
Hey scrap man, could you do some experiments with the new blocks, such as testing if stacking shields can take two EMP’s? And if they block all incoming damage? That would be cool.
The shields can block all projectiles (Well except the EMP since they one shot) but they don't block creations (Vehicles, Dynamite and Player Made Weapons [PMW]). But however though to make a multi layer Shield your going to need a very big build since having shields layered and close to each other may not work unless you layer the shield higher than the other.
@@darkstar_sierra1588then just adjust their settings, the creation needs to only fit 4 of them if you want whole double layer, and you could even do something like scrapman did here and just use two on the front with different height adjustments
May also want to consider shield cycling ie having two or more shields alternate on/off so at least one is always on.
this sounds like an awesome idea@@jameskirkland3187
Goated episode. Patch with a historic comeback and Scrapmans triple kill in the first round
Make a vehicle for space which has an escape shuttle which has an escape shuttle which has an escape shuttle :) day 2 of asking
I was literally in depression until I started watching ScrapMan so jim building this would mean SOOO much to me.
I started crying while writing this.
You said “which has an escape shuttle” twice
@@5khopindeed they did
More shuttle less problem
Next time you want to consider skimping on shields, as strange as it sounds, face the shield up. People have a natural tendency to turn 'up' in aerial dogfights, which means the top, front, and rear of your ship are more vulnerable than the bottom. This isn't always true and certainly can cause some issues every so-often, but might be fun to consider.
You might want to experiment with shields as well, and determine the regeneration rate. A shield that is larger might take longer to regenerate while smaller shaped shields might regenerate faster.
suggestion for next multiplayer video:
2v2, where 1 person builds a dreadnought styled massive mothership of sorts(with separately controlled turrets), and the other has to make a small, nimble fighter, and it could work like 1 person is manning the guns, the other is driving, and the other team is using the fighter built by the person responsible for that build(it has been done, but not in space yet so it would be interesting)
It would be an interesting space challenge to see if you can make a glider capable of exiting an atmosphere and re-entering as well.
"kinda like a bat"
*Unintentionally made General Grievous' personal fighter*
You know that someone's going to make an actual starship from Star Wars now lol
NOT JUST ANY STAR WARS SHIP BUT THE STAR DESTROYER CAPTURED BY THE REBELS AND USED AGAINST THE EMPIRE.
i wonder how long until someone makes a millennium falcon lol
@@1mariomaniac might be a bit like the lego millennium falcon so about 8-10 hours if they want to make it large
Your first person field of view expqnding as your ship rips apart might be the most badass and terrifying thing ever
Space pirate ship battle, "Treasure Planet" style would be amazing
I think a cool space dogfight could be a capital ship battle. Large ships duking it out in SPACE.
The Lamborghini in the background with the new space thruster on top is hilarious
Scrapman's craft is something like a tie fighter. Tie fighters had little to no shielding but were outfitted with very powerful blasters capable of destroying ships in seconds. Although because of their little shielding they were easily destroyed so usually employed the strategy of strength in numbers. The reason Scrapman lost, he was a lone tie fighter fighting for its life.
Love the way they made the shield props to the trail maker devs it looks sick especially in that first person made it look that much better
Last time I was this early the MiG-17 was still in service (in Russia, not North Korea.)
I don't think everyone will understand this joke...Only the real ones understand 🗿
@@memoxd722 yep
Vietnam moment?
@@yayeetmeoffacliff4708 nah the bad Korea
@@judet2992 MiG-17s werent around when the Korean war popped off. Its most recognizable use case was in the Vietnam war, fighting Phantoms and Thunderchiefs
Can't wait for someone to make a fully functional replica of the USS Enterprise in this update.
Preferrably TOS Enterprise
It looks so much better the later ones, especially TNG's Enterprise
Im considering getting trailmakers just to make an Enterprise replica myself
I'm waiting for someone to make some Star wars craft. Hit me with the TIE fighters and the x-wings and the A wings and the b wing bombers and the y-wings. Hit me with them in the Nabooze starfighters and Jedi starfighters and some arc 170s. Maybe a separatist vulture droid looking craft. Come on. They're practically begging us to
@@ilyte1 oh dont worry, the workshop will be *filled* with star wars stuff
But star trek deserves some love too
@@strelnagaming The only question is... Will hyperdrive and warp drive be separate?
@@ilyte1 unfortunately i dont think either will be present unless interstellar travel becomes a thing :,)
Video idea: you build a vehicle, then spin a wheel for who's vehicle you get, so you have to strategies to make it powerful enough that if you get it it's a good vehicle still but if someone else gets it, you aren't completely screwed
So evolution challange
@hairyhat0126 No not with any evolution, just 4 player build 4 ships, a wheel gets spun say scrapman rolls yuzies ship he just does the entire video in a ship yuzie built
@@edgaro.6097 ah, I get it now
Surprisingly evenly balanced fight
Scrapman had a weakpoint because his ship was the boss enemy, aggressive full frontal designs like that are absolutely amazing
I would love to see a space dogfight without the quantum ruders! A true space dogfight!
To everyone who is asking about Shield Layering. You can layer the shields but don't bother because people are just going to set there EMP's to stagger fire anyways which is just going to render the Layered shield tactic completely useless. And what i mean by Stagger Fire for those who don't understand it's where you set delays on your firing input for each weapon like the first weapon has 0 delay and the second weapon has a 0.15 delay and the third weapon has a 0.30 delay (That is an example for stagger fire smart cannons btw which speeds up there fire rate as well) and so on which enables your weapons to fire in rapid succession.
I can't wait to see the car/hover/plane/boat/sub/spaceship build!
I feel that’s gonna be hard, they’re gonna have to switch maps a lot.
@@parallelgaming8424 😂 first it's going to be stranded, then high seas, then airborne, then space sector 😂
You should do a dog-fight without or low power quantum rudders
a freighter vs 2 fighters would be cool where the freighter has 2 layers of shields a driver and a gunner with the goal to survive the longest and the fighters to destroy the freighter as fast as they can
I think the rules may not have been established properly for this. Cuz I think Yzuei still considers himself in even when he has no propulsion but still has gyro and weapons
Trailmakers has come SO far from when i first started playing it
I love how durable the spaceships look, probably cos it’s not like there gonna fall outta the sky
I find it funny how Scrap made a fighter with shields leaving the back exposed when one of the ways many fighter plains and ships attack from the back.
I'm surprised that someone didnt layer shields to be a juggernaut. Maybe you can do that for a challenge one big slow ship with two shields vs a fast fighter, so 1v1, or two fighters and a gunner 2v2.
Bro I LOVE how you used a remix of the battlefield theme for your epic first battle
4:14 One thing it doesn't seem like people get, is you really should make the shield as small as possible, as having it extend so far beyond the craft just means it'll take more hits and break easier.
I think it would be cool to do a 3 v 1, but the 1 gets a ton of power cores. Fighters vs a destroyer. Each player makes two ships. And whoever lasts the longest is the winner.
It's a shame Scrapman didn't have 3 spare power cores. He could have added another shield.
The battlefield theme in the bgm was a good touch for the fight
I REALLY cannot wait for the Spacebound Update now.
Multi players evolution battles would be awesome in space!
Scrapman has been crossing water scorpion hunting tactics with black widow levels of ouchput in his spare time
You should do a team battleship vs fighters thing. It would be really awesome to watch. 😁
24:39 its so cool watching the coloured trails braze through space
The first person of your ship looks like the inside of a death-troopers mask from star-wars, first person in this game can be surprisingly cool
The first person mode really reminds me of star wars battlefront when you have to shoot all enemy ships, Especially with the red arrows pointing where someone is!
I find it funny how jet engines work in space when you need air to work a jet engine
You should do a multi-player where you all build a base with manually controlled turrets, like 3 Shields and a seat buried in the middle. Then take turns defending your base from the others. Maybe use a standardized fighter and whoever shoots down the most before their seat gets destroyed is the winner.
I hope they do a few things before release.
Be able to turn off the quantum rudder.
Make atmosphere based propulsion not work in space. If a planet has half atmosphere the propulsion works on half power.
Great video and builds. Battle idea for ground mode: Battlebots inspired battle. 250kg weight limit and melee weapons only. No block limit or power core limit.
Great video and fight sequences. One question though: Why did Scrap have to nerf himself!?
The jousting in this is so dramatic. If I'm able to get this sometime, this is making me real curious whether my experience from ED would translate to this for choosing what kind of fight to be in.
the way they all describe scapman gaining on them like hes a force of nature rather than just a guy is quite amusing
Curiosity: 1: Did any of you use any Armor Blocks? 2: Does the Deco Greeble that clearly used the Armor Blocks as a Base for their Model have or lack Armor?
Also, it does kinda feel like an Anomaly that the Jet Thrusters are working in Space when both pure Propellers don't, & I assume Heli Blades also wouldn't for blatantly obvious reasons. I'm not actually sure though if the Jet Propellers are 100% Wind Thrust and *should* be acting like the Propellers or if they suck up air to feed into Jet Thrust and thus would be kinda like a Propeller Propulsion/ Jet Propulsion hybrid... thus if in Space the lack of air would leave only the Jet half still operational thus make it make more sense that the Jet Thrusters would work in Space but the lack of air would waste half their power potential thus render them only at 50% of their power strength thus make using them over Dragon Jets or Space Thrusters a questionable strat on Creations that intend to live entirely in Space and don't plan to do any planetary traipsing... and even on the Planets I assume their less Gravity would be no guarantee they have any Atmo, thus Air, on them...
Everyone else: im going to build an Aesthetic cool and maneuverable spaceship scrapman: I AM THE STORM THAT IS APPROACHING
I love the fact scrapman build the space A-10 warthog with out noticing
Do a first person only space fight, that would be epic.
The fact he had to nerf himself.
A space version of ship (with turret) vs. Fighters would be sweet!
You could put the shild generators on a servo, so they spin around your ship. This would spread the damage over all shilds, regardless the attack angle. And even if one fails, the others would still absorb a good part of the damage.
Obviously you would need a couter-rotation.
some sort of 3v3 would be cool in this, some squad tactics. maybe with 1 'captial ship' and 2 fighters where the players have to defend their cap ship and destroy the other
I know the perfect name for scrap man's ship. The deer tick. It seems unassuming, but it has a infectious bite.👌
They should do this but if they can’t shoot or move they can join the person who shot them down and use their ship but to claim them you have to sit next to them for 5 seconds but if they die they stay on the same team and maybe any one could claim them, until there is only one team
Space dog fight evolution.
Realistic Space battleship next (only manuvering useing engine)like a realistic spaceship would. maybe useing front/nose engine to slow down, back engine to accelerate,and RCS instead of wing.
God i need to start playing thease kinds of games...i would go wild with stupind yet kinda inventive builds
Idea for spacecrafts:
A)rotating parts
1) rotating sheald generator
2) rotating the thruster
3) rotating the gun
B) strange tactits
1)thruster pointing forwards so
you can go backwards and still
shoot while protected by your
shield (can be used with rotating
thrust for "offensive" and
"defensive" mode)
2)unpredictable manuvers using
rotating thruster
3)tank-like turret whith less
firepower but more speed and
agility used to fly circles around
enemy and shoot him since he
can only shoot to his front
4) rotating the shield only where
you need it
Ooh! Also you should try making space dogfighters without the quantum rudders!
MULTIPLAYER TRAILMAKERS IS WHAT I SUBSCRIBED FOR!
The first dogfight and he's already nerfing his build
You should do a dogfight in planes in one of the planets, so you have a really confined space
2v1v1 - 2 people co-piloting a much larger ship, with 2 small fighters trying to take it down. See who last the longest
Been waiting for this! So cool.
Right?
How did you post this an hour ago and this only came out 52 mins ago
@@LoganPace If you reload it you can see when the video came out and when this guy commented.
if youve ever played space enginners you know their inertia dampener.
can't wait to make it into trailmakers
This was spectacular! I feel like a rockets only with no shield could be really entertaining in the space setting.
you can add multiple layers of shields to get extra protection
I cant wait for the next space battle's
Idea: First person space battle
But... The cockpit is at the farthest back near the engines
Just so you can see the damage on your craft
this mad lad casualy adding a c-ram canon to his spaceship
When you do another fight you should do a power core to block conversion rate. So if you set a max 50 power core limit then you can exchange a power core for 10 blocks. I think this will make there be more thought in design and application as you have a limit that must be shared across multiple areas.
I feel like it would be way harder to control but a ship without quantum rudders would be very effective
Infinite thrust power cores, 10 power cores to use on guns, everyone has to be going at or above the sound barrier for their guns to fire
I feel like normal dogfights are more easier to follow as a viewer than space dogfights but could just be because space is new. Also i was rooting for sm to win the 1st dogfight in space😢
If a cannon were fired in space would the projectile still drop or continue in a straight trajectory?
Could u hit yourself with the looping map mechanics?
The Devs have confirmed there is no bullet drop in space they will only start dropping when they hit atmosphere of one the planets.
@@darkstar_sierra1588 how about the bomb bays, can you set explosive mines in space?!
@@nathanielsantana403 Yes but it's dangerous since the bombs follow the same velocity and trajectory while dropping them in space and they fly in a straight line (While moving). But stationary your at risk of the bombs colliding with each other and exploding.
100 power cores space destroyer battle. Basically a dog fight with the added pow cores and only using powder cannons,smart cannons
Hanger be like space ship, space ship, Corvette. 😂
i love how they screaming on scrapman gun hahaha
You should do a first person only space battle
Do a dogfight with emp weapons! Apparently they can activate dynamite! So basically have some dynamite layed out on your vehicle and then get shot = boom, so basically Russian roulette in space with lazers
Two big battle cruisers 2vs2 maybe? One pilot one main gun controll?
Can you do a propeller only dogfight on one of the new plants with a thin atmosphere that only covers a small area
The plus of working night shift