I totally agree about your final statement about the creative process at the end of the video. I think this is why it can be so frustrating when you are working on someone else's project and they refuse to budge in any way.
Can you lower the gravity on the group for the tree, it would have wind resistance from the leaves and it would help keep it from falling so quickly. 😊 3:21
Very interesting, im very new to houdini so im trying to learn the og parts of the program first (vellum and so on, thx for the tuts btw) but cant wait to eventually work with mpm.
mpm is a lot of fun, but, I think Vellum is still much easier to make cool stuff with. It's faster and more understandable. There are also a lot more tutorials on it. MPM is so new, everything is guessing I feel.
Thank you so much for the grat tut, Paul! It would be awesome to see more content related to combining MOPS and the MPM Solver in Houdini. By the way, do you happen to share the final scene file from this video anywhere? Keep up the great work!
I had the same problem. when I try things individually it works and I mostly like what i see, I add them together and they give me no what I expected results for the same settings that I previously put in. I understand there's more to calculate but the settings are way off.
This is why iterations are a given when doing simulations.. Anytime you add something, change something, upres something, everything breaks and you start again haha.. It's both the joy and the frustration of it all..
thanks for the tutorial Paul but I have a redshift problem that i cant fix "no Devices available" even im logged in to maxon account updated everything still having this problem dont know how to fix please help
I have had this a few times, usually when I update Redshift. I have to release the license from the Maxon app and then reinstate it, that seems to fix it. Kind of weird as it never used to happen.. But, maxon will be maxon.
I was also very curious and tried to control the "stopped" attribute through MOPs according to the idea of Vellum Grains, but this method does not work on mpm.
@@hendasheng Yeah, unfortunately, in this first iteration of MPM, there aren't any attributes like "active" or "stopped." But, if you use a pop wind or pop wrangle and set velocity to be scaled by mops, it will only move once mops moves through it. It's certainly not perfect, but it works okay for a scene like this.
The thing I like is " Sometimes the creative things doesn't move along the way u had expected", an Epic Statement.
I totally agree about your final statement about the creative process at the end of the video. I think this is why it can be so frustrating when you are working on someone else's project and they refuse to budge in any way.
please do more about odtools, setup and everyday use. you use it so much more efficient than i do.
Did you see my other video on the asset library? I probably use that feature the most, it's super powerful.
Looking great with your new lighting and bg Paul!
Love a series like this
Fantastic advice and demo!
Can you lower the gravity on the group for the tree, it would have wind resistance from the leaves and it would help keep it from falling so quickly. 😊 3:21
Ofc we like this video. Paul!!! Thanks!
The tree just gave up on life. Love this though! Ideas don't always playout the way we want, sometimes it can evolve into something better.
"This tree needs help", hahaha. 😄 Thank you so much for showing that even GOATs fight the occasional fight with mighty Houdini. 🙂🙌
We all fight the mighty beast of Houdini!
Much love Paul, awesome video!
Tons of courage, love to see stuff like this. Important part is you learned something and that's the whole journey of an artist. You're awesome Paul!
I appreciate the comment!
Hi Paul Your work is great .... what was your age when you started learn Houdini..??
Like this type of video... more!
Very interesting, im very new to houdini so im trying to learn the og parts of the program first (vellum and so on, thx for the tuts btw) but cant wait to eventually work with mpm.
mpm is a lot of fun, but, I think Vellum is still much easier to make cool stuff with. It's faster and more understandable. There are also a lot more tutorials on it. MPM is so new, everything is guessing I feel.
trying things and failing is the way to go!
Failing is probably a very good sign that you are pushing your limits and learning in Houdini
Man this looks amazing at 4:30
Can you show us how you rendered the particles like glitter in Karma? I tried it myself but never achieved this look
That's a cool idea, I can definitely try!
@@PaulEsteves28 Yeah that would be awesome, thanks Paul!
good stuff
nice work 😅👍👍
Solid viddy
Have you checked out Peter Sanitra's work? It's pre-MPM, but still worth a look.
Peter has always been an inspiration, his work is incredible!
Oh no, someone help that tree.
🤣
Hoping someone chimes in with a solution for the tree issue
Since this video I see there is a monster 3 hour long masterclass on MPM... Maybe my answers lie within!
Thank you so much for the grat tut, Paul! It would be awesome to see more content related to combining MOPS and the MPM Solver in Houdini. By the way, do you happen to share the final scene file from this video anywhere? Keep up the great work!
It'll pop up on my Patreon soon! :)
@@PaulEsteves28 Sweet, I’m already subscribed to your Patreon, so I’ll definitely catch it when it drops!
I had the same problem. when I try things individually it works and I mostly like what i see, I add them together and they give me no what I expected results for the same settings that I previously put in. I understand there's more to calculate but the settings are way off.
This is why iterations are a given when doing simulations.. Anytime you add something, change something, upres something, everything breaks and you start again haha.. It's both the joy and the frustration of it all..
thanks for the tutorial Paul but I have a redshift problem that i cant fix
"no Devices available" even im logged in to maxon account updated everything still having this problem dont know how to fix
please help
I have had this a few times, usually when I update Redshift. I have to release the license from the Maxon app and then reinstate it, that seems to fix it. Kind of weird as it never used to happen.. But, maxon will be maxon.
what configuration do you have? can we get a studio tour?
Studio is maybe generous, i can give you a basement tour! Sure!
but i like floppy... trees!
hahahaha!
Great video as always!! I'm curious to know where do you use the @mops_falloff in the solver to control the gravity/activation ?
I was also very curious and tried to control the "stopped" attribute through MOPs according to the idea of Vellum Grains, but this method does not work on mpm.
@@hendasheng Yeah, unfortunately, in this first iteration of MPM, there aren't any attributes like "active" or "stopped." But, if you use a pop wind or pop wrangle and set velocity to be scaled by mops, it will only move once mops moves through it. It's certainly not perfect, but it works okay for a scene like this.
@@PaulEsteves28 Good idea! Thank you for sharing : )