Ha! Reading the comments apparently I just _suck_ at using the impact hammer 🤷♂️ Honestly the chainsaw was so fun I never kept it in my weapons rotation long enough to get good. Also telefragging. I even recorded footage of that and forgot to add it to the script.
Still remember the feeling of defeting Xan in Godlike... I am just disapointed of not seeing a single dodge in the video, that is like mandatory to play UT.
Just wanted to throw in I still play a game called Operation Flashpoint: Cold War Crisis & Resistance JUST to mess around with the map editor and play with the AI/bots, and make the AI fight each other. Stuff like that is still fun to me. So I can totally see why someone still plays with the bots in UT and Quake.
Not to mention the modules that would allow people make 3rd party graphics and sound drivers that would somehow make the game playable on modern computers.
Sadly, the online server usually are filled with really uber players. Back in the 99's and early 2000's, I could manage to get on the first five best player on nearly all DM online games. But now...
as a kid my dad was the kind of dude who would just come home randomly with a gift, set it down and walk out of the room with a smile. one fateful day in 2000, he plopped UT99 on the desk in the little office my brother and I would hangout in all the time and life was never the same.
Honestly, I still find older games like UT and Q3A more enjoyable than almost any FPS out today. No DLCs, no 4-layered controls, no needing to worry about optimizing loadouts. Just grab a weapon and go.
Amen, brother. Out of all the games that came out since probably only Counter-Strike has some of the same magic that makes you come back again and again.
@@vvvvv6574 ....yeah the good old UT vs Quake3 bashing xD. we hated Unreal Tournament 20 years ago. It felt like "wanna be"-Quake... But tbh both Quake3 and Unreal were better games than ANY FPS of today...
can we take a moment ot appreciate that "Practice Mode" is still being a thing after sooo many years? I mean, LGR videos were like VHS quality back then
@@hellishinc you might want to go back and check your history, LoL and Dota both started from one group of people who formed the original games FROM custom maps they made on warcraft 3 and starcraft called "DOTA" or "AoS" among other things... Your talking to someone who tested LoL/DOTA alpha version 0.0001 on starcraft and wc3 back in the day lmao.
@@hellishinc "Defense of the Ancients (DotA) is a multiplayer online battle arena (MOBA) mod for the video game Warcraft III: Reign of Chaos (2002) and its expansion, The Frozen Throne. The objective of the game is for each team to destroy their opponents' Ancient, a heavily guarded structure at the opposing corner of the map, which is based on the "Aeon of Strife" map for StarCraft. Players use powerful units known as heroes, and are assisted by allied teammates and AI-controlled fighters. As in role-playing games, players level up their heroes and use gold to buy equipment during the mission. The scenario was developed with the "World Editor" of Reign of Chaos, and was updated upon the release of its expansion, The Frozen Throne. There have been many variations of the original concept, the most popular being DotA Allstars, eventually simplified to DotA. The mod has been maintained by several authors during development, with the pseudonymous designer, known as IceFrog, maintaining the game since the mid-2000s. DotA became a feature at several worldwide tournaments, including Blizzard Entertainment's BlizzCon and the Asian World Cyber Games. Critical reception to DotA was positive, with it being called one of the most popular mods of any game.[1] DotA is largely attributed as being the most significant inspiration for the MOBA genre.[2][3] American video game developer Valve acquired the intellectual property rights to DotA in 2009 to develop a franchise, beginning with a standalone sequel, Dota 2, released in July 2013.[4][5]
This demo made it's way around my highschools's shared drives in '05-'06. Had a substitute teacher for my computer networking class one day. We wired up a LAN, and "validated" it by playing Unreal Tournament... for the entire period. I'll never forget that day. (Teacher wasn't happy when he came back :))
We had such lax teachers in my day that someone even brought their N64 to school and we played GoldenEye. I ended up playing most of the demo discs I got at school and even a couple of games before I had my own computer at home. For some reason, we played a lot of Deer Hunter and Outlaw.
Well what I will say is that AI hasn't gotten any better since then. However I wouldn't say it was any better than now either. I've always been a fan of AI, and have been both amazed and extremely disappointed at how modern AI is still terrible despite how graphics and computing power have improved 100-fold. It makes no sense how we have these ultra powerful CPUs yet the AI is the same or worse as 20 years ago.
I used to modify each bots, give them unique names and build a background story for them. As I play with them, I would develop their story for why they are fighting in the arena. I younger sister would watch me play and join in the narration. This game was such a great after school de-stressor.
Are we the same person? 😅 My little sister used to watch me play for hours after my school too! And I also have thought about this backstory idea to the extent that I feel it'd make a great book, if not a movie.
My dad played this game ALL THE TIME in his computer room when I was little. The sounds of everything from the guns to the characters dying really brings me back to hearing his game from the other room behind me while I played my games and watched TV. Simple times.
Ah I remember playing facing worlds moded map Halo custom edition I still have it 🤤 yes now i know im not alone on facing worlds. I never had a big enough friend's list to fill the map EVER. :(
With the official patch you didn't even need that, because it removed the CD check. Just one person needs to install, apply patch, pack it in a ZIP file and make the entire LAN-party happy. Same with Quake 3, you didn't even need to install that, you could just copy it off the CD and run it. It asks for a CD key, but you can cancel that by pressing Escape and play on local network ^^
the fact they still run the master servers and allow pirated copies to play online shows how much they appreciate the original unreal community. epic games may be a generic profit driven company these days but they still let people play ut entirely unrestricted after over two decades. so many developers just pull the plug after a short time
I usually would share my copy with some friends. That alone made that at least 4 to 8 people would connect daily to a paid server service from AOL with top notch servers. I believe AOL had to pay a share to EPIC...
Music: [0:00] Unreal Tournament - Mechanism Eight [3:13] Unreal Tournament - Intro [4:05] UT - Menu Theme [5:37] UT - The Course [9:55] UT - Foregone Destruction [14:10] UT - Trophy Room [14:44] UT - Menu Theme [15:21] UT - Ending [17:05] UT - Mechanism Eight [19:26] UT - Go Down [21:18] UT - Botpack #9 [22:08] UT - Go Down
I remember buying a GeForce 2 MX and it came with a copy of UT and a disc that had hi-res textures for UT as well. I was already playing UT with my Voodoo 2 at that point. I used to listen to Foregone Destruction on loop! This video brings back so many good memories.
Same here - played it on my GeForce 2 MX400 and an Athlon XP 1600+, the latter was of course overclocked to the max... Ah the times. Carrying my BELINEA 19" CRT to LAN parties, I mean, how much did this thing weigh??
The amount of nostalgia here makes me want to fucking cry. I will never forget the first time I got God Like in UT. Been chasing that feeling for years now.
I ran across Alexander Brandon in the comments under a video on YT for the UT soundtrack. I thanked him for all the years of pleasure his, and the others', music has given me. I told him how I listen to it at least once a week, to this day. He seemed shocked that anyone still listened to it. I told him that we are everywhere.
Alexander brandon is to this day unparallelled. UT, Deus Ex, Tyrian, on and on just amazing soundtracks that defined the 1995-2005 era of scifi games. If anybody is looking for other amazing tracks from unreal check out razorback and organic.
If there is one thing that's certain, is that that announcer for Unreal Tournament lived far past Unreal Tournament itself. Boot up a community server for Team Fortress 2 right now, chances are you'll still hear those great voices of "Ultra Kill!" and "Monster Kill!"
Dota 2 as well, in fact it uses this announcer by default. I hope it lives on forever in one way or another, it's become part of multiplayer gaming tradition. :)
meh... and yes and no. It wasn't as widespread for sopme reason, compared to UT99. Many people didn't bother buying UT2004, so most servers that hosted the game had ONS-TORLAN map everywhere. (which is the map in UT2004 demo. )
I was 20 years old and had just opened a LAN center when this came out. That UT demo instantly became the primary game we all played. I also quickly learned that headphones were necessary.. a room full of computer speakers screaming Multi Kill for 12 straight hours was exhausting. I’ll be at your geriatric LAN parties!
@@freedonx while playing online vs random people feels like you are playing only for the sake of improving, lan gaming is all about sharing the fun, sadly 99% of modern games don't feature lan anymore.....
man I remember sinking hours into UT. even though I didn't have internet back then, playing round after round with bots. what you sayed about "high intensity zen" at 6:30 is so true. the game had such a soothing effect, and 5 hours felt like 30 minutes
So today Epic announced that they're shutting down the old Unreal servers And to believe this was the first computer game I played when I was way younger. It breaks my heart
What does that mean? Even as recently as 4 years ago I played UT in a variety of servers online every day. Does this mean ALL UT online servers are dead?
@@jeanlundi2141 some community efforts are ongoing to host their own master servers, even got one for ut2k4 now I think, but they require special patches or Ini hacks. Without this nearly all online play (unless you know the server IP) is dead
@@FireCrack Blood hell. That's weird. I mean the second thing. And as for the servers, that's kinda sad...but surely it won't go on forerver? I mean, didn't the same thing happened with say, Halo 1 PC? Microsoft/bungie doesn't support it, but people still play somehow?
This is pretty much a perfect review and look back, describing exactly how I felt (and still feel today) when I picked up the game at only 8 years old. Still my favorite game to this day, and probably always will be. The Godlike playthrough I did recently was SO much fun. Though I think I secretly love Assault a bit more than you LGR haha, still one of my favorite game modes ever, even with the silly bot AI on it sometimes. Huge review man, bigups!
Glad to see other people who feel the same way, I still do games with friends at least once a week on UT and UT2004, sometimes 2003 for shits n giggles cause a few things from that game are still unique and nostalgic compared to 2004. It would be cool if some people on this video could get together for a party game!
Unreal Tournament '99 is quite literally one of the absolute best games ever made in history. And don't anyone even try to argue otherwise because I will destroy you with a shit-ton of facts. Oh by the way, this is tribute art for UT99's 20th anniversary. (Which Epic brilliantly forgot about completely.) intosanctuary . com/index.php?threads/foregone-transcendence-a-tribute-for-unreal-tournament-99s-20th-anniversary.865/
@@arnox4554 There would be no Epic, Fornite, Apex, COD, Halo, Zombies, or any of that gameplay without UT. Its sad that UT is dead like Half Life as far as new games go. But the old games are 100% fully alive! Steam and Epic are the biggest PC gaming platforms, and UT and Half Life are the games those companies created,,, its no shocker that the companies who created the 2 greatest shooting games ever are billion dollar corporations now. Its just sad that they've left those games in the dust, because they dont care! They make so much money elsewhere,,, its the same reason why MGM doesnt give a damn about making a real Goldeneye remake and they keep cancelling/shutting down attempts. Or why Pokemon will never have a true online MMO version. Theyre doing fine without those things. But the world suffers.
I was 15 at the time, but yes - UT is also my favourite game of all time. It's the game I've never uninstalled and I also keep a copy of it on the USB drive attached to my keyring, just in case. This game has given me so many wonderful memories - playing in Internet cafes with friends, downloading maps from the Internet and transporting them back home on floppy disks, creating my own maps, saving to upgrade my PC so that the game can run better.
@@joshuagraham2843 They still are a thing, but times were different due to the way the internet worked, or how small the world felt back then. It’s hard to explain without going into a ton of detail. It’s just an era we all miss.
Fuck i rememeber when i was graduating school and me and my friends from class went on a server for a multitude of deathmatches and CTF's nothing but good memories.
This was one of my favorite games when I was younger. Me and my dad had our PCs networked and we would play botmatches endlessly. He even got into map making and made a Giant map called BubbaBath. It was a replica of our actual IRL bathroom. I still have it!
In High School, a Legendary AV student named Tom installed UT for everyone in Graphic Arts class. So many of us skipped class or lunch to get some LAN matches in. Good times, thanks Tom.
The game DOES have something unique and magical to it for sure. It's difficult to put a finger on it, but it makes you bond with that experience of playing with others in a scifi universe in quite a deep way.
This felt more like a love letter to UT than a retro review, and I loved it. With quite possibly 5000+ hours on the game during my teens, it has a truly special place in my heart, and although I've never experienced the multiplayer past like, 8 players, one of my dreams is to play a 4v4v4v4 TDM with capable players someday.
"The demo kept me satiated long enough that it wasn't actually until over a year later that I grabbed the full version" - Ah, that's a textbook "Suffering from success" on UT's part.
Its funny how Epic and "Unreal" turned that whole thing around lmao. Fortnite.. oooh fortnite.... Were you more adult focused and less micro money focused at kids... the awesome game that would have spawned... custom skins and such like UT had... mods... we can dream right?
I remember playing these games single player because I didn't have a regular internet connection at the time and there was just an atmosphere to them that I can't describe.
@@Darkandahalf bots were difficult but playing online was more even difficult due to skill level, that's why I stuck to 2 player mode (lan) vs bots in team death matches and CTF, including vehicles in later games totally changed the pace making it slower still I hate the teleportation gun.
@@lmeza1983 unfortunately my only way to play LAN was through my older brother and his friends and they were all Quake junkies who just didn't get Unreal. I remember one time we tried to LAN Unreal and the network code was so bad in Unreal 1 we couldn't get it to work properly. So I had to resign myself to kicking their asses in Quake 2 instead :D
Its Unreal how good shape all your packages and CD sleeves are in! UT99 is about as close to perfect to me as any game could be. It was so easy to just dissolve nights away with match after match, the game modes were solid, the mods and custom stuff was fantastic. Just lightning in a bottle.
This baby is still one of the best games ever made. Technically and artistically stunning to the date. This game is the responsible for i love fps games till today. Its a lession to the modern game developers how to get a proper game done, no tons of bugs and dlc bullshit, and on top of that all with limited hardware of its time and running very well on modest hardware of most users. Things are truly made on a way that is no longer made on nowdays. How i love the passion and love of game developers made games back in the 80s/90s. Played this a lot back in the day, probably the only game i play for a lot of time. Its one of my favourite games of all time. Definitely one of the best game experiences that i have on a game in my entire life. And for last, this game is a truly gem, ahead of its time in so many ways and not matched even in todays modern shooters, basically its a Mozart among crap pop singers. A classic that have to be introduced to every younger generations of modern gamers. Thanks LGR to review this fabolous classic!!!
I have SO many good memories playing this game with my dad. He wasn't exactly the most responsible parent and introduced me to the game when I was 5 (lol). We played for hours together, and when I got older we learned how to make maps together. Now I need to go reinstall it...
Haha so you play on Adept too! xD I played the sequels, and the Quake games too, and they were good, but none ever quite captured the same level of utter fun as UT99 did.
@@kayeplaguedoc9054 Q3 was more polished and more balanced, but UT99 just has a more "fun" feel for me. Don't get me wrong, I loved Q3 and played the shit out of that as well. But it felt more sterile, more serious. UT99 always felt more about having fun. Also I preferred the graphics (especially the lighting) and the UT99 music was infinitely better. Overall UT99 wins it out for me, but I agree that as a competitive DM game, Q3 is a much better game (which is also why it endured for so long).
I think it's fantastic that the shock rifle has a hidden function. Shoot a secondary fire energy ball with the primary fire beam for an exploding energy ball. Difficult to master but lethal in a pros hands. It's a playfully genius way to add a hidden function, I can't think of any other fps weapon like this
I still remember downloading a bunch of models like the Simpsons characters and having them fight each other. Came with voice packs too, so it made it really work.
Ah yes, The LAN parties, where everyone took the sides of their systems off to show off the Vodoo cards and Athlon with dual fans, those were the times. UT and Tribes
The first FPS and the first 3D game I've ever played. That was spring 2001, I was 10. My friend invited me to a game club to play Dreamcast. He had chosen some car simulator, and I had preferred this one. And I never regretted it. I just can't describe my emotions. The graphics felt incredible realistic. In the end, I left the club almost drunk, my mind was totally blown.
I have watched so many intresting videos from you over the years, (and never commented) but this video on UT really nailed it and I felt that I needed to comment. First the demo, then the full game and endless nights with LAN-parties playing UT multiplayer non-stop. Everything you said about the game made me smile and remember how good the game really is. I still fire it up from time to time to frag some bots. Keep up the good work and thank you for all your wonderful videos! /Andreas from Sweden.
It absolutely is!! One of my favorite gaming memories is *winning* the last fight against Malcolm on UT2004 thanks to a telefrag when I was around 12. I used the teleporter at the front of the ship right as he was entering the other one and I won!!
Maybe I'm mistaken, but as far as I know it didn't introduce headshots dealing more damage (and maybe even having special effects?), only the announcer. update: So yeah It seems like Team Fortress (popular Quake mod that obviously became a popular HL mod and then popular standalone game TF2) was first, and Goldeneye 007 the first _official_ title to have head shot multiplier. TF, or some other Quake mod also had the head destruction effect as well.
One of my favorite mods was the "Hanson" sticky bomb, which would attach speakers to an enemy player that would blast "mmmmbop" so they couldn't hide easily.
My dad was huge in the Unreal scene, he was a part of a pretty big clan (NBK), ran multiple severs, and he made a few maps, including the entire town of southpark, at one point he was top 100 in the instagib game mode
@@lunaticberserker5869 he hasn't played unreal in awhile since epic abandoned the newest for fortnite, but he's still a gamer and would easily kick ass still
Same. It was so addicting and satisfying. I guess later you sorta got something similar in TF2 or Overwatch but I get it, it’s just not the same. I really loved how the map changed based on the progress. Oh you know, Return to Castle Wolfenstein: Enemy Territory and the later Quake Enemy Territory (I never played that one) were all about this kind of gameplay. Cheers
Playing in UT Assault league gave me online gameplay feeling like no other game ever since. The amount of skill, tactics, tricks and everything else never to be matched again by any game.
I rarely got the magazines, I lived in Hong Kong when I was younger and there was a crazy import cost so mags like PC Gamer cost like double the cover price, so I ended up trying to download demos (over many hours) on 56k modem, only a few downloads were ever successful, unlike my dad's wrath when he received the internet bill.
Yes. Instead of Armageddon, we suffer a slow long painful decline. Yeah the world ended, except for misery, pain and boredom. Not Prince's 1999, we got R.E.M.'s "It's the End of the World as We Know It (And I Feel Fine)"
my brother's favorite game aside from quake 3 arena. every time i see either of these games, i remember him. missing him so much! may his soul rest in peace :-(
This video made me remember a very very good childhood memory, thank you sir. When you for the first time experience something truly amazing, as the sheer fun this game is. I was 13 back then, and my god it was glorious, on those 16 inch big heating monitors. PS : I also check every new mouse with UT xd
7:13 I went through so many of those Microsoft mice. Also you could boost team mates with the insta-gib shock rifle. A tactic on Facing World was to sneak onto the enemy tower and get to the top. A buddy would grab the flag and teleport to the top and you'd shoot them across the map for a fairly easy capture. Though most of my memories of the game come from a sniper rifles only server with a custom map pool. Love me some rat maps.
Thanks for the vicarious trip down memory lane! I always turned music off and had a playlist from iTunes running as a soundtrack to the gameplay. Appreciate your shoutout to the game's music.
Unreal Tournament was the biggest reason I was in computer club in high school. I stayed after school almost every day to play in the computer lab with everyone else. The school’s website never did get updated
Similar situation for me but with quake 1 and 2. My vocational education class had us build computers and after we were done with class work for the day the teacher let us play games over LAN on the schools T1 line. We played a lot of quake on there. The teacher was awesome, he told us if principal ever comes in and asks why we are playing games he told us to say we were testing software lol.
@@Drinkabeerandplayagameofficial he was a good teacher. He also let us download music from napster(all legally obviously) and listen to music with headphones. It was mind blowing to go from a 56k modem to a T1 line. On dial up a song took 5 to 10 minutes to download, on a T1 line it took 5 seconds or less. Also he liked battlebots which was in its first season I believe and 1 of the students would record it on VHS and we would all watch it the next day.
This along with Duke Nukem was my first real introduction to PC gaming. I would watch my brother play Unreal Tournament online in the CTF-Face map and I remember being hypnotized by it because I had never really seen online multiplayer before and was being amazed at the concept of playing online with other people. Also the spawn sound effect when you come back and start over is an instant nostalgic serotonin hit.
No way this was 22 years ago. I’m crying now. This was the core of our Sunday LAN parties for years. Q3 was good, but UT always felt more tactical and we played a lot more of it. Those weapons are just perfectly balanced. I fire it up now and then and it still plays great, the graphics, the music, the multi-kills… ah… bliss….
I played this when I was 9 years old and got so addicted it blew my tiny mind. No death match game comes close to this beautiful gorey 90s techno masterpiece. I wish I could still play this. I have a shitty laptop and when I tried to play it again it was running so fast and skipping I couldn't enjoy it
@@chrisrolves CTF games were my favorite games ever, especially with the whole reinforce a base idea Tribes had going. I was trash at the disc launcher and the sniping and picking a useable loadout for the jetpacks. I didn't get good at sniping until CS:S. GunGame became my addiction until L4D. I miss all the games I didn't know how to play correctly more than the ones I got good at. I could totally go for some Tribes or UT right now.
Reminds me of a simpler time when my life was a lot less complicated and it was just about getting your instagib last man standing Unreal Tournament on!
Unreal has been dead since 2007. You can find Gears of War artwork in several UT2004 .utx texture files, CliffyB and friends were already looking for the next big thing even back then. No surprise what Epic became. The Golden Age of gaming has come and gone, I just feel blessed to have experienced it
honestly all the Elder Scrolls games are really good in my opinion (or at least 4 I have played which are Daggerfall, Morrowind, Oblivion, and Skyrim) its kinda hard to pick my favorite
Thanks for the nostalgia burst! Spent many many hours on Deck16, trying to recreate that amazing feeling of jumping off the ramps, spinning around and landing a headshot while falling down to the lower level...
Came here because of your podcast interview with the Video Game History Hour. Really enjoyed this, brought back many memories from high school and college. Looking forward to watching more of your vids
Having dumped at least 1000 hours into Unreal 99, 03, and 04, I really appreciate that you made this video. UT99 GOTY is an unforgettable masterpiece in frenzied multiplayer deathmatch.
Maybe time to jump back into multiplayer. Even though I was never that good at it, I now feel the urge to play it again after watching this video and hearing that music and sound samples again.
I've recently played through the single player campaign on Adept (on Manjaro Linux BTW). And your fantastic retrospective came in exactly at the right time. This game is probably one that I've sank the most of my teenage time into back in early 2000s. It's highly nostalgic for me and I am glad there was no "always online" crap or other nonsense that has been making games utterly impossible to play after their hay day nowadays. It's sad. So much work of the programers and artist and after a few years they have nothing to show for it. Anyway, frag on!
Nothing like UT around anymore? Well UT itself is still around, runs on modern systems and the servers are still up. Just boot up the game and start fragging.
Is it weird that I'm feeling nostalgic for those old days even though I never grew up gaming in that time? I bought UT99 last night and have already poured hours into fragging and gibbing bots with my Rocket Launcher... Such an awesome game 😁
Oh lord, that takes me back! That shot of your shelf, I had almost every game in there. Those game boxes were what my wet dreams consisted of as a kid. Half Life, Alien vs Predator, Turok, Oni, Severence Blade of Darkness, Die by the Sword, Alice in Wonderland, Icewind Dale, Planescape Torment, Baldurs Gate, Black & White Civ 1-3, Settlers, GEX, Dungeon Keeper, Warcraft, Starcraft, Heroes of Might and Magic, AoE, KKND, Shogun, Rune, Operation Flashpoint, Soldier of Fortune, Unreal, UT, Quake, MDK, Thief, Enclave, Legacy of Kain, Nightmare Creatures. Oh man, I can go on forever..those were some insanely good times!
Ha! Reading the comments apparently I just _suck_ at using the impact hammer 🤷♂️
Honestly the chainsaw was so fun I never kept it in my weapons rotation long enough to get good.
Also telefragging. I even recorded footage of that and forgot to add it to the script.
Haven't played UT in like 20 years but I just fired up the P3 with a GeForce 2.
Still remember the feeling of defeting Xan in Godlike... I am just disapointed of not seeing a single dodge in the video, that is like mandatory to play UT.
Yeah, i was just about to say - what about telefraging... 😃 Too late!
@@themaun He did show a few dodges though he never talked about them.
I'd love to have a lan party with ya at some point lad! Pretty sure we are the same age too lmfao
I'm looking forward to all the retirement home LAN parties that are coming our way
Hahahaha
Business idea.
Can't wait to get fragged by gamers decades older than me.
Yes
Gen X retirement homes are going to need fiber optic, PCs in every room, and IV dripped energy drinks.
I still play Unreal Tournament and Quake 3 with Bots. Never grew tired of these......Can't say the same for many other old games.
Bethesda making Quake 3 free on Bethesda store revived the Multiplayer Servers
I play unreal 17 with bots almost daily! I wish they wouldn't have pulled the plug on that game for fortnight
Just wanted to throw in I still play a game called Operation Flashpoint: Cold War Crisis & Resistance JUST to mess around with the map editor and play with the AI/bots, and make the AI fight each other. Stuff like that is still fun to me. So I can totally see why someone still plays with the bots in UT and Quake.
Same only I play Unreal Tournament 2k4. Bots are so great.
You don't need to play with bots, the UT scene is still very much active. You can usually find a server online with people still.
"Double kill! Multi Kill! Ultra kill! Mo-mo-mo MONSTER KILL!" 💖
god like
Holy sh-it-it-it!
Classic~
Kill con carnage...Killamanjaro
UNREAL!
UT99 was and always will be a masterpiece.
The fact UT99 still has people playing on servers should show how awesome the game is
Not to mention the modules that would allow people make 3rd party graphics and sound drivers that would somehow make the game playable on modern computers.
@@MarcSola7 I play it on Windows 10 without any 3rd party driver.
Sadly, the online server usually are filled with really uber players. Back in the 99's and early 2000's, I could manage to get on the first five best player on nearly all DM online games. But now...
@@luispanaderoguardeno3306 now we are old :)
My personal fav servers are the sniper maps and maps where your real small and the world is huge :)
Still play UT99 on a weekly basis, so many memories i can't stop playing it
Haha they still have servers up on that sucker cause I'd have to get back on lol
Nevermind should I waited getting longer in the video lol
I'd like to play with people.
@@TheFly212 i still like to kill people.... maybe i´am a Murderer, maybe i´am a Gamer :-P
Amen to that
as a kid my dad was the kind of dude who would just come home randomly with a gift, set it down and walk out of the room with a smile. one fateful day in 2000, he plopped UT99 on the desk in the little office my brother and I would hangout in all the time and life was never the same.
haha, I do the same, but instead of gifts I set down farts
awesome Dad moments though, I wonder if he ever played with the thought 😂
Honestly, I still find older games like UT and Q3A more enjoyable than almost any FPS out today. No DLCs, no 4-layered controls, no needing to worry about optimizing loadouts. Just grab a weapon and go.
Amen, brother. Out of all the games that came out since probably only Counter-Strike has some of the same magic that makes you come back again and again.
You guys should try Xonotic.
and the brainwashed players these days would have you believe that these games are dead lol.
Same
@@OneMeanDragon For real. Quake III is still thriving there are tons of people playing it all these years later.
Best arena shooter I've ever played. And still holds up more than two decades later. Even the visuals are still fine enough for me. A true classic.
Only Quake 3 was better xD
@@ludwigvanbeethoven61 nope doom spawned fps and ut99 made it
@@vvvvv6574 ....yeah the good old UT vs Quake3 bashing xD. we hated Unreal Tournament 20 years ago. It felt like "wanna be"-Quake... But tbh both Quake3 and Unreal were better games than ANY FPS of today...
Unreal and Unreal Tournament are awesome love those games
With the exception of the mouse resolution. I heavily recommend UT2004 over the 99 original.
can we take a moment ot appreciate that "Practice Mode" is still being a thing after sooo many years? I mean, LGR videos were like VHS quality back then
I'm still convinced they were filmed on a VHS camcorder haha
That's because they _were_ recorded on VHS. I showed the old camera setup in the LGR tenth anniversary special!
Clint. Dude. You didn't even talk about how UT started the whole kill announcer. UT wouldn't be the same with "mmmmonster kill"
I always put UT & KI in the same group of awesome games due to this when I was a kid.
YESSSSSS and now its a staple of League of Legends! and none of the newbs know where it came from....."XXXX is GODLIKE"
@@crisnmaryfam7344 LoL copied that from Dota, though it copied everything from Dota.
@@hellishinc you might want to go back and check your history, LoL and Dota both started from one group of people who formed the original games FROM custom maps they made on warcraft 3 and starcraft called "DOTA" or "AoS" among other things... Your talking to someone who tested LoL/DOTA alpha version 0.0001 on starcraft and wc3 back in the day lmao.
@@hellishinc "Defense of the Ancients (DotA) is a multiplayer online battle arena (MOBA) mod for the video game Warcraft III: Reign of Chaos (2002) and its expansion, The Frozen Throne. The objective of the game is for each team to destroy their opponents' Ancient, a heavily guarded structure at the opposing corner of the map, which is based on the "Aeon of Strife" map for StarCraft. Players use powerful units known as heroes, and are assisted by allied teammates and AI-controlled fighters. As in role-playing games, players level up their heroes and use gold to buy equipment during the mission.
The scenario was developed with the "World Editor" of Reign of Chaos, and was updated upon the release of its expansion, The Frozen Throne. There have been many variations of the original concept, the most popular being DotA Allstars, eventually simplified to DotA. The mod has been maintained by several authors during development, with the pseudonymous designer, known as IceFrog, maintaining the game since the mid-2000s.
DotA became a feature at several worldwide tournaments, including Blizzard Entertainment's BlizzCon and the Asian World Cyber Games. Critical reception to DotA was positive, with it being called one of the most popular mods of any game.[1] DotA is largely attributed as being the most significant inspiration for the MOBA genre.[2][3] American video game developer Valve acquired the intellectual property rights to DotA in 2009 to develop a franchise, beginning with a standalone sequel, Dota 2, released in July 2013.[4][5]
This demo made it's way around my highschools's shared drives in '05-'06.
Had a substitute teacher for my computer networking class one day. We wired up a LAN, and "validated" it by playing Unreal Tournament... for the entire period. I'll never forget that day.
(Teacher wasn't happy when he came back :))
That's a good sub... Even if they went off script.
Damn, a networking class in high school? Wish I had that.
Lol nice. Had a similar experience the same year but with Quake 3. So much fun
We had such lax teachers in my day that someone even brought their N64 to school and we played GoldenEye. I ended up playing most of the demo discs I got at school and even a couple of games before I had my own computer at home. For some reason, we played a lot of Deer Hunter and Outlaw.
This is alive and well as in 2016 me and the bois booted up Halo CE and had a lan over the a substitute computer lab period. Great times
Can we just take a moment to respect how superior the Bot AI was in this, compared to many of today's games?
So much so, when I first started playing I thought I was online playing against real people. It took me awhile to realize it was single player AI.
@@realJimMarshall Me too
%100
Logue and Tamerlane 🙂
Well what I will say is that AI hasn't gotten any better since then. However I wouldn't say it was any better than now either.
I've always been a fan of AI, and have been both amazed and extremely disappointed at how modern AI is still terrible despite how graphics and computing power have improved 100-fold. It makes no sense how we have these ultra powerful CPUs yet the AI is the same or worse as 20 years ago.
It's hell getting older but at least we have those LAN party memories.
I used to modify each bots, give them unique names and build a background story for them. As I play with them, I would develop their story for why they are fighting in the arena. I younger sister would watch me play and join in the narration. This game was such a great after school de-stressor.
That's actually an amazing idea
god that just fantastic
I was exactly the same! I would pick maps based on the narrative and why it was important for each time to win! Loved it!
Are we the same person? 😅 My little sister used to watch me play for hours after my school too! And I also have thought about this backstory idea to the extent that I feel it'd make a great book, if not a movie.
My dad played this game ALL THE TIME in his computer room when I was little. The sounds of everything from the guns to the characters dying really brings me back to hearing his game from the other room behind me while I played my games and watched TV. Simple times.
You play this game on Godlike all you hear is screaming lol.
"Facing Worlds" was the most awe-inspiring map, and still is.
I agree
Its nothing short of amazing.
Close tie between Blood Gulch and Facing Worlds for best CTF maps ever.
And the music for the map was.... Bliss!
Ah I remember playing facing worlds moded map Halo custom edition I still have it 🤤 yes now i know im not alone on facing worlds. I never had a big enough friend's list to fill the map EVER.
:(
The game also owes its huge player base to the fact that it didn't have any anti-piracy protection in place. Just burn the disc and you're good to go.
No CDKey or nothing?
@@override7486 nope. Just install and let’s roll. Same as Diablo 1.
With the official patch you didn't even need that, because it removed the CD check. Just one person needs to install, apply patch, pack it in a ZIP file and make the entire LAN-party happy. Same with Quake 3, you didn't even need to install that, you could just copy it off the CD and run it. It asks for a CD key, but you can cancel that by pressing Escape and play on local network ^^
the fact they still run the master servers and allow pirated copies to play online shows how much they appreciate the original unreal community. epic games may be a generic profit driven company these days but they still let people play ut entirely unrestricted after over two decades. so many developers just pull the plug after a short time
I usually would share my copy with some friends. That alone made that at least 4 to 8 people would connect daily to a paid server service from AOL with top notch servers. I believe AOL had to pay a share to EPIC...
The *_practice mooode_* joke will never stop being funny.
for those who don't get it, it's a sound clip from "Extreme Rock Climbing" episode of LGR
This kind of deep LGR lore callback is always a joy to come across in the newer videos.
@@proCaylak just to further clarify, It’s a sound clip from the “Extreme Rock Climbing” game featured in that LGR episode.
@@Charlesb88 you literally replied to the guy explaining what it was... by explaining what it was. you just repeated him
@@jbfarley it could be some AI stuff being tested on that account. it's getting harder to be surprised nowadays.
Music:
[0:00] Unreal Tournament - Mechanism Eight
[3:13] Unreal Tournament - Intro
[4:05] UT - Menu Theme
[5:37] UT - The Course
[9:55] UT - Foregone Destruction
[14:10] UT - Trophy Room
[14:44] UT - Menu Theme
[15:21] UT - Ending
[17:05] UT - Mechanism Eight
[19:26] UT - Go Down
[21:18] UT - Botpack #9
[22:08] UT - Go Down
I remember buying a GeForce 2 MX and it came with a copy of UT and a disc that had hi-res textures for UT as well. I was already playing UT with my Voodoo 2 at that point.
I used to listen to Foregone Destruction on loop!
This video brings back so many good memories.
Same here - played it on my GeForce 2 MX400 and an Athlon XP 1600+, the latter was of course overclocked to the max... Ah the times. Carrying my BELINEA 19" CRT to LAN parties, I mean, how much did this thing weigh??
Same. :) Also, you can actually just play the original music MOD files from Unreal Tournament straight from the game folder directory. ;)
voodoo 5500 for me
I played this on my Riva TNT on a Pentium 2 400 MHz. Ran really well at 1024x768.
@@salmon85 those were kick ass cards back then! Wish i Kept mine
The amount of nostalgia here makes me want to fucking cry.
I will never forget the first time I got God Like in UT. Been chasing that feeling for years now.
The closest I’ve come to that feeling is mixing 2 parts crack with 3 parts heroin and a sprinkle of meth, taken while choking a prostitute.
@@ryanhamstra49 still doesn’t quite hit the same
Hey. You may not be a god but you are a King.
MO MO MO MONSTERKILL
@@reinerhoch1357 Still gives me a thrill to this day. Seeing that part of the video I was laughing maniacally.
I ran across Alexander Brandon in the comments under a video on YT for the UT soundtrack. I thanked him for all the years of pleasure his, and the others', music has given me. I told him how I listen to it at least once a week, to this day. He seemed shocked that anyone still listened to it. I told him that we are everywhere.
That soundtrack shaped my taste in music
Link the video here so I can do the same.
We ARE everywhere!
ut99 and JSRF have 2 of the best videogame soundtracks ive ever heard
There are dozens of us! DOZENS!
This and UT2K4 are bonafide masterpieces; two of the greatest PC-games ever made.
Alexander brandon is to this day unparallelled. UT, Deus Ex, Tyrian, on and on just amazing soundtracks that defined the 1995-2005 era of scifi games.
If anybody is looking for other amazing tracks from unreal check out razorback and organic.
razorback is the artist I assume ?
@@kirillholt2329 No it's the name of the track from unreal tournament.
TY I love the soundtrack
GO MIKEY
Thanks! I will check them out! Love the unreal soundtracks!
If there is one thing that's certain, is that that announcer for Unreal Tournament lived far past Unreal Tournament itself. Boot up a community server for Team Fortress 2 right now, chances are you'll still hear those great voices of "Ultra Kill!" and "Monster Kill!"
Dota 2 as well, in fact it uses this announcer by default. I hope it lives on forever in one way or another, it's become part of multiplayer gaming tradition. :)
Unreal Tournament 2003-2004 was incredibly fun online. I miss those days.
meh... and yes and no. It wasn't as widespread for sopme reason, compared to UT99.
Many people didn't bother buying UT2004, so most servers that hosted the game had ONS-TORLAN map everywhere. (which is the map in UT2004 demo. )
I was 20 years old and had just opened a LAN center when this came out. That UT demo instantly became the primary game we all played. I also quickly learned that headphones were necessary.. a room full of computer speakers screaming Multi Kill for 12 straight hours was exhausting.
I’ll be at your geriatric LAN parties!
I like online playing, but there's nothing like a LAN party
@@freedonx while playing online vs random people feels like you are playing only for the sake of improving, lan gaming is all about sharing the fun, sadly 99% of modern games don't feature lan anymore.....
@@lmeza1983 Doesn't have to be LAN per see. Could be everyone connected to the internet on the same room, but still 'a party'
Reinstalled after two minutes. I'll watch the rest of this video later - I've got some fragging to do!
hell yea
:/
man I remember sinking hours into UT. even though I didn't have internet back then, playing round after round with bots. what you sayed about "high intensity zen" at 6:30 is so true. the game had such a soothing effect, and 5 hours felt like 30 minutes
So today Epic announced that they're shutting down the old Unreal servers
And to believe this was the first computer game I played when I was way younger. It breaks my heart
That is really not such a bad thing since the AI in this game are just as good or better as real players.
What does that mean? Even as recently as 4 years ago I played UT in a variety of servers online every day. Does this mean ALL UT online servers are dead?
@@jeanlundi2141 some community efforts are ongoing to host their own master servers, even got one for ut2k4 now I think, but they require special patches or Ini hacks. Without this nearly all online play (unless you know the server IP) is dead
Also, for the time being there is no legal way to purchase any unreal titles
@@FireCrack Blood hell. That's weird. I mean the second thing. And as for the servers, that's kinda sad...but surely it won't go on forerver? I mean, didn't the same thing happened with say, Halo 1 PC? Microsoft/bungie doesn't support it, but people still play somehow?
This is pretty much a perfect review and look back, describing exactly how I felt (and still feel today) when I picked up the game at only 8 years old. Still my favorite game to this day, and probably always will be. The Godlike playthrough I did recently was SO much fun. Though I think I secretly love Assault a bit more than you LGR haha, still one of my favorite game modes ever, even with the silly bot AI on it sometimes. Huge review man, bigups!
Glad to see other people who feel the same way, I still do games with friends at least once a week on UT and UT2004, sometimes 2003 for shits n giggles cause a few things from that game are still unique and nostalgic compared to 2004. It would be cool if some people on this video could get together for a party game!
Unreal Tournament '99 is quite literally one of the absolute best games ever made in history. And don't anyone even try to argue otherwise because I will destroy you with a shit-ton of facts.
Oh by the way, this is tribute art for UT99's 20th anniversary. (Which Epic brilliantly forgot about completely.) intosanctuary . com/index.php?threads/foregone-transcendence-a-tribute-for-unreal-tournament-99s-20th-anniversary.865/
@@arnox4554 There would be no Epic, Fornite, Apex, COD, Halo, Zombies, or any of that gameplay without UT. Its sad that UT is dead like Half Life as far as new games go. But the old games are 100% fully alive! Steam and Epic are the biggest PC gaming platforms, and UT and Half Life are the games those companies created,,, its no shocker that the companies who created the 2 greatest shooting games ever are billion dollar corporations now. Its just sad that they've left those games in the dust, because they dont care! They make so much money elsewhere,,, its the same reason why MGM doesnt give a damn about making a real Goldeneye remake and they keep cancelling/shutting down attempts. Or why Pokemon will never have a true online MMO version. Theyre doing fine without those things. But the world suffers.
@@MoneyHoneyBunny Fun fact. UT99 invented Theater mode long before even Halo: CE was a thing. Also, portals before Portal or even Half-Life.
I was 15 at the time, but yes - UT is also my favourite game of all time. It's the game I've never uninstalled and I also keep a copy of it on the USB drive attached to my keyring, just in case. This game has given me so many wonderful memories - playing in Internet cafes with friends, downloading maps from the Internet and transporting them back home on floppy disks, creating my own maps, saving to upgrade my PC so that the game can run better.
I didn't realize nostalgia could be so painful. Those were damn good days.
Fucking right!!!
@@VideoAmericanStyle
Yes!
Why didn’t anyone tell me to take it in more and really appreciate it?? Ughhhhhh
are big box pc games still alive or dead?
@@joshuagraham2843
They still are a thing, but times were different due to the way the internet worked, or how small the world felt back then.
It’s hard to explain without going into a ton of detail. It’s just an era we all miss.
Fuck i rememeber when i was graduating school and me and my friends from class went on a server for a multitude of deathmatches and CTF's nothing but good memories.
This was one of my favorite games when I was younger. Me and my dad had our PCs networked and we would play botmatches endlessly. He even got into map making and made a Giant map called BubbaBath. It was a replica of our actual IRL bathroom. I still have it!
Archive it online!
I would be interested to see that. :)
That map has to be uploaded to the public.We have to play it. It has to become the main feature of the LGRcon LAN in 2028
_That sound like the kind of childhood most of us wish they had._
Did he make that map public, by chance? I do remember fragging away in someone's custom bathroom map. It was pretty cool...
In High School, a Legendary AV student named Tom installed UT for everyone in Graphic Arts class. So many of us skipped class or lunch to get some LAN matches in.
Good times, thanks Tom.
This menu music is my childhood
Really relating to the "High Intensity Zen", that's exactly it.
The nostalgia is overflowing.
so are the lies...1k+ hrs playing this game....ya right
@@johnr4836 Not as far-fetched as you may think. This was our go-to game all four years of college.
Here before his comment blows up
It is so true about the nostalgia
@@tangelogee im jk i played tf outta this on Dreamcast myself
@@johnr4836 The game came out in 1999. How many hours do you think have gone by since then?
Playing it back in 99 felt almost magical at times, a sense of out of this world. And it still holds up.
You could say it felt... Unreal...
yae
The game DOES have something unique and magical to it for sure. It's difficult to put a finger on it, but it makes you bond with that experience of playing with others in a scifi universe in quite a deep way.
its so underrated, Quake 3 kinda stole its thunder but in alot of ways it holds up better than the latter these days
This felt more like a love letter to UT than a retro review, and I loved it. With quite possibly 5000+ hours on the game during my teens, it has a truly special place in my heart, and although I've never experienced the multiplayer past like, 8 players, one of my dreams is to play a 4v4v4v4 TDM with capable players someday.
"The demo kept me satiated long enough that it wasn't actually until over a year later that I grabbed the full version" - Ah, that's a textbook "Suffering from success" on UT's part.
The same thing happened with quake 3 too
Its funny how Epic and "Unreal" turned that whole thing around lmao. Fortnite.. oooh fortnite.... Were you more adult focused and less micro money focused at kids... the awesome game that would have spawned... custom skins and such like UT had... mods... we can dream right?
I remember playing these games single player because I didn't have a regular internet connection at the time and there was just an atmosphere to them that I can't describe.
I hear ya... the bots were so good even if I couldnt get online I would still play the bots for hours.
@@Darkandahalf bots were difficult but playing online was more even difficult due to skill level, that's why I stuck to 2 player mode (lan) vs bots in team death matches and CTF, including vehicles in later games totally changed the pace making it slower still I hate the teleportation gun.
@@lmeza1983 unfortunately my only way to play LAN was through my older brother and his friends and they were all Quake junkies who just didn't get Unreal. I remember one time we tried to LAN Unreal and the network code was so bad in Unreal 1 we couldn't get it to work properly. So I had to resign myself to kicking their asses in Quake 2 instead :D
Its Unreal how good shape all your packages and CD sleeves are in!
UT99 is about as close to perfect to me as any game could be. It was so easy to just dissolve nights away with match after match, the game modes were solid, the mods and custom stuff was fantastic. Just lightning in a bottle.
This baby is still one of the best games ever made. Technically and artistically stunning to the date. This game is the responsible for i love fps games till today. Its a lession to the modern game developers how to get a proper game done, no tons of bugs and dlc bullshit, and on top of that all with limited hardware of its time and running very well on modest hardware of most users. Things are truly made on a way that is no longer made on nowdays. How i love the passion and love of game developers made games back in the 80s/90s. Played this a lot back in the day, probably the only game i play for a lot of time.
Its one of my favourite games of all time. Definitely one of the best game experiences that i have on a game in my entire life. And for last, this game is a truly gem, ahead of its time in so many ways and not matched even in todays modern shooters, basically its a Mozart among crap pop singers. A classic that have to be introduced to every younger generations of modern gamers. Thanks LGR to review this fabolous classic!!!
Literal chills when that menu theme started playing at 4:09 . This game helped define my childhood.
Side note: LGR playing LGI 😊
I have SO many good memories playing this game with my dad. He wasn't exactly the most responsible parent and introduced me to the game when I was 5 (lol). We played for hours together, and when I got older we learned how to make maps together. Now I need to go reinstall it...
Unreal Tournament is such a timeless masterpiece... It is LITERALLY "UNREAL" (how good it is)!
Haha so you play on Adept too! xD
I played the sequels, and the Quake games too, and they were good, but none ever quite captured the same level of utter fun as UT99 did.
I like Quake 3 better for pure DM/Duel as I love their movement but UT99 on team modes and with mods is much better.
@@kayeplaguedoc9054 Q3 was more polished and more balanced, but UT99 just has a more "fun" feel for me. Don't get me wrong, I loved Q3 and played the shit out of that as well. But it felt more sterile, more serious. UT99 always felt more about having fun. Also I preferred the graphics (especially the lighting) and the UT99 music was infinitely better. Overall UT99 wins it out for me, but I agree that as a competitive DM game, Q3 is a much better game (which is also why it endured for so long).
Fancy seeing Thomas here!
I think UT2004 & it’s mods/mutators make it one of my favorite games of all time, and it was because of that badass UT2003 Demo!
@@nickharmer9722 I'm team UT GOTY but UT 2004 was a truly great game!
UT has such a perfect weapons set. Every weapon is unique, there's no filler or barely different doubles
This. It's like every weapon is valuable and incredibly balanced. No one is better than other. I love them all!
I think it's fantastic that the shock rifle has a hidden function. Shoot a secondary fire energy ball with the primary fire beam for an exploding energy ball. Difficult to master but lethal in a pros hands. It's a playfully genius way to add a hidden function, I can't think of any other fps weapon like this
Ahh... the heathseaking mode of the Rocket Launcher... Was really funny.
"Whatever, he's dead. Suck my hip thrusts" is my new favorite Clint quote
For real i lul'ed hard at that one
I still remember downloading a bunch of models like the Simpsons characters and having them fight each other. Came with voice packs too, so it made it really work.
Oh man, the best was putting all SOUTH PARK characters in the game, plus voice packs, and crazy weapons mutator! Totally revamped the game!
Hahah, and Dr. Freakenstein, remember him? Old decrepit guy in a wooden wheelchair of hell. 😂
Yes! And Bender from Futurama
Ah yes, The LAN parties, where everyone took the sides of their systems off to show off the Vodoo cards and Athlon with dual fans, those were the times. UT and Tribes
Tribes 2, to this day, is still the king of kings.
We took the sides off for extra cooling. But really to show off the overclocking setup.
Not to mention the trade in porn, anime and music. hahaha
The first FPS and the first 3D game I've ever played. That was spring 2001, I was 10. My friend invited me to a game club to play Dreamcast. He had chosen some car simulator, and I had preferred this one. And I never regretted it. I just can't describe my emotions. The graphics felt incredible realistic. In the end, I left the club almost drunk, my mind was totally blown.
Game club?
@@cheezdoodle96 dreamcast and ps2 l
I have watched so many intresting videos from you over the years, (and never commented) but this video on UT really nailed it and I felt that I needed to comment. First the demo, then the full game and endless nights with LAN-parties playing UT multiplayer non-stop. Everything you said about the game made me smile and remember how good the game really is. I still fire it up from time to time to frag some bots.
Keep up the good work and thank you for all your wonderful videos!
/Andreas from Sweden.
The greatest game ever created. Including chess. I'm serious.
Add StarCraft to that
"The Legend of Zelda: A Link to the Past" would win it for me. Just fantastic. It still holds up today.
Agreed 100%.
Jepp 😊
No mention of telefrags? Man, there is nothing more satisfying than a successful telefrag.
Crap! I even recorded telefragging footage but I didn't add it to the script.
It absolutely is!! One of my favorite gaming memories is *winning* the last fight against Malcolm on UT2004 thanks to a telefrag when I was around 12.
I used the teleporter at the front of the ship right as he was entering the other one and I won!!
Great review. Interesting you didn't mention this was the first game to officially introduce the true "head shot" in gaming.
Maybe I'm mistaken, but as far as I know it didn't introduce headshots dealing more damage (and maybe even having special effects?), only the announcer.
update: So yeah It seems like Team Fortress (popular Quake mod that obviously became a popular HL mod and then popular standalone game TF2) was first, and Goldeneye 007 the first _official_ title to have head shot multiplier. TF, or some other Quake mod also had the head destruction effect as well.
@@MsHojat Clearly mean't the announc..
One of my favorite mods was the "Hanson" sticky bomb, which would attach speakers to an enemy player that would blast "mmmmbop" so they couldn't hide easily.
I can't think of anything more 2000 than that
My dad was huge in the Unreal scene, he was a part of a pretty big clan (NBK), ran multiple severs, and he made a few maps, including the entire town of southpark, at one point he was top 100 in the instagib game mode
Legendary Dad. I think you should play with him, see if he still got it ;)
@@lunaticberserker5869 he hasn't played unreal in awhile since epic abandoned the newest for fortnite, but he's still a gamer and would easily kick ass still
I remember NBK, what was your dads nick name? I was in MulletMen [m2]
@@richardb9852 he was rattman, but I feel like back then there were lots of clans using the same names, Notorious Band of Killas
Oh ok I thought it was Natrual Born Killers TDM & CTF Clan. 😅 My username was Kush and AsSMaN 😂
thorughly enjoyed. the impact of UT is huge, even the demo felt bigger than some games
Assault mode was my absolute favourite mode, can’t believe other FPS games haven’t had more location storming modes like that 😞
Same. It was so addicting and satisfying. I guess later you sorta got something similar in TF2 or Overwatch but I get it, it’s just not the same.
I really loved how the map changed based on the progress. Oh you know, Return to Castle Wolfenstein: Enemy Territory and the later Quake Enemy Territory (I never played that one) were all about this kind of gameplay.
Cheers
Playing in UT Assault league gave me online gameplay feeling like no other game ever since. The amount of skill, tactics, tricks and everything else never to be matched again by any game.
The "new one" has some people playing that still, but its been abandoned by epic
@@testaccount4191 sadly they dont see dollar signs in UT they way they do fortnite
@@studioarcana7486 Hi from a fellow utassault league player ;)
Demo disks were such a thing back in day. Honestly how many people played all of their games. Almost forgotten by history :(
Oh yeah, loved getting my PC gamer
I rarely got the magazines, I lived in Hong Kong when I was younger and there was a crazy import cost so mags like PC Gamer cost like double the cover price, so I ended up trying to download demos (over many hours) on 56k modem, only a few downloads were ever successful, unlike my dad's wrath when he received the internet bill.
Yeah "almost forgotten by history" as in "anyone over 20 can't shut up about them"
Life will never be the same as it was in this glorious time. Those LAN parties were incredible!
I think humanity peaked 1999, it's been all downhill from there.
hell yes, yes man!
1999 was peak 2000's XD
Nah man
Yes. Instead of Armageddon, we suffer a slow long painful decline. Yeah the world ended, except for misery, pain and boredom. Not Prince's 1999, we got R.E.M.'s "It's the End of the World as We Know It (And I Feel Fine)"
Isn't that why The Matrix chose that time period to enslave humanity?
my brother's favorite game aside from quake 3 arena. every time i see either of these games, i remember him. missing him so much! may his soul rest in peace :-(
I have always been impressed by the bots in Unreal games. They dodge and predict movements just like a human its crazy.
This video made me remember a very very good childhood memory, thank you sir. When you for the first time experience something truly amazing, as the sheer fun this game is. I was 13 back then, and my god it was glorious, on those 16 inch big heating monitors.
PS : I also check every new mouse with UT xd
I love the music from the unreal games. Still listen to the tunes to this day.
Yes, same here. Check out Necto Ulin and Mothership Loudspeakerz on UA-cam.
Skyward Fire is one of my all time favourites... a damn classic.
@@KingPBJames YES! Necto Ulin remixes ARE A MUST. Nu kicks so much ass.
Time flies so fast that 20 years feels like yesterday, somehow ended up here and you made me nostalgic. Thanks man
7:13 I went through so many of those Microsoft mice.
Also you could boost team mates with the insta-gib shock rifle. A tactic on Facing World was to sneak onto the enemy tower and get to the top. A buddy would grab the flag and teleport to the top and you'd shoot them across the map for a fairly easy capture. Though most of my memories of the game come from a sniper rifles only server with a custom map pool. Love me some rat maps.
I just want a hi-res version of that mouse (on the left). Still the most comfortable mouse ever.
Thanks for the vicarious trip down memory lane! I always turned music off and had a playlist from iTunes running as a soundtrack to the gameplay. Appreciate your shoutout to the game's music.
Don't forget about the strangelove mutator where you can ride the redeemer like a cowboy!!!
first and best mod i ever tried!
thanks for the memberberries
mufugga got a multikill with 360 no scope on facing worlds... you have my respect LGR
"YOU BE DEAD" entered the lexicon of me and my friends.
"Sucker!"
xD
Dirtbag!
Pwned!
i had no idea OldUnreal was a thing until today, i've been craving multiplayer since 2005. thanks!!
The soundtrack in this game is perfection. I still play occasionally against both from time to time. What a gem!
The opening music still gives me chills, man.
Unreal Tournament was the biggest reason I was in computer club in high school. I stayed after school almost every day to play in the computer lab with everyone else. The school’s website never did get updated
Similar situation for me but with quake 1 and 2. My vocational education class had us build computers and after we were done with class work for the day the teacher let us play games over LAN on the schools T1 line. We played a lot of quake on there. The teacher was awesome, he told us if principal ever comes in and asks why we are playing games he told us to say we were testing software lol.
@@shroomie108 now that’s a good teacher
@@Drinkabeerandplayagameofficial he was a good teacher. He also let us download music from napster(all legally obviously) and listen to music with headphones. It was mind blowing to go from a 56k modem to a T1 line. On dial up a song took 5 to 10 minutes to download, on a T1 line it took 5 seconds or less. Also he liked battlebots which was in its first season I believe and 1 of the students would record it on VHS and we would all watch it the next day.
an Yepe!
I wish every generation of gamer to cherish a game as much as we LOVED UT'99.
This along with Duke Nukem was my first real introduction to PC gaming. I would watch my brother play Unreal Tournament online in the CTF-Face map and I remember being hypnotized by it because I had never really seen online multiplayer before and was being amazed at the concept of playing online with other people. Also the spawn sound effect when you come back and start over is an instant nostalgic serotonin hit.
No way this was 22 years ago. I’m crying now. This was the core of our Sunday LAN parties for years. Q3 was good, but UT always felt more tactical and we played a lot more of it. Those weapons are just perfectly balanced. I fire it up now and then and it still plays great, the graphics, the music, the multi-kills… ah… bliss….
dude, come play the new version, i play it every night with really good folk and have lots of fun playing Blitz
I like how UT's assault mode is basically overwatch's granddad. I loved that mode!
I played this when I was 9 years old and got so addicted it blew my tiny mind. No death match game comes close to this beautiful gorey 90s techno masterpiece. I wish I could still play this. I have a shitty laptop and when I tried to play it again it was running so fast and skipping I couldn't enjoy it
Wow, your parents let you play such a violent game at age 9? I was 20 when this game was released, and I didn't even play it then.
Tribes, UT and Starcraft was the reason my parents could never use the phone lol.
Same! I loved Tribes!
Mom! Get off the phone!
I was trash at Tribes but dammit I tried.
@@kloroformd Tribes is what taught me to snipe without a scope, I got really good with the disk launcher while playing CTF all the time.
@@chrisrolves CTF games were my favorite games ever, especially with the whole reinforce a base idea Tribes had going.
I was trash at the disc launcher and the sniping and picking a useable loadout for the jetpacks.
I didn't get good at sniping until CS:S. GunGame became my addiction until L4D.
I miss all the games I didn't know how to play correctly more than the ones I got good at. I could totally go for some Tribes or UT right now.
Reminds me of a simpler time when my life was a lot less complicated and it was just about getting your instagib last man standing Unreal Tournament on!
Man, this brought a tear to my eye. Beautiful memories of days gone.
I'm so pissed that Epic Games removed Unreal Tournament and Unreal Tournament 2004 from all store fronts.
they did?? i feel lucky i bought it a few years ago then
Unreal has been dead since 2007. You can find Gears of War artwork in several UT2004 .utx texture files, CliffyB and friends were already looking for the next big thing even back then. No surprise what Epic became. The Golden Age of gaming has come and gone, I just feel blessed to have experienced it
Pirate hat. It's not like they had any copy protection on the games.
Still looking good today imo. Thank you for showing Facing Worlds and playing the excellent music from that map.
Absolutely legendary game. A beautiful piece of electronic entertainment history. Thanks for the vid, dude!
When talking about UT'99 one must use present tense, not past tense - as, like other immortal games like Morrowind, it never dies.
Exactly he freaked that wrong this goes into the class of morriwind
honestly all the Elder Scrolls games are really good in my opinion (or at least 4 I have played which are Daggerfall, Morrowind, Oblivion, and Skyrim) its kinda hard to pick my favorite
@@majamystic256 Some of the buggiest, jankyiest games i've ever had the misfortune of playing.
Thanks for the nostalgia burst! Spent many many hours on Deck16, trying to recreate that amazing feeling of jumping off the ramps, spinning around and landing a headshot while falling down to the lower level...
Came here because of your podcast interview with the Video Game History Hour. Really enjoyed this, brought back many memories from high school and college. Looking forward to watching more of your vids
Thank you, I hope you continue to enjoy!
Having dumped at least 1000 hours into Unreal 99, 03, and 04, I really appreciate that you made this video. UT99 GOTY is an unforgettable masterpiece in frenzied multiplayer deathmatch.
Maybe time to jump back into multiplayer. Even though I was never that good at it, I now feel the urge to play it again after watching this video and hearing that music and sound samples again.
I don’t think I’ve played an FPS with weapons that feel as good as Unreal Tournament.
Ah man, i spent a lot of years playing this game, The moment I heard Facing's music again it was like i was hit with a tidal wave of nostalgia.
I've recently played through the single player campaign on Adept (on Manjaro Linux BTW). And your fantastic retrospective came in exactly at the right time. This game is probably one that I've sank the most of my teenage time into back in early 2000s. It's highly nostalgic for me and I am glad there was no "always online" crap or other nonsense that has been making games utterly impossible to play after their hay day nowadays. It's sad. So much work of the programers and artist and after a few years they have nothing to show for it. Anyway, frag on!
Man I miss shooters like this. Nothing like UT around anymore.
Try splitgate its fun as hell
If this was re-vamped with lot of love, it would be masterpiece all over again. im praying it will happen some day
@@juliodavila1486 eh no
Nothing like UT around anymore? Well UT itself is still around, runs on modern systems and the servers are still up. Just boot up the game and start fragging.
UT4 is for free on Epic launcher and a lot of people play it online on a daily basis. And it's imho the best UT.
I was just thinking about how much I love to fire this game up every so often and start blasting right away.
M-M-M-MONSTER KILL
That music brings me back, I loved this game! My dad and I used to play it together. :)
Is it weird that I'm feeling nostalgic for those old days even though I never grew up gaming in that time? I bought UT99 last night and have already poured hours into fragging and gibbing bots with my Rocket Launcher... Such an awesome game 😁
@@wilsonjonah Aww it's not weird, UT is a dope game! Back when games had a soul haha 😂
GAME LOVER!!!!
Oh lord, that takes me back! That shot of your shelf, I had almost every game in there. Those game boxes were what my wet dreams consisted of as a kid. Half Life, Alien vs Predator, Turok, Oni, Severence Blade of Darkness, Die by the Sword, Alice in Wonderland, Icewind Dale, Planescape Torment, Baldurs Gate, Black & White Civ 1-3, Settlers, GEX, Dungeon Keeper, Warcraft, Starcraft, Heroes of Might and Magic, AoE, KKND, Shogun, Rune, Operation Flashpoint, Soldier of Fortune, Unreal, UT, Quake, MDK, Thief, Enclave, Legacy of Kain, Nightmare Creatures. Oh man, I can go on forever..those were some insanely good times!
That's a fucking A-tier list there my man.