ZBrush Polypaint Process and Render
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- Опубліковано 30 лис 2024
- Polypaint is one of those methods that i feel is both underrated and overrated. Overrated because it can not solve a traditional PBR pipeline but underrated because YOU SHOULD USE IT.
If you are not planning on doing the whole pipeline, the least you should be doing is creating a basic polypaint process to showcase your work
so in this video i will show you how to use polypaint inside of zbrush and how to render vertex color inside of Marmoset Toolbag
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My man! Amazing work, as always 🔥
Thanks for the video! I've just started Zbrush and polypaint seemed intimidating, but you explained it really well! Cant wait to try this!
Glad it was helpful!
This video came in such a needed moment!
Your work is amazing, thanks for all your effort and time you put into these so we'll explained videos!
Thank you so much! Glad it was helpful
awesome!! always wanted to know the poly paint to marmoset process. thanks for the video. 😄
My pleasure 😊
I finally found you! Glad to see you again, father of 3d tutorials. Greetings from Ukraine !
welcome back! glad you found the new channel
Looks great! Thank you for your tutorials!
Good stuff Abe!
Great Video Abe ! Under the Brush / Alpha and textures setting there is a polypaint option for multiply etc.
well damn, that is definitely super hidden, thanks for the tip!
Amazing work sir i hope your leg recovering well
Amazing work and a Great Tutorial !!! Thank you so much
thank you!
Thank you for sharing your knowledge
thanks for the support!
Your skills is awesome Guy! when you have a time you could show we how to use Redshift in Zbrush please!
Man, I was looking for this, you sure saved me! Thank you very much for the knowledge. Would it be possible sometime to make some more videos about the marmoset to show us more about its uses? And also about the flow from Zbrush to Marmoset in question when it has millions of polygons because it is sculpting. Is there any flow for this like opening uv in Zbrush or getting the low poly and high poly there to bake in marmoset? If you could, I would really appreciate a video about this!
amazing,thanks for the video
Thank you Abe!!
Abe is Super Pro
5:30 Uh, you absolutely can use multiply. it's not great, and you don't have layers of color to control, but the option is there. It's under Brush>AlphaAndTexture, there's a slider labeled "Polypaint mode" you can select Standard, Colorize, Multiply, Lighten or Darken.
yeah! someone else pointed that out during one livestream, very hidden feature tho, thanks for the headsup!
Is there a reason why you chose to paint with the Standard Brush, as opposed to the Paint Brush?
just personal preference and habit
@@AbeLeal3D Thank you for sharing that. I wasn't sure if one method was better than another.
Let's go❤
Hello abe, is it better to buy marmoset one time purchase or pay monthly? Thank you hope you get better
i would say one time payment is an excellent value
it might be pricey but i paid for my license like 6 years ago and use it every week so, totally worth it
I'm curious as to why you used Basic mat instead of Skin Shader4.
@@ZephrusPrime personal preference really, I prefer to see colors as clean as possible without any glossiness I fluence
hey abe, i hope you are doing well. How's your leg ? i hope it gets better soon. thanks for video
getting better! i am starting with some basic exercises to get my mobility back but still a couple of weeks until i can walk
Sir please make a video on haircard
we already have one, look up on the live section there is a full workflow
Nice :)
respect
❤❤❤
Question 📌
a lot of poly there..., a bunch of millions.
Zbrush can handle millions of poly because of the PC spec that we have or does the software itself have sort of algorithms?
@@abiyyupanggalih854 it is due to the way it is programmed, it uses ram mainly. Even with just 4gb of ram on your PC you can get to around 2 million polygons.
@@AbeLeal3D Wow, that's useful..thankyou