Banjo-Kazooie 100% takes 25 B presses (N64)

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  • Опубліковано 9 чер 2024
  • Goal: Demonstrate how to complete Banjo-Kazooie (N64) with 100% in as few B presses as possible. Whenever possible, I tried to use strategies that would work in real time (so minimizing bit clips). This video does not apply to the XBox version of the game which has different controller mappings and tricks available.
    Overall it takes 25 B presses for a TAS to beat the game. No use of held B is required. Real time would require two additional B presses to learn Talon Trot and get Nabnut's acorn, and would use significantly more B presses on Mr Vile.
    If the goal is just to defeat Grunty and not to get 100%, 6 B presses are needed: two Mumbo presses to raise the water level in the Lair and 4 Bottles presses to learn basic moves, eggs, beak buster, and flight.
    In the interest of brevity, some obvious autodives and trivial skips were excluded from the montage. Any breakable not shown here that needs to be broken can be broken with eggs, beak buster, or Wonderwing.
    Note: As with the BK A button challenge, pressing L+R+another button simultaneously is also banned. This is due to a quirk in how BK handles inputs, where a held input will be ignored while L+R is held and reactivated upon letting it go. Essentially, it lets you beat the game in only 1 held press, in the same way that you could beat SM64 by just holding A and unplugging/replugging the controller every time you need to trigger a jump.
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