Fuzzy Walk: An AMAZING Option-Select VS Tick Throws (SF6 Guide)

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  • Опубліковано 29 тра 2024
  • Master this and your defense will get WAY better!
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КОМЕНТАРІ • 99

  • @femshepFGC
    @femshepFGC Місяць тому +44

    I have an anxious delay throw tech habit on defense that I’ve been trying to break, so this is great.

    • @Chris_F
      @Chris_F  Місяць тому +2

      Let me know if it helps! Curious to hear

    • @femshepFGC
      @femshepFGC Місяць тому +2

      @@Chris_F Do you know of any simpler ways to set up a tick throw situation to rehearse this in training mode? I have some motion input difficulties and getting a consistent Akuma combo right out of the gate is likely to be a pain.

    • @Chris_F
      @Chris_F  Місяць тому +6

      Yeah just put the dummy point blank and do jab,throw then jab, cr mk

    • @Dengiz21
      @Dengiz21 Місяць тому +1

      I have the same habit, what helps me break it in matches sometimes is thinking "just take the throw". Until you're in range to die from a throw, getting punished for whiffing is a way worse outcome, so throw teching should not be that high on the mental stack. But of course humans are irrational creatures lmao

    • @frameadvantagecy
      @frameadvantagecy 18 днів тому

      Same here bro.

  • @AlfaTrion
    @AlfaTrion Місяць тому +20

    Teaching us what to record in the slots is such a big help. Thank you!

    • @Chris_F
      @Chris_F  Місяць тому +4

      Been a staple of my content from day 1

    • @FullyBadDad
      @FullyBadDad 29 днів тому

      Amazing video. Much needed as well. Thanks

  • @GimR
    @GimR Місяць тому +26

    This is great, thank you!

    • @Chris_F
      @Chris_F  Місяць тому +4

      Glad you liked it!

    • @jpVari
      @jpVari Місяць тому +4

      Two lab monsters in one comments section?! Also lemme add, this was a big help.

    • @RyzenZegend
      @RyzenZegend Місяць тому

      The Word CHEESING was created because of Street Fighter 2. It's when a person hits an opponent while blocking then proceeds to throw them knowing it's close if not impossible to counter. This is banned by Arcade standards till this day. Those who use it are looked down on and is required to let the other person throw them back. When " Pro's who use this technique lets me know they're not that good and chances are they will lose.
      Have Fun!

    • @Chris_F
      @Chris_F  Місяць тому

      @RyzenZegend thx for the laugh, that was a good scrubquote

    • @RyzenZegend
      @RyzenZegend Місяць тому

      @@Chris_F Is it really a scrub quote? Have you been to the Arcades to play Street Fighter? Where when you lose it's money you're losing. Most Street Fighter players today are scrubs! They play with controllers that have no D-pad or Arcade stick just buttons. Talk about cop out! Not willing to put in no work what so ever they have resolved to playing with "Modern Control's " Yeah most " pro players" will not survive in the Arcades because they have to stand up while playing. 🤣🤣🤣🤣

  • @MTMXBL
    @MTMXBL Місяць тому +7

    short and sweet, showcasing one piece of tech, no filler. perfect youtube video

  • @AnagramMC
    @AnagramMC 4 дні тому

    Don't normally comment on videos, but you really are the best FGC content creator in regards to these slight mechanical things that us higher level players use but don't really explain to the masses. I use micro walk fuzzy guarding all the time, but I never really thought to explain it in depth like this with a practical use case. Great work!

    • @Chris_F
      @Chris_F  4 дні тому

      Thank you SO very much for taking the time to leave this comment!

  • @astjuly8239
    @astjuly8239 Місяць тому +5

    And if you are using leverless (with thumb up layout, not WASD) you can just hold down+back and tap up while holding down+back, down+back+up = back since in game SOCD

    • @Chris_F
      @Chris_F  Місяць тому +1

      Very true!

  • @O3Oyy
    @O3Oyy 25 днів тому

    Short and very concise yet super useful
    Plz make other tip video this long
    Many thanks :D

    • @Chris_F
      @Chris_F  25 днів тому

      Thanks, will do!

  • @dukky6587
    @dukky6587 Місяць тому +1

    Great content, straight to the point, covers a bunch of useful options, counters and drills. Perfect video!

    • @Chris_F
      @Chris_F  Місяць тому

      Thank you so much for the kind words!😭

  • @MegaChaoseater
    @MegaChaoseater Місяць тому

    As always, Chris_F with the top SF6 content on the block. Thank you Chris_F!

    • @Chris_F
      @Chris_F  Місяць тому +1

      Thanks to you too bro!

  • @Rogue_Nave_Gaming
    @Rogue_Nave_Gaming Місяць тому +1

    another great guide! thanks man!

    • @Chris_F
      @Chris_F  Місяць тому +1

      Glad you enjoyed!

  • @chubs7897
    @chubs7897 Місяць тому

    Great tech showcase! Excellent Undernight music choice!

    • @Chris_F
      @Chris_F  Місяць тому

      Glad you enjoyed it!

  • @Jonfgc
    @Jonfgc Місяць тому +1

    The world needs an anti Akuma guide!

    • @Chris_F
      @Chris_F  Місяць тому +3

      Working on it but these things take time bc I like to be thorough

  • @alialshaches6658
    @alialshaches6658 Місяць тому +1

    I got nothing to say. Just commenting to help the video cause it was too damn solid. Good job dude !

    • @Chris_F
      @Chris_F  Місяць тому

      Thank you so much for taking the time out of your day to help!

  • @strych88
    @strych88 Місяць тому

    this is so simple yet so amazing....

    • @Chris_F
      @Chris_F  Місяць тому

      Happy to help!

  • @tomoe7255
    @tomoe7255 Місяць тому

    Hey that's pretty cool, while in the corner you're basically screwed, that's pretty good in the mid screen! Thx for the video!

    • @Chris_F
      @Chris_F  Місяць тому +1

      Corner pressure is strong in this game haha. Thx for watching!

  • @Sp4reChangePlz
    @Sp4reChangePlz 25 днів тому

    Great video man

  • @graveaxel3607
    @graveaxel3607 Місяць тому

    Wow this is going to be so useful, when I notice someone walking back a lot out of my tick throws I go low to condition them. But this will stop myself from being conditioned in the same way. Another great aspect of this is you dont give up as much screen space micro walking backwards

    • @Chris_F
      @Chris_F  Місяць тому

      Glad it was helpful!

  • @terrorclawful
    @terrorclawful Місяць тому +3

    Thanks, i face high mmr masters occasionally on the battlehub and i wasnt sure how to punish the fuzzy back walk, this is massive for me

    • @Chris_F
      @Chris_F  Місяць тому +1

      Let me know if it helps improve your defense!

  • @sf6288
    @sf6288 Місяць тому

    The big problem corner loop and shimmy and everything

  • @BlackwingStorm900
    @BlackwingStorm900 Місяць тому

    Thank you

  • @Grayfox541
    @Grayfox541 Місяць тому

    Wow this is amazing 😍

    • @Chris_F
      @Chris_F  Місяць тому +1

      Thank you! 😊

    • @Grayfox541
      @Grayfox541 Місяць тому

      @@Chris_F Thank YOU for making it!

  • @orangejuiceow5420
    @orangejuiceow5420 Місяць тому

    You can also do the fuzzy walk after certain blockstrings to block both low forwards and sweeps, and whiffpunish accordingly

  • @user-nr3ft3rr5u
    @user-nr3ft3rr5u Місяць тому

    Great tip and counter play (5LP 2LK 2LP), full package.
    In a hitbox you can hold ↙and tap ⬆to get a SOCD ⬅, this technic is also good against overhead low mixups.
    Until Tokido release his super low button pressing another button to get the socd feels faster.

  • @5eun729
    @5eun729 Місяць тому

    Thanks for this. I think you should make a video about defense. It would help a lot.

    • @Chris_F
      @Chris_F  Місяць тому

      I do have some videos about defense! Thx for watching!

  • @yaner6941
    @yaner6941 Місяць тому

    cool video, does this works only with jabs? what about different buttons or dr jab

    • @Chris_F
      @Chris_F  Місяць тому

      Does not work against DR jab. It will work on other buttons that are -1 and leave the opponent in tick throw range

  • @waishanchan5316
    @waishanchan5316 Місяць тому

    Great! This happened tons of times after the Akuma release.

    • @Chris_F
      @Chris_F  Місяць тому +2

      He gets oki all day every day lol

    • @elijahoneill5228
      @elijahoneill5228 Місяць тому

      ​@@Chris_Ffor real he's so fast

  • @jeb_38
    @jeb_38 Місяць тому

    When the video so good you just HAVE to comment 🙏

    • @Chris_F
      @Chris_F  Місяць тому

      Thank you!!😎

  • @McMeatBag
    @McMeatBag Місяць тому +1

    I was in this situation all night against Akumas lol

    • @Chris_F
      @Chris_F  Місяць тому

      And hopefully you won’t be anymore!

  • @feri7mble
    @feri7mble Місяць тому

    Definitely a good option, along with fuzzy mashing, both being generally better than delay tech even though intermediate players only do the latter option.

    • @Chris_F
      @Chris_F  Місяць тому

      Totally agree!

  • @freeway184
    @freeway184 Місяць тому

    Hi! Thanks for this great tip! But not working with stand jab + throw. any idea for lab this ? Thanks a lot !

    • @Chris_F
      @Chris_F  Місяць тому +1

      It could be a spacing issue or your character has slow backwalk speed. Hard to say without more info

    • @freeway184
      @freeway184 Місяць тому

      Hi my friend thanks for the answer 😊 you are right, it is the backwalk that is too slow for my character (JP )! Thanks a lot 🙏🙏❤️

  • @tatybara
    @tatybara Місяць тому +1

    does this work on a drive rush tick throw? im at work i cant check rn

    • @Chris_F
      @Chris_F  Місяць тому +1

      No bc a jab from drive rush will put you too minus to walk back before the throw comes out

  • @bolognious2263
    @bolognious2263 Місяць тому

    does this work with JP whose walk speed is comparable to a snail on crutches?

    • @Chris_F
      @Chris_F  Місяць тому

      I don’t play JP so I suggest testing yourself

  • @hamonoverdrive6111
    @hamonoverdrive6111 Місяць тому

    I can't record a perfect jab tick throw cuz there is always a two frame gap (black on frame meter)

    • @Chris_F
      @Chris_F  Місяць тому

      If the jab is -1 then you can do a tick throw. They aren’t frame tight!

    • @hamonoverdrive6111
      @hamonoverdrive6111 Місяць тому

      @@Chris_F thanks, I’ll check it again

  • @MrCrimsonftw
    @MrCrimsonftw Місяць тому

    How would I punish this as deejay I’m pretty sure he can’t chain with cr.lk in the middle

    • @Chris_F
      @Chris_F  Місяць тому

      Every character can chain from a light punch into another light

    • @MrCrimsonftw
      @MrCrimsonftw Місяць тому

      @@Chris_F i know but I can’t get 3rd hit I would need to convert

  • @Lexicon865
    @Lexicon865 Місяць тому

    Oh so I mainly just have to KBD when enemies try to do a tick throw, got it

    • @Chris_F
      @Chris_F  Місяць тому +1

      Mmm not really bc this doesn’t have a backdash input

  • @affinity601
    @affinity601 Місяць тому

    Does this work in gran blue?

    • @Chris_F
      @Chris_F  Місяць тому +1

      I don’t know I haven’t tried

    • @affinity601
      @affinity601 Місяць тому

      @@Chris_F np! Ill sure be later today. Ty

    • @affinity601
      @affinity601 Місяць тому

      @@Chris_F it does and u have saved me from a lot of beatrix command grabs. Tyvm brother

  • @wildzide
    @wildzide Місяць тому

    Can slow ass characters like Zangief and Marisa do this?

    • @Chris_F
      @Chris_F  Місяць тому

      Not sure, I don’t play them. You’ll have to test yourself, sorry

  • @z1u512
    @z1u512 Місяць тому

    The input feels like a korean backdash lol

    • @Chris_F
      @Chris_F  Місяць тому

      Korean backdash has a neutral input in it, this does not.

  • @humbertocezar3883
    @humbertocezar3883 Місяць тому

    Doesnt work with dhalsim

    • @Chris_F
      @Chris_F  Місяць тому

      Dhalsim is a bit of an exception in more cases than one

  • @JustineUrata
    @JustineUrata Місяць тому

    Tbh why won’t they just add 3-5frames of window to tech throw, isn’t it more fun to play with dying by just throwing?

    • @Chris_F
      @Chris_F  Місяць тому +9

      Because that would make throws way too weak and it would be a very, very boring game if that happened

    • @JustineUrata
      @JustineUrata Місяць тому +3

      @@Chris_Fthrow damage when you’re in parry deals more damage in this game, i wouldn’t call that “boring” if you just lose to that part. Not to disrespect you good sir but i just hate the part that you die just by grabbing is what you call boring when you can win if you play good footsies and good defense when this game is so much more offense oriented when there’s a drive mechanic

    • @feri7mble
      @feri7mble Місяць тому +1

      You can try Granblue Fantasy Versus, it has a large window to tech throws which allows you to do it reactively, though you still take a bit of damage if you do it this way instead of immediately teching.

    • @skychaos87
      @skychaos87 Місяць тому +1

      Throws are not the problem, its the freaking throw loops and easy oki that leads to meaty throw from any touch thus creating alot of guessing situations. Not to mention neutral and hit confirm skips with drive rush. SF6 might be the most balanced SF series other than SF1, but it's also one with lesser skill ceiling.