NEW ITEM, ALDOUS BUFF, ODETTE BUFF - NEW UPDATE PATCH 1.8.06 ADVANCE SERVER
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- Опубліковано 7 лип 2024
- NEW ITEM, ALDOUS BUFF, ODETTE BUFF - NEW UPDATE PATCH 1.8.06 ADVANCE SERVER
00:00 Patch 1.8.06
00:07 Aldous
00:45 Odette
01:03 Lylia
01:48 Mathilda
02:13 Freya
02:28 Faramis
02:51 Alice
03:16 Zilong
03:28 Irithel
03:46 Xavier
03:55 Ruby
04:22 Ixia
04:43 Floryn
05:05 Rafaela
05:17 Lolita
06:02 Nolan
06:24 Magic Wheel
06:45 Emblem Adjustments
07:21 Great Dragon Spear
Notice: This content is created based on Moonton’s Material and complies with Derivative Content Policy, Moonton does not endorse this content. - Ігри
The adjustment on oddete dash was a game changing but after the removal of the dash in original, i left her in the corner. Even if he has stunt immunity, she is still need to catch up to the enemy so bring it back is pretty balance since she got damaged nerfed.
i agree i actually cancelled her ult many times after they applied the cc immunity lmao🥲 since i was used to her dash which is so good for repositioning in a teamfight and im happy they will apply it again^^
Thats the opposite for me because of the immunity and longer range on her skills I started to use her more often in Ranks though shes no longer ult dependant for me shes better than before (Opinion) adding back the dash will make her so Op for me lol
Agree i will not use odette anymore after the changes
Ikr the double dash (flicker) was much better. she’s underperforming, but I’m so glad they brought it back. Totally balanced, but I really was hoping for a Wanwan revamp…a big rework to her skills, she’s so bad I’m legit sorry but she’s bad. She’s my main and I play her a lot on ranked and in mythic, but she is just bad, Wanwan before was so broken and problematic but now she’s just useless. It’s impossible to make her work, people still want her to be nerfed more as if she isn’t useless enough (No such thing as a 0 deaths Wanwan anymore so I Don’t get why everybody still begging for more nerfs)
Classic Mlbb killing characters.
@@hydroflasks3571 couldn’t agree more. Wanwan’s cost me a lot games because of the constant nerf. Every time i pick her, she had something changed and that one change results in defeat. I also main wanwan and i can confirm that wanwan is weak and team reliant hero , she couldn’t win any maskman in early game head on. Compared to other maskman she is hella squishy. They buffed her damage which is not a good thing. You killed them before activating ur ult and get killed by other 3 enemies, happen many time. It seems there’s a lot of problem with Wanwan’s mechanics but i think she is playable that I wouldn’t recommend, even layla is better than wanwan in many occasions.
That Lylia nerf will definitely impact her gameplay by a lot, usually her Ult is used as a backup in case she couldn't kill the enemies. With this in tact she will probably just resort to the hit and run tactic
So true.
i lylia main.huhuhuhu... this nerf the hell
Lylia is useless once her 2nd runs out and you are in a team fight. This nerf is totally uncalled for.
When I use lylia that happen wtf 😢
Honestly, I think Lylia's adjustment makes her less fun to play. Her entire playstyle has completely changed. Before, you were able to stack 5 orbs, heal, and instantly cast another 5 orbs. Take this with a grain of salt, but it's almost like if Gusion wouldn't reset his second skill upon ulting, in exchange for 1 extra dagger and some cooldown reduction (obviously this would be way more devastating, but I'm just trying to make a point). Honestly, it's kind of boring.
My first impression was ew the moment I watched the explanation on the nerf 😩 like what's the point without the 5 orbs reset!
Agree. Unnecessary change from montoon.
@@ElonBillZuckpretty necessary since she can abuse full damage after ulting, her ult should be for survivability rather than more damage output since her scaling is already strong lol
@@dominickalba1103nah, even though she deal tons of damage from her orbs you can still get out of her range by using flicker or any dash skills, this is a big nerf for her ..its better if they just remove her movement speed buff while spamming her orb instead.
TRUE
Lylia's adjustment is not needed tho, Lylia's whole style is that she can aggressive on early to mid game, and be extra-extra-aggressive on late, so thatll be ruined with this adjustment, if their pitch is less cd in her second skill in late game, maybe just slightly increase the cd of her ult. The cd of her second currently isnt even long and does not matter in late game since you can almost spam your ult (15 sec cd, with enchanted and cd boots). Plus her old ult is a best way to counter attack burst heroes like saber and eudoria, you can always make sure you can burst them on their vurnerable state after wasting their ult. Now you have to be very careful not to empty your second skill stack especially in early to mid game.
exactly
if anything, it should still give 2 or 3 stacks bc it'd be less useful if it was just for healing
absolutely agree!
It is implemented now
Alice's nerf on passive is so unnecessary! She might as well collect 2 orbs per minion if they're gonna nerf her passive.
they wanted alice to be played in side lane instead of mid lane. if u give 2 orbs per minion, their purpose won't be fulfilled.
@@jellybutdifferent2799what😂 Alice mid is fine. She's a mage anyways
That isn't nerf, it's adjustment
@@mr.archer4119 ya dev r dumb. they should play the game more
@@Monkey_Luffy01 it is a freaking nerf. u get the same amount of orb as original server mid lane alice but weaker effect? nah
It kinda make sense to call the item "Great Dragon Spear", because we all know that Zilong's ult makes hime run faster which makes this item Zilong's Ult but on steroids. Can't imagine how fast Zilong can run with this plus Sprint.
Plus Rapid Boots with Conceal. He'll be fast as f boi.
True, They're now starting to make some Lore wise items related to their corresponding Heroes. Because, like the Majority of all the weapons that we buy in the shop, they don't have the right passives with their heroes.
Example:
Scarlet Phantom was the weapons of Dark Elves, the race of Karina and Selena, but it's a Crit and Physical item, rather than a Magical and Burst item.
On Rafaela, of all the supports with passive related to death, she's the only one without another passive that she can use while alive.
Diggie gains stacks that lets him deal more damage. Faramis gains health while absorbing orbs. Maybe give Rafaela some stacks to increase heals since her heals feel lacking compared to floryn and estes.
and i noticed she have the lowest hp than other support or mage heroes thats why she is so squishy, even tho i already built defense item in early gamelmao
I get ya. The buff from the ult isn't really necessary, I mean, to use it properly (my opinion) you have to get really close to the enemies, so making it longer isn't really the thing that needs to be changed.
damage wise rafaela is more better than floryn but heal wise, floryn is far more better than rafaela
And also no, she having more heal will be nerfed instantly. Remember her last nerf, it was bout her heal, nerfed it
But Raf isn’t played for her healing, it’s for her speed boost
As an Aldous main, the " buff " is only effective in the early game, because of the lowered damage on the first skill of Aldous, this means that if you had 500 stacks you'll have 500 physical damage less on the first skill (late game)
Edit: We, Aldous mains also has to build a burst damage build so we can return the other 500 damage.
if my math is wrong please correct me, and if my grammar is bad then correct me also
So this buff good or no?
@@leonxd6995bad for late game good for early
I mean, if you can force the game to end and snowball the enemy (it's easier to do this with that adjustment) it wont matter, because the late game did not come. I also think that this adjustment would make aldous a stronger earky-mid game hero.
You are on point. To me, there is really no need for this adjustment. They made it look like a buff,but it is really a nerf on late game. Might as well make him not rely on stacks if that's the case then. Plus 8 per stack was too much so they nerf him to plus 6 per stack. But 5? it's too much
Its nerfed
The Scarlet Phantom is a great item because of it's attack speed and stuff the great dragon spear is literally a built in item for Zilong users
why he need that if he already at top speed? its built for Irithel, Roger, Alucard, or even dive-in assassin like Ling, Lance, Saber etc. but not Zilong. waste of the item's passive.
@@raditoprakoso6334 the thing is Scarlet Phantom is the Crit attack speed version of it, since Critical strikes grant 30% extra Attack Speed and 5% extra Crit Chance for 2 seconds, which is very valuable for most MM and some heroes. If they removed Scarlet Phantom then there will be no Crit Build
@@raditoprakoso6334 they should just keep Scarlet Phantom and adjust the Great Dragon Spear
@@karmoto8280they move the attack speed and critchange to haas claws
@@iforgorowl7590But still, not everyone builds haas claws since lifesteal is not necessary all the time. When I play miya I need lifesteal but marksmans like layla don't need lifesteal. I think they will gonna nerf new haas claws.
THAT'S A NERF FOR LYLIA! They first remove the early full stacks on her 2nd skill (it's acceptable), and now they will remove it again after using ult? Wow.
maybe next nerfed to lilya is she inly have 2 stack of 2nd skill
Lylia's ult nerf seems too much to make up for the 2nd skill buff
Yeah she's not even OP
Not gonna lie. I rather have the Lylia before the adjustments.
@@yukjianwong288before u can burst them. Now, u can only poke.
And it helps with the counterattack when enemies think your about to die.
Moontod nerf her because nobody is using her and she is going to get a new skin
I still think Alice will do better at mid lane simply because of how almost every EXP-laners could pressure her easily in her early levels. The only matchups where she won't get pressured that much are pure tank EXP like Gatotkaca or Belerick, and even then they could brought other problems for her in teamfights
she's actually solid as a goldlaner but the "meta only" normie players arent ready for that conversation yet.
im am alice main and ive tried her goldlane a few times this season and I won on all games haha but i rarely get to do that because my teammates on solo always doubt and even if I try to explain they trashtalk right away
im an*
she could solo leomord tho
@@komatsu-theguardianoftheca6031I mean yeah, anyone would doubt that since they would rather put their trust on a mm... but honestly, even tho she gets more orbs but the stats she gets from her passive gets lower? Not a buff or balanced exchange but a nerf in disguise
I wouldn't call Aldous' changes as a buff because his damage on max stack is basically went down from 3000 to 2500
Yeah sure faster stack gain but his survivability needs some adjustment also
Give his 50% damage reduction back
True the skill 2 was very crutial to aldous he needs to be a lil tanky
I miss Aldous immunity to basic attacks
What's montoon tryna make tf
Wait he lost his damage reduction?
I thought only the basic attack immune is gone.
But remember, 2500 dmg is enough to kill mage/mm/ass, u can double punch combo, give equal to 5000 dmg. Just build 1 malefic roar and 4 other item defense with cd reduction
As a Lylia Main
Its a 50/50. From spamming bomb in early to playsafe using bomb while on cooldown. They want to use lylia as a late game type.
I agree, but the clip elgin shows is kinda tempting. But her early game will suffer a lot.
Whats good about lylia is that she can turn the tides of battle with her ult and full second skill stack. Imagine being in a heated battle with zero second skill stack. Or imagine running away from enemies only to use your ult and back to where your enemies were with only one bomb but at least i have full health?
Whats the point of full health if you cant burst your enemy?
If theyre after the repositioning aspect of her ult, its clunky. Unlike other heroes with blink were they can control where theyd land, on lylia its always where the shoes are and its always a dead give away for ambush.
second nerf i seen from Lylia. The last nerf was when she started with 5 bombs than they changed it to no bombs. Now this. I use the ultimate to recharge my bomb count all the time
it's a nerf, I use her second skill to harass enemies in the tower then use ult to regain the orbs and my health but with this change its totally ruined 😭 I can see the possibilities tho, but she will not be the same as before
Lylia nerf got me so dead
Great dragon spear should be good for Clint. Spammable ult and the item giving movement speed and quantum charge, hit and run effect
There's a cd tho
Plus it has more physical atk than a berserker fury Clint his damage gonna be super scary with this
@@istoletxtsbraincells2164how long
Looks like a steroid for Zilong 'cuz more speed ez jumpscare
Also Argus might benefit from this 'cuz he needs agility for his ult
@@yunochanishere8616not only zilong, Martis user gonna like this new item.its gonna kill hunt for sure.
I kinda agree on a cd on second skill on Lylia but the ultimate is just for hp restoration only and its also useless at the same time if the enemy knows the placement of shoes and no having stacks can be her downfall. Lylia is already balanced and I hope the devs canceled it.
I agree😢
I'm so happy that Mathilda has the ability to control her ult 😭 I sometimes end up under enemy's tower once they flicker or run towards it to save their lives lol
Ruby's previous buff has already made her a better fighter since she is dependent on spell vamp but her weakness is when she is fighting few enemies and the update seems pretty balanced to me but idk why they reverted it but they keep the buff on her first skill which is still fine.
1:25 I'm not Lylia main but I know That's nerf atleast for me, It's better before since She can have 10 stack at once when using the ultimate so not only she back at high hp but She could instantly fight back🗿 my take on this change, she definitely now better when not at war... Why Moontod want all Heroes to be Simple, also I see that Aldous changes as Buff
As a Zilong player, I see these new changes better. I can finally focus on fighting more without relying on my team to chip down enemies and or DHS build for tanks in Exp Lane or Jungle. (Plus, his spear in the shop, i can already hear Zilong saying, "Why is my Spear here?!" 😂)
Let's all hope that moonton will revert the changes made to Lylia. I really think they should just retain instant full stacks on Ulti or maybe just half of it ig.
Thanks for the update Mr. Elgin.
Well...even though rafaela had a range increase to her ult, i still want her passive to be change
Finally! Odette's ult dash is back, it was fun playing her having basic cc immunity but for me it was bad timing since heroes who possess airborne skills are mostly picked during ranked games such as Alpha, Paquito, and Vale, using the dash ult can dodge it since it's predictable that the enemies will do anything to stop the ult you just have to time it right. Also, her dash ult is more flexible in terms of both attacking and escaping. But that is just my opinion as an odette user 😌
Yeah you have a point there. After her buff is applied in original server, I can finally start using her again.
@@AlveousXDtbh flicker Odette works too it's just like the old Odette combo
@@Hakuyoma the old Odette have damage reduction, there is slow and her damage scaling was higher hence it's easier to utilise but the current ones, they removed her cc, reduced her damage and without dash. She's just basically a punching bag, as an Odette main. Sometimes that Dash + another flicker could save me from a narrow escape
As a lylia Main I am disappointed, reason why because lylia skill tbh hard to hit because gloom can be quite slow when added a new orbs so the problem is orb can easily depleted , if get attack by assassin's example ling the only thing I can do is run I can't fight back or try to slow since by orb going to be limited
EXACTLY!!!this adjustment is A NERF ,moonton bettee cancel this update
Man I've been officially interpreting you're contents for some time now I always and I mean alway enjoy interpreting ur vids cuz they're piece of art. It's really an honor I had and will never forget.
My love
Sakamoto San
Definitely a nerf for alice plus the common emblem was also nerfed, she kinda benefits a lot from that regen
and brave smite also nerfed + tenacity its ggs
@@DivinePhoenix_they're giving fatal blows to already dying tank meta
Well shes been a pain in the arse in exp lane this past week so it's a good thing they are nerfing her now
@@nayukani178Nah, the drawback for a few orbs is a little too much. She's also weak against true damage and dps. She's balanced before the adjustment.
Irithel will be the Strongest Marksman after this update! mark my words! Buffed Irithel + new Item + new Haas Claw + New emblem set = OP
and I think because of the 2 new skin 1 Chess Skin and 1 Ducati Collab Skin
As an aldous user, early game might be excellent due to his stacks going to be 10 per minion which is an incredible amount. But for late game, he's going to be mid due to his skills are going to be decreased by 6 to 5. But overall, he might become a meta soon leading him to be super bannable in rank matches
Its 5 per minion not 10 per minion. Only the seige minion or the canon will get 2 stacks. The first 2 minions only get 1 stack per kill
Aldous is officially dead, he is LATE GAME champion, not mid game and early game. He lost 500 DAMAGE, he was already not strong enough in late, now he is DEAD.
Finally! nag post kana
Ito lng hinihintay ko, ginagawa kasing mas komplikado ng mga iba na nagpopost about sa update kaya hinintay ko to. Nauna na yun iba sinubukan ko panoorin, hindi ako satisfied 😆
adv ruby is even better now. though s1 deals slightly less dmg on early game, it can now go down to ~2sec cd with 35% cdr (not to mention it having 3sec cd at base which is like having 25% cdr on orig server).
now it brings nice utility for full tank and semitank with ~2sec slows (also ult dmg not crippled on these builds) while a dmg buff for dmg and hybrids with 2sec poke and damage skill 1 (though these builds lost a potentially higher burst on ult). it also provides higher mobility and sustain with the passive, which is very good
If they plan on removing floryn's ult dmg atleast change it not remove smth and the splash visual effect is just plain now i cant see Cinnamonroll's face on her ult if that happens jeez
I think Kagura's lane clearing ability and damage needs a buff for early to mid game since she's extremely slow at clearing minions compared to other mages, and her early to mid game damage is really low compared to mages like Pharsa, Kadita, Vale, etc...
Yes, I agree with you 💯%. So many times I had to use ulti just to clean a bunch of enemy minion thugs.. to save time. How funny, even tanks like tigreal can clear minion faster then kagura.
Anyways I still love her, she's a Beasty
Suggested Rafaela buff
Compared to other support Rafaela healing seems to fall of in the late game
Passive adjustment new effect : Diety blessing; When Rafaela HP drops below 40% she immediately heals her self and allies around by 20% of their max HP and grants a 30% movement speed for 1.5 sec This effect can only be triggered once every 150 sec
Skill 1 Adjustment :
Slow effect decreased to 35%
Increase slow effect by 5% for each stack of light of retribution
Skill 2 Adjustment : Base healing : 100-150>>150-225.
Secondary healing : 150-300>> 225-450.
As An Aldous Main It's Early To Mid Buff And Late Game Is Nerfed
Mathilda's new Ultimate really fits Guinevere!!! Having a set potential is really good, especially when you're aiming for the backlines. I hope this'll be implemented before MPL PH starts! One team will really benefit from this combo
About the removal of Scarlet Phantom. It has the attack speed factor which is good for heroes like Miya, Argus, etc. Now that it is gone, they would have less atk speed.
The attributes from scarlet phantom are moved to Haas claws
Day 5 of writing this down until they buff Argus.
Still no buff :(
Here are my suggestions (as a long-time top leaderboard Argus user):
Ultimate [Adjust] :
Ultimate Duration: 4s > 5s
Ultimate is usable while Surpressed but doesn't remove the effect
Using Ultimate will grant 50% Resilience and 65% Slow Reduction
Ultimate Passive Removed
Ultimate CD Increased
(45s - 37s - 30s > 50s - 42s - 35s)
2nd Skill [Buff] :
2nd Skill CD Lowered
2nd Skill Stab Damage Scaling Increased
2nd Skill Cast Animation Speed Increased
2nd Skill Bleed Damage Slightly Decreased
2nd Skill Slow Duration and Slow Strength Increased
1st Skill [Buff] :
1st Skill Range Increased
1st Skill (2nd Phase) Damage Increased
Passive Skill [Revamp] :
Instead of filling the rage bar to trigger the Enhanced Basic Attack, Argus now does an Enhanced Basic every 3 normal Basic Attacks or after a skill cast. Rage Bar still exists, and triggering it will cast a Enhanced Basic Attack with its base damage + 7.5-20% of Argus' Lost HP (scales with level) and slow the enemies by 10-25% for 1s (scales with level). The Rage Bar also fills faster the lower Argus' HP is.
Heal is removed from the Enhanced Basic Attack every 3 normal Basic Attacks and is instead present in the Rage Bar Enhanced Basic Attack, the heal also scales with Argus' lost HP.
Base Stats [Adjust] :
Flat PEN - 0 > 3-18 PEN (scales with level)
Attack Speed Ratio - 100% > 125%
Base HP (Level 1) - 2628 > 2328
If you have any suggestions or concerns with the buff, feel free to reply.
It wont be too op? I main Argus as well.
IVE BEEN WAITING FOR THIS ODETTE BUFF IM SO HAPPY
As a aldous main it's a balance but he is gonna be a little weaker in late game and little stronger in early game
Thats a massive l in my opinion the point of aldous is supposed to be to destroy mms and mages in war tho its kind of a mini dub because aldous mid is bad mages in the exp lane cant rotate much but still in late game thats bad the purpose of aldous is easily kill mms in late game
Its about the time mid lane aldous no longer becomes a thing, im sick of going into the XP lane and seeing a lylia, or Nana or an Yve there
0:44 as aldous main since 2018 this is buff because you can stacks much more and faster even they lowered the damage by 1 thats a buff also im not the usual Aldous user who mainly go to mid im always at exp so no worries for me.
Yehey!!! Can't wait to use odette again 😍😍
Bruh That's 500 damage less on 500 stacks Aldous is supposed to be a late gamer because of stacks but they making him stack faster and lowering his damage every update he gets also nerfing his survivability in last update he got
True devs should at least make him tankier or do smth about his second skill being immune like in the past its so shit he cant kill them fast enough in late
Rafa's ult should be wider and the cooldown should be reduced. A long cooldown for an ult just to stun enemies with less damage haha..
they can just make it an additional skill and make a new Ult. Passive revert it back to ghost bomb.
fr and her mana on early game was so high every game I'm literally force to build talisman too early 🥲
@@skyler_leefr
@@skyler_lee agree even if using the blue boots, talisman is a must.. her skills mana and cd needs to be adjusted..
@@barbs7988 yeah and I tried common emblem just like everyone's suggesting but it feels off without the cooldown and it still consumes alot
they should add a mana heal feature to her 1st skill bc right now, she's a bad support when put next to estes and floryn. they should at least give her something unique to justify her squishiness.
The new item Great Dragon Spear will help Argus especially with chasing when using ult, even without atk speed its cd reduction is more than enough to spam ult.
Yes best girl odette is gonna be back with her dash I love it ❤
As an Alice user I think Alice's adjustment isn't necessary because she's already good enough ig?
Well if u take down a minion you will get 2 stacks so 2x15 is 30 unlike before if u take down a minion u will only get 1 stack and 20 mana or whatsoever lol 😂
Side 2: i also think it's fine😐😆
lol you get 2 orbs from SIEGE minion , its not applied to all minions
@@DivinePhoenix_ OHHHHH so it's a nerf then?---😭😭😭
@@lightenvoy9241A heavy one, even the blue buff can't sustain her ultimate.
Hope they nerf the dmg penetration. as a tank role, i became squishy with mm's. Or perhaps buff the def items. 🥺
Tanks are paper in the late game😂
@@Malenia_BladeOfMiquella not in the last patch. Dmg pen are so OP now.
@@powergranger6474 That's what I said..I'm also a roamer.
@@Malenia_BladeOfMiquella okay bro. Sorry. I thought ure being sarcastic 😅
@@powergranger6474 😂👍
welcome back florin
I really like that Floryn adjustment😭 Cuz my phone is so laggy so I really cant equip it first try so it disappears when I walk out immediately (which I always do or I'll be late to laning) so I need to walk back in which delays going too😭
As lylia's main i think this update is a nerf 💀
yeah, I hope that they cancel it😮💨
moontoon has no other job...making old heroes weaker
Is the magic wheel change gonna apply on aug. 8?
Agree with your opinion about Rafa. They need to rework the Passive.
YEY ON ODETTE!!!
I think it's good that Lolita 2nd skill can still be cancelled by knockup but they should just increased the base HP of her 2nd skill by a tad bit since Lolita usually builds full def items
I'm a lylia main and for me, it's not a buff... It's a big nerf for us because we use lylia's ultimate more for gloom not for health it would be rare for that because we only use the health in ult when we dive in towers. Moonton should bring back the old lylia pretty sure many lylia mains are not happy for this. Bruh I think moonton is my mortal enemy, wanwan was my main at first but when she got nerfed I changed into mage role and chose lylia and now she's nerfed what the hell
one star rating in playstore is the solution HAHAHHA
@@savvgegaming5131we did this before, we can do it again.
faramis currently needs a big buff due to his shield can get broken by slmost anything very easily
As a lylia main i kinda like the 1st and 2nd buff but not the ult it just unfair when fighting 1b1 because its so useful to us when it comes out playing players but i hope they would add just 3 orb when using her ult
I kinda agree and think that alice's balance is a joke, she got weakened in late's which is not a good thing, at all..
Her new changes being 200×15 = 3000 on her mana and 200x8 = 1600 on her hp at max stacks on her new "balancing" which can literally be seen as a significant decrease on her compared to her original 4000/Mana 2000/Hp, that's like. -1000/mana -400/hp on this new "balancing" the update gaved us, like. jesus christ.. we all know all these stats are so needed man, especially mana since her ult drains her mana so fast. (No buff)
Tbh, i think this balances aren't needed at all, ngl if you play decently from early to late you'll get decent stacks anyways plus the original 20/10 stats which is big in the late's, like, come on guys.. the double stack on the siege is clearly not needed, this is not good at all if you ask me or a person that understands how big this decrease is, unless they increase her stack capacity to 250 which does not make sense, at all.. if they do that since it'll provide almost the same stats as the original alice, i'm kinda done with this game ngl, literally a next level BS right here.
Nice rafaela ult buff moonton, it’ll DEFINITELY make her good again.
*_SHE NEEDS A NEW PASSIVE DAMMIT!_*
Jokes aside, for ruby’s adjustment, its still a buff in the end, if we compare it to her original server version, higher dmg on 1st skill and lower cd to spam it more. We eating good 🍽️
ruby's buff is probably for her upcoming collector if im not mistaken
so skill 2 and ultimate dmg buff(physical atk bonus) is cancelled?
@@blacktea935 yep, just the same as original
@@Ren_popcatstan i already have my diamonds ready
@@IsoyaYasuji though i wonder if the effects will beat her aspirants skins
That mathilda buff was good
I need help from the Aldous mains, the recent change on his PPD(points of physical damage) per stack has been sugarcoated with a promising 10 stacks per siege minions.
But guys, look at the bigger picture, just back then Aldous used to have 8 PPD per stack which means that at 500 stacks he should have a total of 4,000 points of damage.
Time has passed, adjustments have been made and from 4,000 we currently have 3,000.
They also made a promising adjustment by making his stacks gained from minions to 4 which was only 3 before, additionally his stacks on the Turtles and Lords went from 11 now to 12. While they increased his stacking speed they reduced his PPD from 7 to now only 6, which is why we are here now with an Aldous that has 3,000 PPD at 500 stacks.
But with this new adjustment in the advanced server, they're yet again reducing this 6 PPD to 5 PPD, so that means that at 500 stacks he gains a maximum of only 2,500 PPD !!
Come on guys, open your eyes, we cannot just let this be, we used to have 4,000 PPD, we currently have 3,000 PPD and now they're reducing 500 points worth more.
A total of 37.5% less damage compared to as before.
Aldous is not even used in MPL and yet he's being nerfed again
the adjustment on aldous is buffed for me for late game damage but the stack is not total damage
As for Aldous its actually a buff for his early but a nerf for late game. That minus 1 point each is = - 500 in late game
as a lilya main idont like the experimental update because icannot spam freedomly the second skill anymore because of the cd not just like before I can earn it until five then I can spam it as much as I want and use it then if I need more second then I can use the ulti to spam more 2nd skills
support meta is coming 🔥 cant wait to see how pro player use this meta
The buff for xavier is still not enough for me. They should just increase his first skill range so he can last hit minions cause dmn it is so annoying to go against aggresive early mage like yve and valentina. I always need to wait for them until they use their skills and by then my gold laner team alrd cry bcus of my slow rotation every single time I use xavier in ranked.
Tf are u on? The 1st skill's range increases per enemy hit
Edit: by range i mean flying distance
@@slimslimee4411 u can't increase the range if u can't hit them lol
@@Nahida2909 theres enough range to cast quit being a baby its good enough and in the name: IT HAS INFINITE REACH
@@slimslimee4411 no bro by the time u cast the skill 1 and skill 2 combo to clear the wave the enemy will zone you out.
@@Nahida2909 it has enough reach this buff helps his early game clear which was his main problem he is quite slow at clearing compared to other mages. It has enough range thats just a skill issue
Buff Elgin next
Hahahahahah lol that sussy 😂😂 hello Golden nice to meet you here finally 🙈
As an odette main, the dash will make her usable again, im so happy
The lylia adjustment is so unnecessary. The removal of the 5 stack of orbs using the ultimate is a big nerf. Lylia is great for stalling the enemies, specially slowing the sustain of the enemy. The adjustment would now limit the ability of slowing the enemy. As a lylia main, i always feed the gloom 5 orbs and maintain that Lv 5 gloom, so that i can utilize the maximum damage. Most of the time, i use the ultimate to replenish the stack so that i can use the fed Lv5 gloom to target the enemy. The orbs are a crucial part for lylia's gameplay, and adding a low cooldown reduction would not suffice to the nerf they done to lylia.
to conclude, the nerf is unreasonable. lylia is already pretty balance until now, not overpowered but not weak. players who know how to use her can utilize her properly. Now with that changes i think it would affect the whole gameplay of lylia.
I'm aldous main and gotta say jts a nerf if we look at aldous now he's more of a tank now rather than his normal fighter role from what I see he will have an advantage in the early to mid game but unless the game goes longer he will have a harder time because of the less damage
Tell me your opinion anyone
Thats what im sayin aldous is not event that tanky due to all the nerfs to his hp and second skill before in late and less dmg means mm and mages melt u easier and u cant deal enough dmg to kill them
@@orangepoison4693 I feel u
Honestly, they should buff his 1st skill's base damage, buff his HP as well as his HP growth and make his 2nd skill have 40% damage reduction.
@@alemansprototypeguy it just makes me miss the old aldous even if he used to have slow stacking abilities he was a menace
Most probably Moonton is trying to take down tank meta. They are focusing on damage and reducing survivability just as the tweaks shown in this video
Yeah, looks like even roamer tank is affected. Players and pro mostly use support roam.
Tank meta are kinda annoying fr 😂
@@amy-295yeah but more like boring
they should just remove tank and made all heroes assassin.coz everyone wants to be carry.mlbb is so imbalance now.thata why i left
If they want to remove tank meta they should just nerf tanks instead of giving ridiculous buffs to other characters
I hate the new ultimate adjustment of Lylia.
I never expect you look like this
Current Lylia is good enough but not removing the stacks on her ult with the new buff is incredibly overpowered.
I would accept her without the buff. The cd on her second doesnt really matter when you can almost spam her ult on late game (15 sec cd, atleast with my build).
Lylias strong suit it early game, it's a huge nerf making her ultimate like that
1:56 as for Mathilda ulitmite is kinda alright but much better they need added knock instead airborne just like tigreal second skill and jawhead ulit for more set
ODETTE BUFF FINALLY
I don't like nerfing of movement speed (agiliy) . Every heroes movement speed is more lower due to new system except for ass emb+agility or support emb users
It's a nerf for everyone
@@Tl.2255 yeah
Everyone gonna walk more slowly with this tank fighter mage mm jungler all gonna rotate slower why the heck nerf agility I heard people say it's because of quantum charger but I don't think that is good enough to be nerfed
@@Tl.2255if Agility really is so popular no matter your role, then it does sound OP compared to other talents.
they want to boost assasins perfomance . like they arent dominating right now...
It's about time , why does it take u so long to keep us updated? Everyone else already--
Yes he's always late updating us
Blud he has personal life what do u expect him a discord mod?
You think editing video is easy?
My guy he doesn't owe you a video.
I'm just asking politely?
YAAAASSSS ODETTE DASHIS BACK AAAAAHHH! I CAN'T WAIT!!!!!
I think lolita shield cc Immunity is a bit overpowered, they should include frozen and knockup cc in the list to cancel the shield.
The Lylia adjustments seem like a buff to me. If the CD of the charges can get as low as Elgin shows in the video, than in the late game she should be able to utilize them even better without using her ultimate. The mid game will be probably worse though. I would like to know what Lylia users think of it.
I agree that Rafaela's passive should be revamped. Her other skills are in a relatively good spot in my opinion, at least in design perspective, even if they could use minor buffs. But her passive is just SO awkward. We've already learned that skills that rely on you to die are usually a poor design (old Faramis lol). Rafaela's passive would almost always end up being irrelevant, and it just doesn't fit her skill set at all, especially as she's a support hero. It really feels like she doesn't have a passive at all sometimes. Revamping it, even without making it particularly strong, will at least add more depth to her playstyle.
And what is happening with Floryn right now? She just became one of the strongest heroes in the game lately, seemingly out of nowhere. I'm not sure if it's mainly because of the emblem revamp or the lifesteal revamp, so I would appreciate it if someone could shed some light on the reason. Anyway, they should probably cancel the advanced server adjustments on her for now and monitor her performance in the original server, since she rose in popularity so suddenly in the higher ranks.
For floryn, imo its just everyone who only just realised her potential, as she was still overshadowed by Estes in the past
As a lylia main that sucks. But the cd reduction is tempting tho. But the thing is I like her old ult because thats how you can counterattack whenever heroes like saber or eudora ult on you. But still the cd reduction is tempting, I just need to build cd reduction items early on ig.
on the verge of a teamfight that instant refresh is so much better than this, also early to mid game will be a nightmare for lylia users because of this adjustment
@@childe852 The early to mid game is definitely a nerf, but I don't agree with your other point. In the late game, it would be very rare to get into a situation in which a teamfight starts and you have no charges. In the time an original server Lilya in the late game uses up all of her charges, an advanced server Lilya should have at least 2 or 3 to spare, and at least 1 more by the time she uses them up, without needing to "waste" her ultimate. This is especially important in a situation in which your ultimate will ruin your positioning. Overall, in the late this seems to me like the downside is very small. The main question is if the disadvantage in the early to mid game is worth it.
@@alonkob2127I dont play her but that instant refresh is kinda reverse card to me. U dont see that type of hero nowadays. Still it was just an opinion from non lylia users. Buff or nerf up to u guys
Petiton to cancel lilya adjustment
⏬
This is my first time seeing his face 😮
The nerf of Faramis skill is an indirect buff on Gloo.
Zilong with ultimate, rapid boots, wind talker and new scarlet phantom = Ultra speed god mode 😂
I like the Lylia adjustments 👌🏻
About Faramis, well what do we expect from Moonton? Of course a never-ending nerf on him 😑 won't be surprised if another nerf is waiting on the next patch 🤸🏻♀️
Fara is a long time priority ban though. Even with the nerfs, he can't get out of being a priority ban.
he is still good for me, I am Faramis main, I can say the bounce adjustment doesn't affect him much, or I could say it's minimal. As long as his ulti mechanics doesn't change too much or too critical, he will be good, I think currently he is kinda balanced. He is more reliant to his teammates now(and it is really great, since last few patch, he was very OP, everyone know his skill set now, so even he is balanced now, but teammates will know Faramis' timing). I didn't see anyone banned him right now, but he could work really good with teammates that can sustain on fight
moonton is worrying about the weong heroes why dont they nerf ling, and edith instead bro ling in mythic glory+ has average over 64% winrate and edith has almost that wr too💀
@@goatplayer1233 They already nerfed Ling on advanced server 💀
Lylia may become better with faster speed on second skill but then I can no longer provoke enemy to lower my hp as im killing them then ulti just to finish them off.
Is the stacks only works on heroes passive skills or the equipments are included? Imagine claude and karrie? Fixed passive for karrie and 5 stacked for claude? And badang? Unli knee?
it's a clear nerf for who play aldous in jungle .
like you said easy to stack but less rewarding
with this adjustment you will not be able to one shoot a squishy hero nether build him tank cause lowering 500 damage is really high , so you must build him attack to bring back his old damage (with tank build in late game)
the best part of this adjustment is wen the enemy making a lot of pressure and you start losing, you can catch up easily then before
my recommendation is to lower the CD of his shield passive from 5s to 4.5s
or the shield last longer 3s --> 3.5s
or making the shield benefits more from stacks / Extra physical atk
Only when I started playing Lylia they decided to nerf her. Since they brought back Odette's dash I'm assuming if we complained well enough we can get it back too
I see you.I FINALLY SEE YOU.
😁😁😁
Nah... Odette was already a nightmare without her dash😢 (at least for me)
I lost my oddete country title from the revamp. thank god they will bring the dash back
Thk you oddete dash has back thk you moonton
Odette op 😮
Omggggg oddete dashhhhh!!!