Since I take a million years off between video releases, I always get comments saying "wow you're back" but y'all can't say that now since I was back last month with a series of interviews at Red Bull Kumite: ua-cam.com/video/dhrFDuQCULw/v-deo.html This project was a ton of fun, but it didn't hit the algorithm in the same way it usually does, so if you haven't seen it, and want to watch another recent video from me that's just as fun as all the other stuff I make, check this out!
Thank you so much for the mention! Glad to see you enjoying the badge system. And yes, Andrea‘s list of indie fighters is a treasure trove of unique and interesting fighters more people need to check out. Thanks for putting a spotlight on it and his coverage on Supercombo!
I HIGHLY suggest looking into Two Strikes. It’s featured at 1:33, and it’s such a cool game to play. I’ve been following development for a long time now, and it’s been so exciting seeing the game come along and grow.
I feel like a similar thing is going on in a lot of genres right now, with many indie games coming along and trying new things in a genre, but also aren't tied down by the need to make a quick buck. The Monster Taming genre, games like Pokemon, Digimon, and Shin Megami Tensei, has been getting a lot of unique indie ideas from games like Monster Sanctuary which has collectible creatures in a 2d Metroidvania, to Nexomon Extinction having custom game modes available from a menu as well as allowing you to bypass progression blockers in numerous ways. And then there's been the return of beat em ups', with the new TMNT game, Streets of Rage 4, River City Girls, which yes are all older brands, but they're being made by indie teams. But also there's FPS developments, such as BPM, and other fps rhythm games. And there's a lit of indie 3d platformers coming out a lot recently. Just saying, don't always look at the biggest tree, sometimes take care of the saplings.
Heatwave! I love this game! I used to play this all the time, until i couldn't find people to play it with. I should get back into this game and mess around in training mode. Great video!
BigYellow showed off a fighting game called Nair that seemed really interesting. I haven't played it personally, but you might want to check it out. Also interesting is Yomi, a card/fighting game hybrid made by the same people who made Fantasy Strike. It's more card game than fighting game, but it's a really interesting take on how to make a genre hybrid with the fighting game as one of its two genres.
The truth is, the idea for Motionsickness was born as a reaction to Fantasy Strike, but I didn't want the game to be fully unplayable, so I came up with the idea of the three styles. Sometimes there are players who tell me that they like the fact that thanks to B style, the game is really accessible to newcomers, but has a high skill ceiling due to the whole idea of sacrificing damage for consistency (+ X-treme mode). I am glad you found that interesting enough to cover it!
@@DandyCaballero YOOOO! Long time no see!!!! Yeah, i didn't stand idle, always went on following my bizarre ideas, never stopping! BTW, I still owe my discovery of Fatal Fury Real Bout to your videos, I will always be thankful for watching those playthroughs!
Some of these titles do look pretty cool. It's always nice to see indie stuff for fighting games and platformers since they get creative or are at least visually interesting.
Aerial Raver is basically the dev taking one of the most random and barely not nauced enough mechanic from Tasunoku vs Capcom where you get damage boosts the higher you take your combo and how all air combos are called Aerial Raves lmao. The whole community collectively went ???????????? when we learned that vertical height affects your damage lmao. This game feels like a macrocosm interpretation of that one mechanic.
11:06 You mean Schwarzerblitz? That aside, always glad to see fighting games do something truly unique. Interesting mechanics can bring so many new people to the genre, relight veterans' interest in it, and highlight its community's creativity on both the dev and player side with mindblowing stuff people didn't think possible. I personally can't wait for Buck Up And Drive! to come out on Steam in just over a week!
When FilipinoChamp said it was “open world” I immediately thought that he just meant it was a sandbox fighter. Like, it had a lot of freeness of movement and allows for creativity. Like smash bros.
That’s how I thought. Like free flowing like skull girls But I just caught wind of a game called Sifu and that looks like it could be a contender for GTA or red dead lol
Those were some very interesting fighters, Beatdown Dungeon especially looks really cool! Aerial Raver's gameplay reminds me of those old Flash games where you would shoot something out of canon and try to keep it in the far for as long as possible lol
So instead of actual open world, you meant an open dynamic with the combo system that really frees players to experiment and chain their own combos together? That's pretty cool. However the idea of an open world fighting game gives me a sense of more like a combo based Beat Them Up open world, like Yakuza. Or maybe when fighting does happen, that's when the fighting game aspect swoops in.
I'm absolutely gonna recommend these at my fight night group i know a few people these would appeal to because all my friends have different playstyles and I could see them enjoy this. I sure as hell am gonna try beatdown dungeon cause that is my dream game a rpg mixed with a fighting game. Sign me the hell up.
Okay, am I dumb or did you not really explain why you consider Heatwave to be "open world"? Everything you described about it sounds like a bog standard fighting game. I'm confused
I think I'll add in a small idea I had for a fighting game, so basically imagine a game like dbfz but instead of spark you choose a 4th character (that is probably confined to a few master type characters) that has buffed up stats, can't use assists, and only comes in once a 3rd character dies. This isn't the most creative or insane fighting game mechanic but I think it would be cooler than seeing some make a sparking or lvl 3 x-factor comeback
Glad the algorithm understands me enough to know this video is my exact shit, especially since I was already in on Beatdown Dungeon. I guess I have something to do with my time until DNF's next beta, cheers.
Wow this video was amazing, as someone working on a Fighting game this was very helpful, hopefully I can contact you one day to check the game out, thank you for this one
The likes of Fraymakers, Terrordrome: Reign of the Legends, Cereal Killiaz, & even GigaBash to name a bunch are making waves into the genre with ease!!!
I've had an idea for an RPG/Fighting Game hybrid (think FF2/3 SNES style, but where random encounters are fighting game matches) since I was like 12 (aka 25 years ago). Seems like you could easily have story driven game with RPG-esque character mechanics that replace the stop and go style of RPG battle with actual matches. Surprised it's never been done, let alone done by a major studio in a AAA title.
If I can shoutout another one. Y'all know about Sonic The Fighters. What if I told you there's a fan game that it's like that but SOOOO much better? Look up Sonic Smackdown ASAP. He even put in Balan recently and he looks busted af
I was looking for 3D indie fighting games. The only one I know is Schwarzerblitz, which was the previous project of the creator of Motionsickness. It has a story mode and interesting things, so I would recommend you check this one out :)
@@GuardianNewtonTurner I never actually played it but I really liked the idea and the execution was great. But now the same studio is bringing us Sifu and I am waiting for it. I don't have any definite information but I am kind of hoping it has co Op and online competitive gameplay mode. The game draws a lot from Absolver.
Such a nice and well done video, it really gave me a lot more insight and things to think about since im developing a fighting game myself. Just a question, why you hate down down inputs so much? XD
I’ve rewatched the segment about open world fighters then going into that pixel one multiple times and I still don’t quite see how it relates to the idea of an open world fighter? Especially when you show absolver,an actual open world fighter, on screen. A lot of these games look cool but the art direction on many is abysmal.
Since I take a million years off between video releases, I always get comments saying "wow you're back" but y'all can't say that now since I was back last month with a series of interviews at Red Bull Kumite: ua-cam.com/video/dhrFDuQCULw/v-deo.html This project was a ton of fun, but it didn't hit the algorithm in the same way it usually does, so if you haven't seen it, and want to watch another recent video from me that's just as fun as all the other stuff I make, check this out!
I wanna try out Two Strikes that looks just like the fighting game I was trying to make! :)
I'll check out those interviews, I only really play tekken, so hearing a pro talk about guilty fear doesn't really resonate.
But I'll give them a bash
You’re whole bit about an open world fighting game goes nowhere. Absolver is an open world fighting game you don’t admit it exists
What's your problem with Leon Massey? Jealousy?
Thank you so much for the mention! Glad to see you enjoying the badge system. And yes, Andrea‘s list of indie fighters is a treasure trove of unique and interesting fighters more people need to check out. Thanks for putting a spotlight on it and his coverage on Supercombo!
Don't think I didn't see those PM:TTYD Cursed Chest faces on those buildings in the overworld!
@@Stumblebee Ah, you got me xD
Please hire a new art director
@@Daftanemone I really like the art directon lol
The art direction for your game is awful. The rpg aspect of is rad as well as the other game design.
Never knew a fighting game parodied the idea of complex inputs.
What an iconic username.
Thanks so much for showcasing Heatwave!! I'm happy you enjoyed playing it 🥰
I HIGHLY suggest looking into Two Strikes. It’s featured at 1:33, and it’s such a cool game to play. I’ve been following development for a long time now, and it’s been so exciting seeing the game come along and grow.
Its weird to watch a video about obscure games, and to not only know all of the games but also to be friends with half of the developers.
Awesome
I feel like a similar thing is going on in a lot of genres right now, with many indie games coming along and trying new things in a genre, but also aren't tied down by the need to make a quick buck. The Monster Taming genre, games like Pokemon, Digimon, and Shin Megami Tensei, has been getting a lot of unique indie ideas from games like Monster Sanctuary which has collectible creatures in a 2d Metroidvania, to Nexomon Extinction having custom game modes available from a menu as well as allowing you to bypass progression blockers in numerous ways. And then there's been the return of beat em ups', with the new TMNT game, Streets of Rage 4, River City Girls, which yes are all older brands, but they're being made by indie teams. But also there's FPS developments, such as BPM, and other fps rhythm games. And there's a lit of indie 3d platformers coming out a lot recently. Just saying, don't always look at the biggest tree, sometimes take care of the saplings.
Heatwave! I love this game! I used to play this all the time, until i couldn't find people to play it with. I should get back into this game and mess around in training mode. Great video!
Hey! If you're still interested Heatwave has a discord!
BigYellow showed off a fighting game called Nair that seemed really interesting. I haven't played it personally, but you might want to check it out.
Also interesting is Yomi, a card/fighting game hybrid made by the same people who made Fantasy Strike. It's more card game than fighting game, but it's a really interesting take on how to make a genre hybrid with the fighting game as one of its two genres.
I love how I was just watching your old videos and I wondered when the next one was coming and then literally 20 minutes later I see this
Yoooo! HEATWAVE got the spot!!! And thanks for diving into Motionsickness (and breaking your controller) 🤣🤣🤣
No, thank YOU for making an utter bastard of a fighting game! I had a ton of fun making the Motionsickness segment!
The truth is, the idea for Motionsickness was born as a reaction to Fantasy Strike, but I didn't want the game to be fully unplayable, so I came up with the idea of the three styles. Sometimes there are players who tell me that they like the fact that thanks to B style, the game is really accessible to newcomers, but has a high skill ceiling due to the whole idea of sacrificing damage for consistency (+ X-treme mode). I am glad you found that interesting enough to cover it!
@@Stumblebee "a utter bastard of a fighting game"🤣 I think I will place this definition as a badge of honor in the GameJolt page 🤣
LOOK AT YOU BUDDY! AHHH SO GOOD TO SEE YOU GROWING!
@@DandyCaballero YOOOO! Long time no see!!!! Yeah, i didn't stand idle, always went on following my bizarre ideas, never stopping! BTW, I still owe my discovery of Fatal Fury Real Bout to your videos, I will always be thankful for watching those playthroughs!
“mvci’s open world is about going outside because you not playing the game.”😆
What ever happened to Fighting Games also being Beat-em-Ups? seems like the easiest and most fluid inclusion to the format
Some of these titles do look pretty cool. It's always nice to see indie stuff for fighting games and platformers since they get creative or are at least visually interesting.
"Open World Fighting Game"
*looks at street fighter 6*
Aerial Raver is basically the dev taking one of the most random and barely not nauced enough mechanic from Tasunoku vs Capcom where you get damage boosts the higher you take your combo and how all air combos are called Aerial Raves lmao.
The whole community collectively went ???????????? when we learned that vertical height affects your damage lmao.
This game feels like a macrocosm interpretation of that one mechanic.
Double Dragon is my favorite open world fighting game series. 🙃
11:06 You mean Schwarzerblitz?
That aside, always glad to see fighting games do something truly unique. Interesting mechanics can bring so many new people to the genre, relight veterans' interest in it, and highlight its community's creativity on both the dev and player side with mindblowing stuff people didn't think possible. I personally can't wait for Buck Up And Drive! to come out on Steam in just over a week!
When FilipinoChamp said it was “open world” I immediately thought that he just meant it was a sandbox fighter. Like, it had a lot of freeness of movement and allows for creativity. Like smash bros.
That’s how I thought. Like free flowing like skull girls But I just caught wind of a game called Sifu and that looks like it could be a contender for GTA or red dead lol
I've played all of these but it's sick to see someone talk about them
Great to see you back, Stumblebee!
It was probably an overlook, but I think Andrea's list really deserved to be linked as well. The guy is really doing a great service to the genre
Those were some very interesting fighters, Beatdown Dungeon especially looks really cool!
Aerial Raver's gameplay reminds me of those old Flash games where you would shoot something out of canon and try to keep it in the far for as long as possible lol
Glad you could cover heatwave!
I'm also working on an indie fighting game. Its a rhythm-based fighting game, currently in Alpha, called Rhythm Brawl.
Its available for free on Steam
Thanks for giving me some great fighting games to check out! Motion Sickness sounds really interesting and Beatdown Dungeon speaks to my jrpg side
So instead of actual open world, you meant an open dynamic with the combo system that really frees players to experiment and chain their own combos together? That's pretty cool.
However the idea of an open world fighting game gives me a sense of more like a combo based Beat Them Up open world, like Yakuza. Or maybe when fighting does happen, that's when the fighting game aspect swoops in.
the only open world fighting game I've played is absolver which is a very good game with its own faults which he did briefly show
I feel like the Guacamelee franchise has shades of fighting games in it with single direction inputs for throws
That game is good af
I'm absolutely gonna recommend these at my fight night group i know a few people these would appeal to because all my friends have different playstyles and I could see them enjoy this. I sure as hell am gonna try beatdown dungeon cause that is my dream game a rpg mixed with a fighting game. Sign me the hell up.
This is SO GOOD, thank you for giving these games a chance!
Your reference game in this video is on point bro, I lost count somewhere between "cosmic gumbo" and Brian_F's tourney match win.
Okay, am I dumb or did you not really explain why you consider Heatwave to be "open world"? Everything you described about it sounds like a bog standard fighting game. I'm confused
Same here, maybe he was talking about how creative you can get but it still is weird to call it "open world"
I think I'll add in a small idea I had for a fighting game, so basically imagine a game like dbfz but instead of spark you choose a 4th character (that is probably confined to a few master type characters) that has buffed up stats, can't use assists, and only comes in once a 3rd character dies. This isn't the most creative or insane fighting game mechanic but I think it would be cooler than seeing some make a sparking or lvl 3 x-factor comeback
Thanks for the feature
Missed you man! Glad to see you back. Merry Christmas and happy new year
I want to create games like them, especially beat-down dungeon.
Sorry if I didn't get it but, where's the open world aspect in heatwave?
Glad the algorithm understands me enough to know this video is my exact shit, especially since I was already in on Beatdown Dungeon. I guess I have something to do with my time until DNF's next beta, cheers.
Happy to see you back with your cool format. Take care
Thanks for shouting out these games! might have to try some of em
Cerebrawl Shout Outs yeaaaaaaaaah! GOAT as always
YOMI Hustle. You want a revolutionary fighting game made by one guy? YOMI Hustle.
Good relationship with your father huh,,,,
ah ..
Real though, fun video, nice cuts, professional delivery, good stuff!
- looks at your subscriber count -
- eyes emoji -
- 100 emoji -
At first I thought you were going to discuss a mechanic similar to Bushido Blade where you can flee to other stages in the game.
Taking issue with 'open world fighting game' when it's clearly analagous to system freedom is the most pedantic shit. Oh my goodness gracious
Wow this video was amazing, as someone working on a Fighting game this was very helpful, hopefully I can contact you one day to check the game out, thank you for this one
Yea pretty much everything you've described in Heatwave is in my mod Smash UltiMEX, and I'm also currently making that for Dragon Ball FighterZ
5:46 and now I have an idea to make a fighting game called “Autocombo”
Leon is a genius
Glad to see you back!
The likes of Fraymakers, Terrordrome: Reign of the Legends, Cereal Killiaz, & even GigaBash to name a bunch are making waves into the genre with ease!!!
I've had an idea for an RPG/Fighting Game hybrid (think FF2/3 SNES style, but where random encounters are fighting game matches) since I was like 12 (aka 25 years ago). Seems like you could easily have story driven game with RPG-esque character mechanics that replace the stop and go style of RPG battle with actual matches. Surprised it's never been done, let alone done by a major studio in a AAA title.
Soul Calibur and DFO are kinda open world? Soul Calibur has an old school map with random encounters.
3:14 Damn, I literally cooked a steak over that roast. Thanks, now I have dinner for tonight.
Coco melon do be a good show tho
Please make this a regular series
Oh god it feels wierd to see heatwave in a video I love this game so much now especially with the new update this game is just wild
Wow I’ve got to get on PC so I can try these games out. So cool thanks for the recommendations
i have bootcamp on my mac laptop now so i should be able to play these…..
im kinda scared to install new stuff tho 😭
10:24 Okay, fucking do it! Talk for days, I'm in!
Love that "I Think You Should Leave" reference lol
Heyyyy first one to point it out
this reference got me to click subscribe! "i get paid 2mil even if i do a bad job....2 mil"
If I can shoutout another one. Y'all know about Sonic The Fighters. What if I told you there's a fan game that it's like that but SOOOO much better? Look up Sonic Smackdown ASAP. He even put in Balan recently and he looks busted af
So neat - thx for making this,
Return of the king
Loved this video, though I was wondering what you thought of Absolver? Oh and 3D Fighters...like are they just dead as far as indies are concerned???
I was looking for 3D indie fighting games. The only one I know is Schwarzerblitz, which was the previous project of the creator of Motionsickness. It has a story mode and interesting things, so I would recommend you check this one out :)
I was wondering no one is mentioning Absolver and then I saw this comment
@@tarsal98 ooooh, yes!!!
@@nayyarrashid4661 I sometimes wonder if Absolver was a fever dream...
@@GuardianNewtonTurner I never actually played it but I really liked the idea and the execution was great. But now the same studio is bringing us Sifu and I am waiting for it. I don't have any definite information but I am kind of hoping it has co Op and online competitive gameplay mode. The game draws a lot from Absolver.
Andrea Demetrio does a lot for the indie fighting game scene ❤
Fantastic as always stumble. these are some great games. Thanks!
Welcome back bro!
Such a nice and well done video, it really gave me a lot more insight and things to think about since im developing a fighting game myself.
Just a question, why you hate down down inputs so much? XD
I am liking your channel I'm binging it.
Ok time to buy heatwave
Thanks for checking out Mega Knockdown. It's a weird game!
4:45 ayo, I Think You Should Leave reference????
ty
If the graphics ain't great, my urges it won't sate.
That's definitely not the dumbest thing Fchamp has ever said.
Getting into fighting is a little difficult if you don’t have a PS4 or a PC. Xbox and Switch never get the games I really wanna play
Interesting. Would probably try heatwave
(10:52) I didn't hear the title of this one. Can you repeat that one more time?
nvm
Might have to check out heatwave now! Lol
Damn did my boy Brian F dirty lol
6:55 I like that...
I’ve rewatched the segment about open world fighters then going into that pixel one multiple times and I still don’t quite see how it relates to the idea of an open world fighter? Especially when you show absolver,an actual open world fighter, on screen.
A lot of these games look cool but the art direction on many is abysmal.
Amazing video! I subscribed your channel to receive all news.
Yo I made a cameo?!!? Lets go!
heh, he said cosmic gumbo
How do you charge up?!? x,D
8:02
That's what she said.
Bbcf is the first open world game
Thanks
11:15 SEVERAL
I need a new computer...
Q_q
Great video! Could you please make a list with the names of the games mentioned? Sorry but my english is not good enough to get all the names...
It's in the description!
@@Stumblebeemy bad. Thank you! Great job!
@@Ramattus no problem! Glad I thought to put that list together! Thanks for watching!
RUSHDOWN REVOLT BAYBEEEEE
Nice video
Man, a fightikg game rpg is such a cool idea, i love it
great video 🤗
5:25 ??
What is the problem? Timing?
This has to get to Switch... PLEASE!
What is the name of the game you showed at 3:40?
Heatwave
10:50 waitWUT?!