Finding a rare mob in classic was an exciting thing, even though the loot wasn't all that great , just finding something odd in an area you thought you knew was magical.
a lot of the time as a new player the loot did seem great though, I started at 13 during late vanilla and it was awesome for the aspect of discovery and how vast it all seemed, but I only had experience with rpgs when it came to KOTOR so I didn't understand stats and how they related to classes and all that for a couple of months
My favouire (and also lore-relevant) rare mob in the game is *Snarlmane* . He is a lvl 23 undead rare gnoll on Fenris Isle, Silverpine Forest but most players probably don't know his history. Even though Illidan Stormrage's attempt to destroy the Frozen Throne with the power of the Eye of Sargeras was unsuccessful, the Lich King's power severely weakened and Arthas had to rush to his master's aid in Northrend. Due to the Lich King's weakening control a minor part of the Scourge became self-conscious, and led by Sylvanas Windrunner, they sought to conquer the remains of the Kingdom of Lordaeron by eliminating the remnant of the failed Burning Legion and the doomed last Alliance resistance. Thus the Civil War of the Plaguelands began. Despite the Legion's failure on Kalimdor, the remaining Nathrezim dreadlords still commanded a formidable force in Lordaeron, so Sylvanas and her Forsaken undead were vastly outnumbered. To overcome numbers of the dreadlords' armies, she decided to possess the local savage creatures' chieftains (and also the bandit lord, called Blackthorn) with her banshees to lead these armies against the dreadlords. Among the savages Sylvanas turned to her side was the ogre lord, Mug'thol (who was under Sylvanas' control until he found the Crown of Will to regain his freedom and you might know him from the eponymous quest), and also *Snarlmane* the gnoll warlord who appears as an undead rare mob in the times of World of Warcraft. How *Snarlmane* died is unknown, but apparently he was raised as an undead by the Scourge necromancer and former Dalaran wizard, Thule Ravenclaw.
My favorite memory of when I first started playing involves Narillasanz. A fresh level 30ish warrior and friends, making the journey up the river to see what there is to see, suddenly obliterated by a massive dragon. Since 2007, whenever I'm in the area, I think of that and it makes me smile.
Harvest Golem Mystery - one of the best Turtle WoW quest lines actually explaining with lore appropriate reasons why, where, who and when … too good to skip on that.
This was cool! I'd love to see more cut content relating to quests and rare mobs, I've spent a LOT of time farming rares for greens to add to my collections or sell on the AH and I can't count how many times I've been like "Huh, I wonder what the story is here" when I find a rare Naga among a bunch of Murlocs or something. Great video!
This guy doesn’t miss. These are the very types of wow videos I could listen to for hours: a mix of learning something new while exploring the old world we’ve grown to love over the last 20 years. Keep them up bro!
The unused Horde quest in the Wetlands means there was some intent that the player continued their questing from one zone to the other in EK instead of hitting a dead end at Arathi Highlands and having to backtrack to keep leveling.
There is something uniquely charming about vanilla and the way it was designed, rare mobs included. Running into a rare that you'd never seen before could be spooky, but it'd also encourage you to group up and bring it down before somebody else did. The loot didn't even matter. The stories that WoW generated organically are what we all remember most fondly.
I farmed that ogre in Hillsbrad when I was leveling my rogue. I had a streak for about 2 days of grinding where I had the place to myself and where the ogre would pop up roughly every 10-15 minutes, and he dropped blues quite frequently. I earned a few hundred gold just farming that spot for those two days, but I decided to leave and chase xp when I outleveled them.
Damn. Need a series of this! I occasionally remember stumbling into rare spawns thinking "huh, seems to be some lore here". Always found the Dark Iron Ambassador in Gnomeregan interesting. Felwood also had some funny ones - uncorrupted beasts for example. Or Varo'then in Aszhara who got reduced from legendary commander(?) to a rare spawn, hah. Duggan Wildhammer in Easter Plaguelands too.
The Ambassador is very cool! I think he is a hint that the infected gnomes wanted to team up with the Dark Irons to overthrow Ironforge next. :) The others are great too!
Maybe back when they were creating Vanilla, it might just simply have been cases of "Whoops, this will overlevel players by the time they reach X and we can choose between tweaking the exp of all the quests or cull some of the easier to remove missions involving very few NPCs".
Harb Foulmountain kind of reminds me of Balgaras the Foul in the Wetlands. A dwarf warlock said to be the mastermind behind the Dark Iron attack on Dun Modr + Thandol Span, but Balgaras himself is a Bronzebeard dwarf, not a Dark Iron. Different clan, just like Harb & the Grimtotems, but allies all the same (probably because of Ironforge's poor view of warlocks).
Been watching this channel for a while and this video specifically is such good content, thought I knew all the hidden details of vanilla but never knew this as its a proper investigation into lore and files. Keep up the great work!!
Think it’s a reference to the Warcraft novel day of the dragon. Iirc Ronan takes an ill fated zeppelin ride with a couple of goblins on his journey to grim batol.
There are actually a lot of interesting rares in WoW from Classic to WotLK. One of the most interesting and well known rares is Speaker Mar'grom, a rare in Blade's Edge Mountains. He's unusually chatty for a rare and has a lot of lines. He walks around the ogre camps and preaches to overthrow their Gronn overlords (which is quite interesting piece of lore if you know the story introduced in WoD, namely the story of Ogre Rebelion), but also preaches against seeking Ogri'la (either because he thinks a peaceful solution is fragile or because he doesn't believe in it). A noble soul trying to liberatehis people. it's a shame that he's a xenophobe and attacks everyone who isn't ogre. Another rare from BC I absolutely love is Doomsayer Jurim. He's interesting because judging by his race and clothing he's a member of Auchenai, but he's very far from Auchindoun Crypts itself. One hint as of why he is out in the field right now might be his warlock shoulderpads, which have a very distinctive look. I have two theories: 1) Those are supposed to be heads of his dead bretheren (Unlikely due to the shape). 2) Those are demon heads. And since demons has returned back on Outland, he decided to go outside and take vengence on Burning Legion. Unfortunately he's not Maraad or Ixamos and cannot be redeemed, so we'll have to put his troubled mind to rest. Lastly I'd like to point out Eastern and Western Plaguelands as points of interest. Why those two? Deathknights. And not just regular deathknights - rare ones. Why are they so interesting? Because they are named after WC III Deathknights, which implies that they are survived veterans from the Scourge campaign in Lordaeron. You have a lot of the old ones, such as Lord Darkscythe, Lord Maldazzar, Baron Bloodbane...the list goes on. While we speak of WC III vets I'd also like to point out one particular veteran that isn't in the plaguelands, but has connection to WC III - Illanna Dreadmoore. Illiana is interesting because she takes a last name after Duke Dreadmoore, which either implies she's either his wife/relative (and that he was an elf) or Blizzard was limited by male models at the time and softly retconned Dreadmoore into a female. But anyway, great video as always and I would love to see more like these!
Neat! I remember running through Algaz on my shaman in classic and thinking it would have been a fun zone to have quests in. Shame the horde missed out on that.
thanks for your content! i watch your videos to relax and to get to know the wow-lore more deeply. the way you do it is perfect for me :) english is not my mother tongue, but i still enjoy it here. thanks for that. and no i am not a bot
Rare mobs have always captured my attention. Kind of like chests theyre usually located at the end of caves or in obscure places and thats what made classic great was you were rewarded for exploring the land!!!! Love rare mobs!!! 🥰🥰🥰🥰
Hi Jedi! Slight error at 5:34. There's a few rare mobs that technically _are_ related to quests -- specifically, they drop items that start quests. Several are in the Barrens.
Relevant to the horde in wetlands thing, if u get into an alpha wow emulator (0.5.3) and go there as horde, the small arrow in the minimap will show dun modr as a point of interest, as it will tarren mill if you are in hillbsrad. Not sure it means anything, but thought i should share
During early P2 on the way to level 40 in SoD, my brother was eating on a bridge in Thousand Needles and Harb spawned right on top of him, right on the bridge. He almost died to the knock back lol, and that's how I learned about that NPC.
I'd quite liked Blizz to have implemented some quests to hunt down the rare mobs - make it another category of quest that you can pick up to hunt down a specific rare mob (like Warlord Ma'Ruk) instead of just giving them a quest item drop when defeated.
@@DIEGhostfish that's why I mentioned another category of quest (maybe one that doesn't take up your quest log) - would encourage folks to go out and hunt for mob - make the world feel a bit more "alive" (even though most of the time the mob will be dead! ;D)
That's a good idea! They would definitely have to group them separately from regular progression questlines to not make players so mad with the spawn timers. Maybe a special WANTED board in each city that emphasizes how "Rare!" these mobs actually are to spot!
What could have been! I hope that as they continue to develop things like Season of Discovery, a lot of old unused quests and storylines get a new life in the live game.
Hry JediWarlock! If you haven't done so, you should start a draenei playthrough because their starting zone is just as (if not more so) awesome as the blood elves starting zone. There's also a ton of environmental story telling. Even a campsite or two on the far side of the islands.
Yes! I found those campsites on my swimming videos (you should check them out if you haven't already)... I LOVE the draenei experience and think the zones are great :) BE's are great too!
I have a headcanon/theory about Narillasanz (and some other wayward colored-flight associated dragons we fought in Classic). It's never quite gelled with me that our murders against these flights were just forgotten about after Classic and that, indeed, the next time we interacted with the main flights significantly in Wrath of the Lich King we were even friendly, allied, and assisting each other. I feel Narillasanz may very well be a "criminal" dragon or an outcast. It would fit in with the dragon's sense of justice as well. Alexstrasza, the Dragon Queen, being the Aspect of Life, would never sentence someone to death. Indeed, even when there's an obvious need to kill someone or something, Alexstrasza and her flight feel pain at having to do so. (Even at the Wrathgate, the red flight's breath was only to put those in agony by the New Plague out of their misery, as they were already lost. It was not meant to kill still-healthy combatants outright or they would have destroyed both faction's outposts there as well.) Perhaps Narillasanz was preying upon intelligent creatures, something the dragonflights are known to loathe. That would also explain why Narillasanz is flagged as not only hostile, but aggressive. The other dragons we fight in Classic could likewise be outcasts, criminals, or hiding from their respective flights as well. The ones we encounter for the Onyxia attunement especially: perhaps they had absconded from their flights, taking with them trinkets of great power that we happened to need - and that they had no right to possess in the first place. I like to think the quest NPCs were already in contact with leadership of the dragonflights at this time (and that's how the information and quest to retrieve these items fell to us) and while there was an uneasy truce, any kind of friendship, partnership, or cooperation between the mortal races and the dragons was in it's infancy at this time. This also explains why we only run into and work with a handful of dragons (mostly mid-to-low-level consiglieres) in Classic - and only towards the endgame, as the endgame portrays the events furthest down the timeline. I could go on, but I think you get my point without anymore verbosity. P.S. - I like your theory, but the close proximity to Alexstrasza's roost that Narillasanz is found in, as well as the fact that it's been four years, makes it hard for me to believe Alexstrasza's bleeding heart wouldn't have sought out them and any other wayward dragons in the Northern Eastern Kingdoms at the least during the intervening time.
foulmountain is likely not that deep outside of a developer oversight. Most grimtotem are safe-to-say; based off of the same set of npcs. One of the things included in this set of variables is voicelines for attacks/death/hurt, and if the game allows - friendly interaction-voicelines, of which the grimtotem dont have any. In the grimtotems case, they were likely just designed to be enemies, but Foulmountain; being more based off of regular tauren, likely keeps his friendly interactions because of this. You can hear the friendly voicelines if you mind control him - and you wont hear any if you mind control a grimtotem
Zeppelin here is from the Day of the Dragon, it is the same one Rhonin used, operated by goblins Nullyn and Voyd. The remains we have in game are everything that was left after the Deathwing set it afire
I'm pretty sure you were super happy, more than ever, when you realized you have access to THE database with unused quests :D It's literally a what-if and lore goldmine
This makes me wonder if the wetlands being a contested zone was just accidentally left in after the horde quests were cut. So much menethil harbor griefing that shouldnt have been possible
Hey Jediwarlock, something I was wondering about recently: how come the centaur in Desolace crowd around giant stone architecture, even though they show no sign whatsoever of being skilled builders anywhere in the game? I always used to assume these stone structures were made by the centaur, but recently it dawned on me that that assumption isn't so reasonable at all.
I suspect that Harb might have been connected to the burned inn bordering the barrens and the marsh. I remember that the questline strongly hinted that it was the Grimtotem from the south being the culprit and the closest Grimtotems were those in the thousand needles. I spent hours killing Grimtotems and looking for any named mobs hoping that one of them would drop an item of evidence from the inn arson that would start a quest to finish that questline since vanilla had several of those quests.
That would be a super cool detail! In TBC (Patch 2.3 I believe) they revamped Dustwallow Marsh and expanded the story to include the Grimtotems being at fault for it, but adding Harb would have been a great detail! Somebody else said it reminded them of Balgaras the Foul in the Wetlands; not a Dark Iron dwarf but still worked with them to destroy the Thandol Span ;)
@@Jediwarlock Yea, not a big fan of the changes they did. Originally it was a much more somber and tragic quest where it was presented as a mystery where you had to find the guilty person in your adventures. In the changed version it became a CSI: Miami reference and all the guilty Grimtotems coincidentally had a camp just a few meters away from the crime scene. Taking away much of the seriousness and mystery of the original quest.
Don't forget The outrunners in the Barrens and Loch Modan! The Tauren rare in Loch Modan also curiously shares a surname with the civilian NPC Samantha Swifthoof in Stranglethorn vale!
you and your world of warcraft radio Voice~~ :3 always make the vids even more special. you got such a golden radio voice lmao, also why is narillasanz hostile? you'd think as he's a red drake he'd be at least neutral or friendly--
@@Jediwarlock No problem at all! I can't remember which briefing it was, but in Warcraft 2, during the Orc campaign, the narrator speaks the name out loud, and that's where I learned it. Really glad I could be of help!
Oh my god the first drake, I remembered him from playing vanilla when I was like 11, and went looking for him several times over the years. I googled him and everything and couldn’t find any mention of him existing anywhere. Thought I was tripping. Thank you so much lol
I wish blizz added quest and actually tried out cool stuff for sod. Instead we got a copy pasta wotlk talent of runes, and bugs. Glad I decided to quit. People need to stop supporting such crap. This video is more interesting and shows that blizz could've used some of this...
Finding a rare mob in classic was an exciting thing, even though the loot wasn't all that great , just finding something odd in an area you thought you knew was magical.
a lot of the time as a new player the loot did seem great though, I started at 13 during late vanilla and it was awesome for the aspect of discovery and how vast it all seemed, but I only had experience with rpgs when it came to KOTOR so I didn't understand stats and how they related to classes and all that for a couple of months
So true! :)
finding a rare mob, which dropped an item better than the rusty ass white piece of junk you had since lvl 12 was a once in a lifetime expierience
super lazy of them to not give these rare spawns quests or unique items
My favouire (and also lore-relevant) rare mob in the game is *Snarlmane* . He is a lvl 23 undead rare gnoll on Fenris Isle, Silverpine Forest but most players probably don't know his history.
Even though Illidan Stormrage's attempt to destroy the Frozen Throne with the power of the Eye of Sargeras was unsuccessful, the Lich King's power severely weakened and Arthas had to rush to his master's aid in Northrend. Due to the Lich King's weakening control a minor part of the Scourge became self-conscious, and led by Sylvanas Windrunner, they sought to conquer the remains of the Kingdom of Lordaeron by eliminating the remnant of the failed Burning Legion and the doomed last Alliance resistance. Thus the Civil War of the Plaguelands began. Despite the Legion's failure on Kalimdor, the remaining Nathrezim dreadlords still commanded a formidable force in Lordaeron, so Sylvanas and her Forsaken undead were vastly outnumbered. To overcome numbers of the dreadlords' armies, she decided to possess the local savage creatures' chieftains (and also the bandit lord, called Blackthorn) with her banshees to lead these armies against the dreadlords. Among the savages Sylvanas turned to her side was the ogre lord, Mug'thol (who was under Sylvanas' control until he found the Crown of Will to regain his freedom and you might know him from the eponymous quest), and also *Snarlmane* the gnoll warlord who appears as an undead rare mob in the times of World of Warcraft. How *Snarlmane* died is unknown, but apparently he was raised as an undead by the Scourge necromancer and former Dalaran wizard, Thule Ravenclaw.
Oh yeah, I remember those missions in TFC.
so cool!
One of my favorite lore facts I rarely hear being mentioned is that Illidan is responsible for the existence of the Forsaken:)
@@music4meh Oh yeah, that's totally true actually! Because of the Eye of Sargeras.
@@music4meh ye, in this sense Illidan indirectly contributed to their existence.
My favorite memory of when I first started playing involves Narillasanz. A fresh level 30ish warrior and friends, making the journey up the river to see what there is to see, suddenly obliterated by a massive dragon. Since 2007, whenever I'm in the area, I think of that and it makes me smile.
Haha, such a great memory! :)
hah... same... except I was a paladin. I would try to fight that red dragon every time.
Harvest Golem Mystery - one of the best Turtle WoW quest lines actually explaining with lore appropriate reasons why, where, who and when … too good to skip on that.
Ooh very cool! I'll remember that if I check out TWoW someday ;)
This was cool! I'd love to see more cut content relating to quests and rare mobs, I've spent a LOT of time farming rares for greens to add to my collections or sell on the AH and I can't count how many times I've been like "Huh, I wonder what the story is here" when I find a rare Naga among a bunch of Murlocs or something. Great video!
That's awesome! I'm glad you enjoyed it :)
This guy doesn’t miss. These are the very types of wow videos I could listen to for hours: a mix of learning something new while exploring the old world we’ve grown to love over the last 20 years. Keep them up bro!
Will do! Thank you for the comment, I really appreciate it! :)
The unused Horde quest in the Wetlands means there was some intent that the player continued their questing from one zone to the other in EK instead of hitting a dead end at Arathi Highlands and having to backtrack to keep leveling.
I could definitely see that! :)
These videos have been amazing! Please consider doing another like this.
If I get another set of 3 I will definitely consider it ;)
Woah these hidden stories were really cool! Makes you wonder how why they scrapped these questlines..
Yeah! Makes you wonder when/why they would opt for Less content in the game if they already had it made, haha.
There is something uniquely charming about vanilla and the way it was designed, rare mobs included. Running into a rare that you'd never seen before could be spooky, but it'd also encourage you to group up and bring it down before somebody else did. The loot didn't even matter. The stories that WoW generated organically are what we all remember most fondly.
I totally agree! :)
I farmed that ogre in Hillsbrad when I was leveling my rogue.
I had a streak for about 2 days of grinding where I had the place to myself and where the ogre would pop up roughly every 10-15 minutes, and he dropped blues quite frequently.
I earned a few hundred gold just farming that spot for those two days, but I decided to leave and chase xp when I outleveled them.
Nice! That's a solid amount of gold!
Im not lucky or observant... except for when it comes to a Jedi Warlock upload! Keep up the awesome content =D
Now *THAT* was an adorable comment hee hee xD 😘
Haha, thank you so much! :)
Damn. Need a series of this! I occasionally remember stumbling into rare spawns thinking "huh, seems to be some lore here". Always found the Dark Iron Ambassador in Gnomeregan interesting. Felwood also had some funny ones - uncorrupted beasts for example. Or Varo'then in Aszhara who got reduced from legendary commander(?) to a rare spawn, hah. Duggan Wildhammer in Easter Plaguelands too.
The Ambassador is very cool! I think he is a hint that the infected gnomes wanted to team up with the Dark Irons to overthrow Ironforge next. :) The others are great too!
Maybe back when they were creating Vanilla, it might just simply have been cases of "Whoops, this will overlevel players by the time they reach X and we can choose between tweaking the exp of all the quests or cull some of the easier to remove missions involving very few NPCs".
...Overlevel? In vanilla?
It's a possibility! Or maybe they didn't want to tie important quests to rare mobs with such a long spawn timer XD
Happy to have found your channel! Loving getting to experience more depth in the game world through your videos.
Thanks so much! Welcome to the Jedi Order :)
Keep doing these Rare Mobs investigations, so good!
Once I get another set of 3 I will definitely consider! :D
Harb Foulmountain kind of reminds me of Balgaras the Foul in the Wetlands. A dwarf warlock said to be the mastermind behind the Dark Iron attack on Dun Modr + Thandol Span, but Balgaras himself is a Bronzebeard dwarf, not a Dark Iron. Different clan, just like Harb & the Grimtotems, but allies all the same (probably because of Ironforge's poor view of warlocks).
LOVE that connection! Thank you for sharing that :)
very cool video, rares mobs and unused quests are super interesting. You should make that a serie
Once I find a couple more tales I will definitely think about it! :)
Been watching this channel for a while and this video specifically is such good content, thought I knew all the hidden details of vanilla but never knew this as its a proper investigation into lore and files. Keep up the great work!!
Will do! Thanks for tuning in :)
Had no idea about the zeppelin above Dun Modir!! Rad
I just learned about it a few weeks ago! Super neat :)
Think it’s a reference to the Warcraft novel day of the dragon. Iirc Ronan takes an ill fated zeppelin ride with a couple of goblins on his journey to grim batol.
There are actually a lot of interesting rares in WoW from Classic to WotLK. One of the most interesting and well known rares is Speaker Mar'grom, a rare in Blade's Edge Mountains. He's unusually chatty for a rare and has a lot of lines. He walks around the ogre camps and preaches to overthrow their Gronn overlords (which is quite interesting piece of lore if you know the story introduced in WoD, namely the story of Ogre Rebelion), but also preaches against seeking Ogri'la (either because he thinks a peaceful solution is fragile or because he doesn't believe in it). A noble soul trying to liberatehis people. it's a shame that he's a xenophobe and attacks everyone who isn't ogre.
Another rare from BC I absolutely love is Doomsayer Jurim. He's interesting because judging by his race and clothing he's a member of Auchenai, but he's very far from Auchindoun Crypts itself. One hint as of why he is out in the field right now might be his warlock shoulderpads, which have a very distinctive look. I have two theories: 1) Those are supposed to be heads of his dead bretheren (Unlikely due to the shape). 2) Those are demon heads. And since demons has returned back on Outland, he decided to go outside and take vengence on Burning Legion. Unfortunately he's not Maraad or Ixamos and cannot be redeemed, so we'll have to put his troubled mind to rest.
Lastly I'd like to point out Eastern and Western Plaguelands as points of interest. Why those two? Deathknights. And not just regular deathknights - rare ones. Why are they so interesting? Because they are named after WC III Deathknights, which implies that they are survived veterans from the Scourge campaign in Lordaeron. You have a lot of the old ones, such as Lord Darkscythe, Lord Maldazzar, Baron Bloodbane...the list goes on. While we speak of WC III vets I'd also like to point out one particular veteran that isn't in the plaguelands, but has connection to WC III - Illanna Dreadmoore. Illiana is interesting because she takes a last name after Duke Dreadmoore, which either implies she's either his wife/relative (and that he was an elf) or Blizzard was limited by male models at the time and softly retconned Dreadmoore into a female.
But anyway, great video as always and I would love to see more like these!
Very interesting! I will have to investigate :D
Good research and better story telling, ty for the nice time
You are very welcome! Thanks for watching :)
Great video and research! I love this game it has so many stories and secrets
Thank you! I love it as well :)
Neat! I remember running through Algaz on my shaman in classic and thinking it would have been a fun zone to have quests in. Shame the horde missed out on that.
True!
thanks for your content! i watch your videos to relax and to get to know the wow-lore more deeply. the way you do it is perfect for me :)
english is not my mother tongue, but i still enjoy it here. thanks for that. and no i am not a bot
I'm so glad you enjoy these! You are very welcome :)
Another excellent video really enjoyed it, keep doing what you're doing man!
Thank you! Will do! :)
Awesome stuff as always. Thank you for finding this
Thank you! :)
Fantastic video! Thank you so much!!
You are very welcome! I'm glad you enjoyed it :)
This was very interesting to listen! I would love if this video turned into series
Once I find more I'd love to turn it into a series! :)
Would love to hear more of these, and your series on the terrain and rocks of Azeroth.
All possibilities in the future! I will have more time coming up this summer ;)
I've never seen a video on these! I hope this is the start of a series.
Me too! :)
Jediwarlock, You're so talented! I had to hit the like button!
Thanks so much! :) I'm glad you enjoyed this!
This is a great topic!!!
Thanks! :)
Taming ‘The Rake’ as a Tauren Hunter
…and Death Ravager as an Orc Hunter
Oh yeah! Both cool pets ;)
Rare mobs have always captured my attention. Kind of like chests theyre usually located at the end of caves or in obscure places and thats what made classic great was you were rewarded for exploring the land!!!! Love rare mobs!!! 🥰🥰🥰🥰
YES! They give the world so much more character :)
Hi Jedi!
Slight error at 5:34. There's a few rare mobs that technically _are_ related to quests -- specifically, they drop items that start quests. Several are in the Barrens.
Slight Error, ‘many rare mobs’ doesn’t mean ‘all rare mobs’ it just means many of them 😊
Ooh that's a good point! Gruff Swiftbite in Elwynn also drops the Gold Pickup Schedule which I had forgotten to mention there :)
Relevant to the horde in wetlands thing, if u get into an alpha wow emulator (0.5.3) and go there as horde, the small arrow in the minimap will show dun modr as a point of interest, as it will tarren mill if you are in hillbsrad. Not sure it means anything, but thought i should share
That is awesome! Thank you for that detail. :)
During early P2 on the way to level 40 in SoD, my brother was eating on a bridge in Thousand Needles and Harb spawned right on top of him, right on the bridge. He almost died to the knock back lol, and that's how I learned about that NPC.
That's great XD ...the knockback will get you in trouble up there!
I'd quite liked Blizz to have implemented some quests to hunt down the rare mobs - make it another category of quest that you can pick up to hunt down a specific rare mob (like Warlord Ma'Ruk) instead of just giving them a quest item drop when defeated.
Ehhhh. Seems like a very bad idea given their spawn timers.
@@DIEGhostfish that's why I mentioned another category of quest (maybe one that doesn't take up your quest log) - would encourage folks to go out and hunt for mob - make the world feel a bit more "alive" (even though most of the time the mob will be dead! ;D)
@surrenderfleet That wpuld basically be the event system of retail that started in Wod or legion.
That's a good idea! They would definitely have to group them separately from regular progression questlines to not make players so mad with the spawn timers. Maybe a special WANTED board in each city that emphasizes how "Rare!" these mobs actually are to spot!
i'm already really nostalgic about the early days of classic in 2019
Such a great deal of hype :)
amazing as always
Thanks! :)
What could have been! I hope that as they continue to develop things like Season of Discovery, a lot of old unused quests and storylines get a new life in the live game.
I agree! That would be cool :)
cool we need more of this
I'll look into it! :D
I think I've actually run into all three of these rares back in the day, and Ma'ruk was farmed for twink gear for PvP...
Nice! Lucky to find all three of them :D
rare mob hunting was a fun way to keep exploring great places 🙂
For sure! Especially in Wrath when they added the rare mob achievements :D
how did u catch the raremobs on video tape?
I film most of my footage on a private server where most of the rares are up all the time :) ...makes things easy!
you could have mentioned harb foulmountain having lines to the escort npc next to arnak
Ooh I did not notice those... what does he say? :o
great content!
Thanks! :)
Hry JediWarlock! If you haven't done so, you should start a draenei playthrough because their starting zone is just as (if not more so) awesome as the blood elves starting zone. There's also a ton of environmental story telling. Even a campsite or two on the far side of the islands.
Yes! I found those campsites on my swimming videos (you should check them out if you haven't already)... I LOVE the draenei experience and think the zones are great :) BE's are great too!
@@Jediwarlock I love the swimming vids! I couldn't remember if you did the Draenei Islands on them.
I have a headcanon/theory about Narillasanz (and some other wayward colored-flight associated dragons we fought in Classic). It's never quite gelled with me that our murders against these flights were just forgotten about after Classic and that, indeed, the next time we interacted with the main flights significantly in Wrath of the Lich King we were even friendly, allied, and assisting each other.
I feel Narillasanz may very well be a "criminal" dragon or an outcast. It would fit in with the dragon's sense of justice as well. Alexstrasza, the Dragon Queen, being the Aspect of Life, would never sentence someone to death. Indeed, even when there's an obvious need to kill someone or something, Alexstrasza and her flight feel pain at having to do so. (Even at the Wrathgate, the red flight's breath was only to put those in agony by the New Plague out of their misery, as they were already lost. It was not meant to kill still-healthy combatants outright or they would have destroyed both faction's outposts there as well.) Perhaps Narillasanz was preying upon intelligent creatures, something the dragonflights are known to loathe. That would also explain why Narillasanz is flagged as not only hostile, but aggressive.
The other dragons we fight in Classic could likewise be outcasts, criminals, or hiding from their respective flights as well. The ones we encounter for the Onyxia attunement especially: perhaps they had absconded from their flights, taking with them trinkets of great power that we happened to need - and that they had no right to possess in the first place. I like to think the quest NPCs were already in contact with leadership of the dragonflights at this time (and that's how the information and quest to retrieve these items fell to us) and while there was an uneasy truce, any kind of friendship, partnership, or cooperation between the mortal races and the dragons was in it's infancy at this time. This also explains why we only run into and work with a handful of dragons (mostly mid-to-low-level consiglieres) in Classic - and only towards the endgame, as the endgame portrays the events furthest down the timeline.
I could go on, but I think you get my point without anymore verbosity.
P.S. - I like your theory, but the close proximity to Alexstrasza's roost that Narillasanz is found in, as well as the fact that it's been four years, makes it hard for me to believe Alexstrasza's bleeding heart wouldn't have sought out them and any other wayward dragons in the Northern Eastern Kingdoms at the least during the intervening time.
Love your ideas! I think that is also a valid theory :)
@@Jediwarlock Thank you very much! I'm just glad someone appreciates them! =0P
foulmountain is likely not that deep outside of a developer oversight. Most grimtotem are safe-to-say; based off of the same set of npcs. One of the things included in this set of variables is voicelines for attacks/death/hurt, and if the game allows - friendly interaction-voicelines, of which the grimtotem dont have any. In the grimtotems case, they were likely just designed to be enemies, but Foulmountain; being more based off of regular tauren, likely keeps his friendly interactions because of this. You can hear the friendly voicelines if you mind control him - and you wont hear any if you mind control a grimtotem
You make some good points! Thank you for the details. :)
Zeppelin here is from the Day of the Dragon, it is the same one Rhonin used, operated by goblins Nullyn and Voyd. The remains we have in game are everything that was left after the Deathwing set it afire
Thank you for sharing that! I did not know about it... very cool detail! :)
I'm pretty sure you were super happy, more than ever, when you realized you have access to THE database with unused quests :D
It's literally a what-if and lore goldmine
I WILL be using it in the future for sure XD
This makes me wonder if the wetlands being a contested zone was just accidentally left in after the horde quests were cut. So much menethil harbor griefing that shouldnt have been possible
It's a post-20 zone, so it's gonna be contested.
It's possible! lol
Great video indeed
Thanks! :)
ive got maruks belt, warchiefs girdle. been trying to auction but no luck
Ah, more people need to realize how awesome it is! :D
Hey Jediwarlock, something I was wondering about recently: how come the centaur in Desolace crowd around giant stone architecture, even though they show no sign whatsoever of being skilled builders anywhere in the game? I always used to assume these stone structures were made by the centaur, but recently it dawned on me that that assumption isn't so reasonable at all.
I LOVE your comment, thank you so much! This topic I will cover in a future video and I have added it to my list ;)
@runswithbears3517 Hope you have a chance to tune in to this Friday's video! ;) (5/10/24)
Man your content slaps
Thank you! :)
it seems to me, they wanted rares to have more meaningful objectives, turns out in practice would have been a nightmare, good call.
That's true! Would have been problematic for progression if 100s of players were waiting on a 24 hour spawn mob!
I just finished a 2h long call, while seeing forward to this video the whole time I!
Hope you enjoyed! :D
I suspect that Harb might have been connected to the burned inn bordering the barrens and the marsh. I remember that the questline strongly hinted that it was the Grimtotem from the south being the culprit and the closest Grimtotems were those in the thousand needles. I spent hours killing Grimtotems and looking for any named mobs hoping that one of them would drop an item of evidence from the inn arson that would start a quest to finish that questline since vanilla had several of those quests.
That would be a super cool detail! In TBC (Patch 2.3 I believe) they revamped Dustwallow Marsh and expanded the story to include the Grimtotems being at fault for it, but adding Harb would have been a great detail! Somebody else said it reminded them of Balgaras the Foul in the Wetlands; not a Dark Iron dwarf but still worked with them to destroy the Thandol Span ;)
@@Jediwarlock Yea, not a big fan of the changes they did. Originally it was a much more somber and tragic quest where it was presented as a mystery where you had to find the guilty person in your adventures.
In the changed version it became a CSI: Miami reference and all the guilty Grimtotems coincidentally had a camp just a few meters away from the crime scene.
Taking away much of the seriousness and mystery of the original quest.
Don't forget The outrunners in the Barrens and Loch Modan! The Tauren rare in Loch Modan also curiously shares a surname with the civilian NPC Samantha Swifthoof in Stranglethorn vale!
Very interesting! Now that is something I will consider ;)
super fucking cool. and honestly, i was hoping they would do more with the things they cut in SoD but they never did.... such a shame
Thank you! Yes, I wish there were a few more of these secrets pulled out for SoD!
The video is well made but I found it a little boring. Lots of speculation based on unused scripts. But props to bringing up something original
Every hardcore player knows about Narillasanz
Better watch out! XD
Re salutations ya t-il des mobs dans world of warcraft qui s'appelle les orgueilleux les arrogant les mécréants et les confiant ? Merci ++
I will look for this, thank you! :)
Re je répond à moi même et des mobs qui s'appelle les maltraité aussi ++
This channel's name is perfect for me. 😀
Haha, I'm glad to hear that! :D
@@Jediwarlock May the Loktar be with you, brother. ;D
Awesome channel
Thanks! :)
very Quality LORE
Yes! :D
With the cut elementals on one of the towers in 1k needles he was prolly a NPC involved with that.
That is possible! :D
I actualy know what the zepplin wreck is referencing and its the event of "day of the dragon"
Oh that's awesome! I had no idea :D
so cool!
Thank you! :)
you and your world of warcraft radio Voice~~ :3 always make the vids even more special. you got such a golden radio voice lmao, also
why is narillasanz hostile? you'd think as he's a red drake he'd be at least neutral or friendly--
In Classic era the red dragons were becoming very mistrusting of outsiders. Its only later on that they warm up to mortals again.
I'm glad you're enjoying these! And good question... perhaps years of mistrust and having to fear humanoids and the undead?
Lucky or observant? Nah, I just have rarescanner :)
Lucky, observant, or Resourceful! XD
I prefer these old dragon ui symbols.
Those rocked! :)
One teensy tiny correction that's more nitpicking than anything: Dun Modr is pronounced 'Mo-dra'.
Otherwise, pretty interesting stuff.
THANK YOU! I was guessing on the pronunciation so I'm glad someone could help me find the answer :)
@@Jediwarlock No problem at all! I can't remember which briefing it was, but in Warcraft 2, during the Orc campaign, the narrator speaks the name out loud, and that's where I learned it.
Really glad I could be of help!
+++ love all your videos
Thanks! :D
I think the rare Tauren was suppost to be the original escort quest mob (not the female tauren) or maybe a decoy that u had to kill after talkin to.
That's a possibility! :)
Oh my god the first drake, I remembered him from playing vanilla when I was like 11, and went looking for him several times over the years. I googled him and everything and couldn’t find any mention of him existing anywhere. Thought I was tripping. Thank you so much lol
That is great! XD Glad I could give you some answers!
Lol I just fought Ma'ruk the other day on my rogue
He's a cool "mini-boss" for the area I think :)
@Jediwarlock twas an epic battle that was fought all over the bunker
This is the season of discovery/ classic + we need, a season for them to implement the original unfinished pieces of classic
I hope they will go back and do that soon! :D
i love this content
I'm glad to hear that! :) Thank you.
Re Bonjour 👋 est-ce-que les mobs de world of warcraft on des coups 👊 gueule comme les humains dans la réalité ? Merci ++
yes
Yes!
Wauw.
:D
I wish blizz added quest and actually tried out cool stuff for sod. Instead we got a copy pasta wotlk talent of runes, and bugs. Glad I decided to quit. People need to stop supporting such crap. This video is more interesting and shows that blizz could've used some of this...
I wish they used more of this material too!