High Musou bar is a detriment as it means it's longer for it to fill up to be used. In a game where that's the only emergency button, it shouldn't need to be stated how obviously important a smaller bar is to have. This is true especially for musou attacks that don't knock the enemy off their feet. If an officer is hit more than 6 times, they will use their own musou to break free, so having a musou bar that hits over that amount is wasted.
Wrong. Having a longer musou bar makes it harder to fill in very hard mode. In regular dynasty warriors 3 this isn’t an issue but in the XL version it’s far harder to fill musou on very hard mode than in hard mode’s DW3
I really hope DWX goes back to this format! Cause this was when the game was great!!
That's not Zhang Fei, that's the Imposter Fei! 😂😅
"Another enemy butchered!"
27:54 the bug in Zhang fei
Man U gotta max out those musou gauges! U gotta get those those +10’s!!
High Musou bar is a detriment as it means it's longer for it to fill up to be used. In a game where that's the only emergency button, it shouldn't need to be stated how obviously important a smaller bar is to have.
This is true especially for musou attacks that don't knock the enemy off their feet. If an officer is hit more than 6 times, they will use their own musou to break free, so having a musou bar that hits over that amount is wasted.
Wrong. Having a longer musou bar makes it harder to fill in very hard mode. In regular dynasty warriors 3 this isn’t an issue but in the XL version it’s far harder to fill musou on very hard mode than in hard mode’s DW3
27:54 lmao