As per usual, these compilations are generally the only place where I put my thoughts on the game and GMs as a whole. First, the customisable difficulty that was previewed as part of their communications earlier this week are a welcomed changed. Depending on how they're implemented, it could be a nice way to increase the challenge, provided they're rewarding. I hope that being able to set the highest handicap and difficulty provides a truly challenging experience, and isn't overly focused on hitting a certain score threshold via medals to achieve the rewards. If it's implemented correctly, it could be a great change for the game - both by keeping it challenging for those who really want it, but keeping it accessible to all for those who don't want the max modifiers. That aside, for the current state of GMs, I feel like they're absolutely terrible. Never in the history of D2 have they been easier, nor have they felt so stale to me. While I know people weren't fond of the initial set of GMs, either due to being one hit and the more passive play, but I personally do miss when GMs were "can this even be done solo?", instead of "how many minutes can this be done solo?". It's pretty evident as a problem when the fastest solo GM runs are now significantly faster than a lot of the prior group runs over time. There's multiple reasons for this, but a large part being the massive amount of power creep. Melee builds, particularly Titan Consecration spam, has completely trivialised and dominated the GM scene. There's absolutely no competition once you have the Syntho + Inmost Light class item (something which I haven't seen in over 60 looted class items, in fact I've only had one single Syntho roll, with Eternal Warrior). And while it's still viable without, the difference between the two is very noticeable. Melee builds have always been present and viable in prior seasons, but nothing to the extent we see now. Furthermore, allowing us to get to -20 instead of -25 makes them even easier and more reliable to survive. It also completely removes any separation between Master and GM, which is kind of baffling. The single biggest issue I've had with this season is timegating the GMs to be per act. The 3 GM rotation over each 6 week period just feels horrible. While I get they want to keep everything self contained to the act, doing the same nightfall again after 2-3 weeks kills any replayability and motivation. The previous system allowed a 5-6 week gap before they repeated, so when they came back around it felt a little more fresh. But the new system, it's just bad. There's absolutely no benefit to it, and I cannot think of a single positive, nor anybody who would want such a change. Lastly, the GM selector node needs to be on earlier, without being on a knockout system, and certainly not bugged and not appearing if you're someone like me who claimed the triumphs along the way. Anyway, that's about all I could say without further repeating myself. I try to avoid being negative, but this season has been incredibly unsatisfying from a GM perspective, so hopefully in Frontiers they become better with positive changes. I've put my thoughts in all of the previous compilations like this, so if you want further clarity, they're probably in each of those. I'm not complaining about "game 2 ez" either, GMs are just simply unappealing to play at the moment, and difficulty is one factor to it. The runs here were nothing too special, and I've been mostly doing these between playing other games. As mentioned above they could be done significantly faster with the meta Titan build, or any sort of time investment. I don't enjoy speedruns personally, and even if I did, RNG is against me for getting the proper class item, which has probably soured me on wanting to do anything with Consecration builds. Regardless, it's another season done solo.
Totally agree, GMs are just too easy and don’t feel rewarding. I remember Glassway when it came out and it was hard as hell. I want that type of GM experience but I feel that may not happen again or just not soon
Dude I tilt my hat to you. Oh so right: so bored of the so called speed runs in 7,8,9 mins. Just the same build every week it’s a snooze fest. I’m rubbish but still like watching you guys on UA-cam
I had close to 150 drops before getting my syntho+inmost light class item to drop. Also keep in mind how many artifact mods just make prismatic even more insane. Galvanic armor helps us survive so much nonsense, and radiant orbs giving us a free antibarrier killer and practically saving an entire fragment slot. And shield crush giving consecration slam just enough damage to one shot champs. So that alone is a big reason Titans have trivialized GMs to the extent that they have.
1. GMS are too easy 2. Melee builds are way too powerful 3. No GM node They should just get rid of transcendence, eliminate 1,2 punch, eliminate the inmost and syntho class item and... BRING BACK WARMIND CELLS
As per usual, these compilations are generally the only place where I put my thoughts on the game and GMs as a whole.
First, the customisable difficulty that was previewed as part of their communications earlier this week are a welcomed changed. Depending on how they're implemented, it could be a nice way to increase the challenge, provided they're rewarding. I hope that being able to set the highest handicap and difficulty provides a truly challenging experience, and isn't overly focused on hitting a certain score threshold via medals to achieve the rewards. If it's implemented correctly, it could be a great change for the game - both by keeping it challenging for those who really want it, but keeping it accessible to all for those who don't want the max modifiers.
That aside, for the current state of GMs, I feel like they're absolutely terrible. Never in the history of D2 have they been easier, nor have they felt so stale to me. While I know people weren't fond of the initial set of GMs, either due to being one hit and the more passive play, but I personally do miss when GMs were "can this even be done solo?", instead of "how many minutes can this be done solo?". It's pretty evident as a problem when the fastest solo GM runs are now significantly faster than a lot of the prior group runs over time.
There's multiple reasons for this, but a large part being the massive amount of power creep. Melee builds, particularly Titan Consecration spam, has completely trivialised and dominated the GM scene. There's absolutely no competition once you have the Syntho + Inmost Light class item (something which I haven't seen in over 60 looted class items, in fact I've only had one single Syntho roll, with Eternal Warrior). And while it's still viable without, the difference between the two is very noticeable. Melee builds have always been present and viable in prior seasons, but nothing to the extent we see now. Furthermore, allowing us to get to -20 instead of -25 makes them even easier and more reliable to survive. It also completely removes any separation between Master and GM, which is kind of baffling.
The single biggest issue I've had with this season is timegating the GMs to be per act. The 3 GM rotation over each 6 week period just feels horrible. While I get they want to keep everything self contained to the act, doing the same nightfall again after 2-3 weeks kills any replayability and motivation. The previous system allowed a 5-6 week gap before they repeated, so when they came back around it felt a little more fresh. But the new system, it's just bad. There's absolutely no benefit to it, and I cannot think of a single positive, nor anybody who would want such a change.
Lastly, the GM selector node needs to be on earlier, without being on a knockout system, and certainly not bugged and not appearing if you're someone like me who claimed the triumphs along the way.
Anyway, that's about all I could say without further repeating myself. I try to avoid being negative, but this season has been incredibly unsatisfying from a GM perspective, so hopefully in Frontiers they become better with positive changes. I've put my thoughts in all of the previous compilations like this, so if you want further clarity, they're probably in each of those. I'm not complaining about "game 2 ez" either, GMs are just simply unappealing to play at the moment, and difficulty is one factor to it.
The runs here were nothing too special, and I've been mostly doing these between playing other games. As mentioned above they could be done significantly faster with the meta Titan build, or any sort of time investment. I don't enjoy speedruns personally, and even if I did, RNG is against me for getting the proper class item, which has probably soured me on wanting to do anything with Consecration builds. Regardless, it's another season done solo.
Totally agree, GMs are just too easy and don’t feel rewarding. I remember Glassway when it came out and it was hard as hell. I want that type of GM experience but I feel that may not happen again or just not soon
Dude I tilt my hat to you. Oh so right: so bored of the so called speed runs in 7,8,9 mins. Just the same build every week it’s a snooze fest. I’m rubbish but still like watching you guys on UA-cam
Obviously you eso. So much variety in you game play. Versatile I think it’s called.😂
I had close to 150 drops before getting my syntho+inmost light class item to drop.
Also keep in mind how many artifact mods just make prismatic even more insane. Galvanic armor helps us survive so much nonsense, and radiant orbs giving us a free antibarrier killer and practically saving an entire fragment slot. And shield crush giving consecration slam just enough damage to one shot champs. So that alone is a big reason Titans have trivialized GMs to the extent that they have.
1. GMS are too easy
2. Melee builds are way too powerful
3. No GM node
They should just get rid of transcendence, eliminate 1,2 punch, eliminate the inmost and syntho class item and...
BRING BACK WARMIND CELLS
This legend carries whole game on his shoulders
Thank you, king
The Lore Accurate Guardian, our one true god. Awesome job
Dude come on. You got me on black myth then just pop back to destiny. Can’t keep up. Nice play as always dude.👌👌👍👍
It’s wild how badly they bungled GM’s this season
You are incredible!!!!
You are the reason I steal play your loads are goated
With school this fall and all the rwading this summer, won't even know what the list is!
Eso knows and will destroy!
Help a dude out!! Not fair that you are amazing at any game you decide to play😩😂
😊
Bungie hates hunters
Cannot beat glassway 🤬
If you on tomorrow and u have it ti choose I can help
First
This guy needs new content