Nice post. Few notes on technique from someone who was making hardcore, jungle, d&b and then garage & deep house in the 90s. This technique and sound really came from sampling other artists records, whether jazz, or soul or older dance records. Samplers gave us a really cheap way to expand our sound palette. Although it's useful to think of it with a music theory perspective now, not many people were conceptualising it as "parallel harmony". At the time the "grit" that came from downpitching or sampling from vinyl were actually unwanted artefacts. We wanted it to sound loud (noise floor was an issue on old samplers and record players) and clear. But what makes it sound amazing now is all the aliasing and stuff. Once that Good Looking Records ("intelligent" if you want) sound came in with Bukem, Peshay and that crew the sound was a lot more polished and actually more musically sophisticated, but they still hung on to the underground techniques. They started sampling their own synths as well as other records... key ones being the Korg, Emu and Roland romplers of various flavours. It's just about the one thing the Korg Wavestation is good at, lol. In terms of the chords used, as you mentioned the min7/9/11 type chords were by far the most common, and work so well in a parallel harmony scenario, but sus13 is also a good one to mess about with and there were a lot of jazz samples of more dissonant "tension" type chords too 7(#5#9) etc. Major chords were used too, but often harder to make them work without sounding like old hardcore tbh. We DIDNT tend to do what you're doing and play chords with the sampler (reason being that the samples were mostly from other records), normally it was a sampled chord, but one way of thickening up a minor 9th is to play it as a fifth which adds a load of upper structure stuff but keeps the overall min9y vibe. One of the ways I've built up a library of these types of chords is by creating a bunch of regions each playing a minor 9 (or whatever) each with an ascending patch change message, bouncing that with some bit crushing and then outputting each region as an audio file. Running it thru a desk and/or an akai helps too. Pressing it to vinyl is a little more expensive. ;) The final really important part is that adding chorus and delay is the thing that will give it that LTJ Bukem ethereal polish.
100%! There is a great video on YT called "How Silent Hill music was made (Silent Hill music analysis)" that goes a bit more in depth, super fascinating. Yoko Shimomura (Parasite Eve soundtrack) is up there as well in sonic texture
Also point out that we used to record a higher pitch (C5 or C6 in some cases) to get more movement and play time in the sample when played on lower notes. That's also a huge part of what made the pads sound even more brittle and crunchy.
Totally, this was one of my first big sound design moments that got me interested in making more ambient music, downtuned samples are one of my favorite textures, whethers its a reverby synth note or a dry piano note or a tight snare that turns into a huge smack.
@@MantasticHams Been experimenting with adding heavily shimmered layers recently. You can get some crazy harmonics by downsampling those. Also running a second instance with the original sound, but 100% wet reverb so you get a pristine feel from that while the downtuned one has the grit.
The original sound being sampled for this tutorial sounds good because its a filtered pad chord + it has a shimmer reverb on it. If you dont know what a shimmer is, look it up & learn how to make one from scratch because theyre super cool & we've always heard them in film scores, on cinematic pads, & 80s soft rock ballad era music but few know what theyre hearing when they start....shimmering. The Lexicon 224 reverb was the original gangster that gave people the idea how to manually do what it did via certain magical settings based in its algorithm.
Few more memories of 1994-96 as you guys seemed to appreciate the previous post. The club we used to go to to hear this stuff was Bukem's night "Speed" on Charing Cross Road in London. I think it was around 95/96 or so. It was a very specific sound, deep, slightly steppier than the rolling Kool FM jungle dancehall-influenced sound. I think we'd probably started calling it "Drum and Bass" by that stage, but really we used the term interchangeably with Jungle, it was all once scene with different flavours. Thing is Bukem had started down this trancier, ambient road much, much earlier with tracks like Demon's Theme and Music, which were released in 1992 and were astonishingly ahead of their time, released when a lot of producers were still using 4x4 kick based tracks with piano breaks. The other really important night we went to was Goldie's thing in Hoxton Metalheadz on a Sunday night. This was way harder music, really blistering amen shit and dark distorted Dillinja type productions. The scene was amazing. The summer of 1994 I just remember jungle blasting out of every soft top BMW rolling down Mare Street. The whole of London had gone nuts. But for us the scene had a many different sides to it. There was a party side for sure, but also it was also very creative, there was a sense that this was London's music and people were really pushing boundaries trying to develop the music for its own sake... it couldn't have originated anywhere else on earth. A hybrid of hardcore, dancehall, soul and techno.. it was a brilliant few years. Anyway, check out this One2One Show mix from Nov 94. soundcloud.com/ethereal94/mampi-swift-kool-945-fm-12th-november-1994 This is a different vibe from the stuff that Bukem was making. But this is one of the best Kool FM sets we taped off the radio (this was taped by my mate Matt Sully in Hornchurch, we listened to this mix a million times) It combines "intelligent" stuff with the Jamaican vibes, loads of soul samples... but you can still hear the raw hardcore edge to it. This was about a year or two before the Bukem sound came in. Anyway, hope you enjoy this mix. The oversize Mampi Swift absolutely killing it. (BTW One2One was a London-only based analog mobile phone network that's long gone).
Man thank you so much for this comment and the other one where you gave feedback on how y’all did it back in the 90s. I’ve always had a deep wish that I could personally experience electronic music culture in the 90s, and reading/seeing things like this is the only I can do it obviously, so thank you. Idk why, but it’s almost like I’m home in a sense whenever i read/see this stuff.
Boy I started off on one2one at 16 2001 then they sold to Tom n now EE, 21 years later I still have the same contract lol just better deal :) ANYWAYYYY, Being I was born in 86 this was all before my time but from Acid House all the way through the years and Genres in which my Mum n Dad would listen to all these beautiful Genres ive now Grown to produce this type of music even though its now not in I don't care I just love that sound. AS FOR MAMPI SWIFT...Well I never forget being 15 in my mates ( more like my brother ) room listening to that Mampi Swift Tape :)
Wasn’t Goldie’s night held at Bluenote? I remember going with my English GF at the time, and being Canadian I was blown away it was just inside was was essential an old HOUSE! They crammed so many people in there, but at the time I thought ‘clubs’ - especially ones with groundbreaking scenes like this - were all in shiny places with lights and expensive cocktails. It was a blast. That same trip the other night I went to was a Jah Shaka warehouse party down in south London. Man that was also a phenomenal gig. Both shaped my future in a big way! Thanks for posting the SoundCloud link I’ll def check it out!
This is why I associate Late 90s to Early 2000s Jungle and DnB with Y2K Futurism and optimism about the Future as a whole. we were entering The New Millennium it was The Future and music like this solidified that idea into my head as a kid back then
Deep 1990s synths such as Kawai K5000, Roland JD990 Yamaha FS1R, or an e-Mu Morpheus are capable of these sounds on their own. Samplers are great for layering, re-sampling and stretching polyphony limits. eMu Samplers in particular have superbly creative z-plane filters. I'm certain these devices have barely been explored even today. When each sound has 1000 parameters, that's a *lot* of combinatorial permutations. The 1990s was an extremely fertile melting pot of creativity, we were spolit for choice... I miss those highly original experimental rhythms before the two step dominated.
I used to do this with a commodore Amiga 1200 in 1991 using protracker and soundtracker pro 2. No reverbs, no VST back then. Just layering notes, recording the result, and then using the result to start again until i was happy with it. And we only had 4 tracks back then as well as 8bit sampling. Although, i did have plenty of analogue synthesizers to sample from 👌
wow this is a very useful tutorial, i wanted to make pad samples to use in my rack unit on pc since i dont have any way to play poly, this i get around it
Resampling and layering really is the key to great sound design. It’s well worth the effort to play around with these ideas to come up with unique patches and sounds of your own.
Glad I'm not the only one that samples single notes instead of chords. I always feel too limited by sampling chords. I have a similar technique that I use to make interesting textures: pick an arpeggio you like, sample it like in the video and then play a chord. Have fun :)
I use a similar method but chop the midi notes into new grooves and patters, and always include a call and response rhythm between the first bars and the following bars. Tons of groove to be had this way, turning a repetitive arp into a constantly changing rhythmic feature of the track!
Understandable, but filed under "exception to every rule": 90s MOD files gave me an appreciation for the abruptness of playing with sampled chords -- with no envelopes to speak of. It can be a pretty cool effect. :-)
This sounds so good! One cool thing about sampling a single note and then playing chords: If you sample the reverb as part of the note, then when you play back the sample as a chord, each note will effectively have a different reverb time. That, I think, is part of what makes these chords sound so huge and spacious: it's like each note is at a different point in space relative to the listener.
@@HieronymusLudo imagine your record is spinning but then you slow the pitch down, it now takes longer for that record to make one complete 360° turn. And obviously if you speed up the pitch.. it does a full turn more quickly. Same concept when you play an audio sample at lower/higher pitches. Takes longer or less time to complete its cycle. That’s what frequency means. How long it takes to make one complete cycle of the sound.
@@HieronymusLudo A chord needs to play each note at a different pitch. To change the pitch of a sample, you play it at a different rate: playing the sample faster pitches up and slower pitches it down. But changing the sample playback rate also means that it will change the speed everything else in the sample: modulation, LFOs, envelopes, length of reverb tail, etc.
This was really helpful. I don't know why but I never thought to sample a single note (rather than a chord), loop it, and *then* play a chord. Using that method, you're going to get movement across the chord you wouldn't otherwise get. I'll be trying this next time I fire up my DAW. Thanks!
Yes I am the same. I think it's because I normally work with stabs or short bass samples rather than pads and looping short samples is a pain. Obvious answer sample longer to begin with.
Crazy seeing the sampler with the vertical lines visualizing the speed differentials. That really brings the point home! Also +1 for the 90's selection at the start. :) Thanks for sharing
After years and years of making and studying music production, i dont come about short form tutorials very often that teach me something new thats so incredibly sweet! thanks
This might be one of the most simple, concise yet practical sound design videos I’ve yet to come across. I will definitely have to try this out sometime soon!
glad to hear someone else use the term "parallel harmony" . when I was ding research for my rave video no-one else seemed to use it I was beginning to think it was just me!
Oh boy .... revisiting this first video I found on your channel 8 months ago as someone who's equally obsessed with those kind of liquid, ethereal pads and who's done a good number of his own patches and tracks in the meantime it sounds better than ever. Keep it up mate!
OMG I thought I'd never learn how to make something like this! I always adored those luscious, ephemeral, Playstation 2 start-up sound like pads, and I for the life of me couldn't create that sound for anything.
When the pads sound so good that you just want to stop to not get OD. My heart starts melting whenever I hear something like this... It is just absolutely amazing and completely takes me to some other world/plane/dimension
Another nice thing to do with this technique is drop a bit of foley or a harmonic "ping" or two into the middle of the sample for a sort of windchimes effect.
Resampling chords is one thing, and works...but this is a real easy way to get some cool stuff going on in the Renoise sampler. Get some lfos doing some stuff and boom...movement! Thank you!!!
For the last double resample tip, I’ve heard to pitch it up an octave, process it a bit, then resample and pitch down. Old samplers had memory limits, and this gives more character.
This video appears to be blowing up! I never thought to do pads this way, always did chords from the initial patch and never captured the movement I wanted. This is seriously awesome. Simple things often yield the best results, and often times go unnoticed by myself :) thanks dude
So simple yet it's not something I've ever tried or thought of before. For some reason I always had the idea that playing one note sample as a chord was not desirable due to the pitch/speed changes. Will experiment with this now!
wait, that's exactly what I needed! Thank you! I've been listening to those pads from Sample CD's like Zero-G Cuckooland ones, and I've been trying to recreate that type of sound
@@zdrkp I can't link and it's too deep a subject for a comment here, but search for bitwig polyphonic modulation, Bitwig Per-Voice Modulation or Bitwig voice stacking
Dude this is such an amazingly informative video. thank you. Instantly subscribed. Thanks for doing the community around dnb production a huge favor. Very fascinating video! IDnB is my favorite music of all time and I love producing it
for sure, the source material makes a huge difference. any 90s rompler will get you there out of the box, and if you want to be able to make sounds like the source one in this video from scratch, i have some other vids up on synth / pad design
I'd love to know more about how to actually create source sounds for this sampling technique. The note you sampled for this was already very ethereal, and the resampling made it more so, but I'd like to know how to create those original sounds! :)
@@Thought-Forms came here to ask the same thing, glad to see it's already been asked. Hope that video is still in the works. Thanks for the great tutorial.
No way you brought up 1:05 !! I was thinking 4 months ago how artemis does that man! And inner worlds is one of my favorite tracks, but to kind of recreate them pads for me was just difficult. And then couple months later, this vid appears. How things go in life is fascinating sometimes. Thank you man. But now i need to know how to do this using the logic pro sampler, since i dont see any of these fancy build in modulations😅
Thanks for inspiring me. I am using your techniques and tricks to produce pads in Cube from Lunacy Audio. Getting some amazing sounds, being able to load up to 8 samples for manipulation and processing.
@@Thought-Forms the pleasure's all mine man! Same here!!! I feel so grateful to be able to learn so much from creators like you and Groovin in G, thank you for sharing the knowledge, and so succinctly - I'm keen to make more to the point content so it's great to watch others doing it so well. I said to George, I find it a really refreshing perspective switch watching things in different DAWs - gives one ideas. Also, thank you for the Bryce videos! I never knew that's where all those sick images came from, so cool!
I've gotta try that thing where you loop a single note including the release phase so when you play a chord you get that slow amplitude modulation at different rates for each note. That's cool! Thanks for the upload.
Most of the sounds in a lot of 90's jungle were presets, or samples of presets. Some of the biggest tracks just wholesale lifted synth lines and pads from earlier records. (Bukem's 'Atlantis' and Bukem and Peshay's '19.5' for example).
Not the same, but similar. In Hive, I would quite often connect wt position with keytracking and modulate that with either a random source or sample and hold. Lots of interesting textures to be gained from that.
Free VST alternative is Short Circuit 2. It's 32bit only but still works with Reaper in bridged mode. Does chords the same way, but you can't see the play heads.
excellent video, learnt a lot from this one. For years ive always wondered about those 90s dreamy sounds, they sound amazing, so dreamy yet so easy to do, now i cant stop experimenting lol
I've been waiting for someone to go in depth on 90s rompler techniques. Not how to use one, which there is plenty of information on. How did they get those distinctive samples? My favorite era of sound design. Newer stuff usually never quite sounds like it.
Agreed - it's a really interesting topic. Eric Persing has a few interviews where he talks about how he created some of the D-50 presets (including the source material he sampled.) There are also a few threads on Gearspace with some great insight, search Google for: "Sampling techniques behind classic Rompler sounds?" "Why do all 90 rompler have this distinct sound? How is is made?"
Nice post. Few notes on technique from someone who was making hardcore, jungle, d&b and then garage & deep house in the 90s. This technique and sound really came from sampling other artists records, whether jazz, or soul or older dance records. Samplers gave us a really cheap way to expand our sound palette. Although it's useful to think of it with a music theory perspective now, not many people were conceptualising it as "parallel harmony". At the time the "grit" that came from downpitching or sampling from vinyl were actually unwanted artefacts. We wanted it to sound loud (noise floor was an issue on old samplers and record players) and clear. But what makes it sound amazing now is all the aliasing and stuff. Once that Good Looking Records ("intelligent" if you want) sound came in with Bukem, Peshay and that crew the sound was a lot more polished and actually more musically sophisticated, but they still hung on to the underground techniques. They started sampling their own synths as well as other records... key ones being the Korg, Emu and Roland romplers of various flavours. It's just about the one thing the Korg Wavestation is good at, lol. In terms of the chords used, as you mentioned the min7/9/11 type chords were by far the most common, and work so well in a parallel harmony scenario, but sus13 is also a good one to mess about with and there were a lot of jazz samples of more dissonant "tension" type chords too 7(#5#9) etc. Major chords were used too, but often harder to make them work without sounding like old hardcore tbh. We DIDNT tend to do what you're doing and play chords with the sampler (reason being that the samples were mostly from other records), normally it was a sampled chord, but one way of thickening up a minor 9th is to play it as a fifth which adds a load of upper structure stuff but keeps the overall min9y vibe. One of the ways I've built up a library of these types of chords is by creating a bunch of regions each playing a minor 9 (or whatever) each with an ascending patch change message, bouncing that with some bit crushing and then outputting each region as an audio file. Running it thru a desk and/or an akai helps too. Pressing it to vinyl is a little more expensive. ;) The final really important part is that adding chorus and delay is the thing that will give it that LTJ Bukem ethereal polish.
cheers for this! really appreciate the info and especially the resource
Thank you for those samples and knowledge!
Thank you for sharing your knowledge as well as those lovely chord samples!
Dude, thanks for posting this. I remember some of this! I was only 14 at the time so, I was just starting out and noticing it
tremendous comment. thank you for the link
I'm OBSESSED with 90's pads. As soon I hear it in a song, it instantly gets favourited
I just find pads from DnB songs in random old Amiga modules, as I use trackers to make music. Good stuff. You can find a lot of good songs, too.
Than you should buy a Roland JD990. I have 3 of them!! (they were used to make sounds for Omnisphere...)
Same. Those lush pad sounds combined with the deep 808 basslines is what got me hooked on jungle
@@sK3LeTvM1 another popular pad is Sands of Time from JV-1080 and Iceman from JD-800
ua-cam.com/video/Vtwzli1zAEA/v-deo.html
A song from 1991. The pad at 02:50 is just wow
These pads are some of my favorite sounds in music
yep, reminds me of my childhood playing n64 and playstation games. back then, games had that specific jungle sounds sometimes!
Trust me, I started making Deep house and when Tech house came through Pads weren't the done thing I didn't care about the Genre.
@@mufcmusic8514what
@@mufcmusic8514 what
@@mufcmusic8514what
The Silent Hill soundtracks by Akira Yamaoka make a great case study for sampling techniques to achieve ethereal sounds
100%! There is a great video on YT called "How Silent Hill music was made (Silent Hill music analysis)" that goes a bit more in depth, super fascinating. Yoko Shimomura (Parasite Eve soundtrack) is up there as well in sonic texture
it's mostly just sampled chords from 90s breaks packs
Also point out that we used to record a higher pitch (C5 or C6 in some cases) to get more movement and play time in the sample when played on lower notes.
That's also a huge part of what made the pads sound even more brittle and crunchy.
great tip
Totally, this was one of my first big sound design moments that got me interested in making more ambient music, downtuned samples are one of my favorite textures, whethers its a reverby synth note or a dry piano note or a tight snare that turns into a huge smack.
@@MantasticHams Been experimenting with adding heavily shimmered layers recently. You can get some crazy harmonics by downsampling those. Also running a second instance with the original sound, but 100% wet reverb so you get a pristine feel from that while the downtuned one has the grit.
love this!!!
who's we?
The original sound being sampled for this tutorial sounds good because its a filtered pad chord + it has a shimmer reverb on it. If you dont know what a shimmer is, look it up & learn how to make one from scratch because theyre super cool & we've always heard them in film scores, on cinematic pads, & 80s soft rock ballad era music but few know what theyre hearing when they start....shimmering. The Lexicon 224 reverb was the original gangster that gave people the idea how to manually do what it did via certain magical settings based in its algorithm.
Filter could also be recorded in the sample itself!
Do you have an idea what plug he used? I tried to get the same result with Valhalla Shimmer. Not even close :(
Few more memories of 1994-96 as you guys seemed to appreciate the previous post. The club we used to go to to hear this stuff was Bukem's night "Speed" on Charing Cross Road in London. I think it was around 95/96 or so. It was a very specific sound, deep, slightly steppier than the rolling Kool FM jungle dancehall-influenced sound. I think we'd probably started calling it "Drum and Bass" by that stage, but really we used the term interchangeably with Jungle, it was all once scene with different flavours. Thing is Bukem had started down this trancier, ambient road much, much earlier with tracks like Demon's Theme and Music, which were released in 1992 and were astonishingly ahead of their time, released when a lot of producers were still using 4x4 kick based tracks with piano breaks. The other really important night we went to was Goldie's thing in Hoxton Metalheadz on a Sunday night. This was way harder music, really blistering amen shit and dark distorted Dillinja type productions. The scene was amazing. The summer of 1994 I just remember jungle blasting out of every soft top BMW rolling down Mare Street. The whole of London had gone nuts. But for us the scene had a many different sides to it. There was a party side for sure, but also it was also very creative, there was a sense that this was London's music and people were really pushing boundaries trying to develop the music for its own sake... it couldn't have originated anywhere else on earth. A hybrid of hardcore, dancehall, soul and techno.. it was a brilliant few years. Anyway, check out this One2One Show mix from Nov 94. soundcloud.com/ethereal94/mampi-swift-kool-945-fm-12th-november-1994 This is a different vibe from the stuff that Bukem was making. But this is one of the best Kool FM sets we taped off the radio (this was taped by my mate Matt Sully in Hornchurch, we listened to this mix a million times) It combines "intelligent" stuff with the Jamaican vibes, loads of soul samples... but you can still hear the raw hardcore edge to it. This was about a year or two before the Bukem sound came in. Anyway, hope you enjoy this mix. The oversize Mampi Swift absolutely killing it. (BTW One2One was a London-only based analog mobile phone network that's long gone).
Man thank you so much for this comment and the other one where you gave feedback on how y’all did it back in the 90s.
I’ve always had a deep wish that I could personally experience electronic music culture in the 90s, and reading/seeing things like this is the only I can do it obviously, so thank you. Idk why, but it’s almost like I’m home in a sense whenever i read/see this stuff.
Awesome. Thanks for the Kool FM link 🙏 ❤
Boy I started off on one2one at 16 2001 then they sold to Tom n now EE, 21 years later I still have the same contract lol just better deal :)
ANYWAYYYY, Being I was born in 86 this was all before my time but from Acid House all the way through the years and Genres in which my Mum n Dad would listen to all these beautiful Genres ive now Grown to produce this type of music even though its now not in I don't care I just love that sound.
AS FOR MAMPI SWIFT...Well I never forget being 15 in my mates ( more like my brother ) room listening to that Mampi Swift Tape :)
Wasn’t Goldie’s night held at Bluenote? I remember going with my English GF at the time, and being Canadian I was blown away it was just inside was was essential an old HOUSE! They crammed so many people in there, but at the time I thought ‘clubs’ - especially ones with groundbreaking scenes like this - were all in shiny places with lights and expensive cocktails. It was a blast. That same trip the other night I went to was a Jah Shaka warehouse party down in south London. Man that was also a phenomenal gig. Both shaped my future in a big way! Thanks for posting the SoundCloud link I’ll def check it out!
Beautiful unreleased PlayStation menu music
Real
1990s Intelligent DnB is just a world of its own. Highly respectable what these folks cranked out of the at the time available gear.
This is why I associate Late 90s to Early 2000s Jungle and DnB with Y2K Futurism and optimism about the Future as a whole. we were entering The New Millennium it was The Future and music like this solidified that idea into my head as a kid back then
Deep 1990s synths such as Kawai K5000, Roland JD990 Yamaha FS1R, or an e-Mu Morpheus are capable of these sounds on their own. Samplers are great for layering, re-sampling and stretching polyphony limits. eMu Samplers in particular have superbly creative z-plane filters. I'm certain these devices have barely been explored even today. When each sound has 1000 parameters, that's a *lot* of combinatorial permutations.
The 1990s was an extremely fertile melting pot of creativity, we were spolit for choice... I miss those highly original experimental rhythms before the two step dominated.
I'm about to Sample my expanded jd990 into my classic emu 6400 today
What do u mean by 2 step?
Other than making popcorns that's a great way to use electricity!
i have one collecting dust )
e-Mu Morpheus
I used to do this with a commodore Amiga 1200 in 1991 using protracker and soundtracker pro 2. No reverbs, no VST back then. Just layering notes, recording the result, and then using the result to start again until i was happy with it.
And we only had 4 tracks back then as well as 8bit sampling. Although, i did have plenty of analogue synthesizers to sample from 👌
wow this is a very useful tutorial, i wanted to make pad samples to use in my rack unit on pc since i dont have any way to play poly, this i get around it
Resampling and layering really is the key to great sound design. It’s well worth the effort to play around with these ideas to come up with unique patches and sounds of your own.
Could't agree more :)
Glad I'm not the only one that samples single notes instead of chords. I always feel too limited by sampling chords.
I have a similar technique that I use to make interesting textures: pick an arpeggio you like, sample it like in the video and then play a chord. Have fun :)
:) Great idea on the arp!! I'll have that give that a try
I use a similar method but chop the midi notes into new grooves and patters, and always include a call and response rhythm between the first bars and the following bars. Tons of groove to be had this way, turning a repetitive arp into a constantly changing rhythmic feature of the track!
Another one is to pick some random environmental sound like birds singing and pitch them down to create an instrument.
Yeah playing sampled arpeggios as a 'chord' can sound so nice with the timing variations that come with the pitch shifting
Understandable, but filed under "exception to every rule": 90s MOD files gave me an appreciation for the abruptness of playing with sampled chords -- with no envelopes to speak of. It can be a pretty cool effect. :-)
This sounds so good!
One cool thing about sampling a single note and then playing chords: If you sample the reverb as part of the note, then when you play back the sample as a chord, each note will effectively have a different reverb time. That, I think, is part of what makes these chords sound so huge and spacious: it's like each note is at a different point in space relative to the listener.
great tip on baking the FX into the sample! even more to play around with
Why does a sampler treat a chord as notes with different starting points, speeds, etcetera?
@@HieronymusLudo imagine your record is spinning but then you slow the pitch down, it now takes longer for that record to make one complete 360° turn. And obviously if you speed up the pitch.. it does a full turn more quickly.
Same concept when you play an audio sample at lower/higher pitches. Takes longer or less time to complete its cycle.
That’s what frequency means. How long it takes to make one complete cycle of the sound.
@@HieronymusLudo A chord needs to play each note at a different pitch. To change the pitch of a sample, you play it at a different rate: playing the sample faster pitches up and slower pitches it down.
But changing the sample playback rate also means that it will change the speed everything else in the sample: modulation, LFOs, envelopes, length of reverb tail, etc.
@@HieronymusLudo From a sampler's perspective... pitch IS playback speed
This was really helpful. I don't know why but I never thought to sample a single note (rather than a chord), loop it, and *then* play a chord. Using that method, you're going to get movement across the chord you wouldn't otherwise get. I'll be trying this next time I fire up my DAW. Thanks!
Likewise a world of possibilities
Yes I am the same. I think it's because I normally work with stabs or short bass samples rather than pads and looping short samples is a pain. Obvious answer sample longer to begin with.
Funny, I‘ve never had the idea to sample a chord. Doesn‘t this limit you to certain harmonies when playing the sample?
@@RayyMusik Limiting a harmony this way is dependent to the melody/lead.
I dont get it tough because wouldnt you have the same for example playing the notes in a plugin like alchemy with the 4 options you have?
3:50 - 4:08 sounds like an ambient song itself. Brilliant video, thank you
what about these vocals
Crazy seeing the sampler with the vertical lines visualizing the speed differentials. That really brings the point home! Also +1 for the 90's selection at the start. :) Thanks for sharing
totally agree! was an aha moment for me. great design by Bitwig on the sampler
After years and years of making and studying music production, i dont come about short form tutorials very often that teach me something new thats so incredibly sweet! thanks
much appreciated bern!
This has to be one of those aha moments of sampling and 90’s pad design for me. Thank you love the low pitch sounds.
This might be one of the most simple, concise yet practical sound design videos I’ve yet to come across. I will definitely have to try this out sometime soon!
cheers brandon, appreciate the comment. give it a shot, endless fun and possibilities!
glad to hear someone else use the term "parallel harmony" . when I was ding research for my rave video no-one else seemed to use it I was beginning to think it was just me!
For FL studio I prefer to use Harmor. Easy drag and drop with a TON of modulation options
Oh boy .... revisiting this first video I found on your channel 8 months ago as someone who's equally obsessed with those kind of liquid, ethereal pads and who's done a good number of his own patches and tracks in the meantime it sounds better than ever. Keep it up mate!
Thanks mate, appreciate it! Obsessing over the pads will never stop :)
It's nice to see old school techniques used in new ways on modern gear. I'm Inspired - thank you!
awesome to be able to marry old school technique with modern tools. Cheers!
OMG I thought I'd never learn how to make something like this! I always adored those luscious, ephemeral, Playstation 2 start-up sound like pads, and I for the life of me couldn't create that sound for anything.
I can't describe to you how much 90s pads scratch the itch in my brain! I always come back to listening to songs with this sound.
I'm there with you, the sound never gets old!
When the pads sound so good that you just want to stop to not get OD. My heart starts melting whenever I hear something like this... It is just absolutely amazing and completely takes me to some other world/plane/dimension
Another nice thing to do with this technique is drop a bit of foley or a harmonic "ping" or two into the middle of the sample for a sort of windchimes effect.
Those examples of pads at the begging are so gooddd
Resampling chords is one thing, and works...but this is a real easy way to get some cool stuff going on in the Renoise sampler. Get some lfos doing some stuff and boom...movement! Thank you!!!
Renoise is my favorite DAW for this particular reason.
can you make a video about how to do this in FL studio?
Nothing beats the Crimson 5ths preset from those old Korg Tritons. That sound just haunts me.
Here to learn about these pads for frutiger aero sounds
frutiger aero crew
Wow man I can't believe I found this video. I've always wondered how these pads sound so organic. Thanks!!!
I just love sounds like these they take me to places.
For the last double resample tip,
I’ve heard to pitch it up an octave, process it a bit, then resample and pitch down.
Old samplers had memory limits, and this gives more character.
100%! Not to mention precious voice limitations in some old samplers, resampling was utilized a lot
This video appears to be blowing up! I never thought to do pads this way, always did chords from the initial patch and never captured the movement I wanted. This is seriously awesome. Simple things often yield the best results, and often times go unnoticed by myself :) thanks dude
cheers ninj! such a fun technique to play around with
I'm glad this is a thing people like. Good luck on your pads my brothers.
Thanks man. Gets me in the creative zone instantly.
So simple yet it's not something I've ever tried or thought of before. For some reason I always had the idea that playing one note sample as a chord was not desirable due to the pitch/speed changes. Will experiment with this now!
PlayStation 2 start up sound is my favorite
wait, that's exactly what I needed! Thank you! I've been listening to those pads from Sample CD's like Zero-G Cuckooland ones, and I've been trying to recreate that type of sound
oh yea! some of those zero-g ambient / weird cd's have some great pads and ambience
Using voice stacking and polyponic modualtion will take this to another level too.
Amen - didn't even think to go down that route too. Going to experiment in that realm next. Appreciate the comment, bill!
@@Thought-Forms It's something that pretty much only bitwig can do at present. So much fun ;)
What is meant by polyphonic modulation exactly?
@@zdrkp I can't link and it's too deep a subject for a comment here, but search for bitwig polyphonic modulation, Bitwig Per-Voice Modulation or Bitwig voice stacking
Dude this is such an amazingly informative video. thank you. Instantly subscribed. Thanks for doing the community around dnb production a huge favor. Very fascinating video! IDnB is my favorite music of all time and I love producing it
Cheers dude! Appreciate the kind words and sub. keep up the grind
Hanging out at Tower Records in the 90's in Atlanta I was introduced to some of these sounds.
Old school, I remember that Tower Records in buckhead
@@Thought-Forms ✌🏾✌🏾✌🏾✌🏾✌🏾✌🏾✌🏾✌🏾
Sounds beautiful
Please more videos like this one 🫂
Dude this is friggen awesome!
I played around and added stuff to this and it creates such a thick and alive atmosphere.
Ty!
Love your stuff man. Ive been getting into making ambient over the past year and your stuff is great. Love your tips. Keep it up.
Much appreciated friend! Hope the production journey is going well, stick with it
4:28 such a neat sound
I wish Live had that same visual representation in Sampler.
How do you do this in live?
@@lax4life0607 use more than two voices, and decay/release.
great techniques here. also if you can _randomise_ the start point, it gives you even more variety to the sound.
@fukinghardcore you literally don't understand my suggestion
Bro what the heck this is amazing
I’ve waited 20 years for this tutorial!
Hearing this really helped with me figuring out how to make the exact sound I'm going for, thank you so much for making this.
This was worth watching just for the beautiful hearts of space soundtrack.
This is a great video, for an American, your voice is easy to listen too. I don't even have Bitwig, I use Cubase and Ableton sometimes. Super awesome.
Amazing video really inspiring and insightful, would love to see more videos on breaks ❤️
everything back in the 90s and pre 2013 was so sick
This is such a creative way to use a classic technique.
I feel like the first note was most of the work, and learning how to program such an evolving patch is most of the battle.
for sure, the source material makes a huge difference. any 90s rompler will get you there out of the box, and if you want to be able to make sounds like the source one in this video from scratch, i have some other vids up on synth / pad design
Dude I love the parallel harmony sound so much 🤌
Absolutely beautiful, man. Thanks for the advice.
Love the intelligent DnB era, such great music. How do you do this with Ableton?
I would love to find out, i've been on the hunt for a similar sampler but the current ableton one doesnt play chords in different speeds
Very interesting. Thanks for making this video 👍
I think I will do this with my mono synths and see where that goes
I'd love to know more about how to actually create source sounds for this sampling technique. The note you sampled for this was already very ethereal, and the resampling made it more so, but I'd like to know how to create those original sounds! :)
+1
Working on something for that :) stay tuned
@@Thought-Forms came here to ask the same thing, glad to see it's already been asked. Hope that video is still in the works. Thanks for the great tutorial.
Looking for exactly the same, because I do not seem to get the one note right lol
I was about to ask the same thing!! thank you
No way you brought up 1:05 !!
I was thinking 4 months ago how artemis does that man! And inner worlds is one of my favorite tracks, but to kind of recreate them pads for me was just difficult.
And then couple months later, this vid appears.
How things go in life is fascinating sometimes.
Thank you man.
But now i need to know how to do this using the logic pro sampler, since i dont see any of these fancy build in modulations😅
Wow, so simple but so effective, will definitely be trying it, great video🎉
Cheers my friend!
How do I replicate this in FL Studio?
DirectWave can do the trick
use the freaking sampler
Very carefully
You can't
Great little video. Thanks for posting it
in two words "utterly dreamy"
Lovely video mate! Well made and great trips throughout :) ✌
cheers brother! keep up the great work with your vids as well, big fan
Awesome.. watched a few videos on this subject.. yours is the best ❤.. opening daw now 🙏👍
thanks buzz! have fun :)
Thanks for inspiring me. I am using your techniques and tricks to produce pads in Cube from Lunacy Audio. Getting some amazing sounds, being able to load up to 8 samples for manipulation and processing.
So, so lush - awesome vid.
cheers friend, thanks for checking it out! love your videos
@@Thought-Forms the pleasure's all mine man! Same here!!! I feel so grateful to be able to learn so much from creators like you and Groovin in G, thank you for sharing the knowledge, and so succinctly - I'm keen to make more to the point content so it's great to watch others doing it so well. I said to George, I find it a really refreshing perspective switch watching things in different DAWs - gives one ideas. Also, thank you for the Bryce videos! I never knew that's where all those sick images came from, so cool!
Great job explaining man!!
I've gotta try that thing where you loop a single note including the release phase so when you play a chord you get that slow amplitude modulation at different rates for each note. That's cool! Thanks for the upload.
Absolutely amazing tutorial. Well done.
really appreciate it!
Great video. Bitwig's sampler looks really cool for these types of pads.
Most of the sounds in a lot of 90's jungle were presets, or samples of presets. Some of the biggest tracks just wholesale lifted synth lines and pads from earlier records. (Bukem's 'Atlantis' and Bukem and Peshay's '19.5' for example).
Been doing this with my analogue monos for a while now but never thought of it with a rompler, of which i have many. Thanks!
Love it! Great with mono romplers too as you can imagine (Korg Prohpecy works great with this method)
I would listen to this for ages
Aha. At the end there we have that late 80s Twice A Man sound. I will definitely do some pads like that.
use dorian progressions for a non evident minor sad taste and lydian for positive major taste
I wonder if a similar effect could be created in a wavetable synth by using pitch tracking to modulate scan speed
Not the same, but similar. In Hive, I would quite often connect wt position with keytracking and modulate that with either a random source or sample and hold. Lots of interesting textures to be gained from that.
Free VST alternative is Short Circuit 2.
It's 32bit only but still works with Reaper in bridged mode.
Does chords the same way, but you can't see the play heads.
I can recognize the label by the pads. Artists on the Good Looking Records Label were my teachers .
Love it and not so heavy on the CPU that can happen when you layer a ton of synths with mods and fx
excellent video, learnt a lot from this one. For years ive always wondered about those 90s dreamy sounds, they sound amazing, so dreamy yet so easy to do, now i cant stop experimenting lol
cheers wayne! could spend hours playing around with this stuff too
@@Thought-Forms me to, im always messing lol, i love sound design
OMG FINALLY I found something useful for 90s ethereal pads
This is just something else man ❤️
Can you do a tutorial for this on FL studio?
I love your drum and bass man. I remember hearing it and thinking "damn I wish this guy did tutorials." And here it is haha!
I've been waiting for someone to go in depth on 90s rompler techniques. Not how to use one, which there is plenty of information on. How did they get those distinctive samples? My favorite era of sound design. Newer stuff usually never quite sounds like it.
Agreed - it's a really interesting topic. Eric Persing has a few interviews where he talks about how he created some of the D-50 presets (including the source material he sampled.)
There are also a few threads on Gearspace with some great insight, search Google for:
"Sampling techniques behind classic Rompler sounds?"
"Why do all 90 rompler have this distinct sound? How is is made?"
Awesome technique and great tutorial!
GLR! What an incredible label
sick sounds, great work
Great video thanks!