Greeble4 - Update 6

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  • Опубліковано 7 лют 2025
  • Not too much of the actual content changed this week. I added a couple new models, further improved worldgen so that tiles would not generate duplicates in the same place, and I decided to experiment with some of Godot's post processing effects. Lighting looks much nicer, no? I also added some functionality to the debug mode so I could fly around noclip-style and with near-full bright light.
    As always, there's still so much to do.
    Next week is the same as last week: ACTUALLY adding new content to the Biomes for more variability. Two of the biomes don't have anything unique going on and I want to make their tiles more interesting. Also...Sounds?
    Follow me on BlueSky! bsky.app/profi...

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