how to never write bug

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  • Опубліковано 17 жов 2022
  • Debugging is one of the most important skills of a software engineer. Learn 7 techniques, strategies, and tools for debugging as a modern web developer.
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  • Наука та технологія

КОМЕНТАРІ • 1,2 тис.

  • @tex824
    @tex824 Рік тому +4269

    "in hell the only programming language they have is java"
    *will to live immediately restored*

  • @re1konn
    @re1konn Рік тому +2290

    "thou code shall not work" had me dying 🤣🤣

  • @Onrirtopia
    @Onrirtopia Рік тому +2401

    I think this fits here;
    "if debugging is the process of removing software bugs, then programming must be the process of putting them in" Edsger W. Dijkstra

    • @lasue7244
      @lasue7244 Рік тому +232

      That Dijkstra guy cant tell me shit. I introduce another bug while debugging one.

    • @Checker8763
      @Checker8763 Рік тому +31

      Programming is not just writing code alone.
      What we mean by programming is bugging the pc to do something.
      Debugging is the process to undo mistakes made by humans or circumvent hardware limitations and Issues.
      Programming is the whole thing.
      And being good at it is a whole other topic.
      ~Me XD

    • @optimuseprime7887
      @optimuseprime7887 Рік тому +33

      Therefore, we have our answer: stop programming.

    • @niiteye1440
      @niiteye1440 Рік тому +6

      If debugging is the process of removing software bugs, isn’t bugging the process of introducing them in ? 😏

    • @sanjarcode
      @sanjarcode Рік тому +1

      True. But most people add useful stuff too, hopefully with less new bugs 😅😂

  • @pieterrossouw8596
    @pieterrossouw8596 Рік тому +450

    To stop writing bugs, become a project manager. You'll transcend logic bugs and progress to the realm of misunderstanding whole product visions

    • @user-mg3pl4un3s
      @user-mg3pl4un3s 11 місяців тому +14

      Lmao

    • @Koroistro
      @Koroistro 4 місяці тому +6

      Misunderstandings are bugs when we conmsider the human brain the hardware.

    • @judahwilson6756
      @judahwilson6756 3 місяці тому

      woah. I dream of this opportunity

  • @cauhxmilloy7670
    @cauhxmilloy7670 Рік тому +1822

    Another good tip: when you get a massive amount of compiler errors, only look at the first or last error, solve that and try to recompile. This can be a huge help to keep you focused on the right thing when working in languages like C++ and C#, where 1 thing is written wrong, and the compiler keeps chugging along trying no matter how confused it gets. Most of the errors are nonsense, and only 1 needs you to fix it (which I almost always have seen to be the first or the last error).

    • @khitabsingh364
      @khitabsingh364 Рік тому +14

      Thanks for the tip

    • @user-px4pk2wd4s
      @user-px4pk2wd4s Рік тому +46

      I hate fixing bugs in c++ there are alot of linking errors and it's a nightmare to fix them

    • @MKVideoful
      @MKVideoful Рік тому +96

      And if there's an insane amount of nonsensical errors, it means that the C header is missing a semicolon.

    • @codeking4585
      @codeking4585 Рік тому +1

      Same here I also use to do that same

    • @user-fh7ki5bv5x
      @user-fh7ki5bv5x Рік тому +4

      oh god the issues I've run into with windows defining something such as "DELETE" in winnt.h, that then break multiple files with weird errors, when it all worked perfectly on linux or mac

  • @altaccount648
    @altaccount648 Рік тому +614

    Write no code - write no bugs.

    • @vaisakhkm783
      @vaisakhkm783 Рік тому +30

      no problem, manager will give you a lot of bugs...

    • @crackwitz
      @crackwitz Рік тому +6

      no-code development is a thing... it either means you write *data* (configuration) instead, or you use GUI tools to build the behavior graphically instead of writing code

    • @u4yk
      @u4yk Рік тому +19

      Write no code -- get no pay.
      They're basically paying you to write bugs when you think about it.

    • @prathamshenoy9840
      @prathamshenoy9840 Рік тому +10

      @@u4yk Become a rock -- Don't NEED pay. Don't NEED food.

    • @u4yk
      @u4yk Рік тому +3

      @@prathamshenoy9840 that... ROCKS!🤘

  • @Untou4
    @Untou4 Рік тому +315

    One of my favourite quotes, kind of fits here:
    "Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it." (c) Brian W. Kernighan

    • @BloodyMobile
      @BloodyMobile Рік тому +37

      That isn't even that far off...
      Whenever I started a new project, there were times where I literally went overboard with writing the new code bug free, trying to prevent past mistakes.
      What actually happened was that simply I created new bugs I had to learn to fix, because I didn't even understand how the fuck I created them in the first place.

    • @csy897
      @csy897 Рік тому +7

      Which is why I always try to simplify everything and if I feel that some approach is getting way too complicated I either restructure the entire thing or get more money to get the subsystem guys to change the way they are sending us data. I mean we could do it but I'll come back 3 months later trying to add a feat or fix a bug and curse myself for 2 days before figuring out what to do

    • @NeroDefogger
      @NeroDefogger Рік тому +4

      exactly, you should only write code that is up to 33% of your capabilities of complexity, if it exceeds that you will be able to code it but not to debug it

    • @thefanboy3285
      @thefanboy3285 Місяць тому

      Damn. That's some truth right there.

    • @TragicGFuel
      @TragicGFuel Місяць тому

      @@NeroDefogger why 33% why not 50?

  • @sapiosuicide1552
    @sapiosuicide1552 Рік тому +641

    I was working on a microcontroller project and I had this strange bug that took me weeks to fix. What I learned is that the branch prediction hardware while executing assembly code was different for 2 different chips that were the exact same except for the temperature rating. I looked through the errata for the chips and nothing was documented about it. The way the bug worked was on the chip with the slightly higher temperature rating, only during specific interrupt routines, certain instructions would take 4 clock cycles on 1 chip and only 3 on another chip, making my timing-critical application take 1/3rd longer only during very specific times. I looked through everything, the oscillator, the all the different registers for controlling the clock, the oscillator calibration registers that came factory calibrated with the chip, but in the end the 2 chips acted the exact same at every other time except for in that interrupt routine. One of the few cases I've found where it was literally my chip fabricator's fault my code didn't work.

    • @Dr.Schnizzle
      @Dr.Schnizzle Рік тому +110

      That’s such an obscure bug! Nice job on finding it

    • @4.0.4
      @4.0.4 Рік тому +121

      Please write about it somewhere! That sounds like hell to debug. Congratulations!

    • @michaelnurse9089
      @michaelnurse9089 Рік тому +26

      Problem is your boss watched this video and now he won't believe you.

    • @SebastianLopez-nh1rr
      @SebastianLopez-nh1rr Рік тому +1

      Wow!

    • @arwahsapi
      @arwahsapi Рік тому

      Zilog or Motorola?

  • @MichaelBattaglia
    @MichaelBattaglia Рік тому +471

    There are 3 things programmers struggle with:
    1. Naming variables
    2. Off by one errors

    • @dromedda6810
      @dromedda6810 Рік тому +9

      this is hilarious

    • @vibaj16
      @vibaj16 Рік тому +51

      5 things we struggle with:
      1. 0 indexed arrays
      10. Naming variables
      11. Off by one errors
      01. Binary

    • @Pepespizzeria1
      @Pepespizzeria1 Рік тому +3

      Very clever 😂

    • @spounka
      @spounka 10 місяців тому +4

      in another tale
      There are only 3 hard problems in software engineering:
      cache invalidation and off by one errors

    • @aspiesoft
      @aspiesoft 9 місяців тому

      don't forget errors with recursion
      There are 3 things programmers struggle with:
      1. Naming variables
      2. Off by one errors

  • @xorinzor
    @xorinzor Рік тому +329

    The biggest thing when debugging you should ALWAYS remember is: don't. assume. ANYTHING.
    It's when you start assuming things that you start reading over bits that will be important. If there's a really tough bug to squash, just resort to rubber ducking. It'll be worth it in the end.

    • @undefinedvariable8085
      @undefinedvariable8085 Рік тому +30

      Test your assumptions.

    • @divineholinessjr
      @divineholinessjr Рік тому +15

      @@undefinedvariable8085 Yes, if you even have a slight assumption, test it. Beat my head against a wall for ~20 minutes trying to fix one thing with a correct assumption, but assumed it was wrong so went way around it until it was all I had left.

    • @Fanmade1b
      @Fanmade1b Рік тому +2

      Well, I usually assume that all input may be faulty and this worked out pretty well for me so far :)

    • @virus5600
      @virus5600 Рік тому

      I genuinely thought I was the only one who tried talking to myself when debugging hard stuff… ends up this rubber ducking is a commonplace in our field… 😐

    • @jbird4478
      @jbird4478 Рік тому +1

      The only assumption I make is that the computer doesn't make mistakes, but I do.

  • @sanjitselvan5348
    @sanjitselvan5348 Рік тому +294

    This guy is so good at sharing info while keeping us entertained. Kudos!

  • @masteradit6408
    @masteradit6408 Рік тому +63

    I can't stress enough on how important the bonus tip is! There have been a lot of times when I couldn't solve some issue for days, but as soon as I took a break and went out without thinking about it and came back, I solved it instantly!

  • @hunterbertoson156
    @hunterbertoson156 Рік тому +64

    Taking a break with an issue helps a lot. I spent forever yesterday trying to determine why something wouldn't work. Took a 5 minute walk. Came back and turns out I forgot a letter.

    • @stickguy9109
      @stickguy9109 Рік тому +2

      Relatable. It is like the more you push your brain to work harder to solve the bug the dumber it gets and creates more bugs.
      I always tell myself: next time something like this happens I am not gonna mash my keyboard with rage but take a break but I almost never comply.

    • @edwardwhite8253
      @edwardwhite8253 Рік тому

      I can not overstate how imporant taking a break is. I had an issue with my code yesterday for 3 hours searching every nook and crany in stack overflow for solution. Then i went to get lunch and on the road i figured out the solution. I only needed to add and modify a couple lines of code and voila the whole schmuck works.

    • @Moocow2003
      @Moocow2003 10 місяців тому +1

      Crazy how often the biggest bug is that I forgot to have lunch yet.

  • @shableep
    @shableep Рік тому +70

    this is extremely solid advice that should be given to every entry level developer.

    • @sanjaymatsuda4504
      @sanjaymatsuda4504 Рік тому

      This is extremely hackneyed advice that every entry level developer learns within the first 20 hours of sitting down in front of a compiler.

    • @BEN-ys6gu
      @BEN-ys6gu Рік тому +1

      ​@@sanjaymatsuda4504 false

  • @maelhagel
    @maelhagel Рік тому +30

    One useful tip to avoid bugs, never update your IDE in the middle of a project to the latest version, some new "features" usually break your working code

    • @aspiesoft
      @aspiesoft 9 місяців тому +3

      Good idea, especially since vscode is owned by microsoft

  • @whatsVerah
    @whatsVerah Рік тому +293

    I always thought it was:
    There are only 2 hard problems in CS:
    1) Cache invalidation
    2) Naming things
    3) Off by 1 errors
    😂

    • @user-dh8oi2mk4f
      @user-dh8oi2mk4f Рік тому +1

      Don't forget off by 2 errors!!!!!

    • @Ayymoss
      @Ayymoss Рік тому

      NullRef's are a PITA.

    • @schwingedeshaehers
      @schwingedeshaehers Рік тому

      @@user-dh8oi2mk4f no, that's a double one by of error

    • @jimread2354
      @jimread2354 Рік тому +10

      I thought it was:
      There are only 10 hard things in programming:
      1) Naming things
      2) Making new jokes about binary

    • @user-dh8oi2mk4f
      @user-dh8oi2mk4f Рік тому +14

      @@jimread2354 do you mean:
      I thought it was:
      There are only 10 hard things in programming:
      1) Naming things
      10) Making new jokes about binary

  • @ItzZed
    @ItzZed Рік тому +34

    Can’t have bugs if you don’t have any code.
    Big brain strategy.

    • @aikslf
      @aikslf Рік тому +3

      Instead you'll have the worst error of them all: 404 Not Found

    • @tcarrotgaming1639
      @tcarrotgaming1639 Рік тому +5

      @@aikslf It’s not a bug if it’s intentional

  • @heron619
    @heron619 Рік тому +90

    Plays stock footage of Logging whilst talking about Logging. Simply genius level of content making from Fireship once again!

    • @webentwicklungmitrobinspan6935
      @webentwicklungmitrobinspan6935 Рік тому +6

      somehow that went over my head nice

    • @madhououinkyoma
      @madhououinkyoma Рік тому +1

      Timestamp?

    • @madhououinkyoma
      @madhououinkyoma Рік тому

      3:30 - That completely went over my head until you mentioned it

    • @aspiesoft
      @aspiesoft 9 місяців тому

      I think I see another small joke/bug in the title
      how to never write bug < the original title
      how to never write "a" bug < missing the word "a"
      how to never write bug"s" < or missing an "s" at the end of bugs

  • @mystreriousuploader
    @mystreriousuploader Рік тому +24

    0:01 Introduction (the funny part)
    1:20 Read
    2:22 Google
    2:55 Logging
    3:45 Debuggers
    4:25 Reproduce
    5:33 Testing
    6:10 Static analysis

  • @dreamisover9813
    @dreamisover9813 Рік тому +85

    Great tips, for the first ones around googling your problem, I've used that approach for a long time but I've seen a lot of people that just straight up copy paste everything and then wonder why they haven't found anything.

    • @creepychris420
      @creepychris420 Рік тому +11

      innit lol. i taught a friend to code like some basics and then check in with him some time later dedbugging somethin and catch him copying the PROBLEM from a stackoverflow question and trying to run it 😂😂 bro variable is not defined coz this is code is nothing to do with wtf u are doing lol 😭

    • @Bobbias
      @Bobbias Рік тому +3

      Google-fu is a black art few learn well, but those who do, will find the exact stack overflow answer they need every time (unless it doesn't exist).
      But seriously, learning what parts of an error are worth using and when and how to use keywords in your search make finding answers much easier.
      I don't do js, but someone messaged me about a problem that involved settimeout inside a while loop. All I needed to google was "settimeout inside while loop js" and boom, the answer.

    • @charlesm.2604
      @charlesm.2604 Рік тому

      How do you ever copy code when all the stack overflow answer will tell you is the meaning behind an exception ?

    • @rulofmg
      @rulofmg Рік тому

      fr sometimes i just turn off my brain automatically when visiting stackoverflow idk why lol

    • @Xyles7
      @Xyles7 Рік тому

      @@Bobbias sometimes it's almost baffling to me that apparently so few can't use google properly. It's the ultimate game changer if you also keep learning with each search and don't just try to copy paste answers.

  • @laxsjo.
    @laxsjo. Рік тому +7

    There was a team in a Nordic programming competetition with the amazing name of "the floor is made of Java". Just feelt the world needed to know this.

  • @ArielBenichou
    @ArielBenichou Рік тому +3

    I must say you are producing content of high quality: short, concise, funny, engaging, educational (learning new stuff), and well animated.
    Kudos

  • @Repligon
    @Repligon Рік тому +17

    Another tip that is very helpful in some situations especially when developing firmware. There is a type of breakpoint that fires when program accesses data. It is called watchpoint and you put it on variables. It is a life saver when some variable changes for no apparent reason and you have zero idea where this happens.

    • @markstein2845
      @markstein2845 7 місяців тому

      another great idea is to avoid making changeable variables, try the most to do functional programming with immutable variables

  • @joseville
    @joseville Рік тому +23

    Testing:
    If you're solving an algorithmic problem, it's good to code a brute force solution as well, if only so you have a reference solution that you know is very likely to be correct. Then you can test your optimized solution(s) against the very likely correct brute force solution. Bonus points if you write a piece of code that generates test inputs, then you can get the expected output by feeding the generated input into the brute force solution.

    • @theodorealenas3171
      @theodorealenas3171 Рік тому +2

      We made a sorting algorithm I'm Python for University. I tested it against the sorting algorithm of Python.

    • @vibaj16
      @vibaj16 Рік тому

      but what if your test code has a bug?

    • @joseville
      @joseville Рік тому

      @@vibaj16 Valid concern. In many cases, the test code can be as simple as
      assert solution_optimized(a) == solution_bruteForce(a)
      Of course, I'd do this for many inputs, a, to test the code on as many inputs as possible.

  • @donaldklopper
    @donaldklopper Рік тому +10

    Some of your best work. Required viewing for novice and experienced devs alike!

  • @PredaBoon
    @PredaBoon Рік тому +12

    I spent 5 days trying to debug an issue with one of our file storage methods. In the end it turned out to be a bug from the driver! Felt equally glad and pissed off that it wasn't something I did, but spent 5 days trying to solve it. Especially since you have to convince the code maintainers that is it is, in fact, from their code. I had to write an entire repo that just tests the very particular case where the bug was happening.

  • @headedForOblivion
    @headedForOblivion 7 місяців тому

    Last tip is truly priceless. Multiple times I’ve had to try and fail to fix a bug for hours, only to resolve it in minutes after taking a break.

  • @shashankghadge2547
    @shashankghadge2547 Рік тому +2

    Your video editing skills are simply awesome! Not to forget the content really helps as well.

  • @Victor_Marius
    @Victor_Marius Рік тому +4

    From powershell I learned a useful rule for naming functions: always to include a verb followed by an (type of) object in the name.
    E.g.:
    showElement(elt)
    verifyIntInputValidity(elt)
    Array.getSome -> Array
    Array.ifSome -> bool (same as the existing Array.some)
    And there is not going to be so much confusion.

  • @msal
    @msal Рік тому +18

    "It's God's will that thou code shall not work"
    Definitely using this

  • @gdthegreat
    @gdthegreat Рік тому +1

    When I am on call, I think my day in life looks like entire video, debugging back to back...
    Awesome videos Jeff.

  • @ytdango
    @ytdango Рік тому

    so much right about taking breaks when you get a bug or you got stuck progressing. the moment you try to solve a bug/problem in one stretch is going to be a chain of burnout. stay fly. good content

  • @thomaspeterson5547
    @thomaspeterson5547 Рік тому +14

    Very nice XKCD reference 😛
    But I believe RFC 1149.5 specifies 4 as the standard random number

    • @vibaj16
      @vibaj16 Рік тому +2

      I thought they were both referencing something I didn't know about

  • @carlosmspk
    @carlosmspk Рік тому +7

    Just a little fix, VSCode doesn't come with a built in debugger. It comes with a built in debugger interface with builtin javascript (or JS-like languages) support. Any other languages will require you to get the appropriate extension

  • @thabim7
    @thabim7 Рік тому

    Fireship guy i think your videos are like the act of breathing for the developer world. much needed. I hope you continue this journey.

  • @Dooshanche
    @Dooshanche 10 місяців тому

    I appreciate these down-the-rabbit-hole explanations of how everything computers-related works

  • @derjansan9564
    @derjansan9564 Рік тому +3

    Great balance of humor and information👍🏻

  • @_FLOROID_
    @_FLOROID_ Рік тому +3

    Amazing video, amazing humor, amazing advice!

  • @eyobyirgu7162
    @eyobyirgu7162 Рік тому +1

    never I have ever got entertained while listening to anything related to coding. I was smiling the whole time. keep it up

  • @aimaraziz564
    @aimaraziz564 Рік тому +1

    The bonus part is wonderfully working most of the times, thanks.

  • @Onrirtopia
    @Onrirtopia Рік тому +18

    wait, you guys write code? I just write bugs.

    • @JAVAxNANI
      @JAVAxNANI Рік тому

      We*

    • @Nemcoification
      @Nemcoification Рік тому +1

      I sit in meetings listening to people misinterpret requirements and bikeshed over stuff.

  • @gabriel.quagliano
    @gabriel.quagliano Рік тому +28

    I can't remember the last time I laughed thorough the full length of a programming video.

    • @alfredogonzalez9420
      @alfredogonzalez9420 Рік тому +2

      I swear, my man has the best programming humor imo hahaha most people tell the same jokes from 20 years ago

    • @vectoralphaAI
      @vectoralphaAI Рік тому +1

      @@alfredogonzalez9420 Hes the embodiment of r/programmerhumor, but only good.

  • @andreytrusov7636
    @andreytrusov7636 Рік тому

    This is so much FUN watching your videos, thanks. Keep going !

  • @Omaryllo
    @Omaryllo Рік тому +19

    I expected this to be a tutorial on how to defensively write code. I think the biggest hallmarks to being an experienced developer is that you write less bugs. Mostly because you spot them right away since you've seen them before, but also because you avoid common pitfalls and protect yourself from them before they happen. For example by utilizing design patterns or testing procedures you're unsure about before spaghettiing it into your code.

    • @charlesm.2604
      @charlesm.2604 Рік тому +1

      And not just because we know design patterns and test-driven development but simply because we've faced the same problems many times so we've learned how to solve them effectively.

    • @csy897
      @csy897 Рік тому

      @@charlesm.2604 I really hate it when the previous dev doesn't write tests though. Or writes tests for coverage without actually defending the purpose of their code with assertions. Bonus negative points when English is their second language or they are crap at naming their functions.

  • @sousoulefou
    @sousoulefou Рік тому +6

    The thumbnail is sadly a short sentence describing most of JavaScript programmer's lives

  • @TonyMac129
    @TonyMac129 6 місяців тому +1

    That's probably the best opening of a tutorial I've ever seen : )

  • @da4762
    @da4762 Рік тому

    Great Video!
    LOL, in my programming experience I progressively "discovered" or "unlocked" each level up to 5 as I ran into increasingly difficult bugs.
    I'm gonna have to add testing and types/linters to my toolkit. Thanks!

  • @MKSDragon
    @MKSDragon Рік тому +4

    3:43 I see what you did there.. 😏🤣

  • @NoOne-sy5fg
    @NoOne-sy5fg Рік тому +3

    his videos always make my day ngl

  • @horsied
    @horsied 4 місяці тому

    “take a break” is the best possible advice. Even just a brisk walk outside with fresh air

  • @godnyx117
    @godnyx117 Рік тому +1

    7:12 Best anti-smoke ad I've even seen!

  • @bricoschmoo1897
    @bricoschmoo1897 Рік тому +28

    You can't write bugs if you don't write code !
    More seriously, excellent video ! That's great advice. The use of loggers, linters and debuggers do save a lot of my time almost everyday.

    • @squidwardfromua
      @squidwardfromua Рік тому +1

      (Your first sentence) Now that's my approach!

    • @bricoschmoo1897
      @bricoschmoo1897 Рік тому

      @@squidwardfromua Hahaha wish you fortune on your quest :D

  • @saeedmahmoodi7211
    @saeedmahmoodi7211 Рік тому +5

    always make sure that the function you are debugging is being called.

  • @Kastralliss
    @Kastralliss Рік тому +2

    😂 that ending gave me a good belly laugh; thanks man. Great work as always!

  • @lindezagrey4982
    @lindezagrey4982 Рік тому +1

    the marlboro part killed me!🤣🤣 almost more comedy than information - love it

  • @scottamolinari
    @scottamolinari Рік тому +4

    I've learned in my life as a programmer and a technician that one rule always prevails when it comes to troubleshooting, if your work has caused an issue...., check your own shit out (code, test setup, wiring, installation, etc.), because the mistake is almost always going to be yours.

  • @shadowstar751
    @shadowstar751 Рік тому +4

    "thou code shall not work" lmao 😂😂

  • @vneves
    @vneves Рік тому

    pretty fun to watch this while dealing with a lot of bugs in my code

  • @arto_1790
    @arto_1790 Рік тому

    Man, I searched for a vídeo like this when I started, and there were none. That's amazing

  • @paulrukavishnikov5171
    @paulrukavishnikov5171 Рік тому +4

    One thing you didn't mention is the Tanos' method. It's perfect whenever you have no idea how a big chunk of code works, but you need to fix a bug which is ideally producing some error message. The method requires you to comment out half of the code, then check if the error still persists. If it still persist, then you need to call Avengers and bring back that half of the code, but then you need to comment the other half. When you found your faulty half and still don't get where the error is, comment out a smaller half (a quarter to be precise) and so on

    • @ra2enjoyer708
      @ra2enjoyer708 Рік тому +7

      Isn't it just a binary search algorithm?

    • @rumfordc
      @rumfordc Рік тому

      often, commenting out an arbitrary section of code will cause more bugs further on in the program. that's why the Logging strategy is preferable, because there is (almost) no chance it will cause additional bugs.

    • @paulrukavishnikov5171
      @paulrukavishnikov5171 Рік тому +1

      @@rumfordc it's not a method to fix the bug, it's a method to locate it. You don't change any code eventually

  • @KJMcLaws
    @KJMcLaws Рік тому +9

    I was working on microcontroller code. I added a function that draws a certain number of squares to a 16x2 LCD. That function drew arrows instead of squares. (Ascii 01111111 instead of the desired 11111111). When I put an if statement to check if the data was 01111111, it started putting boxes. So now there is an if statement thats says
    if(data== 0x7F){
    data=0x7F
    }
    It works now and I'm not gonna touch it.

    • @angelcaru
      @angelcaru Рік тому

      wtf

    • @witblitsfpv1265
      @witblitsfpv1265 Рік тому +3

      It's a timing thing when sending the data to the lcd. The if statement introduced a delay which corrected the timing.

  • @sanjarcode
    @sanjarcode Рік тому

    That _random_ sarcasm, was subtle and awesome. 👍

  • @ainbrisk545
    @ainbrisk545 10 місяців тому

    I love these videos! I learn so much and laugh along the way, thank you so much!

  • @xxghostxdetaxx
    @xxghostxdetaxx Рік тому +12

    how to never write bug? write code do good

  • @JEAPI_DEV
    @JEAPI_DEV Рік тому +4

    I usually work on embedded systems and you wouldn't believe how often I find library bugs

    • @crackwitz
      @crackwitz Рік тому +1

      embedded is a small world, also very commercial and binary-only, so nobody can snoop around in your stuff and laugh at the mess

  • @industrialvectors
    @industrialvectors Рік тому +1

    Unit testing is the best tool you'll ever get.
    Don't forget to test for errors and not for passing results.
    Sure it seems to slow your coding high, but if your project gets large, it's the contrary.
    It forces you to break your code into relevant testable components.
    Mocking data for tests helps understanding your code deeper.
    Time saver: It's also wonderful once you automate all tests. Example of a mono repo with a lot of common dependencies. Update one dep, rerun all tests for all modules in your repo. If anything breaks or changes, the unit tests will catch it for you.
    Documented clean tests can also serve as documentation for personal projects.

  • @CodeWithAndrea
    @CodeWithAndrea Рік тому

    Excellent video! Shared it on Twitter!

  • @zettachad_
    @zettachad_ Рік тому +5

    1:10 It should be "thy" instead of "thou" :)

  • @weeb3277
    @weeb3277 Рік тому +3

    Sometimes bugs come from stackoverflow when you past code in.

  • @ShaferHart
    @ShaferHart Рік тому

    That randomness joke was solid af. You still got it Fireship lol

  • @haoli5986
    @haoli5986 Рік тому

    The last 5 seconds cracks me up bad. Legendary

  • @DendrocnideMoroides
    @DendrocnideMoroides Рік тому +4

    1:00 there should be 7 zeros after the decimal point, not six

  • @Exilum
    @Exilum Рік тому +3

    If you don't write anything, you won't write bugs.

  • @surajgorai
    @surajgorai Рік тому

    Awesome Explanation!!

  • @hollischeblume6393
    @hollischeblume6393 Рік тому

    bonus tip is true, many times I figured out how to write the code was right before falling asleep or short after waking up

  • @avananana
    @avananana Рік тому +3

    I like to consider my bugs as additional unintentional features.

    • @GSBarlev
      @GSBarlev Рік тому

      A few years ago I was watching my then-three-year-old while trying to get some work done. Kid goes, "There's a bug!" and I mutter instinctively "not a bug, it's a feature."
      Pause.
      Kid replies, "There's a feature crawling on the wall."
      Born PM, that nugget.

  • @theraven.4
    @theraven.4 Рік тому +5

    Yeah, I am glad I learn mainly from documentation and critical thinking. 😅 Much easier and better understanding overall. I would rather spend 1 - 3 days researching than 10 days of having to fix bugs with a likelihood of trashing the entire project.

  • @puntherline
    @puntherline Рік тому +1

    I've been scripting in Lua for a few years (JS for only a few months), fully self-taught meaning I make many mistakes. What I've realized works best for my workflow is to just make it work inefficiently first to have an idea of how I want it to work. Looking for alternative ways to run a specific piece of code is easy, since it isn't even close to completion. Then recreate everything in a well documented and well optimized way while adding user friendly debug or logging functionality just in case.

  • @rafaelfigfigueiredo2988
    @rafaelfigfigueiredo2988 Рік тому +2

    After an introduction like that, I will feel ashamed to ever write an obvious bug but will laugh when I remember all the next times I will repeat that

  • @ggff2269
    @ggff2269 7 місяців тому +4

    At 3:20 😂😂😂😂😂😂
    {
    name : jeff,
    age :69,
    sex: true
    }

  • @MxSlfDstrct
    @MxSlfDstrct Рік тому +5

    a few more, for good measure:
    • by far the quickest, simplest, and most efficient way to do something is **not to do it.** when writing a complex program, periodically check to see that everything you're doing is truly necessary. you would be surprised how often you find entire swaths of code that can be deleted.
    • if touching grass for a while and returning to the problem doesn't work, try explaining how your code works step by step to an inanimate object, such as a rubber ducky. very frequently, you will find that you catch the problem as you explain it.
    • unionize your workplace at the earliest opportunity. this also applies to other jobs.
    • avoid OOP at all costs. most things do *not* need to be objects.
    • If the language you're using is dynamically typed, such as Python, pretend that it isn't. don't change the type of data in a variable - do not be tempted.
    • ensure that your program has as little "state" as possible - keep track of everything that you have to, but no more.
    • your time is far more valuable than a computer's. don't worry about tiny micro-optimisations unless you *really* need to.
    • familiarize yourself with your language's standard libraries and save yourself the pain of wasting time writing your own, worse implementations.
    a lot of this can be summarized with a quote from Jack Diederich - "I hate code, and I want as little of it as possible in our product."

    • @leoingson
      @leoingson Рік тому

      Good points, TTT.

    • @GSBarlev
      @GSBarlev Рік тому +1

      I first heard about functional programming from a joke in xkcd: "Code written in Haskell is guaranteed to have no side effects" / "...because no one will ever run it?"
      Nowadays, I defer execution like I'm the California penal system and am less willing to give things state than a Republican voting on DC or Puerto Rico.

  • @viophile
    @viophile Рік тому

    Very true, if you cannot solve an issue, take a break and do something else. The mind will continue working on that problem in the background and will let you know what it comes up with.

  • @zigggen
    @zigggen Рік тому

    Very helpful, web developers grow with your channel.

  • @ikarusasas
    @ikarusasas Рік тому +3

    Half of bugs I deal with are due to edge cases on libraries
    The other half is due to changes in the product design that are rushed to be delivered

  • @artimmy1
    @artimmy1 Рік тому +3

    4:00 'getRect();' HAHAHAHAHAHHAHAH

  • @diegovega3013
    @diegovega3013 Рік тому

    best intro to a tips video ive ever seen

  • @greenageguy
    @greenageguy Рік тому

    Great video as always but wasn't expecting Marlboro ad ;)

  • @competingyevhen
    @competingyevhen Рік тому +3

    I'd add that if you are not sure whether a new piece of code will work or be bugged, it is reasonable to make a copy of main file and try it there, in case you add a lot and make a mistake somewhere deep in the code and have to review whole file for all interactions.
    Or make a separate file to test that specific feature before implementing it in actual file.

    • @sergeyson423
      @sergeyson423 Рік тому +3

      But source control removes the need of copying any file

    • @competingyevhen
      @competingyevhen Рік тому +2

      @@sergeyson423 After first few experiences when learning (specifically losing several days of updates in a solo project) I prefer to make several copies kept in different places just in case. We never know how software update or noob tampering can affect source control, especially one made hastily.

    • @undefinedvariable8085
      @undefinedvariable8085 Рік тому +2

      @@competingyevhen But then again, that's exactly what source control helps you mitigate and avoid. Feature branching, separation of concerns, encapsulation, commit and blame histories; all of this makes it possible to revert, restore, stash, and switch around contexts. With the right git workflow for the right team, you should never have to store any physical backups locally.

    • @sergeyson423
      @sergeyson423 Рік тому +2

      @@competingyevhen I suggest you to learn git

    • @competingyevhen
      @competingyevhen Рік тому

      To learn git is a valid point, thanks.

  • @fr3ddyfr3sh
    @fr3ddyfr3sh Рік тому +8

    Talking about quantum physics, you forgot the Heisenbug. The one which cannot be found when you try to find/debug/log it. 😅
    Because the minimal difference in the execution path causes the race condition not to appear.
    Update: sorry. as mentioned by comments, it’s in the video 4:55
    Note for me, watch to the end and then comment 🙈

    • @JSCHM
      @JSCHM Рік тому

      He mentioned it at 4:55

    • @ojvribeiro
      @ojvribeiro Рік тому

      It's literally here: 4:54

  • @RoyRope
    @RoyRope Рік тому

    lol great intro, also flashbacks to the CORS errors I came across today =/

  • @timmylau8139
    @timmylau8139 Рік тому +6

    First

  • @ejun251
    @ejun251 Рік тому +4

    I like the shade thrown at Java. I've been forced to use Java because I work a lot with graphs (neo4j). It constantly amazes me just how ugly the code is. The simple fact that you can't compare strings with the equals signs or overload the operators to fix it is insane to me. Having an extremely dated package manager that barely works (Maven) is the icing on the cake. Java measurably makes my life worse.

    • @adamuk73
      @adamuk73 Рік тому +1

      Agreed. Java: why write 10 lines of code when 100 will do...

    • @TheRighteousDawn
      @TheRighteousDawn Рік тому +1

      It does make me curious why Notch decided to go ahead and write Minecraft in it then. Was it mainly just because that was the language he knew/was using at the time?

  • @testizoizo7373
    @testizoizo7373 Рік тому

    You are legend, this video is really cool 👍

  • @urbaniv
    @urbaniv Рік тому

    Perfect video as always 🤠

  • @h_geen
    @h_geen Рік тому

    i like just started using c# (first time ever programming) and i have gotten pretty good with getting rid of my bugs

  • @chrono0097
    @chrono0097 Рік тому +2

    Or sometimes the bug can be a DI scope bug in a tiny library called the *Azure Functions Runtime*
    Totally didn't cost me a day and a half of debugging to finally (and correctly) blame the runtime.

  • @crackwitz
    @crackwitz Рік тому +2

    1:50 I think that was in a Dilbert comic once

  • @VikramSingh-kk1mg
    @VikramSingh-kk1mg Рік тому

    What a humorously intelligent video... like all other videos from this genius! 😍😍

  • @forestfox00
    @forestfox00 Рік тому

    this channel is pure gold

  • @puspamadak
    @puspamadak Рік тому

    1st time I saw a video, which is both informative & funny at the same time!!