Change material parameters in real time - Aximmetry DE | UE5 Tutorial

Поділитися
Вставка
  • Опубліковано 20 жов 2024
  • Support the channel on Patreon:
    / aximmetricks

КОМЕНТАРІ • 8

  • @ranisalem5967
    @ranisalem5967 7 місяців тому

    ❤❤❤ thank you 😊

  • @edersantos5023
    @edersantos5023 Рік тому

    Good morning David, a question, can I just use Aximmetry or another engine, or does it only work with Unreal?

    • @aximmetricks
      @aximmetricks  Рік тому +1

      Good morning😎You could also use Aximmetry’s native engine. You would be limited to using either one of them. Aximmetry DE (can use its own engine and also can use UE) and Aximmetry SE (can only use its native engine and not UE) are the only current available options

    • @edersantos5023
      @edersantos5023 Рік тому

      Thanks@@aximmetricks

    • @johanfolke2971
      @johanfolke2971 Рік тому +1

      @@aximmetricksYou can actually use both UE5 and the Aximmetry rendering engine simultaneously. The Aximmetry 3D engine works well for broadcast graphics and text as AR elements in the UE5 scene.

    • @aximmetricks
      @aximmetricks  Рік тому +1

      Your so right, I never really thought of it that way! In my workflow I always add my graphics in vMix/Wirecast, I sometimes forget that Aximmetry is so versatile and can actually do so so much😁

  • @laurynasgustas2119
    @laurynasgustas2119 Рік тому

    Hi! I really love your content. Could show how to graphically display live data in aximmetry from api?

    • @aximmetricks
      @aximmetricks  Рік тому +1

      Hi yes I will be making a video that.