The video ended up being too big for me to render in one go. Part 2 with the remaining stages will be posted tomorrow. Time Stamps : 00:00 Precipice of Fate 00:47 Mishima Building 01:37 Jungle Post 02:11 Forgotten Realm 02:38 Dragon's Nest 03:47 Arctic Snowfall 04:32 Twilight Conflict 05:25 Brimstone & Fire 06:12 Arena Pac man version 07:10 Devil's Pit 08:19 Howard Estate 09:24 Jungle Post 2 09:55 Mishima Dojo 10:45 Twilight Conflict 2 11:39 Souq
I'm looking this up myself to see about Soul calibur VI, do you recall what values you had set in Cheat engine for the video? Shouldn't be that much different for soul calibur.
@@fsh_outta_wtr nah it's too long for a fighting game. SFIV/V and MvC3 for example have instant rematch that don't even have loading screens. Not that it's unacceptable but very disappointing considering how good the tech is these days. It's no secret that the budget was tight during T7's development so I guess people are more forgiving
So, from what I seen is, you basically fight inside planets..... Cool. P.S: I like how you put the T5 soundtrack in Dragon's Nest, Instead of the T7 one😂
Would have been sick to let us select different places of the stage to fight, just like in T4 which lets you select different areas of a stage to start the fight
Suggestion: make a driving-around ASMR for each stage. I want to see how the stages feel like if I'm walking around. I personally want to walk around Infinite Azure and Devil's Pit with their stage music.
this something Shesez or boundary break would no doubt like he's done stuff on many major games of this sort to talked to many dev's too. also someone who mods uncharted a ton who goes by freako he helped on the boundary break video on uncharted 1 it's a interesting watch.
these look cool, but i'm curious about the stages from previous games. like in Tekken 4, how much of the mall did they do, or the city beyond the rooftop.
A more forward-thinking company/dev team would give users a map creator/option to play user-created maps, just for non-ranked matches. Some interesting shit would come out of that for sure.
It strikes me as strange that Arctic Snowfall is classed as "infinite" when you can see people and fences outside the stage boundaries. Not that you can reach them. 7:33 An interesting pattern. I wonder if it's supposed to be anything?
The video ended up being too big for me to render in one go. Part 2 with the remaining stages will be posted tomorrow.
Time Stamps :
00:00 Precipice of Fate
00:47 Mishima Building
01:37 Jungle Post
02:11 Forgotten Realm
02:38 Dragon's Nest
03:47 Arctic Snowfall
04:32 Twilight Conflict
05:25 Brimstone & Fire
06:12 Arena Pac man version
07:10 Devil's Pit
08:19 Howard Estate
09:24 Jungle Post 2
09:55 Mishima Dojo
10:45 Twilight Conflict 2
11:39 Souq
I'm looking this up myself to see about Soul calibur VI, do you recall what values you had set in Cheat engine for the video? Shouldn't be that much different for soul calibur.
@@HiroOfLegend check nepafu page on twitter.
I think he already has soul calibur cam script
do this on tekken 8 stages too man
Imagine scientists looking into the surface of a gas planet and just seeing a fighting stage as its core.
**cries in Jupiter**
No wonder it takes the PS4 about 12 years to load these stages
They really could optimize those scenarios to be smaller, i know its cool the details and everything, but god, i wish those loading were faster
Hm? This is one the few games my that doesn’t take that long for my ps4 to load
@@fsh_outta_wtr online matches take almost 1 minute sometimes to rematch, training mode by itself take more than 30s
@@fabriciosouza3128 oh I guess 30 seconds is long time for you guys. Online matches really depend on how my connection is at the time
@@fsh_outta_wtr nah it's too long for a fighting game. SFIV/V and MvC3 for example have instant rematch that don't even have loading screens. Not that it's unacceptable but very disappointing considering how good the tech is these days. It's no secret that the budget was tight during T7's development so I guess people are more forgiving
So, from what I seen is, you basically fight inside planets..... Cool.
P.S: I like how you put the T5 soundtrack in Dragon's Nest, Instead of the T7 one😂
The outer globe is called a Skydome. Its basically just a ball with texture.
Great effort
Definitely found a new appreciation for these stages. Cool stuff dude.
Would have been sick to let us select different places of the stage to fight, just like in T4 which lets you select different areas of a stage to start the fight
Still waiting for this option with Geese stage
Tekken 4 was so underrated.
Now I understand why the load times are so long
Indeed.
The way your content keeps becoming better and better
The story may have been lackluster but everything else about gameplay experience the they definitely gave it their everything it seems
Would it possible to boundary break the older games? Tekken 4 perhaps?
Always wanted to see something like this. Surprised no one has done it before (to my knowledge). Dope af also the ending
They made small countries to put the stages on. They had absolutely no reason to do that, but I respect the hell out of them for it.
10:22 mishima dojo looks like "yin-yang" hahah
that is "in-you" in japanese
i see now why lower end PC's struggle to run such a seemingly basic game from almost 5 years ago
thats why potato mods exist :D
Random fact: do you know that the jungle post map is actually from philippines (batangas i think)
Suggestion: make a driving-around ASMR for each stage. I want to see how the stages feel like if I'm walking around. I personally want to walk around Infinite Azure and Devil's Pit with their stage music.
Amazing bro
Another great video! Never realised Mishima building stage was on an elevator lmao
That was a fucking SICK video!!!!
it's just crazy how these stages are so big, yet you only fight on a small part.
Great work man❤️
Game designers spending hours creating this stages: 😩
You with your modded stages: 😎
Game designers: 😐
this something Shesez or boundary break would no doubt like he's done stuff on many major games of this sort to talked to many dev's too.
also someone who mods uncharted a ton who goes by freako he helped on the boundary break video on uncharted 1 it's a interesting watch.
Damnn .. so we are always above the clouds... this is insane 🔥🔥🔥🔥🔥🔥
These are whole ass call of duty maps
Whats the song around Dragons nest part?
Tekken 5 dragon nest theme
@@IAMOP Thanks it's an amazing soundtrack
these look cool, but i'm curious about the stages from previous games.
like in Tekken 4, how much of the mall did they do, or the city beyond the rooftop.
there is mistake. 5:25 devils pit, 7:10 brimstone and fire
Hey man, I would love if you could share how and what camera mod you used? Thanks man
Look up nepafu on twitter.
I downloaded the script quite a while back.
@@IAMOP thank you man!
Awesome 👍😊👍
Can you make Tekken 8 version too?
Why is the Mishima Dojo on the surface of the moon in a crater?
Should have left Devil's Pit for last, then transition into your outro.
Would have been sick. Lol.
oh f, I thought I was in the other youtube channel about boundary breaks and easter eggs
5:27 where does the song originate from?
Heat Haze shadow, it's the story mode only theme.
@@IAMOP thanks!)
Was looking at mw glitches , looks like fun hahaha
what feature does it called? to free view the stages.
Have to use cheat engine camera script, you can use ansel if you have nvidia card but it doesn't allow to this extent.
No seriously... What kind of hash Bamco smoking? I want that!
I want to see how Soulcalibur's stages are handled, clearly they are more optimized
Precipice looks straight outta dark souls l
How can I get this gees castum
It's a mod made by NiceKun, I have a video of some gameplay of it also.
@@IAMOP yes upload it please
A more forward-thinking company/dev team would give users a map creator/option to play user-created maps, just for non-ranked matches. Some interesting shit would come out of that for sure.
I keep saying to my friends that in 2k the stages are soo good looking for a fighting game
Wgat about noctis stage, negans's, kuni stage, duomo di sirio
Will be posting the other stages in about 12 hours.
It strikes me as strange that Arctic Snowfall is classed as "infinite" when you can see people and fences outside the stage boundaries.
Not that you can reach them.
7:33 An interesting pattern. I wonder if it's supposed to be anything?
Looks like a Human Heart?
I see a fixed image of a dragon
12:33 tekken 8 new minigame looks amazing
Arctic Snowfall and Twilight Conflict looks like maps from GTA V xD
5:27 devils pit, not brimstone and fire. Same goes for other one.
I mentioned in reverse looks like 🤔
New season: Tekken world
There is only question in minds, why they are big that much we are using them 1/10 maybe
Stages could been used for TEKKEN FORCE
So much useless space lmao they could have cut half this off so it could run faster
6:05 is that even real?
Ending 😂😂😂
No wonder Tekken beat Street Fighter this time around.
This game was made with love(not that thing)
This explains the 70gb weight 🙄
All i want to know is the female mod
It's Iset mod by fine
Bruh. I thought this was Shesez
no wonder this game is 80GB
Serious Sam 4: Hold my beer
Are you shesez?
lol
just seeing this , looks excessive. not really optimized
Tekken 7 stages are wasted potential. Could have been like Tekken 4 stages.
Tekken 4 stages are not tournament friendly
Hoooo!
wtf?
N card videos? XD