Make Pixel Art EASY w/ Blender 3D

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  • Опубліковано 28 гру 2024

КОМЕНТАРІ • 88

  • @wishing4nuclearwinter
    @wishing4nuclearwinter 4 місяці тому +48

    BLENDER 4.2: If anyone else is losing their mind like I was trying to figure out why the final composite is coming out blurry, you need to replace the second scale node (the one coming off of the pixelate node) with a transform node and set the scale through that

    • @hat_green
      @hat_green 4 місяці тому

      I did what you suggested, but there’s a problem. It renders, but it doesn’t show up for some reason.

    • @wishing4nuclearwinter
      @wishing4nuclearwinter 4 місяці тому

      @@hat_green What doesn’t show up exactly? The pixelation effect or the whole scene?

    • @ProdByS2
      @ProdByS2 3 місяці тому +1

      lov u

    • @anonymousacid9160
      @anonymousacid9160 Місяць тому +1

      Omg thanks so much. I was losing my mind as well.

    • @Rem1025
      @Rem1025 Місяць тому +2

      THANK YOU SO MUCH!!! 🗣🗣🗣🗣❗❗❗❗🔥🔥🔥🔥

  • @PingerSurprise
    @PingerSurprise 3 місяці тому +7

    You just confirmed that I can make sprites directly from Blender. That's gonna save so much time, thank you!

  • @erickmoralvocal8586
    @erickmoralvocal8586 2 роки тому +29

    Pixelated Charly was the cherry on top, great vid!

  • @4nnih6
    @4nnih6 2 роки тому +20

    Wow, thanks so much for this tutorial! I really like the solid way you explain everything, the steps are really clear from here!

  • @SentryX7
    @SentryX7 Рік тому +23

    Why didn't youtube show me this VID first....... WHYYYYY

  • @jaypark2177
    @jaypark2177 2 роки тому +9

    thank you for your easy to follow tutorials!!!!

  • @rzinffa
    @rzinffa 7 місяців тому +3

    this is really helpful, thanks!!!

  • @kelp-ist3469
    @kelp-ist3469 Рік тому +6

    Bout to make a 3d game but i want it to look retro, thanks so much

  • @1971spvman
    @1971spvman 10 місяців тому +1

    This is so cool, thanks!

  • @liljezus
    @liljezus Рік тому +5

    Thank you for this, amazing!

  • @PazarX
    @PazarX 2 роки тому +3

    Commenting just so you get more algorithm love. These are seriously great!

  • @st.michaelthearchangel7774
    @st.michaelthearchangel7774 2 роки тому +10

    Nice! If anyone here works in after effects, you can simply add the posterize and mosaic effects to get a pixelated look too. Super easy. :)

  • @GLITCHYSKY228
    @GLITCHYSKY228 Рік тому +23

    I love your video/tutorial, but I have a suggestion, try changing the ColorRamp in your material from Linear to Constant to get it looking more crisp with the colors (also gives a toon/anime feel if not pixelated). (Also why does your game model pixel art look blurry?) Keep it up, your content is great! :D

  • @tetta2956
    @tetta2956 Рік тому +4

    thank you, this video helped me a ton

  • @dig333
    @dig333 Рік тому +4

    Crystal clear and very useful ! Thanks !

  • @BeardedDev90
    @BeardedDev90 Місяць тому

    new at blender, this seems straight forward though, thanks!

  • @Morituri96
    @Morituri96 Рік тому +2

    legend

  • @amaquina5681
    @amaquina5681 2 роки тому +4

    Super good content bro ! keep up !

  • @Gadalac
    @Gadalac 2 роки тому +3

    Cool technique!

  • @swordartdesign
    @swordartdesign 2 роки тому +2

    Another diamond mine channel !!! thanks for share :D

  • @filipemecenas
    @filipemecenas 2 роки тому +3

    Thanksn

  • @j.0x00n4
    @j.0x00n4 2 роки тому +1

    Brilliant.

  • @withercraft77
    @withercraft77 Рік тому +1

    THX BRO

  • @justpassingbylearning
    @justpassingbylearning 2 роки тому +2

    That camera trick

  • @JackAssetsBakin
    @JackAssetsBakin 5 місяців тому

    Thanks! Perfect

  • @Pxilez3d
    @Pxilez3d Місяць тому

    wow it look like real Pixel art

  • @nis5428
    @nis5428 17 днів тому

    How did you export the character you made so that it can be used in game engins?

  • @belkmaster
    @belkmaster 7 місяців тому

    Thank you for the information! Are these effects able to be exported as part of the model to a game engine like Godot?

  • @elisonoliveira9468
    @elisonoliveira9468 Рік тому +2

    wow, muito bom cara

  • @sleepyboi6245
    @sleepyboi6245 Рік тому

    Kuss auf nuss, this mwas awsome, thank you!!!

  • @starkerrobert
    @starkerrobert 2 роки тому +6

    I just looked on your channel in the hope of more Videos, but there are none 😭

    • @PlanetaryLuke
      @PlanetaryLuke  2 роки тому +3

      Just finishing up my next video! It's got a lot of info so it's taking longer than expected. Appreciate the support tho ❤️

    • @jadenmartinez659
      @jadenmartinez659 11 місяців тому +1

      yeah fr where is this dude at!?!?!?!

  • @zloygoblinkit
    @zloygoblinkit 2 місяці тому

    Thanks for video but my render gets blurry if I do 2 scale nodes (one 0.1 other 10) and if I do only one node and make pixelate 0.4 its a little bit blurry too its blender 4.2 version
    In earlier versions it worked and idk how to fix if😥

  • @neonkuromi
    @neonkuromi 2 роки тому +1

    More please

  • @Ifx-
    @Ifx- 9 місяців тому

    Also add posterize

  • @alfredtoader3995
    @alfredtoader3995 2 роки тому +1

    sweet! Subscribed :)

  • @chicknwing98
    @chicknwing98 2 роки тому +1

    Nice

  • @angli4054
    @angli4054 Рік тому

    This is a very nice and informative tutorial! 0:38 I would like to know why setting the resolution 640x640 will get me a 64x64 pixel image; wouldn't the rendered image to still be 640x640 in resolution? Please let me know if I have missed anything.

    • @PlanetaryLuke
      @PlanetaryLuke  Рік тому +1

      Because in the compositor we are dividing the images pixels by 10 so 640/10=64 as final image output

    • @angli4054
      @angli4054 Рік тому +2

      @@PlanetaryLuke I follow all the steps to 2:28 and try to save the rendered image from image->save as, the png's resolution is still 640x640. I can rescale it to 64x64 using other software (Piskel in my case) without losing any detail, but I would like to know if I can render the image to 64x64 pixel directly.

  • @bittenhare4493
    @bittenhare4493 Рік тому +1

    Is the posterize node gone, because I can't find it

    • @PlanetaryLuke
      @PlanetaryLuke  Рік тому

      Its there for me 🤷

    • @Lxim1
      @Lxim1 Рік тому

      same, I downloaded different versions of blender, no one have posterize

  • @MRJames494
    @MRJames494 Рік тому +2

    How did you get it to keep its compositor look when you imported it to your game? When I import my blend or FBX to Unity, it reverts to the model shown in the 3D viewport.

    • @PlanetaryLuke
      @PlanetaryLuke  Рік тому +1

      Not possible. you would have to use a shader within unity.

    • @GLITCHYSKY228
      @GLITCHYSKY228 Рік тому +1

      export it as an image sequence instead of a 3d model (this is for 2d games)

  • @ankushmaurya1822
    @ankushmaurya1822 2 роки тому +1

    Sir love your tutorials please make tutorials bout to 2d animation adobe animate tutorials

  • @thedragonsden2004
    @thedragonsden2004 8 місяців тому

    evee won't render the image with the toon shading it only renders it flat

  • @lrgogo1517
    @lrgogo1517 5 місяців тому +2

    So, uh, that aspect ratio, huh?

  • @brugbrug9803
    @brugbrug9803 4 місяці тому

    when i try to do this the pixels are there, but very blurry. someone please help!

    • @wishing4nuclearwinter
      @wishing4nuclearwinter 4 місяці тому

      Apparently something in a recent update causes that when using the scale node now. Instead of using 2 scale nodes, replace the second one (the one coming off of the pixelate node) with a transform node instead and set the scale in that and it should be fixed

  • @neozoid7009
    @neozoid7009 Рік тому

    awesome but my transparent background becomes black after compositing ! please help

    • @PlanetaryLuke
      @PlanetaryLuke  Рік тому +1

      I'm guessing this is caused by the posterize node. all you have to do is run the alpha output of your original image through copy and pasted scale and pixelate nodes and plug that into the alpha output and you should be good.

  • @AstralNostalgia
    @AstralNostalgia 2 роки тому

    is it possible to combine this node with a difuse texture like at the final of your video where you create a can of windows 95? I meant... I need some kind of texture not flat style..thx

    • @PlanetaryLuke
      @PlanetaryLuke  2 роки тому +1

      Yes! Since the effect is a post process effect done in Blender's compositor, you can use any kind of shaders/materials on your objects and achieve a good result.

  • @UnchartedWorlds
    @UnchartedWorlds Рік тому

    Jar Jar Binks at 0:53 :D

  • @arnoldvermeulen8178
    @arnoldvermeulen8178 Рік тому +1

    Rotating the camera instead of the model will mess up your shadows

    • @PlanetaryLuke
      @PlanetaryLuke  Рік тому +4

      It may be easier to rotate just the model but depending on the complexity of your subject usually it's just easier to rotate the camera. If you really need your shadows to be static relative to camera view you can always parent your lights to the camera.

  • @kyrie6572
    @kyrie6572 2 роки тому +1

    promosm ✋

  • @JARPON
    @JARPON Рік тому +1

    pretty good video.
    But if you are new / returning to blender you have to watch at 0.25x speed!
    Slow down

  • @jerrygreenest
    @jerrygreenest 10 місяців тому

    I don't like the character you did, but I appreciate the learning component that you've shown

  • @thoxbox
    @thoxbox 6 місяців тому

    dithering :((((((((((((((

  • @anzdes219
    @anzdes219 25 днів тому

    i need to stop trying to use node in blender, it's just a waste of time...

  • @WalkerRileyMC
    @WalkerRileyMC 3 місяці тому

    "Here's what you do...go watch one of my other videos." Hate it when people waste my time putting this in the middle of the video....

  • @DrTacoLover
    @DrTacoLover 2 роки тому +1

    Back to square aspect ratio again 🤦💩💩💩💩

  • @darecagames
    @darecagames 7 місяців тому +1

    that's not pixel art

  • @vincentpresscod7531
    @vincentpresscod7531 Рік тому +11

    It must be some kind of joke. Those renders look terrible. Just hire a pixel artist, bro.

    • @PlanetaryLuke
      @PlanetaryLuke  Рік тому +21

      Ok Vincent

    • @boppasgottouched
      @boppasgottouched Рік тому +13

      @@PlanetaryLuke If I might interject myself. If I were in your cloggers on this evening and some dude named Vincent walked his candyass onto my UA-cam channel and commented on MY 4:06-long video disrespecting ME and telling you your craft was so bad, bro told you to spend your hard-earned money to hire someone better to do your own art, and he called you a comedian, which is crazy? I don't know about you but. if it was me? I would simply challenge him to a duel, and I would simply win with flying colors, indubitably. However, comma, it could be because I'm just a wee bit, you know, a little itty-bitty different with the way I operate. That's just me though.

    • @vincentpresscod7531
      @vincentpresscod7531 Рік тому +2

      @@boppasgottouched it wouldn't surprise me that someone with anime on their profile picture would do something like that. Or a least said they would.

    • @boppasgottouched
      @boppasgottouched Рік тому +3

      @@vincentpresscod7531 Ok Vincent

    • @4eternusvigil
      @4eternusvigil Рік тому +2

      We haven't forgotten about this Vincent

  • @Jack_______
    @Jack_______ 9 місяців тому

    oh,I'll tag you on instagram when I do my street fighter-like animation

  • @aiksi5605
    @aiksi5605 2 роки тому +1

    Nice