Guess i could always copy and paste. Not sure why you want me to though. Would recommend a minimum of 2k sides, 4k dmg for monk, ev, apprentice, and huntress and a minimum of 3k hp, 5k damage for summoner. If you're below these i'd suggest not running with 4 chars and instead running with 1 or 2 and keeping a close eye on. NOTE: If you don't have an IMP you MUST keep and eye on your auras as they will be in a spawn and will die very quickly. Without an imp +djinn on DPS summoner they require 5 healings per wave. PS: If you have multiple DPS summoners i'd suggest running imp+djinn on 2 of them and then running double huntress guardians and sitting next to electric towers. If you have only 1 (like me) i'd suggest putting 2 summoners next to electric towers with Apprentice and Huntress guardians for increased damage. My chars: Monk: 3.7k,6.2k,3.7k,3.3k Huntress: 3.3k,6k,3.4k,3.2k EV: 2k,6.5k,1.8k,3.6k Apprentice: 1.8k,5k,2k,4k Summoner: 4.2k, 6k, ?, ?
@@FatheredPuma81 do you know if this still works? I was doing this map on survival when it came out, but it doesn't seem to work now. I build at the south core, but every time my buff beams go down at the start. Not auras, not traps, just buff beams.
@@zoltankurti Not sure why there would be any changes. It's not as though it's a glitch or something. Also the game pretty often will just say your Buff Beam died rather than telling you what actually died that caused it to die.
Thanks for the build :D
Worked for me thanks for the build
Does the build also work for non mix mode
Why wouldn't it?
Stats
Guess i could always copy and paste. Not sure why you want me to though.
Would recommend a minimum of 2k sides, 4k dmg for monk, ev, apprentice, and huntress and a minimum of 3k hp, 5k damage for summoner. If you're below these i'd suggest not running with 4 chars and instead running with 1 or 2 and keeping a close eye on.
NOTE: If you don't have an IMP you MUST keep and eye on your auras as they will be in a spawn and will die very quickly. Without an imp +djinn on DPS summoner they require 5 healings per wave.
PS: If you have multiple DPS summoners i'd suggest running imp+djinn on 2 of them and then running double huntress guardians and sitting next to electric towers. If you have only 1 (like me) i'd suggest putting 2 summoners next to electric towers with Apprentice and Huntress guardians for increased damage.
My chars:
Monk: 3.7k,6.2k,3.7k,3.3k
Huntress: 3.3k,6k,3.4k,3.2k
EV: 2k,6.5k,1.8k,3.6k
Apprentice: 1.8k,5k,2k,4k
Summoner: 4.2k, 6k, ?, ?
@@FatheredPuma81 do you know if this still works? I was doing this map on survival when it came out, but it doesn't seem to work now. I build at the south core, but every time my buff beams go down at the start. Not auras, not traps, just buff beams.
@@zoltankurti Only reason your beams would go down is if something died in them or if they were in the AOE of the black hole.
@@FatheredPuma81 yes, I'm troubled. But if there wasn't any changes, I will take a look at it again. I must have missed something else going down.
@@zoltankurti Not sure why there would be any changes. It's not as though it's a glitch or something.
Also the game pretty often will just say your Buff Beam died rather than telling you what actually died that caused it to die.