He was SO close to finding and pressing the "Stanley" button! The area in the epilogue with all the jim buttons there is a single button that says Stanley instead. It was one of my favorite easter eggs
@@chainsaw8507 lol understandable. It was a rush of serotonin for me validating my determination to press every button. I was rewarded for my persistence.
Feels like Jack forgot that a lot of this game was made almost a decade ago, when it was really popular to just crap on shooters just because. A joke about shooters back then would've been easily misunderstood. Firewatch was originally Minecraft and the joke wasn't that open world games are bad, it's that the narrator specifically can't handle open world games because he doesn't like the player going on non-linear paths. Rocket League was also originally Portal. Making a joke during Minecraft and Portal comes across much more clearly.
Mh, I was thinking to myself during SeanJack’s thoughts on that piece was that “The point of those jokes was meant to be the Narrator missing the point of those games; it was poking fun at itself.”
Yeah if you go back there he gets so happy you went back. I think he only does it once unless the update added more. However you never actually get an end in that room. I think you get an achievement for sitting there a while but that’s it. The only way to end it is to die there or begin again. I really want to get this game just to go through all the original endings. Then to go do the new ones. Man tbh the new stuff they added is just as brilliant as the original stuff. I also love the humor of making fun of sequels and unending numbers to a game without really changing it. Where it’s like ok here’s blah blah 4 where your choices really change the ending! Then in the end the ending is all the same just with one minor difference, and you just totally piss of your entire fan base. I’m not going to mention the game here. I’m only going to hint with these words; red, green, and blue, and leave it at that.
I feel like Jack has to see the other bucket endings, they are so funny. Especially the bucket at the bottom of the monitor room ending! One of my favorites
@@shovel4prez492 I haven’t actually seen anyone else play it other than Sean, I know the endings because I bought and played it myself when it came out. But, you could possibly look up “Tsp Ultra deluxe endings” and someone is bound to make a video with no commentary if you just wanna see the different endings. Sorry I could be of more help!
@@shovel4prez492 A lot of the ones I've seen go through similar endings. I mean I played it myself on the channel and got a few different one if you're interested. Not trying to self promo but I did aim to achieve a different outcome from what Ive seen.
I'm genuinely said he didn't find the Stanley button. When I found it, I literally stood there for about five minutes. It was satisfying to have it, but kind of heartbreaking to know that the Narrator worked on it for so long, potentially until long after the collapse of everything.
It literally broke my heart, I love Jack but he can be so forgetful and inpatient sometimes, like how he forgot about the “no buckets allowed” sign that made him want a bucket in the first place, it also made me sad how he didn’t go through the “infinite hole” all the way as well as how he didn’t take the bucket with him to the escape pod ending OR take it with him when he replayed the whole sequel again or make the “Stanley parable 3” and the narrator got confused-but oh well, never change Sean, never change 🥲 (P.S yes I know he did all these things in the next video, which did make me happy)
Episode 1 jack: "I found a no bucket door, I need a bucket" Episode 2 jack: "Yes! I have a bucket, the bucket makes me feel whole" Episode 3 jack: "I no longer have any interest of the no bucket door"
ADHD moment at its finest. The first time he sees it and he's fixated on it for the rest of the video. The second time he passes it, he doesn't even notice.
Am I the only one who doesn't think this is his last video with this? "The end is never the end" "I think im going to end the series here" I can't be the only one, right?
"I feel like I did what I set out to do." No. No you did not. You set out to bring a bucket passed the 'No Bucket' room, sir. I feel cheated. The betrayal! Dare I say that not even Meme Time can heal this wound. How dare.
Part of me wants to think he’s trolling us with the “No bucket door” like the game would do to its players And part of me thinks he genuinely has forgotten..
I love how in THE FIRST EPISODE Sean came across these doors and said ”I NEED TO FIND A BUCKET AND COME BACK HERE!” then he finds the bucket and never returns with it. man.
Fun fact: the order you pick up the stanlerens in changes the video the narrator "makes" for you in the figurine ending. This game is really detailed and has so many paths
I really hope that Jack changes his mind and comes back to this. He missed a lot of endings relating to the bucket. Basically everywhere you go has a new ending with the bucket
He ended the series here because the game deserves as much attention as it can get, and deserves everyone to buy it and support the developers. As someone who can’t afford/download the game right now, it makes me really want to get the equipment to play the game for myself and support the developers. Sean understands that going through the entire game and getting every ending (due to his large subscriber base) will take away from the appreciation and contributions to the developers since if he went out and got every ending there would be no reason for his viewers to purchase the game for themselves.
Yo honestly, the ending with the Narrator begging you to go back to that starry, beautiful room always makes me really emotional and has me sobbing every time I play/watch someone play through it. Like, damn, he is a Phenomenal voice actor to make me feel that way. Video games never get to me like that but that one ending just rips something from me. Also goddamnit Jack, go through the No Bucket door with the bucket!!
Fun Fact : If you adjust The Dog & Cat Slider to the max. In the sequel's epilogue, you can find a newspaper that details on how The World's First Cat-Dog was born. Your actions have consequences, Jack... [53:19]
I adjusted the slider a reasonable amount so didn’t get to experience this lmao Also, you can get that extra figurine if you restart after grabbing your third one
Feels like that's the underlying theme of the whole game Wait, why is it doing that? No idea? Can we take credit for it happening? Yeah, let's go with that and see where it goes. 😂
i am legitimately heartbroken at The Narrator begging to go back to the door, hoping to be happy, realising you enjoy seeing them suffer... poor thing.... such good voice acting... my heart
Same. It’s nice to see someone putting it into concise words Maybe I’m also just projecting too, seeing as I was in a very similar place on a daily basis in the past. But it’s always nice to see how good acting and writing can emulate and cathartically express the possibly lived experience of those that are with us
Jack first episode at the no bucket door: "Give me bucket, where is bucket, I'm going to find a bucket". Jack in the second episode after having the bucket and had had a life with it: Completely forgot about the door's existence Jack in the third episode: Walks through the no bucket door like it was a regular door
Thats what made this comment I made come to life My comment: What about the thing where the passage says no buckets past here...? One thing not figured out... What happens??? Does something happen...??? NO NO NO...... that knowledge is to never be known... Or is it? Well who knows? I surely don't.. I wonder who does... manic searching ensues I have to figure it out!!! maniacally chants bucket
I love the 'figurine ending'. The Narrator did say he loves gags and it was like watching a sort of interactive gag with the memory thing where humour is done with Stanley's actions. With the counter going up past 6/6 gives another meaning to 'recollect your memory'.
There’s a couple endings Jack missed that I hope he comes back to. Like the infinite hole ending. That ending gets really wild. And of course, the bucket ending that he missed after demanding the bucket.
@@feather3352 it keeps filling up until you’re stuck in something that looks like you can just step right out of. You are stuck, the narrator leaves, and the hole descends. What’s neat is that you can change everything as it descends. The perspective, the outside, Stanley, and the music.
To add to the quarter life crisis, Jack is 32 years old, meaning millennials are now in there 30's and to be honest it still hasn't sunk into me at least...
also would have liked to see him finish the ending where the Narrator says that he's changed and would like to move on, would like to run through the game one last time, and kind of skips through most of the stuff intentionally. I think jumping over the railing in the TV room stopped that ending and began something else. I could be wrong but idk I kind of wanted to see the Narrator's... personal narrative (?) get some closure 😂 and just where that ending would have taken him in general.
@@alexariannon6846 he never actually retires Stanley. You can keep playing forever. You only unlock the “epilogue” if you complete the story with the Settings Person. The Narrator was lying. He wasn’t ready to move on yet.
When you jump off the cargo lift, there's a sign along that path that says "no buckets." It's what inspired you to want a bucket in the first place. You must bring the bucket there.
1:16 - "Of all the people I know that are playing this exact version of The Stanley Parable, at this exact moment, answering this exact question, your performance is _easily_ in the Top 5,000. Top 4,700 even. ...I won't go as high as 4,600." 36:45 - You should show the Bucket your discovery here. I'm sure it'll find it quite interesting. 40:30 - Before you walk down the corridor to the Mind Control Facility, maybe check that elevator again... 53:50 - Note: 1 of these glowing buttons isn't like the others. Search nearby and click each of them... 59:55 - I bet the Bucket would have enjoyed returning to the Expo Hall with you... Something else to try: Go up to the Boss's office, walk _slightly_ into it, then _quickly_ back out before the doors close. If done correctly you should be able to go back, keep doing so looking for an open door. Do this alone, then again with the Bucket. After that return to the Epilogue and when you reach the Memory Zone building look to the right before going inside...
I remember the suicide staircase from the old game being so emotional for me, the narrator is such a great actor, and even if i was a completionist I wouldn't be able to bring myself to do that.
For me, one of the most well done bits of the game, is the timing. There are several instances where it wants you to wait, and just as jack is starting to comment on how long its taking, the narrator kicks in a second later. I was watching someone else also play, and the timing was perfect on him as well. Very well done to get that so right on cue.
It’s killing me that Sean wanted a bucket in the first episode only because of the “no buckets beyond this door” sign and he literally walked through said door and completely ignored the sign
9:28 I disagree though, the whole point of that section wasn't that "open world game bad", it was that the Narrator's a control freak who didn't want you to have the choices an open world game offered. 16:24 Lmfao I love how Jack actually falls for the completionist pull. 56:07 That's... actually a decent message.
When every path you can walk has been created for you long in advance, death becomes meaningless, making life the same. Meanwhile in the blue door "Oh god, it's an open world game! Quick, block it off!"
When looking through the infinite tv's in the collectible ending, if you look at the sign that says "you are in the present" at the right angle you can see the sign on the tv will say "you are in the past" which was super cool
I absolutely ADORED the "Nuclear" ending. Because it didn't just give you something to think about and be clever and witty. The VA's delivery of the Narrator going dark in that ending, his dialog, and his speech pattern... Everything was so good it made me -feel- a sense of impending dread, and urgency just from watching YOU play it out! As if the Narrator was an archvillain bent on keeping us under his thumb because he was too afraid of what would happen if he didn't, and my life was forfeit if you didn't stop the timer. And that, is diamond class levels of amazing. A job, well done. Hat's off devs and VA.
I agree, the Nuclear ending is amazing. The voice acing in this game is probably the best I've ever seen. I mean, compare the tone of the Narrator in this ending to the tone of the Narrator in the space ending. I'll be honest, I almost couldn't finish that ending when I played because the Narrator sounded so completely devasted as you threw yourself from the platform again and again and again and I felt horrible for doing it. The narration in every ending somehow manages to sound completely different from each other, yet they all still have the distinct tone of the narrator: his mannerisms, his sarcasm, everything. Whoever does the voice acting for the Narrator is incredibly talented.
@@jazminejordan5714 I agree! The space ending had a similar tug to it, making you feel, something. Viscerally. And it's so so good! but yes the Va is chef's kiss.
Or you can just say that if you give the player control over someone they are bound to die.. thats why there are auto saves and normal saving and load options
7:06 I like to imagine Seán’s walking along and a man bleeding to death says, “I’m dying.” Looking for assistance, only for Seán to reply, “Yea, we all are.”
I'd laugh my ass off if they released the next Stanley Parable and called it "Stanley Parable 4" because they already made 2 and 3 in the first game's re-release.
The next time you load up the game, it asks you to make the subtitle for The Stanley Parable 4. Then, the next time, it’s TSP 5, then 6, etc. I have no idea how high the number goes.
7:15 actually, "death" doesn't technically start until your mid 20s as that's when the rate at which your cells die starts outpacing the rate at which your body makes new cells
@@animant8811 They know that lol, they're just pointing out that at a technical level, once you stop growing and reach a certain point, you're on an inevitable march to death. That is to say that aging begins to harm you, rather than help you.
I love that Jack’s been going on about making fun of shooter games but the ‘we’ll just put on a different title screen with no new added content’ is such a sneaky dig at big game series like CoD, Halo, etc. that it feels like the perfect way to go about it.
I’d say COD much moreso than Halo. Halo’s been known for putting on a different title screen and then adding in so much new stuff in each new title that it divides the series’ fanbase - there’s a reason why there’s Reach fans, Halo 4/5 fans, and OG CE/2/3 trilogy fans as almost like three separate factions of the fanbase, all of which falling into the strange new fourth faction of Halo Infinite fans.
33:00 this is exactly what I've been talking about. Whenever I feel "nostalgic" it's never about the game/video/whatever the hell I was doing but more about who I was doing it with, how I was spending my time, and how I didn't really have any care/ real responsibilities. Oh how oblivious I was to how the real world Is. It's a different kind of nostalgia for me tho because I grew up way to fast. Grew up fast but had no idea what the world held for me. Wish I could go back to being 14-18 and realize how good I had it even though I felt like my world was falling apart at the time.
This is through a tainted glass though. And it vary between person. Some people would worry about their grades, go to the same class with the same people everyday, want to be a grown up to get out of this loop and etc. These people, at least most of them, will still feel nostalgic to their childhood.
I love how the end of the epilogue the slider guy kind of references the beginners guide. Because he mentions how the narrator got so involved when people criticized his work, and that’s kind of how Coda felt when Davey released all of his work. Idk if that’s an actual reference, it’s just cool to think about.
I'm almost certain The Narrator also references the beginners guide with his dialouge at some point. In the skip button ending i think but i don't remember anymore. I just know he says a sentance that is nearly identical to what the narrator in the beginners guide says.
Did anyone else start screaming at Jack when he walked through the door with no buckets aloud,completely forgetting about why he got the bucket in the first place
I love how for a game where there are no npcs, there sure are some good characters. You have the main narrator, but you also have a higher, female narrator, perhaps god with an affinity for buckets? Then there’s the sliders narrator, who seems to know some things about the game that the main narrator doesn’t. Tl;dr, Matpat needs to make a video on the lore of the Stanley parable ultra deluxe 3: now with added human condition
jack: "i want a bucket!" jack: gets a bucket jack: completely forgets why he originally wanted the bucket me too tbh i'm also adhd but GIVE THE PEOPLE WHAT THEY WANT, AND WE WANT BUCKET ENDING
There are the devs who are like "ew, a bug, remove" Then there are the cool devs who "ooh, bug... lets make it part of the game" Like how the stanley paraple did it here, and how celeste used movement bugs to create chapter 9.
What I learned from this video. When someone tells me, "I'm dying," I should look at them and say, "We all are," and then turn around and walk away I presume.
Jack: "Maybe this is the end of time." No, I've been to the End of Time. It's a black void with nothing but two courtyards, a lamp post, a couple of buckets, an old man, and a shapeshifter.
There are 28 collectables, but you locked out the last two, reset the game instead of going to the exit when in the memory zone and chose the other room (in your case the bathroom)
*Leaves the bucket behind for the entire episode and thus gets no new endings outside of the figurine ending and the epilogue* "Alright I'm going to leave it there I think I'm done!" What a shame.
The Narrator: "Hey, Stanley! Didn't you want to try to take the special bucket past the No Buckets Past this Point sign in your video? Everyone is waiting, just hoping to see you take the bucket there so I can scold you, Stanley. Are you really just going to leave it there? No more endings for you? The end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end...even for the bucket. Oh, and Stanley, be sure you do NOT fall off the cargo lift where you could run out the door by the truck. It won't work, Stanley. Farewell, Stanley. I WILL see you again...I'm sure of it...please, come back. You can be Jim again. I know how much you enjoyed being Jim. I saw it in your video...right?"
So I don't quite know the lore behind it, but I do know that the fanbase calls the female Narrator 'The Curator' And there's also theories about how the mystery Narrator at the beginning of the game is Employee 432 (there's apparently a bunch of lore behind Employee 432 that I don't know all of lol)
The narrator should make a podcast his voice is so calming for some reason Also jack please keep making more videos on this i love you playing this game and i want more. Thanks!
"Is it wrong for us to want more out of our media? Maybe that's elitist of me." - Moments Later "I'm just doing it because unga bunga brain! Banging cymbals together!" - Seán William McLoughlin, 2022
I feel like it's important to keep in mind that, while Firewatch is poked fun at, it is explicitly the Narrator critisizing it. The man who is shown to be blatantly wrong again and again. The game very much plays his fear of open-world game design for laughs, as the Narrator wouldn't be able to handle how many choices you would have in an open-world game.
"No one is picking Scrumtush" Me: *Awkward and slightly sad Scrumtush noises* But I already did... but in seriousness, seeing you playing this game has inspired me to get it for myself!
The thing with Firewatch and the cut warzone mentioned in the museum, is that it’s pretty clear the Narrator is until one with a disdain for open world games. He’s a character with his own biases, and given his role in the game he would absolutely hate open worlds. The warzone probably didn’t pan out in the same way, which is why it was cut
Yeah, the disobedient ending is more making fun of the narrator's pettiness rather than making fun of the games. From the description, it doesn't seem like the war one ending would be like that, and even if it was, would the devs have wanted two fairly similar (at least in theme) endings?
Wait, jack managed to get an ending not even completionists have ever gotten with the 'bottom of the mind control ending' or certainly a one I never heard before.
10:14 something to keep in mind, it we take the “death of the author” approach to the story it’s not a commentary by the devs it’s to show how the narrator has a flawed perception of what a good game is for the exact reasons you pointed out
This will be lost to the sea of words but, I remember binge watching this series as a young teen, and now as a grown adult, being able to experience this game all over again was truly nostalgic. Ty Séan, for growing up with us.
I think "The Revenge of The Coworker" would've been better, but I think a proper Stanley Parables sequel would be a story of one of Stanley's coworkers going through a similar story of escaping with their own narrator, going through their own paths, and a different name would be inserted.
Jack: "I feel like I did what I set out to do"
The 'No Buckets' Door: *_"Am I a joke to you?"_*
The whole game is a bucket..
The one thing he actually set out to accomplish lol
the amount of times i screamed this at Sean
@Kavetion Have you talked to your father lately
@@iSpice I’m pretty sure they haven’t
Every ending has a bucket ending and that's what makes this truly inspiring.
"My Father is Dead, my Mom has no job"
"I play Well and Edit videos"
"But no One Support"
"I hope you will see this message 😢💔"to
@@Rtm.alb.01 cringe
@@LlamaDude318 cringe
@@Rtm.alb.01 cringe
@@Rtm.alb.01 cringe
He was SO close to finding and pressing the "Stanley" button! The area in the epilogue with all the jim buttons there is a single button that says Stanley instead. It was one of my favorite easter eggs
There was?!!!
I screamed when he missed the button 😢
That was the first button I pressed when I got there. I was confused to say the least.
If anyone wants to know, I believe the Stanley button is in the group he is closest to at 54:58.
@@chainsaw8507 lol understandable. It was a rush of serotonin for me validating my determination to press every button. I was rewarded for my persistence.
the narrator saying "Is it over yet? It's going to restart, isn't it?. I'm going back." in that defeated tone of voice legit had me starting to cry
It hurts so bad
i know right
😢
That part was so sad. I was just happy that the Narrator said being there made him happy. I also felt disappointed when Sean left.
SAMEEE GOD ITS SO SADDD😭😭😭i was heartbroken:(
Feels like Jack forgot that a lot of this game was made almost a decade ago, when it was really popular to just crap on shooters just because. A joke about shooters back then would've been easily misunderstood.
Firewatch was originally Minecraft and the joke wasn't that open world games are bad, it's that the narrator specifically can't handle open world games because he doesn't like the player going on non-linear paths.
Rocket League was also originally Portal. Making a joke during Minecraft and Portal comes across much more clearly.
agree with you. It is not the game that hates the open world game, it is the Narrator who dose hahahhah maybe he's agoraphobe
Mh, I was thinking to myself during SeanJack’s thoughts on that piece was that “The point of those jokes was meant to be the Narrator missing the point of those games; it was poking fun at itself.”
That’s hilarious.
It was most likely changed due to copywrite
I saw gtlive play it first
The narrators voice acting is phenomenal, I felt absolutely heartbroken when Sean kept falling off the stairs, he sounded so sad and defeated :(((
Yeah if you go back there he gets so happy you went back. I think he only does it once unless the update added more. However you never actually get an end in that room. I think you get an achievement for sitting there a while but that’s it. The only way to end it is to die there or begin again. I really want to get this game just to go through all the original endings. Then to go do the new ones. Man tbh the new stuff they added is just as brilliant as the original stuff. I also love the humor of making fun of sequels and unending numbers to a game without really changing it. Where it’s like ok here’s blah blah 4 where your choices really change the ending! Then in the end the ending is all the same just with one minor difference, and you just totally piss of your entire fan base. I’m not going to mention the game here. I’m only going to hint with these words; red, green, and blue, and leave it at that.
@@TinaGloria2012 there is more dialogue if u fall and go back over and over
This is why I watch others play these games lol. I would feel way too bad and wouldn't have been able to keep falling off 🤣😭
Kevan Brighting is a treasure for me. I distinctly remember hearing his voice on the radio, doing the voiceover for an advertisement.
Dude that not even the sadest one in the game, there's one kore ending that just crushed my heart.
I feel like Jack has to see the other bucket endings, they are so funny. Especially the bucket at the bottom of the monitor room ending! One of my favorites
Are there any creators that you recommend for a tsp playthrough?? I wanted to watch more but didn’t wanna see too much of the same n get frustrated 😭
@@shovel4prez492 I haven’t actually seen anyone else play it other than Sean, I know the endings because I bought and played it myself when it came out. But, you could possibly look up “Tsp Ultra deluxe endings” and someone is bound to make a video with no commentary if you just wanna see the different endings. Sorry I could be of more help!
Where does The Broom Closet ending rank
My favorites gotta be the bucket intervention 😂
@@shovel4prez492 A lot of the ones I've seen go through similar endings. I mean I played it myself on the channel and got a few different one if you're interested. Not trying to self promo but I did aim to achieve a different outcome from what Ive seen.
I'm genuinely said he didn't find the Stanley button. When I found it, I literally stood there for about five minutes. It was satisfying to have it, but kind of heartbreaking to know that the Narrator worked on it for so long, potentially until long after the collapse of everything.
It literally broke my heart, I love Jack but he can be so forgetful and inpatient sometimes, like how he forgot about the “no buckets allowed” sign that made him want a bucket in the first place, it also made me sad how he didn’t go through the “infinite hole” all the way as well as how he didn’t take the bucket with him to the escape pod ending OR take it with him when he replayed the whole sequel again or make the “Stanley parable 3” and the narrator got confused-but oh well, never change Sean, never change 🥲
(P.S yes I know he did all these things in the next video, which did make me happy)
That's ADHD for you
it was weirdly emotional like woah THATS my name LMFAO
Episode 1 jack: "I found a no bucket door, I need a bucket"
Episode 2 jack: "Yes! I have a bucket, the bucket makes me feel whole"
Episode 3 jack: "I no longer have any interest of the no bucket door"
the spiral of insanity of having no bucket then getting it and forgetting who you are ..
that went more deeper than intended
ADHD moment at its finest. The first time he sees it and he's fixated on it for the rest of the video. The second time he passes it, he doesn't even notice.
i wanted him to go through it so badddd
character assassination
So much this. I was waiting for him take the bucket into the No buckets place.
I feel cheated that he never went through the “no buckets through this door” with a bucket!
Although it wasn’t the main reason I clicked on this video it was up there. WHY HASNT HE GONE THROUGH THAT DOOR YET!!
Seriously I was so disappointed
fr
Am I the only one who doesn't think this is his last video with this? "The end is never the end" "I think im going to end the series here" I can't be the only one, right?
@@aliteralcabbage5296 ohhhh wait you might have a point there
"I feel like I did what I set out to do."
No. No you did not. You set out to bring a bucket passed the 'No Bucket' room, sir. I feel cheated. The betrayal! Dare I say that not even Meme Time can heal this wound. How dare.
sadness stage 4, there is no cure for it currently, very sadge :(
For shame, for shame...
The people demand satisfaction! 🔱🔦
Sean may need those ADHD meds after all...
I've read this in a passive aggressive Narrator in my head, that way it fits more.
Tilted af that Jack didn’t find the button that says “Stanley” in the room full of Jim buttons
same
i was hoping someone would say this! i was like yes! he found the buttons! oh no he’s just walking by them noooo!!
I WAS DEVASTATED
I thought it was saying Sandwhich
That was so devastating
"I'm a gamer I want to see everything" *Proceeds to ignore all the other bucket endings*
Yeah for someone who skips twice as much content as I would have, it's a bold statement to make.
Jack: "No one's picking Scrumtush"
Me: Eh... yeah... i definitely wasn't gonna... yeah nevermind.
It sounds scrumptious
the word scrumtush brings me joy the kind Jack will never understand ig
I liked it more until he read the other option.
we are all scrumtush
It's just nicer
Narrator: "What do we want?"
Jack: "More beer"
Me, quietly to myself: "When do we want it"
Jack: "NOW!"
Whoa I went down to the comments and read it at this exact part.
1k likes and only 2 responses
@@gizmodey2923 yeah, this really exploded, wtf?
Part of me wants to think he’s trolling us with the “No bucket door” like the game would do to its players
And part of me thinks he genuinely has forgotten..
Right, even the title of the video could be a hint "The end is never the end"
I love how in THE FIRST EPISODE Sean came across these doors and said ”I NEED TO FIND A BUCKET AND COME BACK HERE!”
then he finds the bucket and never returns with it. man.
"My Father is Dead, my Mom has no job"
"I play Well and Edit videos"
"But no One Support"
"I hope you will see this message 😢💔"t1
@@Rtm.alb.01 cool
I hope he goes back to the epilogue just once 🙏
man.
@@Rtm.alb.01 cringe
Fun fact: the order you pick up the stanlerens in changes the video the narrator "makes" for you in the figurine ending. This game is really detailed and has so many paths
I figured either the video changed, or the video was tied to the location and only the count changed
@@kittybun8845 Yeah, if you check the game’s files you can see all five versions of the video.
There are so many endings and secrets you're missing out Sean, don't stop this series just yet
YES!!! I am addicted to watching him play this game before going to bed, hope he makes some more parts :D
@@denniszero771 I was looking forward to the bucket turn on mind control machine but I guess not :(
When the narrator's asking Stanley to not take him from the weird dreamscape thing, it was actually really sad lol
I actually cried from it.
It realy does make you sad
F in the chat for narrator
That ending makes me cry a river every single time
Which ending do ya mean
I really hope that Jack changes his mind and comes back to this. He missed a lot of endings relating to the bucket. Basically everywhere you go has a new ending with the bucket
yeah He also forgot to pass through the door that says the bucket is not allowed
me too
He ended the series here because the game deserves as much attention as it can get, and deserves everyone to buy it and support the developers. As someone who can’t afford/download the game right now, it makes me really want to get the equipment to play the game for myself and support the developers. Sean understands that going through the entire game and getting every ending (due to his large subscriber base) will take away from the appreciation and contributions to the developers since if he went out and got every ending there would be no reason for his viewers to purchase the game for themselves.
@@chinalebeau8021 He would probably play the rest on its own off cam
@@new-bp6ix you cant unfortunately the narrator sends you to another room
Was hoping he'd bring the bucket through the "no buckets allowed" area in the warehouse just to see what would happen.
Yo honestly, the ending with the Narrator begging you to go back to that starry, beautiful room always makes me really emotional and has me sobbing every time I play/watch someone play through it. Like, damn, he is a Phenomenal voice actor to make me feel that way. Video games never get to me like that but that one ending just rips something from me.
Also goddamnit Jack, go through the No Bucket door with the bucket!!
wasn't this why he wanted a bucket so bad.
you cant.
@@chimpantv why not?
@@miragedown Door says no bucket so you it follows that you can not bring the bucket
Fun Fact : If you adjust The Dog & Cat Slider to the max. In the sequel's epilogue, you can find a newspaper that details on how The World's First Cat-Dog was born. Your actions have consequences, Jack... [53:19]
I was confused with why the slider had anything to do with the newspaper. Then I realized..
that is so sick
I adjusted the slider a reasonable amount so didn’t get to experience this lmao
Also, you can get that extra figurine if you restart after grabbing your third one
Oh no…
@@snoopdoggthecertifiedg6777 Does that do anything?
The narrator is clearly a programmer, having an existential crisis about why something works when it shouldn't 😂
... yeah me too
I FELT THAT
Feels like that's the underlying theme of the whole game
Wait, why is it doing that? No idea? Can we take credit for it happening? Yeah, let's go with that and see where it goes. 😂
@@leenone8456 i mean thats where zending and "The bottom of the mind control facility ending*tm*" come from
You should watch Jack's video on 'The beginners guide', made by the same developer.
i am legitimately heartbroken at The Narrator begging to go back to the door, hoping to be happy, realising you enjoy seeing them suffer... poor thing.... such good voice acting... my heart
he genuinely sounds so hurt and in the midst of being traumatized, i wanna give his non-existent body a hug :(
@࿖-KeebeBestUA-camr-࿖ my guy do you need help
@࿖-KeebeBestUA-camr-࿖ you good buddy?
Same. It’s nice to see someone putting it into concise words
Maybe I’m also just projecting too, seeing as I was in a very similar place on a daily basis in the past. But it’s always nice to see how good acting and writing can emulate and cathartically express the possibly lived experience of those that are with us
@@pati6499 what did they say?
Jack first episode at the no bucket door: "Give me bucket, where is bucket, I'm going to find a bucket". Jack in the second episode after having the bucket and had had a life with it: Completely forgot about the door's existence
Jack in the third episode: Walks through the no bucket door like it was a regular door
Not only that he reads the danger sign outloud but doesnt even notice the bucket door
Thats what made this comment I made come to life
My comment:
What about the thing where the passage says no buckets past here...? One thing not figured out... What happens??? Does something happen...??? NO NO NO...... that knowledge is to never be known... Or is it? Well who knows? I surely don't.. I wonder who does... manic searching ensues I have to figure it out!!! maniacally chants bucket
It’s crazy how the bucket was so important to him before he knew of it but then when the game made it a meme he somehow forgot haha
@࿖-KeebeBestUA-camr-࿖ nobody asked
@@TheToxicLake it just completely goes away from his brain like it was nothing
I love the 'figurine ending'. The Narrator did say he loves gags and it was like watching a sort of interactive gag with the memory thing where humour is done with Stanley's actions. With the counter going up past 6/6 gives another meaning to 'recollect your memory'.
There’s a couple endings Jack missed that I hope he comes back to. Like the infinite hole ending. That ending gets really wild. And of course, the bucket ending that he missed after demanding the bucket.
What’s up with the infinite hole ending?
@@feather3352 it keeps filling up until you’re stuck in something that looks like you can just step right out of. You are stuck, the narrator leaves, and the hole descends. What’s neat is that you can change everything as it descends. The perspective, the outside, Stanley, and the music.
@DarthAnonymous oh man…I wanna do that one, but there’s a bug for console versions where the game freezes if you try to unplug the phone.
@@AlphaWolf567 Sounds amazing
@@AlphaWolf567 Pretty sure they fixed that
"Please adjust the slider until the dog and cat are friends." - Why can't making relationships be this simple?
@Kavetion You wish
@Kavetion A comedian i see.
I wish that relationships were easy lol
POV: you haven’t watched the video yet
Memento Mori
Jack: "We are all dying, hurtling towards our demise"
Me: "Jack please stop fuelling my quarter life crisis, its already bad enough"
To add to the quarter life crisis, Jack is 32 years old, meaning millennials are now in there 30's and to be honest it still hasn't sunk into me at least...
our*
That ending where Stanley jumped off of the stairs over and over again made me unexplainably sad... that room was so pretty :(
It never ends. One can stay in that room as long as one wants.
I know, that ending just makes me feel so damn bad for the narrator
i wanted to cry bro the narrator sounded so sad :(((
also would have liked to see him finish the ending where the Narrator says that he's changed and would like to move on, would like to run through the game one last time, and kind of skips through most of the stuff intentionally. I think jumping over the railing in the TV room stopped that ending and began something else. I could be wrong but idk I kind of wanted to see the Narrator's... personal narrative (?) get some closure 😂 and just where that ending would have taken him in general.
@@alexariannon6846 he never actually retires Stanley. You can keep playing forever. You only unlock the “epilogue” if you complete the story with the Settings Person. The Narrator was lying. He wasn’t ready to move on yet.
When you jump off the cargo lift, there's a sign along that path that says "no buckets."
It's what inspired you to want a bucket in the first place.
You must bring the bucket there.
😆
👉😎👉
😵
✨🍄✨
💯💯💯
1:16 - "Of all the people I know that are playing this exact version of The Stanley Parable,
at this exact moment, answering this exact question, your performance is _easily_ in the Top 5,000.
Top 4,700 even. ...I won't go as high as 4,600."
36:45 - You should show the Bucket your discovery here. I'm sure it'll find it quite interesting.
40:30 - Before you walk down the corridor to the Mind Control Facility, maybe check that elevator again...
53:50 - Note: 1 of these glowing buttons isn't like the others. Search nearby and click each of them...
59:55 - I bet the Bucket would have enjoyed returning to the Expo Hall with you...
Something else to try: Go up to the Boss's office, walk _slightly_ into it, then _quickly_ back out before the doors close.
If done correctly you should be able to go back, keep doing so looking for an open door. Do this alone, then again with the Bucket.
After that return to the Epilogue and when you reach the Memory Zone building look to the right before going inside...
Thank you for this!!!
@@gabriellepark240 _"Thank YOU, Random Citizen!"_
I am deeply saddened that he walked past the stanley button in the epilogue :/
@@King_Luigi Megamind has been my nr.1 movie for 11 years
I remember the suicide staircase from the old game being so emotional for me, the narrator is such a great actor, and even if i was a completionist I wouldn't be able to bring myself to do that.
For me, one of the most well done bits of the game, is the timing. There are several instances where it wants you to wait, and just as jack is starting to comment on how long its taking, the narrator kicks in a second later. I was watching someone else also play, and the timing was perfect on him as well. Very well done to get that so right on cue.
Time can heal this wound. How dare.
It’s killing me that Sean wanted a bucket in the first episode only because of the “no buckets beyond this door” sign and he literally walked through said door and completely ignored the sign
Exactly this one !
But you never brought the bucket through the "No buckets beyond this point" room. IT CAN'T END YET
it never did
nothing was definitive nor will be
no now
present is inexistent while time is set in motion
9:28 I disagree though, the whole point of that section wasn't that "open world game bad", it was that the Narrator's a control freak who didn't want you to have the choices an open world game offered.
16:24 Lmfao I love how Jack actually falls for the completionist pull.
56:07 That's... actually a decent message.
"Good Job. You've Made It To the Bottom of the Mind Control Facility. Well Done." is my favourite Fall Out Boy song.
Lololololololo
Oh dang, I made a similar comment but it was Panic at the Disco instead xp
The “Stanley was already dead from the moment he hit start” hit me just the same as it did in 2013. That sentence gives me goosebumps everytime😮💨
Jesus so much spam.
When every path you can walk has been created for you long in advance, death becomes meaningless, making life the same.
Meanwhile in the blue door "Oh god, it's an open world game! Quick, block it off!"
@Don't Read My Profile Photo don't worry I can't read
@@beanpole08 Superb dude!
@Don't Read My Profile Photo ok
When looking through the infinite tv's in the collectible ending, if you look at the sign that says "you are in the present" at the right angle you can see the sign on the tv will say "you are in the past" which was super cool
I absolutely ADORED the "Nuclear" ending. Because it didn't just give you something to think about and be clever and witty. The VA's delivery of the Narrator going dark in that ending, his dialog, and his speech pattern... Everything was so good it made me -feel- a sense of impending dread, and urgency just from watching YOU play it out!
As if the Narrator was an archvillain bent on keeping us under his thumb because he was too afraid of what would happen if he didn't, and my life was forfeit if you didn't stop the timer.
And that, is diamond class levels of amazing. A job, well done. Hat's off devs and VA.
I agree, the Nuclear ending is amazing. The voice acing in this game is probably the best I've ever seen. I mean, compare the tone of the Narrator in this ending to the tone of the Narrator in the space ending. I'll be honest, I almost couldn't finish that ending when I played because the Narrator sounded so completely devasted as you threw yourself from the platform again and again and again and I felt horrible for doing it. The narration in every ending somehow manages to sound completely different from each other, yet they all still have the distinct tone of the narrator: his mannerisms, his sarcasm, everything. Whoever does the voice acting for the Narrator is incredibly talented.
@@jazminejordan5714 I agree! The space ending had a similar tug to it, making you feel, something. Viscerally. And it's so so good! but yes the Va is chef's kiss.
love that Sean literally spent forever trying to get a bucket for the door thelat said "no buckets" then just forgot once he had the button lol
"Do you see that Stanley was already dead from the moment he hit start?"
That's deep, but true, we're all on the journey towards our own demise.
Just Some Leech that likes to Leech
you are from wales
......................
Or you can just say that if you give the player control over someone they are bound to die.. thats why there are auto saves and normal saving and load options
That’s true but now is the time we choose who we believe Jesus or the devil READ YOUR BIBLE!!!!!!
7:06
I like to imagine Seán’s walking along and a man bleeding to death says, “I’m dying.” Looking for assistance, only for Seán to reply, “Yea, we all are.”
He missed the “Stanley” button among the “Jim” buttons in the epilogue :( I feel he would have appreciated that more than anyone 💚
If jack gets the bucket and goes through the "No buckets past this area" door, something might happen.
I was really hoping to see that.
I have been literally begging my screen for this to happen since he was able to get a bucket. :(
What happens is, the door gets locked and you can't go further. (atleast in my playthrough)
@@KJTD yes, but he didn't get this ending yet
Game: “This game never has an end.”
Jack meanwhile: “Red doors are God’s orders.”
"My Father is Dead, my Mom has no job"
"I play Well and Edit videos"
"But no One Support"
"I hope you will see this message 😢💔"tg
RED DOORS
Waiting for Jack to walk through the "No buckets allowed" door with the bucket
I'd laugh my ass off if they released the next Stanley Parable and called it "Stanley Parable 4" because they already made 2 and 3 in the first game's re-release.
The next time you load up the game, it asks you to make the subtitle for The Stanley Parable 4. Then, the next time, it’s TSP 5, then 6, etc. I have no idea how high the number goes.
@@BudBonkerson people have gotten to 427.
@@whoisanarnb Stanley Parable 428
“This is the story of employee 428, the coworker who worked inside of the room right next to Stanley's.”
7:15 actually, "death" doesn't technically start until your mid 20s as that's when the rate at which your cells die starts outpacing the rate at which your body makes new cells
He meant time
@@animant8811 They know that lol, they're just pointing out that at a technical level, once you stop growing and reach a certain point, you're on an inevitable march to death. That is to say that aging begins to harm you, rather than help you.
the bottom of the mind control facility song sounds SO much like lemon demon
haha I couldn't put a name to it before you said that, it so does.
In fairness, Lemon Demon is probably the perfect vibe of music for Stanley Parable
That was my immediate first thought
/the cure
My thoughts exactly
He never took the bucket across the “No buckets beyond this point” sign
@Kavetion only if you can take the bucket beyond the "No buckets beyond this point" sign.
@@aurin_komak on god
The ending of the jumping down the stairs genuinely made me sad.
I love that Jack’s been going on about making fun of shooter games but the ‘we’ll just put on a different title screen with no new added content’ is such a sneaky dig at big game series like CoD, Halo, etc. that it feels like the perfect way to go about it.
I’d say COD much moreso than Halo. Halo’s been known for putting on a different title screen and then adding in so much new stuff in each new title that it divides the series’ fanbase - there’s a reason why there’s Reach fans, Halo 4/5 fans, and OG CE/2/3 trilogy fans as almost like three separate factions of the fanbase, all of which falling into the strange new fourth faction of Halo Infinite fans.
IDK Black Ops had a pretty decent plot and it tied into World at War. I was actually surprised that it had so much "plot" in a CoD game.
Fifa
@@TheRealKarasu I came here to say this
One of the Jim buttons in the epilogue says "Stanley." For some reason, when I found it, it made me very happy. Emotional, even.
So the Narrator WAS right about the impact of hearing your own name!
made me emotional because the narrator still thought of us and ended up fixing his button just in case we returned one day after his assumed death
33:00 this is exactly what I've been talking about. Whenever I feel "nostalgic" it's never about the game/video/whatever the hell I was doing but more about who I was doing it with, how I was spending my time, and how I didn't really have any care/ real responsibilities. Oh how oblivious I was to how the real world Is. It's a different kind of nostalgia for me tho because I grew up way to fast. Grew up fast but had no idea what the world held for me. Wish I could go back to being 14-18 and realize how good I had it even though I felt like my world was falling apart at the time.
This is through a tainted glass though. And it vary between person. Some people would worry about their grades, go to the same class with the same people everyday, want to be a grown up to get out of this loop and etc.
These people, at least most of them, will still feel nostalgic to their childhood.
I will forever cherish The Stanley Parable. This game is so brilliantly well-written. The Stanley Parable is perfect.
I love how the end of the epilogue the slider guy kind of references the beginners guide. Because he mentions how the narrator got so involved when people criticized his work, and that’s kind of how Coda felt when Davey released all of his work. Idk if that’s an actual reference, it’s just cool to think about.
I'm almost certain The Narrator also references the beginners guide with his dialouge at some point. In the skip button ending i think but i don't remember anymore. I just know he says a sentance that is nearly identical to what the narrator in the beginners guide says.
When jack pointed out that we dont miss "old jack" we miss old us, hit different lol I literally grew up watching this channel and now I have to adult
yup its kinda the same with boomers, they like to think everything was better back then, when actually they just miss being younger
@gloria lastra why is that so true?!
Did anyone else start screaming at Jack when he walked through the door with no buckets aloud,completely forgetting about why he got the bucket in the first place
I love how for a game where there are no npcs, there sure are some good characters. You have the main narrator, but you also have a higher, female narrator, perhaps god with an affinity for buckets? Then there’s the sliders narrator, who seems to know some things about the game that the main narrator doesn’t.
Tl;dr, Matpat needs to make a video on the lore of the Stanley parable ultra deluxe 3: now with added human condition
jack: "i want a bucket!"
jack: gets a bucket
jack: completely forgets why he originally wanted the bucket
me too tbh i'm also adhd but GIVE THE PEOPLE WHAT THEY WANT, AND WE WANT BUCKET ENDING
When you think about it, every ending is the bucket ending
Jack, please for the love of christ make at least one more episode of this game because its absolutely amazing to watch you play this game.
...I never knew about that "Bottom of the Mind Control Facility" detail, either in the original or the Deluxe Edition.
This game is a masterwork.
There are the devs who are like "ew, a bug, remove"
Then there are the cool devs who "ooh, bug... lets make it part of the game"
Like how the stanley paraple did it here, and how celeste used movement bugs to create chapter 9.
Honestly, The Stanley Parable 3: Revenge of the Human Condition is a also a really fitting name for the series
What I learned from this video. When someone tells me, "I'm dying," I should look at them and say, "We all are," and then turn around and walk away I presume.
You have to fade into a shadow menacingly too tho
Death in inevitable, we already learned that from.. ahem.. your pfp.
this is an asdfmovie bit
Jack: "Maybe this is the end of time."
No, I've been to the End of Time. It's a black void with nothing but two courtyards, a lamp post, a couple of buckets, an old man, and a shapeshifter.
Chrono Cross reference. Nice.
And also a portal to the apocalypse, but that’s neither here nor there
begginers guide reference?
No. The End Of Time is the entire planet turning into John Simm.
The end of time is actually we’re all just the top of pit bull as a young man and the world ends when he shaves his head off
There are 28 collectables, but you locked out the last two, reset the game instead of going to the exit when in the memory zone and chose the other room (in your case the bathroom)
i think we can all agree that Sean needs to go back into the “infinite” hole
ye ye
Uh huh
*Leaves the bucket behind for the entire episode and thus gets no new endings outside of the figurine ending and the epilogue*
"Alright I'm going to leave it there I think I'm done!"
What a shame.
After all that he didnt go through the “no buckets allowed past this point” door. This is so sad
I think you should know that every ending is different when you have the bucket with you, so if you want new content, don't leave it behind!
Imagine if that second narrator was the voice of Glados from Portal, that would’ve blown everyone’s minds
It was portal in the original release in 2013
Whats weird to me is jacks been doing a lot of the og games endings and not realizing it
Then they hide the announcement of Portal 3 in the Stanley Parable Ultra Deluxe oh my god
@@JeskidoYT i dont think you read the comment properly
The Narrator: "Hey, Stanley! Didn't you want to try to take the special bucket past the No Buckets Past this Point sign in your video? Everyone is waiting, just hoping to see you take the bucket there so I can scold you, Stanley. Are you really just going to leave it there? No more endings for you? The end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end...even for the bucket. Oh, and Stanley, be sure you do NOT fall off the cargo lift where you could run out the door by the truck. It won't work, Stanley. Farewell, Stanley. I WILL see you again...I'm sure of it...please, come back. You can be Jim again. I know how much you enjoyed being Jim. I saw it in your video...right?"
I hope he sees this
@@jackconquorer1517 Thanks. I couldn't help myself.
@@obieldenook1142 I have been hoping he did it ever since he was able to bring a bucket anywhere
@@jackconquorer1517 Honestly, me too. lol
OH my god this game is so epic and nostalgic.
Not as epic as FF7.
lol
as if
Uy
@@David-ve5iq imagine comparing two completely unrelated games from different genres
Actually, i love the narrator, the female narrator and the mystery narrator. They are cool characters and i already headcanoned them to death XD
So I don't quite know the lore behind it, but I do know that the fanbase calls the female Narrator 'The Curator'
And there's also theories about how the mystery Narrator at the beginning of the game is Employee 432 (there's apparently a bunch of lore behind Employee 432 that I don't know all of lol)
The narrator should make a podcast his voice is so calming for some reason
Also jack please keep making more videos on this i love you playing this game and i want more. Thanks!
Like the game said everyone wants more…
“The end is never the end”
Jack “I’m gonna end the series here”
The end is the end.
the end is never the end until jack passes through the no bucket room with the bucket
"Is it wrong for us to want more out of our media? Maybe that's elitist of me."
- Moments Later
"I'm just doing it because unga bunga brain! Banging cymbals together!"
- Seán William McLoughlin, 2022
It was actually Jim who said that
I feel like it's important to keep in mind that, while Firewatch is poked fun at, it is explicitly the Narrator critisizing it. The man who is shown to be blatantly wrong again and again. The game very much plays his fear of open-world game design for laughs, as the Narrator wouldn't be able to handle how many choices you would have in an open-world game.
"No one is picking Scrumtush"
Me: *Awkward and slightly sad Scrumtush noises* But I already did...
but in seriousness, seeing you playing this game has inspired me to get it for myself!
Scrum TUSH
Hey a fellow Scrumtish Lover lol
It's scrumtush
Who doesn't like a tush even if it's scrum.
The thing with Firewatch and the cut warzone mentioned in the museum, is that it’s pretty clear the Narrator is until one with a disdain for open world games. He’s a character with his own biases, and given his role in the game he would absolutely hate open worlds. The warzone probably didn’t pan out in the same way, which is why it was cut
Yeah, the disobedient ending is more making fun of the narrator's pettiness rather than making fun of the games.
From the description, it doesn't seem like the war one ending would be like that, and even if it was, would the devs have wanted two fairly similar (at least in theme) endings?
"My Father is Dead, my Mom has no job"
"I play Well and Edit videos"
"But no One Support"
"I hope you will see this message 😢💔"tc
“I’m just a gamer and I wanna see everything that the game just has to offer”
*stays in the same room falling*
“I went to heaven and it sucked”
*never thought I’d hear that before*
I'm sad that he still didn't take the bucket through the "no buckets beyond this point" door :(
Look at the title
They ACTUALLY turned a bug into a feature with the "Bottom Of The Mind Control Facility" ending 😂
Don't end it here, this series has been too entertaining and you forgot the bucket thing.
"Did you ever think about how we're hurtling towards our demise?"
Only for the entire duration of Unnus Annus
Wait, jack managed to get an ending not even completionists have ever gotten with the 'bottom of the mind control ending' or certainly a one I never heard before.
bottom of the mind control ending' is new to the deluxe edition.
Watching this during dinner.
"Did you ever think we are all hurtling towards our demise?"
I'm no longer hungry, thanks.
I'm sorry Sean but I'm FULLY on team scrumtush, what a delightful word
preach
That's what I picked.
What a 🤓 choice
It seems British to me, because it's so similar to scrumptious, which has always been a good funny word in my opinion.
Go away.
10:14 something to keep in mind, it we take the “death of the author” approach to the story it’s not a commentary by the devs it’s to show how the narrator has a flawed perception of what a good game is for the exact reasons you pointed out
Jack walking past the bucket sign and missing it after making such a big deal the first time was so painful. It’s the only ending we rly want now
This will be lost to the sea of words but, I remember binge watching this series as a young teen, and now as a grown adult, being able to experience this game all over again was truly nostalgic. Ty Séan, for growing up with us.
every few minutes i have to rewind to hear some of the narrator's lines again, they're delivered so naturally. Bravo, Kevan Brighting
I think "The Revenge of The Coworker" would've been better, but I think a proper Stanley Parables sequel would be a story of one of Stanley's coworkers going through a similar story of escaping with their own narrator, going through their own paths, and a different name would be inserted.
The Jim Parable
@@i_hart_camo1829 Exactly
Sean can you try going through the door that says "no buckets allowed" with a bucket it's the room before the red and blue door i think