The Secrets That Make Platformers Feel Good || Metroidvania Devlog

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  • Опубліковано 16 лис 2024

КОМЕНТАРІ • 181

  • @nextProgram
    @nextProgram  2 роки тому +67

    Hello people, if you didn't read 1:04 I'll be finishing Keeper before I do more work on this game. This video was half done like 6 months ago but I wasn't sure I wanted to finish it till now, so here ya go
    Anyways I'm trying to be more consistent with content again, so come watch me stream Keeper development at www.twitch.tv/nextprogramdev

    • @isaactrockman4417
      @isaactrockman4417 2 роки тому

      Thanks for the update

    • @nextProgram
      @nextProgram  2 роки тому

      @@isaactrockman4417 no prob

    • @fv4202x
      @fv4202x 2 роки тому

      @@nextProgram I think in your game spear should not get destroyed when you use it on ghost.

    • @VidaIndustries
      @VidaIndustries 2 роки тому

      This uses javascript right?

    • @VidaIndustries
      @VidaIndustries 2 роки тому

      @@TheCompendium1 idk i dont watch him but i saw another yter and some of them just go a diff path or go to jail or go bankrupt

  • @ven6815
    @ven6815 2 роки тому +13

    6:03 i love how you just unchecked the global light to make it dark XD

    • @nextProgram
      @nextProgram  2 роки тому +8

      lolll I didn’t want to break my lighting again so that was the easiest thing to do to recreate what happened when I was making the video

  • @TheShelfman
    @TheShelfman 2 роки тому +65

    "2D darks"
    For some reason that got me😂
    Love this little side project video! Super simple, but very entertaining😁

  • @nivmiz0
    @nivmiz0 2 роки тому +24

    Yoooo glad to see you back! This game seems awesome, and I'm also super exited for more updates on keeper!

  • @frost8077
    @frost8077 Рік тому +3

    It's funny how I should view this as being generic, but making the character a mysterious wizard completely refreshes the experience. (My imagination tends to run wild.)

  • @SuperDutchrutter
    @SuperDutchrutter 2 роки тому +2

    The hat bounce/flop is great. Such a small thing but it’s fantastic for immersion.

  • @dazcarrr
    @dazcarrr 2 роки тому +18

    I like when devlog UA-camrs start branching out to different projects than their main game, it's when the content starts getting really interesting!

  • @StressHaze
    @StressHaze 2 роки тому +5

    Hell ya ! The wizards back !
    Get comfy cozy and enjoy
    🧃😔🍿

  • @sslinger704
    @sslinger704 Рік тому +1

    So happy someone's using the Sprite Renderer to flip their sprites instead of local scale.

  • @HobokerDev
    @HobokerDev 2 роки тому +1

    4:57 - Speedrunners: Oh Yeah! It's all coming together!

  • @MegaRaja54321
    @MegaRaja54321 2 роки тому +9

    HES BACK LETS POGGING GO!!!

  • @Skeffles
    @Skeffles 2 роки тому +1

    Awesome side project! I really like how slimes spawn on top of each other when the bigger one dies.

  • @TheGameGateway
    @TheGameGateway 2 місяці тому

    Lovely video! Really easy to watch with great ideas that I'm planning to implement now! I just opened godot for the first time last week and starting making a 2D platformer so this was an ideal watch for me!

  • @Kayotesden
    @Kayotesden 11 місяців тому

    Great video & as someone who will be building a short game soon, there is lots here for me to learn. Thank you!

  • @elaqgarahulelpon1479
    @elaqgarahulelpon1479 2 роки тому +65

    Put it in as a minigame inside Keeper, wouldn't that be good?

    • @nextProgram
      @nextProgram  2 роки тому +16

      Haha there's an idea

    • @ziggyzoggin
      @ziggyzoggin 2 роки тому +8

      craft video game console with metal and CPU chips in order to unlock the mini game

  • @fatgamer919fan4
    @fatgamer919fan4 2 роки тому +5

    Finally back after half a years

  • @CodingKricket
    @CodingKricket 2 роки тому

    I have been waiting soooo long for another upload! Your videos are some of my favorite on UA-cam!

  • @isaactrockman4417
    @isaactrockman4417 2 роки тому +2

    The legend is back

  • @xuraith
    @xuraith 2 роки тому

    I kinda sketched out the same-ish idea, it was some slime that dripped from a crystal stalactite landing on an XP (collectable, buff, boost) whatever and gained sentience and movement and goes on to find more power-ups like jump and attack. So, yes awesome idea I cannot wait to see where yours takes you!

  • @Tudvari
    @Tudvari 2 роки тому +3

    The aesthetics is so... consistent! :D Nice!

  • @zesh4708
    @zesh4708 Рік тому

    My fav part is the jump sound :D

  • @DeozWorld
    @DeozWorld Рік тому +5

    background elements, like the bushes and trees, shouldn't have lines, or should be less saturated, even if they are on the same layer as the ground, so they won't seem interactive objects, and will make the level design/set ups clearer! :)

  • @n_ex13
    @n_ex13 2 роки тому +2

    Your so awesome
    I am so happy you uploaded again

    • @nextProgram
      @nextProgram  2 роки тому +1

      Glad you liked it!!

    • @n_ex13
      @n_ex13 2 роки тому

      You are Welcome

  • @NathanTheCraziest
    @NathanTheCraziest Рік тому +2

    That glitch where the player clips through the ground can be fixed easily
    Go to the Rigidbody2D and set collision detection to continuous.
    Also set the Interpolate to Interpolate.

  • @OblivionEight
    @OblivionEight 2 роки тому +1

    I missed your videos, lookin good

  • @reed6514
    @reed6514 2 роки тому

    Those lil cannon bullets are SO cute

  • @ghoma8336
    @ghoma8336 2 роки тому +4

    Streaming is nice to keep a core fanbase but being more consistant with youtube uploads is what's gonna grow your community in the long run

  • @flygon3804
    @flygon3804 Рік тому +4

    Not another game dev who disappears for over 2 years :(

    • @nextProgram
      @nextProgram  8 місяців тому

      Still here, been working still!

  • @cindyordog
    @cindyordog 2 роки тому

    So happy to see another one! I like what you did with the slime

  • @user-qc1mc2ly8j
    @user-qc1mc2ly8j 2 роки тому +1

    4:00 I just make the camera the player character's child. Quick, easy, and effective. Adding smoothing makes things feel great too

  • @tiredslime4732
    @tiredslime4732 2 роки тому +5

    To fix the platform bug, you could have the platform collision be disabled, instead of the player, and then toggle it back on after a bit.

    • @umapessoa6051
      @umapessoa6051 Рік тому +2

      Best way of doing it: instead of disabling colliders just ignore collisions using Physics2D.IgnoreCollision and unignore a few frames later, this way a collider can ignore another without disabling, and you can keep enemies on platforms, do local multiplayer and things like that.

  • @angel-ig
    @angel-ig 2 роки тому +1

    Nice to see you back!

  • @pikkle
    @pikkle 2 роки тому +1

    glad to see you back again :D

  • @badgraphix9659
    @badgraphix9659 2 роки тому +1

    The ground colliding issue has to do with the collider type of the tilemap. You probably have it set to "line" but there is an option to make it solid (basically a bunch of polygons). Also, you should set the collision detection of the player to continuous.

  • @pixiri21
    @pixiri21 2 роки тому

    Welcome to side project hell, we have a place for you by the fire.

  • @khiemgom
    @khiemgom 2 роки тому +1

    good movement mechanic advices dude

  • @TheLemonyBard
    @TheLemonyBard Рік тому

    I almost feel like Microvania is becoming a sub-subgenre; this game, that short game for the Playdate (which I think the dev even called a “microvania”), Böbl and Nix: The Paradox Relic (both homebrews for the NES), and Finding Xavier are all recent examples of very short, bite-sized Metroidvanias that have powerups that usually boil down to being able to move slightly better than before.

  • @actually-ax
    @actually-ax 2 роки тому

    Did not see this upload coming, especially so late

  • @magnuswootton7368
    @magnuswootton7368 11 місяців тому

    I love your videos VERY GOOD TEACHER/RECHEAT.

  • @lubu682
    @lubu682 2 роки тому

    this is a really fun game idea (along with keeper)!
    but be careful to not get sucked into side projects.
    edit: to fix the clipping into the ground issue, disable the platform's collider not the player's

    • @nextProgram
      @nextProgram  2 роки тому

      Thanks! I won’t don’t worry. And I actually can’t disable the platform collider because there might be other things sitting on it

    • @lubu682
      @lubu682 2 роки тому

      @@nextProgram good :) that’s true... perhaps you could have two colliders with different collision layers, or change the collision layers, idk

    • @nextProgram
      @nextProgram  2 роки тому +1

      @@lubu682 yep, that’s exactly what I’m planning👌

    • @lubu682
      @lubu682 2 роки тому

      ​@@nextProgram "you may have outsmarted me, but I have outsmarted your outsmarting!"

  • @erikaordog8288
    @erikaordog8288 2 роки тому +1

    I like the slime 🐙

  • @ambercooper7596
    @ambercooper7596 5 місяців тому

    this was hilarious thank you!

  • @furushaanrasheedh913
    @furushaanrasheedh913 2 роки тому

    love how the game is looking. would be cool if you make the character shoot fireballs

  • @Joxlol
    @Joxlol Рік тому

    Haven't learned anything new, but we'll presented. I laughed 😂

  • @orangeleaf36
    @orangeleaf36 2 роки тому

    This video will help for my 24Colors project, though my main concern is a better way to make levels.

    • @nextProgram
      @nextProgram  2 роки тому

      Cool, let me know if I can help with anything

  • @dundy96
    @dundy96 Рік тому

    This is so inspiring!

  • @StressHaze
    @StressHaze 2 роки тому +1

    Welp. I've rewatched this wayyy too many times. When is the next video coming out ? 8_8

  • @gamedevaki
    @gamedevaki 2 роки тому

    5:40 is gold 😂😂😂

  • @LolLol-fk7tt
    @LolLol-fk7tt 2 роки тому

    I love the videos like always keep up the great work 👍

  • @SliverOfStraw01
    @SliverOfStraw01 2 роки тому

    New keeper devlog!!!!!!!

  • @sarahschmautz7147
    @sarahschmautz7147 Рік тому

    You should add accelleration so it is't so sharp. Great game!

  • @rakshasharma6656
    @rakshasharma6656 2 роки тому +3

    Please add rideable horses in Keeper

  • @luisc9791
    @luisc9791 2 роки тому

    Thank you I thought you were done with UA-cam and I love your idea

  • @mayankbhaisora2699
    @mayankbhaisora2699 2 роки тому

    It’s good bro 🖤

  • @Force5_Eye_Dev
    @Force5_Eye_Dev 11 місяців тому

    marvelous.

  • @teddieo7647
    @teddieo7647 2 роки тому +1

    Good one!

  • @malavidra
    @malavidra 2 роки тому

    ay, I love the idea!

  • @Gemukage
    @Gemukage 2 роки тому +2

    lastProgram

    • @nextProgram
      @nextProgram  Рік тому +1

      💀

    • @Gemukage
      @Gemukage Рік тому

      ​@@nextProgram bro really became lastProgram

  • @romulusnuma116
    @romulusnuma116 2 роки тому

    High tier enemy designs

    • @nextProgram
      @nextProgram  2 роки тому

      I feel like this is sarcastic but I’ll take it as a compliment lol

    • @romulusnuma116
      @romulusnuma116 2 роки тому

      @@nextProgram Nope completely sincere

  • @amrakarmaMisophoniac
    @amrakarmaMisophoniac Рік тому

    Currently building my first Metroidvania. Right now parallax scrolling & my save system are my biggest hurdles right now. Ugh.

  • @lubu682
    @lubu682 2 роки тому

    7:01
    *_fine... I'll do it myself._*

  • @andrebertier
    @andrebertier 2 роки тому

    Use a platform effector to achieve the jump down from a plaform. It works well.

  • @noface7842
    @noface7842 2 роки тому +1

    Mate, It's been 5 months

  • @vincentpresscod7531
    @vincentpresscod7531 Рік тому

    Uh, damn it. I'm making a game with this exact name.

  • @makeitsogames
    @makeitsogames Рік тому

    Where are you? Hope everything is ok. I love your content.

  • @thatboxlion
    @thatboxlion 9 місяців тому +1

    If you haven’t solved the semisolid bug yet, I’d suggest having the platforms collider turn of, not the players.

  • @DevNugget
    @DevNugget 2 роки тому +1

    Soon... this totally small side project will take all your time and keeper will be left in the corner all by itself with no love

    • @nextProgram
      @nextProgram  2 роки тому

      Nah I haven’t touched this project in months, I mostly work on Keeper. I’ll come back to this one once I finish

    • @DevNugget
      @DevNugget 2 роки тому

      @@nextProgram oke, and I was just joking :p

  • @t-rexofmen7206
    @t-rexofmen7206 2 роки тому

    You sound like my sophomore math teacher

  • @zymosan99
    @zymosan99 2 роки тому

    check out snaliad for a metroidvania that seems similar to this.
    also, the wacky physics of the slime stacking on each other seems cool

  • @kainaris
    @kainaris 11 місяців тому

    I want to play this

  • @ZimMabu_GameDev.
    @ZimMabu_GameDev. 5 місяців тому

    support

  • @babasheep2828
    @babasheep2828 2 роки тому +1

    Hey! Great video! I dont know if this is the issue, but at 5:00 you talk about the issue with the cliping, and I just wanted to know if the players Rigidbody collision type is set to Continous and not Discrete. That could be the issue. Anyways, have a nice day!

    • @nextProgram
      @nextProgram  2 роки тому +1

      Thanks! Yep it is set to continuous, the problem was that the collider was being deactivated but I’ve actually found a solution since then

    • @babasheep2828
      @babasheep2828 2 роки тому

      @@nextProgram yay!

  • @michaeledwards6890
    @michaeledwards6890 Рік тому

    Appreciate your videos as im on the same skill level as you, im better at the art than i am coding though, that i struggle with for hours to get it right lol

  • @FatherF00dYT
    @FatherF00dYT 2 роки тому +2

    Guys imma go out on a limb here and say he died I think the arthritis from coding to much killed him

  • @ami7mina
    @ami7mina 2 роки тому +1

    what. a . cute. game.

  • @nesraspongx58
    @nesraspongx58 2 роки тому

    isn't disabling the collider of the PLATFORM a better way to do it in one way platforms ??? or is there some reason you aren't doing it

  • @cooc643
    @cooc643 2 роки тому +2

    Love these vids! Just please dont become dani with repetetive memes instead of actual developing

    • @nextProgram
      @nextProgram  2 роки тому

      What do you mean exactly?

    • @cooc643
      @cooc643 2 роки тому +1

      @@nextProgram Dani was great back when he made karlson, he had a personality and it was really fun and interesting watching him make the games. Nowadays he makes the same jokes about milk, thicc, communism and unity particle system while ear raping. I just hope you will keep being you and make games because it really is enough :)

    • @nextProgram
      @nextProgram  2 роки тому +2

      @@cooc643 oh got it. Sounds good, I won’t!

  • @DefecTec
    @DefecTec 2 роки тому +1

    Any updates for keeper?

  • @Yokulovescake
    @Yokulovescake Рік тому +1

    Wow, is that godot

  • @beastmase7983
    @beastmase7983 2 роки тому

    What program do you use?

  • @Liloplayzz
    @Liloplayzz 2 місяці тому

    What game engine do you use?

  • @bbradleyjoness
    @bbradleyjoness 2 роки тому +4

    post a new videoooooooooooooo

  • @wiesiolak
    @wiesiolak 2 роки тому

    1:44 i suggest You to learn new input system 😁 movement will take few lines of code, and You can base on events instead of update, what is better for optimization 😉

    • @nextProgram
      @nextProgram  2 роки тому

      Which new input system are you referring to?

    • @wiesiolak
      @wiesiolak 2 роки тому

      For example Brackeys mentioned this input system. His tutorial is little bit out of date, so I leave the link for more actual ;) good luck buddy!
      ua-cam.com/video/yRI44aYLDQs/v-deo.html

  • @robloxboitallent3599
    @robloxboitallent3599 Рік тому +2

  • @shinkouhai919
    @shinkouhai919 2 роки тому

    in 1:45 easy solution go rigibody2d set contrast rotation to be locked and done.

  • @djlclopez128
    @djlclopez128 2 роки тому +1

    ...did nextProgram die? No vid for 4 months.

  • @lukasbuchelpk
    @lukasbuchelpk 2 роки тому +1

    no u

  • @goldencookie5456
    @goldencookie5456 2 роки тому +87

    Please don't squash and stretch pixel art. A part of what makes pixel art appealing is that the pixel sizes remain unchanged and consistent. If you wanna add life, animate it by making a pixelated animation.

    • @notabot3236
      @notabot3236 11 місяців тому +52

      Or, do squash and stretch because it's cute and fun.

    • @bloo_ya
      @bloo_ya 11 місяців тому

      yeah but maddy did it right@@fighthaver2136

    • @kayfall99
      @kayfall99 11 місяців тому +2

      Or put a pixel chaser to mask it

    • @ArunWills7
      @ArunWills7 10 місяців тому +2

      🤓

    • @nuggetschannelcz
      @nuggetschannelcz 10 місяців тому +2

      How would you do a pixel animation with such a few pixels - > nonsense

  • @aboodispam
    @aboodispam 2 роки тому

    where are you!

  • @brucelee7782
    @brucelee7782 Рік тому

    where's the source code yalllllllllllll

  • @AnonDev3
    @AnonDev3 Рік тому

    what happened buddy

  • @Uni1x
    @Uni1x 2 роки тому

    Its off brand terraria pretty much

  • @10tenore90
    @10tenore90 2 роки тому

    Oh no every1 knows what a "side project" does to programmers

  • @masterwolves7042
    @masterwolves7042 2 роки тому

    yo

  • @JimiCanRead
    @JimiCanRead Рік тому

    What happened to this guy

  • @ja3ms
    @ja3ms Рік тому

    dawg what happened to the content

  • @ComfieDev
    @ComfieDev 2 роки тому

    LOL, please fix that squash & stretch. Other than that this looks quite cool!

  • @dexiedoo_octo
    @dexiedoo_octo 8 місяців тому

    Pleeease do not squash and stretch pixel art it hurts my soul it looks so off

  • @RhysChristian490
    @RhysChristian490 23 дні тому

    This doesn’t look good, pal.

  • @jonaslemonkey8673
    @jonaslemonkey8673 Рік тому +1

    STOP FUCKIGN STRETCHING PIXELART IM LITTERALLY DYING IT LOOKS SO BAD