Thanks for the video, I somehow remember trying to use parts, I do residential work similar to this video, but I remember finding some issues, I cant remember it was a while ago. Do you think its a good practice to use parts in the your model typically?
I have to be honest. As an educator I don't get to dig into big projects like those of you in the industry, so I cannot say for certain what the pitfalls might be. One of the things that are weird is that when you split a floor into parts, it no longer shows in the floor plan view, even if the view is set to parts. You have to adjust the view range slightly which is a bit of a hassle. Another thing my students struggle with is remembering to set each view to show parts. Some will create the parts in the floor plan, then create a 3D view and are puzzled why they cannot see the materials until I remind them to change their view settings to show parts.
When you make a new camera, the "Parts Visibility" in the view properties is set to "Show Original". You need to change this to "Show Parts". I did the same steps for the floor plan here: ua-cam.com/video/WuJm1SjZbXI/v-deo.html I hope that helps!
Hi Geoffrey! Give this a try. While Parts are visible, select one of the parts, such as the finish layer of the floor. Then hit Delete at the keyboard. You should get an error that states that "Edits to the model will cause some Parts to be deleted." Select the button. The object should return to its original, non-parts state. Let me know if that works for you!
@@betweencadclasses Thank you for the response! Yes, what appears to happen is that when a part is deleted other parts created from the original family instance are also deleted and the original "non-parted" instance (in my case a wall) remains. Before deletion of a part, the original instance and the "part-ed" instance both remain overlapping in the model. What this means is that if I want my views (such as an elevation or 3D view) to not show the geometry of the original instance (and I want to keep it in case I decide to revert back to the original instance) I have to "hide" the original instance. It seems an overly burdensome way for the command to work. Better to have a simple "convert parts back to original instance" command, but there it is. Thanks again.
@@geoffreywinnie5442 Have you tried the options in the Properties palette? There is an option called "Parts Visibility" which can be set to Show Original, Show Parts, or Show Both. If I am understanding you correctly, it almost sounds like Show Both might be selected.
@@betweencadclasses I haven't used the part command too often, I must have scanned right past that option for years. Exactly what I was looking for but I could not find it in the object properties table. Genius! Thanks! Maybe I should have watched your entire video since you covered this at the start :/
Thanks for the video, I somehow remember trying to use parts, I do residential work similar to this video, but I remember finding some issues, I cant remember it was a while ago.
Do you think its a good practice to use parts in the your model typically?
I have to be honest. As an educator I don't get to dig into big projects like those of you in the industry, so I cannot say for certain what the pitfalls might be. One of the things that are weird is that when you split a floor into parts, it no longer shows in the floor plan view, even if the view is set to parts. You have to adjust the view range slightly which is a bit of a hassle. Another thing my students struggle with is remembering to set each view to show parts. Some will create the parts in the floor plan, then create a 3D view and are puzzled why they cannot see the materials until I remind them to change their view settings to show parts.
Nice Video Brother...But these parts finishing not visible in camera rendering? any solution?
When you make a new camera, the "Parts Visibility" in the view properties is set to "Show Original". You need to change this to "Show Parts". I did the same steps for the floor plan here: ua-cam.com/video/WuJm1SjZbXI/v-deo.html I hope that helps!
Does Revit have a way to revert parts back to the parent family and discard the parts?
Hi Geoffrey! Give this a try. While Parts are visible, select one of the parts, such as the finish layer of the floor. Then hit Delete at the keyboard. You should get an error that states that "Edits to the model will cause some Parts to be deleted." Select the button. The object should return to its original, non-parts state. Let me know if that works for you!
@@betweencadclasses Thank you for the response! Yes, what appears to happen is that when a part is deleted other parts created from the original family instance are also deleted and the original "non-parted" instance (in my case a wall) remains. Before deletion of a part, the original instance and the "part-ed" instance both remain overlapping in the model. What this means is that if I want my views (such as an elevation or 3D view) to not show the geometry of the original instance (and I want to keep it in case I decide to revert back to the original instance) I have to "hide" the original instance. It seems an overly burdensome way for the command to work. Better to have a simple "convert parts back to original instance" command, but there it is. Thanks again.
@@geoffreywinnie5442 Have you tried the options in the Properties palette? There is an option called "Parts Visibility" which can be set to Show Original, Show Parts, or Show Both. If I am understanding you correctly, it almost sounds like Show Both might be selected.
@@betweencadclasses I haven't used the part command too often, I must have scanned right past that option for years. Exactly what I was looking for but I could not find it in the object properties table. Genius! Thanks! Maybe I should have watched your entire video since you covered this at the start :/
@@geoffreywinnie5442 I am so glad that helped! There are so many options it is easy to miss things!