3D Environment Art in Under 10 Minutes

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  • Опубліковано 20 жов 2023
  • In this video we will showcase you the main workflows used in 3D Environment Art!
    Want to learn more about environment art?
    FTT: fasttracktutorials.com/
    Artstation: www.artstation.com/a/1564751
    Gumroad: gumroad.com/fasttracktutorials
    FlippedNormals: flippednormals.com/creator/fa...
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КОМЕНТАРІ • 7

  • @emperorstudy
    @emperorstudy 18 днів тому +1

    Thank you! Very helpful and detailed summary.

  • @C_Kava
    @C_Kava 7 місяців тому +2

    Emiel doing a good job👍

  • @harrysanders818
    @harrysanders818 7 місяців тому +5

    Where are Trim Sheets? Did I miss them? :) (Great Walkthrough!)

    • @FastTrackTutorials
      @FastTrackTutorials  7 місяців тому +2

      That is a fair point. i schould have added that to the texture stages. i do show off trimsheets in the overlapping uv parts funny enough.

  • @Kithwood
    @Kithwood 7 місяців тому +1

  • @asterixus
    @asterixus 4 місяці тому

    Interesting, I knew about the weighted normals modifier in blender, but now I'm wondering what would be the equivalent workflow in Maya?

    • @FastTrackTutorials
      @FastTrackTutorials  4 місяці тому +1

      Maya is slacking behind a bit but there are many scripts out there you can use. also sometimes just the base smoothing is enough in maya as it sort of adds it's own weighted normals automatically. but it is unreliable