A "preview" looking into Project Zomboid Build 42 upcoming patch

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  • Опубліковано 27 січ 2025

КОМЕНТАРІ • 61

  • @theg0z0n
    @theg0z0n 13 днів тому +18

    I know probably all your viewers don't like you just read patch notes. But as for me I love to listen to my favorite UA-camrs read me the patch notes so I don't have to take the time to read them. I really really appreciate you reading the patch notes

  • @Omni0404
    @Omni0404 12 днів тому +1

    11:19 I can't stop laughing at your conclusion for this one

    • @Drunkonlife
      @Drunkonlife  12 днів тому +1

      cold fishfingers should not kill you but definitely not be as tasty hot 🙃

  • @saulpirias187
    @saulpirias187 13 днів тому +5

    your a patient man drunk, thanks for the info

    • @Drunkonlife
      @Drunkonlife  12 днів тому +1

      after about 30 minutes of talking, I was ready to get onto playing the game. Could've probably spent another 30 minutes talking but I think folks were getting impatient

  • @tommcnutt8794
    @tommcnutt8794 12 днів тому +1

    Drunk! Hell yea man sad I miss this stream but doing plumbing rough in and sheetrock and mud. Excited for the next patch thankful for the hero’s over at IS

    • @Drunkonlife
      @Drunkonlife  12 днів тому +1

      probably the biggest patch I've seen IndieStone drop and it has a ton of great fixes incoming! Hopefully it will drop soon for IWBUMS

  • @FallenAngel99x
    @FallenAngel99x 12 днів тому +1

    Thanks for letting us know that there an update comming keep doing what you do best =)

  • @musingartisan
    @musingartisan 12 днів тому +2

    "Nothing interesting in the basement." Nothing but a big box freezer and loads of building room for carpentry experience.

    • @Drunkonlife
      @Drunkonlife  12 днів тому +1

      I see nothing....what you see is a field of dreams! And now I see it!

  • @Oumegah
    @Oumegah 12 днів тому +10

    Are they reintroducing again the new main menu animated intro? If so that is so dope i really loved the new one before they took it out

    • @Retro-Iron11
      @Retro-Iron11 12 днів тому +2

      That was sik af. I did miss the little bear though with that look of "wtf man"? on its face. :) I also did like the loading screens too. I was taken a bit back at first that it looked ai generated, but it was actually pretty good in what it showed. I only managed to see the one with the guy driving away from spiffo burger before they ripped them out. :(

    • @Drunkonlife
      @Drunkonlife  12 днів тому

      probably not unfortunately

    • @Drunkonlife
      @Drunkonlife  12 днів тому +2

      the guy driving away from spiffos abandoning that woman was probably my favorite one!

  • @tg6301
    @tg6301 12 днів тому +1

    So construction worker just got a buff and it was already one of the best in my mind. Low initial point cost. Short blunt being one of the best weapons, easy to find weapons in that class, also you need one handed so you can carry a flashlight in off hand in dark buildings. The carpentry boost is nice for leveling and getting to fortifying and setting up a base quick from the start. Add to construction worker wilderness knowledge and you have your maintenance boost as well. With this if you add fast learner, you can take pacifist for added points for like gymnast for a nimble boost. Seeing you start with 3 skill boost in short blunt, and fast learner boost, doesnt even affect skill gain for that weapon.

    • @Drunkonlife
      @Drunkonlife  12 днів тому

      I love construction worker! Probably my favorite occupation for all the reasons you mentioned. I will say this though....ax and long blunt have more craftable weapons which may or may not matter, long term

    • @tg6301
      @tg6301 12 днів тому

      @Drunkonlife yea next on list for occupation pick was always firefighter, usually combined with brawler. 👍

    • @Retro-Iron11
      @Retro-Iron11 12 днів тому

      My fav is the repairer occupation. Seems to be diy expert now I liked that one for the better maintenance increase it had and add the handy trait. Also a very slept on trait is whittler. That carving +2 for so few points is almost cheating. Keep that hammer going forever almost until the head breaks. Seems they give them all carving +1 now anyway. That axe man one is cheating. :p All that and even points. Add the negative 2 strength and whittler/handy, you're laughing. Only thing is good luck finding an axe, that is the actual handicap.

    • @tg6301
      @tg6301 12 днів тому

      @Retro-Iron11 In build 41 it was a pick of mine for the maintenance, but I think they changed its point cost, which hurt it allot.

    • @Retro-Iron11
      @Retro-Iron11 12 днів тому

      @ Yea, seems they nerfed it while then over powering other classes. Be interesting to see the full list when the patch drops though.

  • @jeffm21
    @jeffm21 12 днів тому +2

    I hope they patch the plumbing and battery drain. Surprised they're not on the list. Unless I missed them.

    • @MaxStone2015
      @MaxStone2015 12 днів тому +3

      @jeffm21 saw the battery drain being one of the fixes. Not too sure on plumbing though.

    • @jeffm21
      @jeffm21 12 днів тому

      @@MaxStone2015 Great! Thanks for pointing that out.

    • @Drunkonlife
      @Drunkonlife  12 днів тому

      appreciate it y'all! I was really on the fence with the patch notes but I feel like patch notes helps everyone understand the game more. That said, this patch was nearly 400 lines long and I could have spend an hour and half on the patch notes but folks on the live stream were starting to get antsy

  • @erik365365365
    @erik365365365 6 днів тому +1

    I’m down for high pop settings but when I play I refuse to play with respawns beyond maybe cell migration

  • @Retro-Iron11
    @Retro-Iron11 12 днів тому

    Making twine from dogbane is so important they mentioned it twice. I got dogbane from foraging.

    • @Drunkonlife
      @Drunkonlife  12 днів тому

      it's one of those new items that will be a bridge for a truly wilderness run. Lemmy mentioned this in his most recent essay on the zomboid subreddit.

    • @Retro-Iron11
      @Retro-Iron11 12 днів тому

      @ I was just thinking in the last hour how a fully zero loot run would go with a forager. If you set the diminished loot setting to 100 there is literally nothing. Every cupboard is empty upon spawn in. I only tested it that far as I wanted to see what that very ambiguous setting did. I don't read reddit so would not have seen that.

  • @arcadiab5799
    @arcadiab5799 12 днів тому +1

    Thank you for this! Do you know if this patch will break our current saves?

    • @Drunkonlife
      @Drunkonlife  12 днів тому +1

      It didn't with mine BUT....if you are using a lot of mods (especially the "mod fixes") all bets are off

    • @arcadiab5799
      @arcadiab5799 11 днів тому

      @@Drunkonlife Thank you, that's very helpful! I am using the crops one though I haven't actually been able to even plant any crops since installing it and the battery fix so I'll take those out before updating when the patch drops.

  • @surcoi
    @surcoi 11 днів тому +1

    Sorry, couldn't afford to watch the whole video yet and also didn't want to spoil myself, but is there any time mentioned this might get released? Asking since I have an AMD gpu and am staring at a black screen when starting the game.

  • @zxG777
    @zxG777 12 днів тому +1

    Excited for this, but the second I know a build is coming I kinda lose interest in playing until it drops, fingers crossed it's not too long a wait!

    • @Drunkonlife
      @Drunkonlife  11 днів тому

      I feel you. Should be out ASAP

  • @xdoomslayerx865
    @xdoomslayerx865 12 днів тому +2

    will we have to make a new save after this patch

    • @Drunkonlife
      @Drunkonlife  12 днів тому +1

      maybe? Really depends if/how many mods you are using. For perspective, I tested my previous run (with a mod or two) and it appeared to work without any problems. If you are using some of the "fixes" mods that are currently out there, there's a chance that a mod may break your save

    • @xdoomslayerx865
      @xdoomslayerx865 12 днів тому +1

      @@Drunkonlife so if i take them off once the update rolls in, will it not break

  • @benanders4412
    @benanders4412 12 днів тому +4

    I like build 42 so far.
    Just have one problem, and don't know if it's a bug or not.
    I can't find a single axe or hatchet. I'm about 4 weeks in now.
    Have looted 2 hardware stores. 3 general stores. Many garages. And haven't found any.
    Normally i see z's walking around with a hatchet in them. But non at all this game.
    Was wondering if anyone else had this experience.
    Now have to clear 200 z's just to see if i can find one in the factory warehouse.
    Maybe it's because of the large amounts of farming stuff taking it's place in the loot table?
    Or am i really just this unlucky?

    • @agentnuget
      @agentnuget 12 днів тому

      I think you're just super unlucky. They seem to be much more rare - although a crude axe is really easy to craft if you wanted to go that route.

    • @benanders4412
      @benanders4412 12 днів тому

      @@agentnuget I think it's some type of loading error or maybe a mistake in programming. I cleared out the z's and checked the factory warehouse. I did find 2 hand axes. But not a single hatchet. And i noticed that many of the boxes had the exact same loot in the same amount and in the same order. There were like 5 types of boxes in the warehouse. And every type had like 10 exact copies. Only a few boxes seemed to have different loot.

    • @Retro-Iron11
      @Retro-Iron11 12 днів тому

      @@agentnuget This. I did eventually get one as a zombie gift. I didn't find a single sledge hammer in muldraugh. I did finally find one in an echo creek survivor house though.

    • @LilyMoonWitch
      @LilyMoonWitch 12 днів тому

      I've found a few axes easily enough but they DO seem to be rarer. I haven't played enough games to make up my mind for certain, though.
      The loot tables being affected would make sense, though.

    • @Drunkonlife
      @Drunkonlife  12 днів тому

      it's an RNG thing for you unfortunately. The good news is you can make them!

  • @MsHojat
    @MsHojat 12 днів тому +1

    Now that so many more skills are more important and there are less viable bad traits to take, they should increase the default starting skill points for single player. As far as I know their intent on having specialized skills was only for multiplayer or when NPCs come out, but right now it's way too much of a slog to level up skills that you don't have a trait invested in, and it's just not possible to invest in all the craft skill traits (heck, I think some of them don't even have traits currently for that matter)

    • @Retro-Iron11
      @Retro-Iron11 12 днів тому

      Good thing in sandbox you can change the xp gain per skill and the starting points too.

  • @plutonium5215
    @plutonium5215 12 днів тому +1

    Is the animal multiplying glitch gonna be fixed?

    • @Drunkonlife
      @Drunkonlife  11 днів тому

      Yes

    • @plutonium5215
      @plutonium5215 11 днів тому

      @@Drunkonlife what part of the patch says it? i saw some things that had to do with animals but couldn't figure out what one focused on that bug.

    • @Drunkonlife
      @Drunkonlife  11 днів тому

      "Added precautions against chickenpocalypse"

    • @plutonium5215
      @plutonium5215 11 днів тому +1

      @@Drunkonlife didn't it happen with other animals or is it just a key word?

    • @Drunkonlife
      @Drunkonlife  11 днів тому

      @plutonium5215 it covers all animals I'm guessing

  • @j3stuh869
    @j3stuh869 12 днів тому +2

    Commenting for engagement

  • @rainerpoloz1879
    @rainerpoloz1879 12 днів тому

    Привет из России. Hello from Russia.