Hey guys, I hope new players find this kind of stuff helpful the objective here was not to make you an ace pilot after just watching this video. The objective here is to just make you competent and able to actually put up a fight. Also to Familiarize you guys with some basic concepts of air to air combat this is the kind of stuff I wish I had when I started playing DCS so I hope you guys find this helpful. Thanks for watching and I hope you at least find it entertaining.
So when you fire the AIM-120 and then dive like that, how can the missile maintain it's lock. I though you had to hold the lock for a few seconds before the missile started tracking on it's own.
thats ideal for the missile but u dont have to. the missile can use its own radar, especially at that range. against a target in front of a blue sky, ur essentially forcing it pitbull before it would like, but it still works.
See this is why I follow your channel from day one . I don’t even play it. You always thinking about the small guy to improve because of your videos I think many more beginners are going to start playing this game I’ll be one of them
Totally agree, those videos are surely a great help and finally I can put them to use since just recently I proudly joined dcs :) I hope to see you all in the sky!
As a new player I did find this very helpful. Especially the TAC view discussion like I said in a previous comment. Keep up the great work and thank you for the content.
I know right, same here but am seriously researching set-up and cost because this amazing. Don't know if I should do a desktop set-up or buy some type of sim/rig like MonsterTech.
And of course you must learn the missiles of each plane and their range so you can avoid them more easy. If it is the AIM-54 Phoenix well..."eject eject eject"
AIM-54 has never in real life hit a fighter that is maneuvering. All the hits from Iranian AIM-54 against Mig-23 were fleeing away or didn't do anything. They were like flying bombers, non-maneuvering targets. And the two AIM-54 launches that USA did, failed (and they blame the deck grew mishandling the missiles) as they didn't find moving target. The AIM-54 is incapable to hit a maneuvering target because it can't turn as tightly as the maneuvering target can. The SPO-15 will tell you the missile range. All you need to do is to look at the SPO and it will give you the countdown when to perform the maneuvers, at what direction the missile is coming. And the SPO-15 in DCS is wrongly coded and made, having only very minor features it would have and those wrongly as well presented. As well the chaff, flares and maneuvers don't work correctly in DCS, so you are anyways underdog in many situations as you can't do things correctly. I often train against four F-15C maxed AI, all with two AIM-120C. I can avoid the first seven while still keep pushing forward, launch my missies and get 3-4 of them in defensive and kill them, the last one is the challenge, as typically they get close enough to launch their last AIM-120C and if I am not well positioned, I fly straight at it.
@@GeFlixes That's assuming the AI knows it's been launched though. F-14 has TWS, so the target won't get a warning unless the missile has already gone pitbull, which Jabbers himself said once the AIM-54 goes pitbull it's almost certainly gonna get the kill. Unless you know the range of the Tomcat, you can't notch it forever the second a "14" appears on your RWR, and if you are playing the Russian fighters, you will only know it's a fighter, not that it is specifically an F-14. On top of that, 25nmi is insane range for DCS. AMRAAMs in DCS have trouble beyond just 10nmi...
The guy: *Fires Missile from 30nm away* Me who has 45min in dcs and watched a total of 3 GS videos on air to air combat and Missle energy managment: "pffft... idiot."
Thank you! These kind of basic tactics, are very important for ppl new for DCS. Many tutorials miss basic tactics totally, there is some, but they assume too much. In this, was nicely some basic knowledge with information, and that is just those that many other videos "assume" watcher knowing. Thnx!
I bought myself a joystick after watching your videos. Bought the SU-33 and F-15. I can put up a fight in super close fights against the AI but I didn't know how to evade long range fights. Thank you for the video! Keep it up!
glad you like the content thank you, ya BVR fighting takes a lot of practice but it can be super fun, just watch the tacviews in the videos I do a pretty indepth break down of the BVR tactics in there.
Finally getting to Air-to-Air combat and weapons systems now. This was a great depiction of the 4D battle space. I appreciate the break-down and teaching style. Great work.
I'm still binge watching your library... and I've begun my gaming computer shopping. You've moved from entertainment to I may become a DCS addict!! We shall see. Great channel
Hi GS, just thought I’d let you know that you’re one of the main channels I recommended to a friend who was interested in DCS, and that I’ve learnt a lot of handy tips and tricks from you. I don’t comment very often but thank you for all the effort that you put into your vids. Fly safe!
Growling Sidewinder ive seen a handful of your vids over the months and the tacview breakdowns simply take the cake for taking fights into a way anyone can grasp. Top shelf content. :)
1:28 I'm struck at the beauty of that scene. Pilots see a world no one else ever does. Thank you. Until we get a real dynamic tutoring system from a MilSim, work like yours is all that separates wheat from chaff. AND flares.
Enjoyed the content...I already knew (or thought I did) most of this, but watching the TacView while reflecting back to the fight that I had just viewed made a lot of what I "thought I knew" much clearer putting it in perspective...there's always something, it seems, that you find out that you thought you knew...but not quite...until the moment when it bites you in the arse!... Thanks for sharing!
Yep, caught all my mistakes. I recently was able to upgrade my computer enough to run DCS well, and now I'm playing it with basic Flaming Cliffs 3, and the F-15. Thanks to this now I know how to BVR properly
This does work really well. Dragging a missile sideways, staying there for 5 seconds, then pointing at a guy to shoot your own - brings down R77 from mach 3 to mach 1.2 in an instant. Makes me want to try it out in Falcon BMS to see if the same rules apply
Hey GS, Happy 2019!! I absolutely love these new pilot mistake videos you post, and as always, the tacview portion at the end. Please keep doing these! I'll soon be home from visiting family for Christmas and cannot wait to really put my new DCS set up through its paces. I don't always have a chance to comment or like your vids as much (UA-cam on PS4 while away for Christmas) but I do still watch them all and definitely rely on your content as I learn the SIM! Keep it up, Sir! 👍👍
hey man happy 2019 to you as well brother, I appreciate that you take the time to watch the video man. and ur comments are always appreciated, thanks for your support on the channel you've been here since the start. very grateful to have subs like you here.
Very good video dude!! im starting with the fa18 after flying the a10c so im pretty new to aa combat. Looking forward for more videos like this, one about dogfithing basic techniques would be cool. The tacview part with the explanations also helps a lot! Thank you!
Gr8 stuff GS :) I'm not commenting as often now, but I guess I make your day a bit easier after all by doing so, now that your channel is getting bigger as I've prophesized (think that's a word lol) in the early days :)
Never heard of this game before I stumbled across one of your videos. Great work on these. Good commentary and analysis... now I am actually interested in trying this out after not playing a flight sim in about 20 years :)
I appreciate this video. Trying to learn the F18 as it’s the only module I have till the STEAM SALE. I know the F-16 and F-22 OK with AMRAAM missiles but the F-18 is a whole nother level.
Man, this is the first Video I'm watching and I slowly feel like I'm getting stuff. I'm a total newbie in DCS and flight Sims /airplanes in general- but I've always loved the idea of knowing how to fly an airplane so I decided to give it a go- it's been pretty difficult. But I'm really hoping that if I keep watching these Videos as well as playing everyday, I'll get much better.
@@GrowlingSidewinder I got on public server for the first time last night and using mostly what I learned from you and other videos I was able to dodge dozens of Sidewinders and R-73s (the server was limited to fox 2s and guns). I ended up getting 13 kills total 10 with F-15 and 3 with Hornet and I got shot down 8 times. Watched the tacview after and saw I had mostly let folks get in behind me without me knowing maybe due to my lack if practice flying without labels and that I have to use a hat switch for my viewing. Need to get TrackIR or something like that but I thought it was a decent start. Tonight going to jump on a server with fox 1 and fox 3s and try my luck!
Growling Sidewinder thanks I’ll have to get it ordered finally because those tags being off made me have to use Radar when I otherwise wouldn’t just to get a bearing to look. I did play single player only until I could consistently beat high and excellent skilled AI which so I waited about 3-4 months of me starting (and flying 2-6 or more hours a day) because I wanted to be half way confident and not ruin the experience for others. Going to do it all over again as soon as HB drops the F-14! Can’t friggin wait!
same man its gonna be awesome, and ya my general advice to all new players is dont come online until u can easily kill the excellent AI. if you can't even easily kill the AI ur gonna get destroyed online in PvP and thats no fun for anyone. especially the new player cuz they'll get frustrated with being shot down every 2 mins
Edwards Custom Models thanks man, I need u guys to bare with me on the audio I switched my video editors and it's going to take me a couple tries to get the audio right. Thank you for ur feedback brother.
Please make more of this ! As a total newbie to DCS, it's hard to find useful resources to learn the basics of combat and terminology. I don't even know what Fox1 or Fox3 means.
Great tips and information too in order to defeat missiles I found it very well structured and full of the type of info that us beginners need but I bet new "pilots" "players" (what is the correct terminology?) need to learn a lot the hard way too. Some research into published tactical and strategic NATO and WARSAW PACT information may well be worthwhile all the same. Your video on the other hand gives us real data as it happens and we can watch the tactical replay also which is a fantastic tool. Thank you again and perhaps I may see you in the air.
When you drag a missile down like that it also forces it to have to deal with ground clutter as well depending on the seeker of course. For radar guided missiles it also helps if you can make it harder for the seeker to do it's dirty work. Not sure if that is modeled in DCS but they probably modeled frog farts knowing how they roll :)
@ 1:40, it may be too far to shoot to get a kill, but I tend to fire one off anyway, just so it's out there forcing the other guy defensive, and then wait until I have a flashing shoot and count about 5 seconds, then fire a second one, in that time the first one has forced them to take defensive measures which alone could cause them to lose their radar lock, and a lot of energy, and we've also closed range, I usually put them on my radar Az limit, and dive, so that I have a look up view for my radar, so the second one usually finds its mark.
First thing first: The altitude and the speed of your opponent are decisive factors that determine your behaviour. If the opponent has a substatial altitude advantage and/or a speed surplus then even if the nominal range of you missiles is somehow greater his missile can be launched from longer distance, earlier than yours that is. The second point I wanted to make is that in real world a duell between two single fighters is unlikely to happen. If you are compelled to break sideways to avoid the opponent's missile you do it before he launches it taking in consideration the respective altitudes and speed factors as well as the expected nominal range of the mightiest missile in your opponent's arsenal. In the team fight you induce your opponent to turn so as to have an optimal launch on you whereas the same time he is getting exposed for your wingman's attack while your wingman flies parallel to you, Of course the wingman of your opponent will certainly attack you wingman and so on. Skillful tactics or if you like the 'team spirit" are the essence of the air-combat.
The only disadvantage of RWR is, that we don't know how far away is the missile. Russian "Byeryoza" in MiG-29 and Su-27 has a radar signal strength indicator.
Wonderful video with detailed explanations that make a ton of sense! Many thanks! Fantastic job! I have a simple question, though - I see that your go-to defensive manouver is usually to dive for the deck, the reasoning being that of dragging the missle into denser air; this makes sense, but at the same time, if the missile is being fired from higher altitude, that missile is also going to get help with its acceleration, because gravity is going to pull it towards you. Is the drag coefficient really so strong that it negates the added benefit of a downwards trajectory? I come from War Thunder (please don't snicker! =)) and my first instinct, when watching this, was to crave altitude and cling to it like a lifeline. My mind immediately thought to crank and climb at the same time. At the very least, crank horizontally and, after the missile's burn phase is over, climb to make it bleed speed far more rapidly than going downwards. I'm used to the guy with the higher ground holding all the cards and the ability to dictate the terms of the engagement, so it was very counter-intuitive for me to see the opposite happen here. I guess what I'm trying to say/ask is: gravity vs drag, drag matters more? Is this realistic and how it is in real life as well, or is it a quirk of the simulator? Many thanks and please keep up the brilliant work! I enjoy your videos greatly and learn a lot from them!
I think when you go up, you have 2 factors against you: the thinner air for the missle, and the gravity which makes you slower. On the other hand, if you dive down, you just have the missles gravity against you. Every other factor (thicker air for the unpropelled missle, higher speed of your plane) is in favour of you.
As always, perfect video ! I fly a lot on DCS and I'm still not really good in AA combat. The "assume a missile is coming to you" is something I don't do, combined to the fact that sometimes I loose situational awarness (think I'm not that close, or the ennemy is in front when it's not the case ...), I commit too much and die a lot. I think a lot of people over commit like me instead of breaking the fight, take some distance and re commit in a good situation. Another problem I currently have is that I'm flying on the BlueFlag or DDCS server a lot, and they don't have tacview which is a shame because you can learn so much. I'm ok to be shot down hundreds of time if I can have a feedback. I hope the dedicated server will allow these servers to put tacview again (some of them deactivated it because of resources consumption)
@TAKYON I'll check this out and keep you posted. But I don't think they still give the tacview export (which is so valuable). EDIT : Yeap, not activated for now for testing purposes. Hope they'll bring it back online ^^
@@Z4ng3tsu67 ya the best way to improve is the tacview. even if ur only 1v1 against someone, nothing beats tacview when it comes to improving situational awareness.
@@GrowlingSidewinder That's my goal with a friend. I'm currently creating a mission (with the mist framework), to jump in an aircraft already in the air and engage each other with "simulation of the missiles" (you have information if a missile is coming to you, if it hits you, if you managed to dodge it...) without being killed (the missile disappear before hitting you). And we're gonna train with this. If interested, once this mission is ready, I can it give to anyone who wants it.
Love your videos my friend. Extremely helpful and I appreciate people like you taking time to educate new players like myself. I do have a question though. So I dont know if there was an update or something, but the F18 radar in my bird is behaving strangely. It won't just do a typical point and lock anymore. It seems to identify threats and then paints them either red or yellow on the DDI. It's confusing and difficult to use in CQC on the fly. Ever have this problem before? Or, maybe I'm doing something incorrectly? Any input is appreciated, and you also got a subscriber here!
thanks man, I havent really been flying the hornet since the tomcat came out actually, but I do know what ur describing is the datalink. how to use it I dont know, maybe i'll try and learn and make a video about it. thanks for ur support man its much appreciated.
Yo uh, I don’t play pve servers, and I almost never make it back alive to land on someone. On behalf of frosties everyone, I humbly apologize. That sounds like some real bullshit.
Good video man, I will say though that first one that you said it's still too far to shoot might not be depending on what you are trying to do. I know we are talking about new players but getting the first shot off can be key in that situation if you are trying to do an offensive press. Plus, once all the radar modes are working and they don't immediately know you fired a 120 that can pretty easily become a kill shot if there is a high closure rate. I wouldn't mind actually talking tactics sometime.
I play a lot of space combat sims, so I'm not used to having a 360 degree radar that scans in all directions. It's a challenge coming back to the current era of tech. That's freaky not being able to detect a heat-seeking missile.
BVR is the bane of my existence. Im not quite sure how to properly map a lot of the radar buttons onto a HOTAS so I have IF I get a lock it’s so far inside the enemy’s weapons envelope I’m just a big fat turkey and get annihilated.
Awesome video! But when you say that he should have fired the "A" instead of the "B" missile because you didn't know what was coming at you, I got kind of lost. Maybe a future video explaining the different types of missiles and US/RU equivalents?
I'm by no means a great or even good dogfighter, but what he meant by this is that when a missile is launched at you, you have no means of determining what it is. The only sensible thing a pilot can do is assume that the most dangerous possible weapon is headed their way, and act accordingly. In a fighter v fighter scenario, especially head-on, the first shot is usually not intended or expected to hit. It's to force your opponent to go defensive, retain the initiative, prevent them from effectively engaging YOU, and gain the advantage for a kill shot to follow. So he's suggesting intentionally firing a less capable missile, with no expectation that it will hit, in order to line up your opponent for a kill shot with a more capable weapon once they have committed to a reaction.
Great video man! My only criticism is this... Dude you have got to speak up. Raise your mic level please. When the cockpit alarms are blaring we have to turn it up way too loud to make out what you're saying. Other than that it's great!
thanks for the feedback man, thats not me tho thats my bluesnow ball and the fact that its shit lol. I'm gonna see if I can get another mic maybe thanks tho.
Great video! Always wanted to get back into DCS but always wondered if doing dogfights without having trackIR would be possible since I usually just use my “hat” on my joystick
Hey guys, I hope new players find this kind of stuff helpful the objective here was not to make you an ace pilot after just watching this video. The objective here is to just make you competent and able to actually put up a fight. Also to Familiarize you guys with some basic concepts of air to air combat this is the kind of stuff I wish I had when I started playing DCS so I hope you guys find this helpful. Thanks for watching and I hope you at least find it entertaining.
Can I go up with you for training in the f-18 ?
More of these please!
So when you fire the AIM-120 and then dive like that, how can the missile maintain it's lock. I though you had to hold the lock for a few seconds before the missile started tracking on it's own.
thats ideal for the missile but u dont have to. the missile can use its own radar, especially at that range. against a target in front of a blue sky, ur essentially forcing it pitbull before it would like, but it still works.
Thanks. That makes more sense now and helps a lot.
Growling Sidewinder, you are an invaluable asset to a DCS newbie like me. Thank you; keep 'em coming.
im happy theyre helping you guys out. thanks for the nice feedback brother.
See this is why I follow your channel from day one . I don’t even play it. You always thinking about the small guy to improve because of your videos I think many more beginners are going to start playing this game I’ll be one of them
thanks man, thats much appreciated. grateful to have the support of guys like you.
Totally agree, those videos are surely a great help and finally I can put them to use since just recently I proudly joined dcs :) I hope to see you all in the sky!
Still bringing in new people. I jumped in because of this channel.
As a new player I did find this very helpful. Especially the TAC view discussion like I said in a previous comment. Keep up the great work and thank you for the content.
thanks for watching it brother, glad ur finding it helpful
I literally downloaded DCS yesterday and I came to look for a tutorial. Very handy you uploaded when you did. Thank you!
haha perfect.
I dont even have the game or a HOTAS, still watched it till the end. Great stuff. Gonna start with DCS 10/10 no doubt
thanks man I appreciate that.
I know right, same here but am seriously researching set-up and cost because this amazing. Don't know if I should do a desktop set-up or buy some type of sim/rig like MonsterTech.
@@xspindrift8737 home. More control and it will be satisfactory making your own f18 cockpit or something
And of course you must learn the missiles of each plane and their range so you can avoid them more easy. If it is the AIM-54 Phoenix well..."eject eject eject"
yes, learning all the ranges etc is the next step.
AIM-54 has never in real life hit a fighter that is maneuvering. All the hits from Iranian AIM-54 against Mig-23 were fleeing away or didn't do anything. They were like flying bombers, non-maneuvering targets. And the two AIM-54 launches that USA did, failed (and they blame the deck grew mishandling the missiles) as they didn't find moving target.
The AIM-54 is incapable to hit a maneuvering target because it can't turn as tightly as the maneuvering target can.
The SPO-15 will tell you the missile range. All you need to do is to look at the SPO and it will give you the countdown when to perform the maneuvers, at what direction the missile is coming. And the SPO-15 in DCS is wrongly coded and made, having only very minor features it would have and those wrongly as well presented.
As well the chaff, flares and maneuvers don't work correctly in DCS, so you are anyways underdog in many situations as you can't do things correctly.
I often train against four F-15C maxed AI, all with two AIM-120C. I can avoid the first seven while still keep pushing forward, launch my missies and get 3-4 of them in defensive and kill them, the last one is the challenge, as typically they get close enough to launch their last AIM-120C and if I am not well positioned, I fly straight at it.
Jabbers, in his preview of the F-14, mentioned that the radar is very easily notched. Said the AIM-54 got effective at under 25 nm against AI.
@@GeFlixes That's assuming the AI knows it's been launched though. F-14 has TWS, so the target won't get a warning unless the missile has already gone pitbull, which Jabbers himself said once the AIM-54 goes pitbull it's almost certainly gonna get the kill. Unless you know the range of the Tomcat, you can't notch it forever the second a "14" appears on your RWR, and if you are playing the Russian fighters, you will only know it's a fighter, not that it is specifically an F-14. On top of that, 25nmi is insane range for DCS. AMRAAMs in DCS have trouble beyond just 10nmi...
I wish i had UA-cam and clear, useful lessons like this back in the DiD's EF2000 times; this is very practical for new air sims players.
thanks buddy glad you thought it could be useful
The guy:
*Fires Missile from 30nm away*
Me who has 45min in dcs and watched a total of 3 GS videos on air to air combat and Missle energy managment:
"pffft... idiot."
hahahah exactly
Required Reading: The bible of air combat - "Fighter Combat: Tactics and Maneuvering" by Robert Shaw
Got that book when I was 14, loved it so much
Great book. Has been on my bookshelf for at last 2 decades.
but that book was written in 1985, does it still apply to fighter tactics today?
@@shepherdlavellen3301 The F/A-18C Hornet entered production in 1980, so the book is well within the era I'd guess
I recently started coming across these videos, are there any other books you recommend before I take the dive
Brother. As always ,just perfect. You should open a DCS training school. You just raising our expectation buddy. 😁😁
thanks man, much appreciated. i'm glad you guys are finding this stuff useful.
Would you please send us the Discord link?
@@bronco1738 check the description
chen.child thanks !!
@@GrowlingSidewinder these things make a world of difference for new people like me, this game makes me wanna do this irl
Thank you! These kind of basic tactics, are very important for ppl new for DCS. Many tutorials miss basic tactics totally, there is some, but they assume too much. In this, was nicely some basic knowledge with information, and that is just those that many other videos "assume" watcher knowing. Thnx!
I bought myself a joystick after watching your videos. Bought the SU-33 and F-15. I can put up a fight in super close fights against the AI but I didn't know how to evade long range fights. Thank you for the video! Keep it up!
glad you like the content thank you, ya BVR fighting takes a lot of practice but it can be super fun, just watch the tacviews in the videos I do a pretty indepth break down of the BVR tactics in there.
Tbh this is one of the top 3 channels i came across during the 6 months I started playing DCS. Keep up Growling Sidewinder.
thanks man I appreciate that very much. thank you for the support.
Finally getting to Air-to-Air combat and weapons systems now. This was a great depiction of the 4D battle space. I appreciate the break-down and teaching style. Great work.
makes a lot of sense but definitely didn't know any of this prior to watching, great video.
Glad you found it useful.
New guy here to DCS. Thanks for the tip !!!!
I have learned so much from watching the Tacview explanations. I'm now enjoying DCS much more as I can attack and defend properly. Thanks GS
I'm still binge watching your library... and I've begun my gaming computer shopping. You've moved from entertainment to I may become a DCS addict!! We shall see. Great channel
Hi GS, just thought I’d let you know that you’re one of the main channels I recommended to a friend who was interested in DCS, and that I’ve learnt a lot of handy tips and tricks from you. I don’t comment very often but thank you for all the effort that you put into your vids. Fly safe!
Hi Joshua, thank you very much man I appreciate that very much and thank you for the comment. stay safe brother.
As someone getting this setup literally today, and trackir arriving next week, this video is hella tailored to my needs. Thanks and fly safe :)
excellent man, glad to hear it. glad you found it helpful
Growling Sidewinder ive seen a handful of your vids over the months and the tacview breakdowns simply take the cake for taking fights into a way anyone can grasp. Top shelf content. :)
means a lot to me brother, thanks for that awesome feedback, i'll try to produce more of the same.
By now Frosty must’ve become some kind of monster.
I mean if you keep at something, anything, in 3 years you learn a lot.
1:28 I'm struck at the beauty of that scene. Pilots see a world no one else ever does.
Thank you. Until we get a real dynamic tutoring system from a MilSim, work like yours is all that separates wheat from chaff.
AND flares.
That movie "Behind Enemy Lines" had me fooled. I thought missiles' rocket motors burn all the time.
lol learn something new everyday
Enjoyed the content...I already knew (or thought I did) most of this, but watching the TacView while reflecting back to the fight that I had just viewed made a lot of what I "thought I knew" much clearer putting it in perspective...there's always something, it seems, that you find out that you thought you knew...but not quite...until the moment when it bites you in the arse!... Thanks for sharing!
Really good. Really valuable. Thanks for this.
Yep, caught all my mistakes. I recently was able to upgrade my computer enough to run DCS well, and now I'm playing it with basic Flaming Cliffs 3, and the F-15. Thanks to this now I know how to BVR properly
This does work really well. Dragging a missile sideways, staying there for 5 seconds, then pointing at a guy to shoot your own - brings down R77 from mach 3 to mach 1.2 in an instant. Makes me want to try it out in Falcon BMS to see if the same rules apply
Hey GS, Happy 2019!! I absolutely love these new pilot mistake videos you post, and as always, the tacview portion at the end. Please keep doing these! I'll soon be home from visiting family for Christmas and cannot wait to really put my new DCS set up through its paces. I don't always have a chance to comment or like your vids as much (UA-cam on PS4 while away for Christmas) but I do still watch them all and definitely rely on your content as I learn the SIM! Keep it up, Sir! 👍👍
hey man happy 2019 to you as well brother, I appreciate that you take the time to watch the video man. and ur comments are always appreciated, thanks for your support on the channel you've been here since the start. very grateful to have subs like you here.
Just getting into DCS. Thanks for the great narration and visuals on the tactics! Subscribed.
my pleasure man, welcome to the channel.
This is so informative and detailed. I hope to find many more scenarios like this from you
Love these tac view videos. So much good information. Perfect presentation, mate.
thank you man, glad you enjoyed them.
Thanks for this! You have the best tutorials and analyses for ACM, keep 'em coming please!
thanks man willco
Very good video dude!! im starting with the fa18 after flying the a10c so im pretty new to aa combat. Looking forward for more videos like this, one about dogfithing basic techniques would be cool. The tacview part with the explanations also helps a lot! Thank you!
my pleasure brother, i'm working on more stuff like this thanks for the suggestions ill see what i can do
Gr8 stuff GS :)
I'm not commenting as often now, but I guess I make your day a bit easier after all by doing so, now that your channel is getting bigger as I've prophesized (think that's a word lol) in the early days :)
yes u did call it moishy. thanks for having faith in the channel man. couldnt have done it without guys like you
Nice vid. Yea its all stuff useful to new players. BVR isn’t 100% intuitive to start with.
thanks jeff. its the thing I had the most trouble with when I first started for sure.
Very nice explanation. Any lay person can understand it - which also tells me you understand it well enough to explain it in simple terms.
Never heard of this game before I stumbled across one of your videos. Great work on these. Good commentary and analysis... now I am actually interested in trying this out after not playing a flight sim in about 20 years :)
I appreciate this video.
Trying to learn the F18 as it’s the only module I have till the STEAM SALE.
I know the F-16 and F-22 OK with AMRAAM missiles but the F-18 is a whole nother level.
This is really good, I hope you start a Tacview series, showing different maneuvers and defensive and offensive posturing.
I love your calm voice.
I'm really going to school here. Thank you for sharing your knowledge. 👍
olddogg60 my pleasure glad you found it helpful
Man, this is the first Video I'm watching and I slowly feel like I'm getting stuff. I'm a total newbie in DCS and flight Sims /airplanes in general- but I've always loved the idea of knowing how to fly an airplane so I decided to give it a go- it's been pretty difficult. But I'm really hoping that if I keep watching these Videos as well as playing everyday, I'll get much better.
Excellent tutorial on basic maneuvers against air to air.
Cheers brother!!! Thank you.
Deleted. Initially couldn't get the video only audio but it was an issue with my phone. Restarted and it's there now. Keep these coming they're great!
thanks brother willco
@@GrowlingSidewinder I got on public server for the first time last night and using mostly what I learned from you and other videos I was able to dodge dozens of Sidewinders and R-73s (the server was limited to fox 2s and guns). I ended up getting 13 kills total 10 with F-15 and 3 with Hornet and I got shot down 8 times. Watched the tacview after and saw I had mostly let folks get in behind me without me knowing maybe due to my lack if practice flying without labels and that I have to use a hat switch for my viewing. Need to get TrackIR or something like that but I thought it was a decent start. Tonight going to jump on a server with fox 1 and fox 3s and try my luck!
thats an excellent start, and ya trackir is soo important for situational awareness. highly recommended
Growling Sidewinder thanks I’ll have to get it ordered finally because those tags being off made me have to use Radar when I otherwise wouldn’t just to get a bearing to look. I did play single player only until I could consistently beat high and excellent skilled AI which so I waited about 3-4 months of me starting (and flying 2-6 or more hours a day) because I wanted to be half way confident and not ruin the experience for others. Going to do it all over again as soon as HB drops the F-14! Can’t friggin wait!
same man its gonna be awesome, and ya my general advice to all new players is dont come online until u can easily kill the excellent AI. if you can't even easily kill the AI ur gonna get destroyed online in PvP and thats no fun for anyone. especially the new player cuz they'll get frustrated with being shot down every 2 mins
I've been playing for a few weeks. Very helpful video.
Great vids. Can you try bringing your mic volume up to the ambient volume.
Edwards Custom Models thanks man, I need u guys to bare with me on the audio I switched my video editors and it's going to take me a couple tries to get the audio right. Thank you for ur feedback brother.
Please make more of this ! As a total newbie to DCS, it's hard to find useful resources to learn the basics of combat and terminology. I don't even know what Fox1 or Fox3 means.
Julian Poma thanks man glad u found it helpful. I also have a video on that fox codes thing, its called missile education or something like that
Excellent tutorial. Good explanation
Can’t wait to put it to practice.
best of luck
This is SO helpful!! One of the best defensive videos I've seen! :)
This is Golden information, I recently bought the F-16 and I have been getting destroyed by the Russian aircraft. Thanks for these tips
Great training, I'm about to boot up DCS and Falcon and test these tactics.
i cant say how well they will work in falcon i've never played that before
@@GrowlingSidewinder I'll post an update IF I can actually see it in TAC View, lately mines hasn't worked too well.
Great tips and information too in order to defeat missiles I found it very well structured and full of the type of info that us beginners need but I bet new "pilots" "players" (what is the correct terminology?) need to learn a lot the hard way too. Some research into published tactical and strategic NATO and WARSAW PACT information may well be worthwhile all the same. Your video on the other hand gives us real data as it happens and we can watch the tactical replay also which is a fantastic tool. Thank you again and perhaps I may see you in the air.
thx for 5 star content and a very valued lesson in tacktics.
Awesome stuff, very helpful to beginners like me. Many thanks for this contents, I'll put in some practice as soon as I can.
glad ur finding them helpful
I didn't know DCS simulated air density. That's pretty amazing in itself.
House RN any actual simulator has air density parameters
Awesome vid mate .. once i have the new pc and im back in Auat in Feb ill be online. Thanks for the tutorials mate.
thanks brother, see you in the skies mate. hope ur sites going well.
Just ordered my setup. I can’t wait
When you drag a missile down like that it also forces it to have to deal with ground clutter as well depending on the seeker of course. For radar guided missiles it also helps if you can make it harder for the seeker to do it's dirty work. Not sure if that is modeled in DCS but they probably modeled frog farts knowing how they roll :)
Happy New Year Buddy !!!! vn job on this video, see you soon...…. Thanks.
thanks wesley happy new year buddy.
As always infinitely valuable training! Thanks.
Love your videos Sir. Keep "em" comming!
thank you, willco
Thanks for this, GS! A big thumbs up from me.
my pleasure mate
@ 1:40, it may be too far to shoot to get a kill, but I tend to fire one off anyway, just so it's out there forcing the other guy defensive, and then wait until I have a flashing shoot and count about 5 seconds, then fire a second one, in that time the first one has forced them to take defensive measures which alone could cause them to lose their radar lock, and a lot of energy, and we've also closed range, I usually put them on my radar Az limit, and dive, so that I have a look up view for my radar, so the second one usually finds its mark.
First watch on your channel. Excellent video and content. Keep it coming.
HoosierBanker thanks man much appreciated
First thing first: The altitude and the speed of your opponent are decisive factors that determine your behaviour. If the opponent has a substatial altitude advantage and/or a speed surplus then even if the nominal range of you missiles is somehow greater his missile can be launched from longer distance, earlier than yours that is. The second point I wanted to make is that in real world a duell between two single fighters is unlikely to happen. If you are compelled to break sideways to avoid the opponent's missile you do it before he launches it taking in consideration the respective altitudes and speed factors as well as the expected nominal range of the mightiest missile in your opponent's arsenal. In the team fight you induce your opponent to turn so as to have an optimal launch on you whereas the same time he is getting exposed for your wingman's attack while your wingman flies parallel to you, Of course the wingman of your opponent will certainly attack you wingman and so on. Skillful tactics or if you like the 'team spirit" are the essence of the air-combat.
Special thanks from France
The only disadvantage of RWR is, that we don't know how far away is the missile. Russian "Byeryoza" in MiG-29 and Su-27 has a radar signal strength indicator.
Wonderful video with detailed explanations that make a ton of sense! Many thanks! Fantastic job!
I have a simple question, though - I see that your go-to defensive manouver is usually to dive for the deck, the reasoning being that of dragging the missle into denser air; this makes sense, but at the same time, if the missile is being fired from higher altitude, that missile is also going to get help with its acceleration, because gravity is going to pull it towards you. Is the drag coefficient really so strong that it negates the added benefit of a downwards trajectory? I come from War Thunder (please don't snicker! =)) and my first instinct, when watching this, was to crave altitude and cling to it like a lifeline. My mind immediately thought to crank and climb at the same time. At the very least, crank horizontally and, after the missile's burn phase is over, climb to make it bleed speed far more rapidly than going downwards. I'm used to the guy with the higher ground holding all the cards and the ability to dictate the terms of the engagement, so it was very counter-intuitive for me to see the opposite happen here.
I guess what I'm trying to say/ask is: gravity vs drag, drag matters more? Is this realistic and how it is in real life as well, or is it a quirk of the simulator?
Many thanks and please keep up the brilliant work! I enjoy your videos greatly and learn a lot from them!
I think when you go up, you have 2 factors against you: the thinner air for the missle, and the gravity which makes you slower.
On the other hand, if you dive down, you just have the missles gravity against you. Every other factor (thicker air for the unpropelled missle, higher speed of your plane) is in favour of you.
I'm not new at all but this helped me a lot lol
As always, perfect video ! I fly a lot on DCS and I'm still not really good in AA combat. The "assume a missile is coming to you" is something I don't do, combined to the fact that sometimes I loose situational awarness (think I'm not that close, or the ennemy is in front when it's not the case ...), I commit too much and die a lot.
I think a lot of people over commit like me instead of breaking the fight, take some distance and re commit in a good situation.
Another problem I currently have is that I'm flying on the BlueFlag or DDCS server a lot, and they don't have tacview which is a shame because you can learn so much. I'm ok to be shot down hundreds of time if I can have a feedback. I hope the dedicated server will allow these servers to put tacview again (some of them deactivated it because of resources consumption)
@TAKYON Really ? They used to have a Dropbox directory but it was not available anymore. So now they post it in the discord ? That's a great news !
@TAKYON I'll check this out and keep you posted. But I don't think they still give the tacview export (which is so valuable).
EDIT : Yeap, not activated for now for testing purposes. Hope they'll bring it back online ^^
@@Z4ng3tsu67 ya the best way to improve is the tacview. even if ur only 1v1 against someone, nothing beats tacview when it comes to improving situational awareness.
@@GrowlingSidewinder That's my goal with a friend. I'm currently creating a mission (with the mist framework), to jump in an aircraft already in the air and engage each other with "simulation of the missiles" (you have information if a missile is coming to you, if it hits you, if you managed to dodge it...) without being killed (the missile disappear before hitting you). And we're gonna train with this.
If interested, once this mission is ready, I can it give to anyone who wants it.
Thanks! Excellent tutorial. Much appreciated.
glad u found it helpful
Damn, that SA page is sweet. Wish the viper had it!
Very good video. Thanks!
f51dmustang my pleasure thanks for watching
Nice I'm looking forward to your next video.
thanks brother, glad you enjoyed
that's easy to say that he should crank, but you have to remember you don't get the rwr warning for the amraam until it's basically on top of you.
Great tutorial. I’m learning a lot from you thanks.
Love your videos my friend. Extremely helpful and I appreciate people like you taking time to educate new players like myself. I do have a question though. So I dont know if there was an update or something, but the F18 radar in my bird is behaving strangely. It won't just do a typical point and lock anymore. It seems to identify threats and then paints them either red or yellow on the DDI. It's confusing and difficult to use in CQC on the fly. Ever have this problem before? Or, maybe I'm doing something incorrectly? Any input is appreciated, and you also got a subscriber here!
thanks man, I havent really been flying the hornet since the tomcat came out actually, but I do know what ur describing is the datalink. how to use it I dont know, maybe i'll try and learn and make a video about it. thanks for ur support man its much appreciated.
Very good and informative, keep it up man
thanks man, copy that
thank you for all the breakdown bro ...
Awesome! That was very informative. Thank you sir!
my pleasure
Thank you, the best info on dcs
Just ordered my thrustmaster hotas bout to start my dcs journey
Ho that was forsty! This man killed me in PvE server by crashing on me 3 times!!!!
ahaha ya that sounds like frosty
Why he is doing that? That so annoying!!!!
Yo uh, I don’t play pve servers, and I almost never make it back alive to land on someone.
On behalf of frosties everyone, I humbly apologize. That sounds like some real bullshit.
Good video man, I will say though that first one that you said it's still too far to shoot might not be depending on what you are trying to do. I know we are talking about new players but getting the first shot off can be key in that situation if you are trying to do an offensive press. Plus, once all the radar modes are working and they don't immediately know you fired a 120 that can pretty easily become a kill shot if there is a high closure rate. I wouldn't mind actually talking tactics sometime.
find me on discord buddy. im always happy to discuss tactics
Excellent video man, thank you so much!
my pleasure thank you for watching. glad you enjoyed.
Dude, epic channel. Subbed.
thanks brother, welcome to the channel.
Thanks mate! Much appreciated video!
I fuckin love this sim
I play a lot of space combat sims, so I'm not used to having a 360 degree radar that scans in all directions. It's a challenge coming back to the current era of tech. That's freaky not being able to detect a heat-seeking missile.
BVR is the bane of my existence. Im not quite sure how to properly map a lot of the radar buttons onto a HOTAS so I have IF I get a lock it’s so far inside the enemy’s weapons envelope I’m just a big fat turkey and get annihilated.
Thanks for the help. Just need to buy the game!
Thanks it's more clear now
Hey Man I Get It, Thank you for doing what you Do...Helping
the audible incoming missile tone should gain in frequency as the missile gets closer..
Awesome video! But when you say that he should have fired the "A" instead of the "B" missile because you didn't know what was coming at you, I got kind of lost. Maybe a future video explaining the different types of missiles and US/RU equivalents?
Agree, it's another item that needs to be learned well as a pilot. Though there may already videos about this?
thats more of a strategy thing with the mig, and it starts to get a little more advanced just ignore it for now.
I'm by no means a great or even good dogfighter, but what he meant by this is that when a missile is launched at you, you have no means of determining what it is. The only sensible thing a pilot can do is assume that the most dangerous possible weapon is headed their way, and act accordingly. In a fighter v fighter scenario, especially head-on, the first shot is usually not intended or expected to hit. It's to force your opponent to go defensive, retain the initiative, prevent them from effectively engaging YOU, and gain the advantage for a kill shot to follow.
So he's suggesting intentionally firing a less capable missile, with no expectation that it will hit, in order to line up your opponent for a kill shot with a more capable weapon once they have committed to a reaction.
great stuff...easy to follow...thanks!!
thank you glad u enjoyed it
Great video man! My only criticism is this... Dude you have got to speak up. Raise your mic level please. When the cockpit alarms are blaring we have to turn it up way too loud to make out what you're saying. Other than that it's great!
thanks for the feedback man, thats not me tho thats my bluesnow ball and the fact that its shit lol. I'm gonna see if I can get another mic maybe thanks tho.
my new blue yeti mic just got here mate. lol so hopefully I can put better audio in the next video.
Great video! Always wanted to get back into DCS but always wondered if doing dogfights without having trackIR would be possible since I usually just use my “hat” on my joystick