Perfecting Reactor Control

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  • Опубліковано 27 вер 2024

КОМЕНТАРІ • 365

  • @나는박성째식이다
    @나는박성째식이다 2 роки тому +185

    ok i will back to medic 😂

  • @trololoman1337
    @trololoman1337 2 роки тому +105

    I came in to learn and understand how does reactor controls work, and how to stop it from bursting into flames every time I touch it. I came out as a senior freaking techpriest, with forbidden knowledge on how to trip this radioactive hunk of junk into controlling itself. Great job m8, I came looking for copper but I found gold.

    • @TheGamingNerd2022
      @TheGamingNerd2022  2 роки тому +22

      "looking for copper but found gold"... I'm totally using that someday. Glad to help!

    • @sleepysheep792
      @sleepysheep792 Рік тому

      @@TheGamingNerd2022 can you also provides document on how algorithm works? I’m interested in understanding how you design and how the machine works

    • @googloocraft1217
      @googloocraft1217 Рік тому +1

      @@sleepysheep792 It's not working anymore because now the sliders have a constant speed if control by signals (components). The pid controller was based on the needle that would go faster the bigger the difference is between the needle and the slider. The only way to moove the sliders faster is to do it manualy now. :(

    • @thespacementv1506
      @thespacementv1506 Рік тому +1

      But it's just a PID controller...

  • @stephenphelps920
    @stephenphelps920 2 роки тому +33

    How to play as an Electrical Engineer in Barotrauma:
    Step one: get a computer science degree

  • @thegoldhoarder2213
    @thegoldhoarder2213 2 роки тому +18

    Good thing I'm a real life electronics technician that understood at least half of what was happening

  • @AsimosTriouss
    @AsimosTriouss 2 роки тому +15

    this upgraded my reactor so much that it started doing math better than me

  • @steriskyline4470
    @steriskyline4470 2 роки тому +22

    Wait, I am in the right place yeah? I came here looking to understand a game, is this a crash course on how to operate a real nuclear sub?!
    Excellent video man.

  • @pipipupuman3103
    @pipipupuman3103 2 роки тому +17

    I swear, you have to be a real life engineer for this shit. The other day me and a random beginner were messing about and an experienced one came on and did like a better and automated reactor. We were curious and he was telling us what he is doing but obviously didn't understand a word. He was like "it's obvious to me" and "it's simple" and he went on telling us that he was studying engineering of some sorts.... that was the point where we stopped and just let him do his thing.

  • @cosmicsniper6473
    @cosmicsniper6473 2 роки тому +26

    If you can understand how water flows in a pipe, you can understand how electricity works.
    -My Teacher

    • @TheGamingNerd2022
      @TheGamingNerd2022  2 роки тому +10

      This might be splitting hairs, while I agree that concepts like voltage, current, and inductance can be somewhat analogous to pressure, flow rate, and momentum (respectively), the comparison breaks down when you start to introduce properties like electromagnetic field effects and impedance. Still a good analogy for the basics, though

    • @cosmicsniper6473
      @cosmicsniper6473 2 роки тому

      @@TheGamingNerd2022 fire. electronics. go boom.

    • @mortenrl1946
      @mortenrl1946 2 роки тому

      @@TheGamingNerd2022 But then you introduce turbulence, vortexes, laminar flow, fluid particle layers & lateral mixing/lack thereof.. And suddenly my plumbing is giving me a headache as well

  • @12kwh
    @12kwh 2 роки тому +30

    As good as this guide is. I think it would be good to also provide some explanations about what some of these things are, and what they do.
    Suddenly explaining how to build a complicated reactor controller, without stating what it even is, or what it's purpose is, isn't very pedagogical.

    • @PerfidiousLeaf
      @PerfidiousLeaf 2 роки тому +2

      Do you know how to do Partial Differentials? Because that's what this is. Lookup the PID Controllers.

    • @Abzan92
      @Abzan92 2 роки тому +20

      @@PerfidiousLeaf Do you know how not to sound pretentious?

  • @lonejohnwolf
    @lonejohnwolf 3 роки тому +33

    Oh gosh this was too much for a new player like me who just barely knows what wiring does, but I still thought it was really interesting and tried to keep up. This stuff is way beyond my level for sure, and I'm actually amazed someone would do such advanced crazy epic stuff like this.

  • @wamyc
    @wamyc Рік тому +8

    I don't care if it's outdated, this is extremely well communicated and explained and helps understand essential concepts for non engineers who could understand engineering.

    • @TheGamingNerd2022
      @TheGamingNerd2022  Рік тому +7

      You flatter me, sir! I know there hasn't been a lot of content flowing lately, but there have been some massive changes behind the scenes, and it's a pain in the dick to keep everything up to date... Stay tuned, there's more coming soon, I promise!

    • @TimZomb
      @TimZomb Рік тому +1

      ​@@TheGamingNerd2022 glad to hear it

  • @lukasbrophy6120
    @lukasbrophy6120 2 роки тому +11

    For the first ten minutes I'm like "yeah, I can kinda get my head around this." then the 5 channel wifi switch part ends and I need to look back at the combining components part to remind myself what things do, and then the rest of the video hits and I just watch it for entertainment.

  • @Sshika63
    @Sshika63 2 роки тому +41

    Sir, this is a Wendy's drive thru

  • @jeanmouloude
    @jeanmouloude 2 роки тому +11

    >me
    >knows how to use wires and buttons
    >this video
    >headache

  • @SirKaldar
    @SirKaldar 2 роки тому +18

    So if I understand correctly. Spicy rod makes water hot, which angries up the pixies, that you then enslave with wires and boxes, to do your bidding, and power the submarine. Got it.

    • @TheGamingNerd2022
      @TheGamingNerd2022  2 роки тому +14

      You forgot the part where angry pixies make the engine start a-choochin the schmoo! (AvE FTW)

  • @Ezio-Auditore94
    @Ezio-Auditore94 2 роки тому +11

    I can't believe I can make a PID controller in Barotrauma. This is amazing, this game let you apply real engineering knowledge

    • @Wojas101
      @Wojas101 2 роки тому +1

      Playing with my friends and we can see who finished technical schools and who didn't immediatly.

    • @Ezio-Auditore94
      @Ezio-Auditore94 2 роки тому

      @@Wojas101 So true, I always play as engineer. I'm still a student but in some years (several) I'll be an engineer (I hope)

  • @howwwwwwwwwww
    @howwwwwwwwwww Рік тому +9

    i'm a medic main slowly shifting towards other classes after mastering neurotrama, and this video was just what i needed for engineer, thanks!

  • @atomatopia1
    @atomatopia1 Рік тому +12

    Something that might be good to include in this kind of explanation is to start explaining each subsystem by defining what the inputs, outputs, and desired behavior of each. Idk if others think like me, but that kind of brief overview would help establish a context in which to place the more detailed (and great) information you give.

    • @isthatme6171
      @isthatme6171 Рік тому +1

      Agreed. I have 0 ideas what is going on and my brain keep telling me that my subs will sunk if I do any wiring.

  • @guarangada
    @guarangada 3 роки тому +11

    Just started playing barotrauma and suddenly I'm about to become a fictional pro bono electrical engineer in my free time.
    Kudos for the awesome explanation.

    • @TheGamingNerd2022
      @TheGamingNerd2022  3 роки тому +3

      You might like my other video as well... ua-cam.com/video/S5hak5NY9xQ/v-deo.html

  • @angelgarcia4848
    @angelgarcia4848 2 роки тому +5

    Honestly this the best video I could find to explain the basic fundamentals to electrical signals. The start with just basic signal directions to an elevated explanation into them really helped me understand this concept. Thank you for taking the time be brief but in-depth. Truly an under rated lesson.

  • @aminer20707
    @aminer20707 2 роки тому +15

    Why on earth am I watching a video about making PID controllers in a video game lmao

  • @lordtornado3321
    @lordtornado3321 2 роки тому +14

    As an electrical engineering student I can confirm that these functions are pretty realistic and close to actual programmable relay. For example Siemens uses a program called LogoSoftComfort (might have misspelled that) that may be used for editing relay output programs using already existing applications/components such as and, not, nor, nand to name a few. And what you said about equations reminded me of the very same concept we had called 'truth table' that tells us the result of different inputs resulting in the output. For example an AND components would look like this
    A B X
    0 0 0
    1 0 0
    0 1 0
    1 1 1
    X here marking the output and A and B marking the inputs. It is truly fascinating and interesting idea to add so much of this into to the game.

    • @devilvocano420
      @devilvocano420 2 роки тому

      Epic

    • @erumaaro6060
      @erumaaro6060 2 роки тому

      and since the NAND gate is universal, it is possible to make CPU.
      RS-NOR latches work, but luckily there is a memory component so it doesn't get too complex.

  • @robertchavez2884
    @robertchavez2884 2 роки тому +7

    make more videos just like this. this is everything we mere mortals want and more.

  • @garrithsmith799
    @garrithsmith799 Рік тому +12

    As an engineer playing this game it's the same as Logic systems for PLC's etc. Still complicated as ever though haha :) Very nice tutorials . Exactly what I've been looking for.

  • @RHatcherMD
    @RHatcherMD 2 роки тому +13

    I hope you don't mind man, but I uploaded my working version of the Fusion rate PIDC controller, with bug fixes, to steam workshop. I made it clear that it was your design, so hopefully it will send some more traffic your way. You deserve it.

    • @TheGamingNerd2022
      @TheGamingNerd2022  2 роки тому +10

      This is how technology advances. Someone takes something someone else designed, thinks of something nobody else has thought of yet and makes a new version that's better than the original. I appreciate the credit, but the more important part is your improvements! I'm thinking of doing a livestream sometimes soon, let me know if there's a time that works better for you, maybe we can investigate this further in real-time.

    • @scribbles2318
      @scribbles2318 2 роки тому

      Hey man, you should put this video and the workshop link in the showcase channel on the baro discord. This seems really cool, and thanks for the item assembly. Godspeed, captains.

    • @jamie7007
      @jamie7007 2 роки тому

      Sup dude think you can post the link to the workshop this sounds cool

    • @RHatcherMD
      @RHatcherMD 2 роки тому +2

      @@scribbles2318 Captain? Hey look buddy, I'm an Engineer. :P

    • @Q35Z27Unit
      @Q35Z27Unit 2 роки тому

      Can we get the workshop link or name? I would really love to use it on my submarine, I am very new to submarine editor but I am slowly learning some things about logic by myself!
      Don't think I'll ever get to this point tho-

  • @TheKinzeng
    @TheKinzeng 2 роки тому +9

    I'm an automation engineer and I approve this video

  • @joulesjackson1266
    @joulesjackson1266 2 роки тому +7

    Thank for being my lecturer in barotrauma university.

  • @mexlo1001
    @mexlo1001 2 роки тому +15

    As a proud captain i must admit that i had no idea what you just said but thanks ✌️💯

  • @ErvannDi
    @ErvannDi 2 роки тому +6

    This is actually pretty interesting, it starts off complicated but it's not hard. You just need yo be determined, commited, and have the basic math and science knowledge

  • @gwotkid8314
    @gwotkid8314 2 роки тому +9

    At this point i'm just gonna make a nuclear reactor myself

  • @FeBreeze.
    @FeBreeze. Рік тому +6

    Basic wiring: *starts explaining quantum mechanics*
    Though seriously, this is definitely the best guide for both wiring and reactor control!

  • @CastorianH
    @CastorianH Рік тому +3

    Please keep making videos about different electrical systems, this is the most interesting and informative video ive seen för a very long time. For someone like me who wants to expand knowledge about complex circuits and systems, this is just pure gold. Thank you for making this.

    • @TheGamingNerd2022
      @TheGamingNerd2022  Рік тому +1

      Thanks, I intend to! although Baro is extremely niche and if I want this channel to succeed I'll have to branch out eventually. That being said, I love Baro and lately spend more time analyzing it than I do playing it! Any requests?

  • @mrcreeperman1472
    @mrcreeperman1472 2 роки тому +5

    Even if its now outdated, there are parts rlly useful for submarine control and ingame personnalisation
    Thank you for sparing me days of research and test for the system clock and dynamic memory

  • @irefusetopaytaxes7558
    @irefusetopaytaxes7558 2 роки тому +11

    TLDR: shove in 8 fuel rods and shut off auto control.

  • @Ubergunner12
    @Ubergunner12 2 роки тому +4

    This game is how i am gonna retain and practice my engineering fundamentals.

  • @Mastervitro
    @Mastervitro 2 роки тому +6

    Is this the new visual programming language I've heard so much about?

  • @the_jingo
    @the_jingo 2 роки тому +11

    I’ll just go back to connecting detonator to closed door waiting for someone to open said door then kaboom
    That’s more my speed

  • @vinnydimedio445
    @vinnydimedio445 2 роки тому +3

    Fantastic video. Thanks to this I get the basics and after I was strong armed into being the submarine's leading electrical engineer this really helps out.

    • @TheGamingNerd2022
      @TheGamingNerd2022  2 роки тому

      Thanks! I've been working on a new video that describes the various wiring components (ie relays, AND gates, wifi blocks, etc) individually with demonstrations for each, which is going to be boring as shit but immensely useful for anyone looking to beef up their engineering skills. Unfortunately, there are a butt-ton of components to demo and I've had maybe 20min/day to work on it, so its still a work in progress, but stay tuned! It doesn't hurt to subscribe & turn on notifications too!

  • @manlydatal9852
    @manlydatal9852 2 роки тому +14

    Ok so, explain how are you expected to do all this and at the same time try not to die because you have a crew of lunatics going around the sub

  • @NaturalBornCamper
    @NaturalBornCamper Рік тому +26

    Sucks that all the brain work we do to make a working reactor control circuit gets nuked because the devs want someone to control the reactor manually.
    Especially sucks in singleplayer where AI can't control the reactor and automatic control makes junction boxes blow up all the time.
    It was so rewarding when you improved your reactor control and figured out a better way. Now I feel like needles move slower than automatic control when you set a value.

  • @chunt5584
    @chunt5584 2 роки тому +12

    I just learn about the game a week ago, waiting for steam sale. This video really makes me scare to start lol

    • @chunt5584
      @chunt5584 2 роки тому

      @@cycler.x833 oh cool! Thanks for the info. I never used that site before so I will check it out.

    • @teamson2433
      @teamson2433 2 роки тому +7

      @@chunt5584 dont get scared. electronics is just "for messing around". You can completly skip that part, as most vessels are ready to go anyway.
      It just gets relevant if you want to add your own system to your sub. For example you have a room which should not get flooded - you could install a watersensor there and root it to your command seat so you can see the waterlevel on this room. Further enhance your system with adding a alarm, so you have a audio clue when the room gets flooded. You could even add some lights with a pulse component so you have lights going on and out when the room gets flooded.
      i am a noob tho, so i might be wrong

  • @assortedfruitcup
    @assortedfruitcup Рік тому +28

    My brain hurts

    • @EduardoSevero
      @EduardoSevero Рік тому

      mine melted when he was still explaining all the components

  • @jasonxjia84
    @jasonxjia84 3 роки тому +10

    Oh god, is this a game or some sort of crash course for electrical engineering?
    Thanks why I like Barotrauma so much.

  • @Ryan-gj6uu
    @Ryan-gj6uu 3 роки тому +4

    for anyone wondering this "game" included minor parts of actual Computer Architecture and Engineering stuff

  • @SneedRemembrancer
    @SneedRemembrancer 2 роки тому +15

    All I know is how to shoot thing and fix thing
    Is good

  • @judicatordex
    @judicatordex Рік тому +2

    The world is a better place with people like you. Great video

  • @Gebunator
    @Gebunator 2 роки тому +6

    For those aspiring engineers, captains and sub builder. The reactor's own control is suboptimal for reason.
    A circuit like this can take one hell of a gameplay aspect out of the game and MAY render a campaign boring. Besides, as long as there is not too high spikes of usage, the reactor can be usually left alone between fuel rod reload.
    Heck, I have found it more useful to wire a "No fuel" warning to bridge and simple on/off relay to battery backup that turns on when fuel is out.

  • @TheGamingNerd2022
    @TheGamingNerd2022  3 роки тому +13

    LOL audio glitches...
    1) hopefully it's obvious, but the missed instruction @ 17:39 is "connect the output of the first relay channel to the input of the memory component to the right"
    2) also missed "connect the output of the NOT component to the LOCK_STATE input of the memory channel below it"
    3) @19:52 "make a fourth connection to the output of the upper delay component to the first input of the lower subtraction component"
    4) @19:59 "connect the output of this subtraction component to the second input of the mathematical component to its right"
    5) @ 20:03 "connect the output of this mathematical component to the second input of the mathematical component
    OK, slides are here: ua-cam.com/video/vvYuYDbObWE/v-deo.html

    • @Layarion
      @Layarion 3 роки тому +3

      you need to PIN this comment.

    • @hadifalex
      @hadifalex 3 роки тому +1

      also the link takes you somewhere else! still very interesting though! :P

    • @hammersbestyoutubechannel5792
      @hammersbestyoutubechannel5792 3 роки тому +1

      Hmmm, that slides are here link goes to "School Uses Mannequins to Teach Nursing Students" xD Where are the slides?? (and thanks for this video, I'm gonna try it xD)

  • @JesterWhoHelps
    @JesterWhoHelps 2 роки тому +3

    Very well made video.
    Easy to understand and follow.
    Only had to watch it twice to fully understand.
    Thank you.

  • @Vevvev8
    @Vevvev8 2 роки тому +2

    I heard of PID controllers from my dad, and I was not expecting them here but it's simply brilliant! I'm totally installing this system onto my submarine and freeing up my electrical engineer for other tasks.
    Edit: Ran into the video using Greater than and Reg Ex. I installed that version instead onto my subs and set the outputs to a relay I could turn on and off. Just in case someone wants the "cleaner" base game auto control for some reason.

  • @duke_n3d
    @duke_n3d 2 роки тому +11

    Damn. I need to hire a barotrauma electrician to power up my sub

    • @darixenous_shadowscale
      @darixenous_shadowscale 2 роки тому

      You don't need one. any class can do wiring

    • @leatherman180
      @leatherman180 2 роки тому

      @@darixenous_shadowscale yes but does he know how to do it

    • @TheLuconic
      @TheLuconic 2 роки тому

      @@leatherman180 I’m learning how to do it. Do I count?

  • @Welkon1
    @Welkon1 2 роки тому +3

    Is this even Barotrauma? This stuff is amazing

  • @Parker-us4ci
    @Parker-us4ci Рік тому +5

    You know I’ll think I’ll just grab my electrical engineer friend to do this….

  • @sneakydruid2517
    @sneakydruid2517 3 роки тому +8

    I wish I had that video in 2020 before I spent 240 hours in editor. Good Video.

    • @TheGamingNerd2022
      @TheGamingNerd2022  3 роки тому

      Thanks! Just in case you haven't seen it, I've got another one that I'm watching through the process of building the entire controller... If you decide to build it, let me know how it goes! If not, I should have an easy-to-install unit posted on the workshop by the end of the week.

  • @krazyivan9733
    @krazyivan9733 2 роки тому +9

    There exist two component controllers now.

    • @TheGamingNerd2022
      @TheGamingNerd2022  2 роки тому +5

      There does indeed! I have a video describing that too! There are some, myself included, who enjoy the mental exercise that comes with a complicated design like this, but I get that it's not for everyone... Check out my other video, and decide for yourself!

  • @Coffee-hh6we
    @Coffee-hh6we 3 роки тому +7

    4 minutes in and i spaced out 6 times already

  • @anthonyrochet6858
    @anthonyrochet6858 3 роки тому +4

    Very interresting stuff, I love to make automated stuff on barotrauma, probably more than playing the game itself, this video is a pure gem that I'll use later in order to improve my sublmarine editor skills, thank you captain!

  • @BeanSoup_7
    @BeanSoup_7 2 роки тому +7

    Underwater boat go brrrr

  • @Dolph_Vader
    @Dolph_Vader 2 роки тому +5

    amazing work. very impressive

  • @XxMarkTheSharkxX
    @XxMarkTheSharkxX 2 роки тому +6

    I signed up for alot more than I thougjt volunteering as electrical engineer

  • @googloocraft1217
    @googloocraft1217 Рік тому +5

    I think there is only one way to do now a reactor which change really fast the output of electricity. The way I though is to control only the temperature and put the turbine output to 100. For this to work you need to have 4 bar of fuels otherwise you won't profite from a tinyer range of control for the temperature. If you have 4 uranium bar the fission rate will only need to go between 0 and around 25 compare to one thorium bar you the fission rate will need to go between 0 and 100. Basicaly you would calculate the temperature that you need to produce the power out put that you want. Because if your temp is 1/2 of what it need to be to produce the max turbine set out put it will produce 1/2 that amount. The big problem is that the fuel efficiency will be trash.
    Edit : I made my reactor controller and it's working really well. And the fuel efficiency is better then expected.

  • @querpa
    @querpa 2 роки тому +6

    this appears slightly outdated; fuel rods now degrade proportional to the fission rate.
    Otherwise, it seems quite handy!

  • @googloocraft1217
    @googloocraft1217 Рік тому +11

    It's not working anymore because now the sliders have a constant speed if control by signals (components). The pid controller was based on the needle that would go faster the bigger the difference is between the needle and the slider. The only way to moove the slider faster is to do it manualy now. :(

  • @jetson_
    @jetson_ 2 роки тому +7

    Wtf just flew over my head?

  • @Mkananoja
    @Mkananoja 2 роки тому +3

    HA, should have known its a PID controller at the end. amazing how "simple" game becomes oh so more complicated.
    only thing missing is sequence PID controller. now thats a beast and a half, lol

  • @twanchee206
    @twanchee206 2 роки тому +10

    Alright, now tell me how to fit this inside my Barsuk

    • @RHatcherMD
      @RHatcherMD 2 роки тому

      5 Channel wi-fi switch looks like it would fit beside the reactor. And The two controllers would fit inside ballast sections.
      Or you can just place the components wherever. On my Orca, the PIDC is placed in the room to the left of the reactor. Some components are obscured by a ladder.
      Perfect Reactor Control > A neat and tidy ship that does not have electrical components in odd places.

  • @FranOfBattle
    @FranOfBattle 2 роки тому +5

    Me watching this after my friend wanted to blind play the game after i finished the first two tutorials and Huzzah, he slammed the sub against something and then died because he didnt know what pressured suits are.
    So I had to fix the entire Sub but couldnt figure out why the reactor kept dying

  • @thesenceofmorality
    @thesenceofmorality Рік тому +6

    You accidentally put 4 fulgarium fuel rods into a reactor and your friend makes a video about it. I said my bad and it only a small meltdown Rob!

  • @ThisOLmaan
    @ThisOLmaan 2 роки тому +5

    I like this game bearly Bought on 11/13/21 reason it was free to try and i was SOLD LoL hey maybe all Dev's need to do this method if they really want to sell there product, and for the Low price of $8.00 bucks $9.00 with a DLC so what the Heck bought for $9.00. But knowing little to nothing only playing threw the Training i know there's Tons more i need learning so every bit Help and Thank you to all that offer Guides, Tutorials, walkthroughs, And so on.🤓 Classes in Session🤓...

  • @normanlandstruck3985
    @normanlandstruck3985 Рік тому +8

    Can I loop a meltdown warning to a relay and back to the shutdown to make an auto shutdown?

  • @mickel1470
    @mickel1470 2 роки тому +2

    I love this so much. From a baby engineer, thank you very much.

  • @thecrazy1342
    @thecrazy1342 2 роки тому +5

    It seems to love throwing my fission rate up to 100, if I try to force the fission rate below 35 then the fission rate drops to 0, before spiking back to 100 while the output drops to 0, until eventually the fission is at 100 and the output recovers its prior status. Running on a reactor with 48k max power, idling at 24k load, using 2 fuel rods because it gets fussy about it and shuts down otherwise.

    • @TheGamingNerd2022
      @TheGamingNerd2022  2 роки тому +1

      Did you see my walkthrough video? It's a step-by-step guide to constructing the PID and feedforward controllers, maybe you can spot the difference that's causing your problems...

    • @thecrazy1342
      @thecrazy1342 2 роки тому +2

      @@TheGamingNerd2022 So at 18:44 you divided 100 by the temp instead of dividing the temp by 100

    • @thorstendenktnach
      @thorstendenktnach 2 роки тому +4

      I also had the problem that the fusion rate always jumped to 100%. But the solution is quite simple. With the temperature control, the input signal for the reactor temperature for the first division module must be placed in input 1 instead of input 2. In short, the input signals are simply exchanged there.

    • @TheGamingNerd2022
      @TheGamingNerd2022  2 роки тому +3

      @@thorstendenktnach As soon as I am able, I will make a new & improved video without all the tiny but significant mistakes fixed. My apologies, the best I can do for now is to upvote all the comments pointing out that wiring f*%k-up and hope new viewers see it. Thanks for the input, your feedback is very much appreciated!

    • @TheGamingNerd2022
      @TheGamingNerd2022  2 роки тому

      @@thorstendenktnach Check it out! The PID controller has been replaced by a shockingly simple alternative... ua-cam.com/video/KEfWnL-kyL0/v-deo.html

  • @kieranmilner4208
    @kieranmilner4208 2 роки тому +5

    Immma make a underwater Chernobyl

  • @RHatcherMD
    @RHatcherMD 2 роки тому +3

    A couple of tips about the PIDC, from having built this amazing little assembly:
    - The Wiring of the Memory component on far left, to the divide component beneath it, is wrong. Needs to be output of memory to input two of Divide, and Raw Temperature signal (from wifi if wired as per the video) into input one of the divide. So that you are dividing the temperature from the reactor by 100, and not 100 by the temperature.
    - The video shows a subtract component next to this at the start, then switches to Multiply in this place. Also, the parts list imply it ought to be multiply. BUT IT NEEDS TO BE SUBTRACT
    - I could not get this to work, as specified, on an Orca. I think this is because Wifi channel 1, in latest version at time of writing, according to the wiki, uses this channel for alarm Signals. In my two working versions, I have just bypassed all wifi, even though it worked fine for the Turbine Controller, working over channels 3,4,5.
    - I had another issue trying to provision the controller, when no signal was coming out rom the PIDC, or a constant zero signal. I eventually figured out this was because the value stored in the Memory component of the Dynamic Memory Cell was set to somewhere around negative -40,000. This was because I had built the PIDC without having figured out the above, so it ended up storing that as the integral change value. The solution was simply to set the value in this Memory Component to zero. This is not something that would even happen if you got it right the first time, but then again, if you follow the instructions of the video as is, it will not work the first time.
    TIPS: You CAN just have the Turbine Controller hooked up, and this will control the turbine output in response to power load, for a given fission rate. With a complicated task like this, it can be good to be able to tell that part is working. I also wired the relay for this controller, and the two for the other, to two different switches, while trying to wring out the problems with this. With no engineering background, it was a very trial and error process.

    • @RHatcherMD
      @RHatcherMD 2 роки тому

      Update: Have confirmed that PIDC wifi issue goes away as soon as I get off channel 1.

  • @りくかわ
    @りくかわ 2 роки тому +2

    master studio of electricity engineer LOL

  • @duke4726
    @duke4726 2 роки тому +5

    Ahaha ethanol revolver goes pew pew

  • @NoraEnoshima
    @NoraEnoshima 2 роки тому +1

    Very good explanation video, that just shows how the mechanics of the game are really amazing. I'm kinda shocked seeing this, too much info for me, but I'll study more about it, since I want to study mechatronic engineering.

  • @mechadragon931
    @mechadragon931 3 роки тому +5

    This is pretty cool, but you don't need that many components to make an automatic reactor. Yours is probably much more precise though.

  • @penguin.tempur
    @penguin.tempur 3 роки тому +3

    This is too complicated for me, i'll take soldier path!

  • @S.Johannesson
    @S.Johannesson Рік тому +2

    5:38 it's killing me that the the text & pictures are not in the same order. 😂
    Great video tho, good job.

  • @user-vy1jo5nt2x
    @user-vy1jo5nt2x 2 роки тому +21

    What?

    • @meyr1992
      @meyr1992 2 роки тому +3

      what CS major does to a mf

    • @allglad
      @allglad 2 роки тому

      What’s in is in but maybe out or in.

    • @allglad
      @allglad 2 роки тому

      …also What is no longer on 2nd base.

  • @JoeyB0b
    @JoeyB0b 2 роки тому +6

    This is why I'm not in engineering.

    • @YouCountSheep
      @YouCountSheep 2 роки тому +1

      This is a very overcomplicated system, you can actually control a reactor perfectly with a couple of wires, no switches and 2 components, and it will never break or fail. And while its fully functional the reactor is IMPOSSIBLE to overload. WOrks on the principle that autocontrol is sluggish.

    • @JoeyB0b
      @JoeyB0b 2 роки тому +1

      @@YouCountSheep so what's with all the over engineering here? Maybe it makes it slightly more optimized, but isnt his system also easier to break?

    • @YouCountSheep
      @YouCountSheep 2 роки тому +1

      @@JoeyB0b Idk about breaking/working, sure you have to test, but Id take a 2 component system over something so extensiv, less work for me and less ship parts also.

  • @KhasibSB
    @KhasibSB 2 роки тому +1

    Thanks man. It works perfectly

  • @thebigbentius8979
    @thebigbentius8979 3 роки тому +2

    Some of these wires look like the london underground

  • @HMSHOOD1920
    @HMSHOOD1920 2 роки тому +4

    What about mods? Like ek utility adds in incedium fuel rods. Reactors extended changers it all and adds in many more rods, one being a volatile fulgurium rod(it’s blue colored), and ek dockyard which adds in fusion reactors.

    • @natekerrigan7242
      @natekerrigan7242 2 роки тому

      There are few automatic controllers that require like 5-6 components to work - but you need to do some info gathering about fuel rods and reactor power out. It's all about adjusting to new inputs - the fundamentals remain the same

  • @tsunamio7750
    @tsunamio7750 2 роки тому

    Your videos are awesome. Even if you already made the simple regex design, it's great to see how derivatives and integrals are made in practice. That's a great way to teach future engineers.
    Could we get a more detailed explanation of the Integral calculations? No need to show cables by cables, a more general overview of why we do things would help.

  • @DocToRANALITIK
    @DocToRANALITIK 2 роки тому +9

    Holly shit

  • @King133x
    @King133x 2 роки тому

    Good stuff man! Haven’t gotten it to work yet as the turbine shoots up. But I’ll try watching the walkthrough

  • @deathcogunit106
    @deathcogunit106 3 роки тому +4

    I have no idea what I did wrong but it really likes to request 100% fission and melt down.

    • @patatasdelpapa
      @patatasdelpapa 3 роки тому +1

      Almost the same here, it likes to set fission to 100% (had to hard limit the most right adder in step 2 to 70%) but at least turbine seems to work just fine

    • @TheGamingNerd2022
      @TheGamingNerd2022  3 роки тому

      There are a lot of places for mix-ups in this design, but it's as simple as a PID can be with the blocks provided... some suggestions for checking:
      1) Make sure the delay timers in the fission rate controller are set to 0.05
      2) Make sure that all the stored memory values match those described in the video (especially your reactor max power!)
      3) Make sure that the subtraction block at the bottom is wired for Relay - Delay
      4) Make sure that one of your final addition blocks are clamped as described in the video

    • @patatasdelpapa
      @patatasdelpapa 3 роки тому

      Tried this again from 0 using the Submarine Editor (Originally I implemented it from a friend campaign)
      1) Yes the delay timers in the fission rate controllers are set to 0.05
      2) All the store memory values match those from the video, the max power is set to the one the editor says
      3) Not sure what you mean 20:19 have the subtraction from the delay at middle with delay behind (in that order) to divide at front
      4) The final addition block is clamped
      EDIT: I only read points 1) and 2). 4) also apply here just fine but I dunno about 3) so result can be wrong
      Result:
      Turbine Output is calculated perfectly
      Fission Rate always go to 100% and without intervention it meltdown.
      - Tried with 1 rod and no sub activity -> meltdown
      - When we played campaign I had to activate the normal auto-controller so it adjust the fission rate and when we had no activity (i.e submarine stationary while exploring caves) I had to completely disable it
      - Tried putting 4 rods in steady load (no overheat) then activate it -> Fission Rate 100% then meltdown

    • @alexanderhartel6514
      @alexanderhartel6514 3 роки тому

      I've run into the same problem.
      After reviewing some of the values in process, it seams like the dynamic memory block basically acts like a postive feedback-loop, since it will always get a positive value and add to that whatever it allready has saved.
      Furthermore the multiplication at the top has no effect, since it multiplies by 1.
      I'm unsure if it is part of the problem, but barotrauma has the quirk to only process or transmit a value, if it changed. Therefore in this scenario only a temperature change significant enough to overcome the rounding error in basic mathematic components in barotrauma will be recognized and result in feedback to the reactor.
      In the discribed problem with the reactor at 100 fission and overheating at 10000°C you can manually drop the fission rate to the point until the temperature drops below 5600 to 6000 °C. Then the change is significant enough, the signals get processed and a new command issued to the reactor. The fission rate will jump consequently back to 100.
      Nevertheless the power output control works like a charme.

    • @w4rum
      @w4rum 3 роки тому +3

      @@alexanderhartel6514 I think I found part of the problem.
      Note that in this circuit, you can effectively disconnect the the P, I, and D component separately by just setting their multipliers to 0. After disconnecting I and D, I found that P itself doesn't even work. With a PID controller, you should be able to just disable I and D and still have a working P controller. It's just going to be slower and overshoot more often.
      Turns out that the divide component at the beginning is wired the wrong way around. The left part of the PID controller shown above calculates the error by doing:
      error = (100 / temp) - 50
      Note that temp is in [0, 10000] and temp = 5000 is desired. Obviously, this formula doesn't really make sense. It should be
      error = (temp / 100) - 50
      Sidenote: To be honest, I don't think the division is even necessary. It's just normalizing the temperature values into [0, 100]. We could just do
      error = temp - 5000
      and then adjust kP, kI, kD accordingly.
      So yeah, quick fix to get the P component working:
      Open the left-most division component and switch the inputs.
      SIGNAL_IN_1 = Wifi Component (signal_out)
      SIGNAL_IN_2 = Memory Component (signal_out)
      SIGNAL_OUT = Subtract Component (signal_in_2)

  • @erumaaro6060
    @erumaaro6060 2 роки тому +4

    wifi is very insecure, at least against players.
    All you need is a wifi component and some input to mess with any systems in the ship.
    You could send a password with every message (concatenated), a bit like Bluetooth pairing.
    A RegEx component can search for the key and control weather or not the message is allowed to be decoded.
    Using an integer as the password makes it possible to use division etc to isolate the signal or signals.

    • @small3659
      @small3659 2 роки тому +5

      Too deep for me man I just play for the lovecraftian horror and mind melting nightmares

    • @HoneyBadgerVideos
      @HoneyBadgerVideos 2 роки тому +1

      This is way above my pay grade.

  • @darixenous_shadowscale
    @darixenous_shadowscale 2 роки тому +12

    it's 2022 - this most likely has an updated and MUCH SMALLER setup by now...

    • @TheGamingNerd2022
      @TheGamingNerd2022  2 роки тому +5

      Like this one? ua-cam.com/video/KEfWnL-kyL0/v-deo.html

    • @lamp7415
      @lamp7415 2 роки тому +2

      It’s better with more complicated stuff

  • @uraniathelion
    @uraniathelion 2 роки тому +4

    I really want to learn how to do my damn job as an engineer in this game because it seems like it can be really fun but man this shit is hard to understand if you know nothing about this in the first place 😭

  • @taotieh7
    @taotieh7 2 роки тому

    For anyone wondering why the PID system keeps melting the the reactor after a tour and having a good habit of turning off the reactor while docking in outpost, make sure the value in the dynamic memory is 0 or low enough before you switch on the reactor.

  • @wilihey1425
    @wilihey1425 2 роки тому +3

    lol feel like i'll just use automatic control, foolish me who thought to look into reactor overclocking

  • @CAMSLAYER13
    @CAMSLAYER13 3 роки тому

    truly this is perfect engine control

  • @ttprophet
    @ttprophet 2 роки тому +3

    can i find this in steam community workshop?

  • @UselessZero
    @UselessZero 3 роки тому +2

    17:20 I assume Kd value should be inputted into memory component, associated with Multiplication component, not the Divider component as shown in video?

    • @TheGamingNerd2022
      @TheGamingNerd2022  3 роки тому

      Good spot. I have a walkthrough video demonstrating step-by-step how to build the PID, but that highlighting glitch is an important catch. Thanks!

  • @sunRay04
    @sunRay04 2 роки тому +12

    Haha regex controler go brrrrrr

    • @darixenous_shadowscale
      @darixenous_shadowscale 2 роки тому

      I just use a Greater & RegEx component setup, does just fine.

    • @aarontheperson6867
      @aarontheperson6867 2 роки тому

      @@darixenous_shadowscale that fucks up junction boxes quick tho

  • @Angelo-pz7zp
    @Angelo-pz7zp 2 роки тому +4

    are you an actuall electrical engeneer!?

  • @Роман-с7е9б
    @Роман-с7е9б Рік тому +2

    So many electrical circuits and there is not even a demonstration of how it works... of course i will try to create this, but please... can you do some working examples in future videos?