Metal Gear Solid 4 Is Still A Glorious Mess

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  • Опубліковано 13 тра 2024
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    #metalgearsolid #konami #hideokojima
    0:00 Intro
    03:17 The Campaign Part 1
    09:22 The Gameplay
    14:22 Drebin
    17:28 Combat Sequences
    20:13 Beauty & The Beast Unit
    27:42 Akiba
    30:29 The Campaign Part 2
    35:38 Act 4 & Act 5
    39:57 The Final Fight & Ending
    43:29 Closing Remarks
    44:40 Amazingly Awesome Patrons
  • Ігри

КОМЕНТАРІ • 3,1 тис.

  • @Gggmanlives
    @Gggmanlives  Рік тому +357

    Hey guys, if you like these longer form videos consider becoming a Patron to help support the channel!
    www.patreon.com/gmanlives

    • @littlebadassgaming
      @littlebadassgaming Рік тому +5

      I recommend you take a look at the almost-final fantasy game, The Bouncer for PS2. it shares a good amount of similarities to characters in FF7.

    • @SkyTied
      @SkyTied Рік тому +5

      I would definitely become a Patron if I could financially because your quality of content is just sublime 💙

    • @0uttaS1TE
      @0uttaS1TE Рік тому +2

      I like this long form content. It's big but dense, while retaining your style.

    • @saibot1246
      @saibot1246 Рік тому +2

      Remember snake have terminal lumbago

    • @fenderlicious2003
      @fenderlicious2003 Рік тому +3

      I'm genuinely upset you got the aging thing wrong.

  • @masterofbloopers
    @masterofbloopers Рік тому +3327

    The final scene with Snake meeting Big Boss is even more special in the Japanese version of the game. Kojima got Snake's Japanese voice actor's father to play Big Boss, and this is important because Snake's Japanese VA and his father weren't on speaking terms for the longest time, and this was Kojima's way of mending their relationship. It ended up working, and Snake's VA's father passed away a few months afterwards. As someone who lost his father before getting the chance to give a proper goodbye, this trivia always makes me misty-eyed.

    • @DeanGl
      @DeanGl Рік тому +309

      Well that was unexpectedly wholesome and bittersweet at the same time

    • @VAL3NTIN3
      @VAL3NTIN3 Рік тому +27

      Sorry for your loss . But why did you stop talking to your father?

    • @masterofbloopers
      @masterofbloopers Рік тому +116

      @@VAL3NTIN3 My parents divorced when I was young, and my mother forbade my father from seeing me.

    • @homelessgenie3366
      @homelessgenie3366 Рік тому +25

      If that's true then this is my new favorite fact and another reason why I will never shut up about how good the entire series is

    • @madeinmexico47
      @madeinmexico47 Рік тому +39

      About the Japanese voice actor…
      That is amazing! I never knew that, thank you for sharing the trivia and I am sorry for your loss. My own relationship with my father isn’t perfect, sometimes/often we tend to collide on certain ideals and might not communicate much, but sentiments like yours always keep me mindful to work harder at being open and honest, as much as I can with him. And to appreciate the time we all have, so thanks.

  • @johngauthier6178
    @johngauthier6178 Рік тому +5975

    A minor correction: you mention that FoxDie is causing Snake to age. This isn't the case, he's actually aging because as he's a clone, they reduced his natural lifespan genetically when they created him during The Les Enfants Terrible project, so he's just aging faster because he was made that way. The other clones (Liquid, Solidus) didn't live long enough to see the effects themselves.

    • @Kono_Dio-Da
      @Kono_Dio-Da Рік тому +914

      Actually, Solidus did live long enough to see the effects. He's the youngest of the Big Boss clones, but he's also the only truly perfect clone, which is why he looks so old in MGS2.
      Also, the Terminator Cells in his body is what's causing the aging if I'm not mistaken

    • @TheBaalPhaoton
      @TheBaalPhaoton Рік тому +365

      He may have been confused by the characters lying to you in the game claiming it is because of FoxDie he's rapidly aging. I want to say Ocelot or Big Boss tells you the truth.

    • @Kinos141
      @Kinos141 Рік тому +79

      @@Kono_Dio-Da Ha, Terminator. Kojima sure loves his movies.

    • @AJPMUSIC_OFFICIAL
      @AJPMUSIC_OFFICIAL Рік тому +183

      Didn't either Liquid or Solidus mention this? Liquid wanted Big Boss's body to try and cure the issues he and the genome soldiers were suffering. And Solidus says 'we arent made to last' or something to that effect.

    • @DaveVoyles
      @DaveVoyles Рік тому +19

      Wait - which Snake do you play as in 4? Just “Snake”?

  • @-jakey-
    @-jakey- 9 місяців тому +181

    Fighting Liquid Ocelot is the most cinematic boss fight of all time. The pay off of seeing these two brothers fist fight shirtless atop a tower, backdropped by a setting sun and amber ocean, paired with the incredible music ties everything together emotionally at the end of a 50 hour journey playing through the series.
    Playing It honestly felt like everything in the series had been leading up to this moment, and it was so satisfying and so right

    • @paulwoodford1984
      @paulwoodford1984 6 місяців тому +2

      I was so underwhelmed by it, like most of the game. I am adamant that Meryl should have died in the first game. It was the far more impactful ending. She was not needed for this game.

    • @hallucy2215
      @hallucy2215 5 місяців тому +2

      its the most dramatic plot ever ocelot acts both like an actual brother to the two snakes and a rival, and they seem like they're the same age too, also ocelot is the son of the boss and snake is the son of big boss, it's mindfuckery

    • @watcherman222
      @watcherman222 5 місяців тому +1

      One thing I like about the final boss fight is that when you lose and try to exit the game, Ocelot will encourage you to finish the boss fight before giving you the option to exit again.

    • @Creedio90
      @Creedio90 4 місяці тому

      hmmm… sounds familiar

    • @jeremybrown9611
      @jeremybrown9611 3 місяці тому

      Why are you gay

  • @jo91ful
    @jo91ful Рік тому +400

    Quite literally remember getting this game in 2010 as a 19 year old and this game got me through some really hard times. I was working an absolute shitty job and was emotionally "going through it" and felt hopeless a lot. Played this game and cried legitimate tears of happiness when I got to return to Shadow Moses. That entire sequence was so nostalgic for me, and I couldn't imagine not having played this game. I grew up on Metal Gear Solid and FFVII and I believe that whole shadow moses/metal gear showdown was one of the best moments in video game history. I still think about this game to this day

    • @pneuma6421
      @pneuma6421 Рік тому +10

      Im around the same age (graduated high school in 2009) and both those games were a huge part of my childhood too that i think about often. Theyre doing us right with the ff7 remake and i pray they do the same for the metal gear series 🙏

    • @eraser400
      @eraser400 Рік тому +8

      Just going back to Shadow Moses was the biggest throwback in any video game ever at the time! Throwbacks and nods to older games weren’t done like they are now, so it was new and so emotional. My favourite game ever!

    • @boxingislife471
      @boxingislife471 10 місяців тому +1

      Gaming has done that my full life i’d be a mess without it.

    • @ggqbc
      @ggqbc 10 місяців тому +4

      I'm around the same age and same... Used to play it all the time I really miss PS3 days

    • @MrAjking808
      @MrAjking808 6 місяців тому +1

      Don’t really need your life story lbs

  • @karlimo4034
    @karlimo4034 Рік тому +1906

    "No place for Hideo" was a masterful foreshadowing of what would happen later between Konami and Kojima.

    • @garibaldibritann1240
      @garibaldibritann1240 Рік тому +82

      "You're fired!"

    • @Kinos141
      @Kinos141 Рік тому +159

      Kinda yes, but Hideo wanted to stop making MGS games since MGS 2 in 2002. He predicted the future by looking at the past.

    • @wullahblack6452
      @wullahblack6452 Рік тому +39

      The guy wasted money and resources and used MGS5 money to make his PT nonsense on the side. They were right to shitcan him.

    • @SianaGearz
      @SianaGearz Рік тому +108

      @@wullahblack6452 Having preproduction titles in the pipeline is perfectly normal (no studio can run successfully without these) and PT seemed promising and for sure wasn't actually expensive, it is after all not a full fledged game, just a concept demo. It stands to reason that he knew shit's going down and did it for this reason, one does not just run a whole studio on a single project.
      There's also only a small overlap between pre-production and production teams, since pre-production programming can be all manner of terrible and generally is, models, textures and animation are also very rough in comparison to the release standards and take 10+ times less effort, and concept artists are the core of it but their work is largely done when the work goes into full production; but you don't just get rid of the concept team, or you aren't going to have the next project EVER, so you have to keep them occupied.

    • @thewayfayer3268
      @thewayfayer3268 Рік тому +33

      @@wullahblack6452 Is there proof kojima used the budget for mgsv on pt?

  • @salsamancer
    @salsamancer Рік тому +659

    The funny thing about the start of the game is, they actually had to cut out another 20 minute cutscene flashback and put it in the menu under the title of "mission briefing". That's just how extra this game got with the exposition dumps

    • @yewtewbstew547
      @yewtewbstew547 Рік тому +30

      Yeah that was a bit odd. I think it was the right decision from pacing standpoint though, because iirc that mission 1 briefing covers a lot of information and involves some characters that feel more naturally introduced through cutscenes in mission 1. Like I think the scene in the graveyard with Otacon, and where Snake meets Campbell on the helicopter, is a better introduction than just cutting to them on the nomad. And then Meryl gives you the deets on Ocelot when you meet up with her.
      I think the best way to play it is to just completely finish mission 1, and then go back and watch the mission 1 briefing afterwards. iirc it doesn't even unlock until after you've started mission 1 and saved the game, so I suspect that's what the developers probably intended people to do.

    • @IncognitoSprax
      @IncognitoSprax Рік тому +48

      Kojima can't write for shit. Exposition dumps is what he always does. And now we're learning that the best MGS in story was because the translator took creative license to make it better.

    • @jamariobrown-tolliver8163
      @jamariobrown-tolliver8163 Рік тому +13

      Death stranding is even worse

    • @jamariobrown-tolliver8163
      @jamariobrown-tolliver8163 Рік тому +25

      @@IncognitoSprax during the development of mgs 1, a English writer re written most of the script to make it feel natural like when snake was asked who he kills and he gives a cold straight forward answer where's in the og he gives a philosophical expo dump, lol

    • @IncognitoSprax
      @IncognitoSprax Рік тому +12

      @@jamariobrown-tolliver8163 Yeah that was what I was referencing. And Death Stranding was obvious to anybody that played MGS4 & 5. I on both...the storytelling was bad the further the games got.

  • @crazyprophet3276
    @crazyprophet3276 Рік тому +48

    I loved this game as a kid, the cinematics were so satisfying to me. I actually enjoyed the lengthy scenes of battle, the sound of a gun ricocheting off a scary ass mech that makes cow noises, the details of snakes actions and careful movements, he checks a gun for traps after the geckos leave and he does it so well. Loved Dreben and his monkey.

    • @fadhilahzaidan4946
      @fadhilahzaidan4946 6 місяців тому

      It would've been acceptable if some of the cutscenes were playable.

  • @catrionasloanei6847
    @catrionasloanei6847 10 місяців тому +37

    The last boss battle made me cry when I first played this. I have played every single MGS game that has ever been made, and seeing a character I grew up with struggling like that was just brilliant by Kojima.

  • @supersnow17
    @supersnow17 Рік тому +649

    I've said it once I'll say it again. MGS4 has the BEST idea for a sneaking game I've ever seen. Full body camo with a suit that blends into whatever you press against. Seriously the amount of missed potential for that in this game was staggering. It's a shame too once you get the mask so you can do the whole full body camo thing the game becomes one set piece after the next with very little actual sneaking and more action set pieces. I love this game but damn man, I wanted SO much more out of the sneaking gameplay.

    • @yewtewbstew547
      @yewtewbstew547 Рік тому +53

      Yeah I completely agree, the octocamo is probably the coolest gadget in a stealth game ever. It basically takes everything fun about the idea of being invisible, but then adds a bunch of limitations that prevent it from being overpowered to the point of boredom. It is genius.
      As you say though it's just a shame that to really enjoy the gameplay in MGS4 you pretty much have to deliberately piss around in the levels for a bit before moving to your objective (and next 20+ minute cutscene), otherwise you only get like 2-3 hours of actual sneaking gameplay in an entire playthrough. Which is obviously not great. It is a fantastic game, but definitely flawed.
      What it really needed imo was another gameplay heavy chapter of a similar design to chapters 1 and 2. It would still be very set piece and cutscene heavy but at least if you had one more chapter like that, maybe nearer the end of the game, it would alleviate that a little bit.

    • @gokushkameha-ha-ha9344
      @gokushkameha-ha-ha9344 Рік тому +10

      *NEW GAME PLUS IS REQUIRED FOR A FULL EXPERIENCE*

    • @richardtucker5938
      @richardtucker5938 Рік тому +18

      Agree with everything, all the good and the wasted potential. Mgs4 is on my short list of games i badly want remade but like recoonceptualized entirely. I genuinely think this game needed more horsepower, a revised story, and imo a wide linear type design, The initial reveal and interviews suggested more time in the middle east and an actual ability to traverse through a war torn city, using the octocamo as the new paradigm for sneaking with a 'no place to hide' environment. The game shows these flashes of brilliance, and also was good through sheer effort, like shadow moses and the liquid ocleot tekken style fight were great , crawling through the microwaves etc, was great. But the game as a stealth game, it s didn't spend enough time wit this, and the environments i wish were bigger (not open world, as i say wide linear).

    • @mrjohnnyk
      @mrjohnnyk Рік тому +6

      I think that was the problem, the game always felt like an incredible grind that just didn't really lead anywhere satisfying gameplay wise. It was pretty much all story.

    • @Bosston62
      @Bosston62 Рік тому +3

      Honestly it was a lot of fun to use in the multiplayer when playing the game mode where you had to steal dog tags

  • @ColonelCrunch33
    @ColonelCrunch33 Рік тому +437

    The OctoCamo suit that changed depending on the surface you were on was one of the coolest features in the series.

    • @toki4139
      @toki4139 Рік тому +4

      Yes very cool. Very nice on the old Snake

    • @TheAndre8900
      @TheAndre8900 23 дні тому

      And if you shake the controller left/right the octocamo resets from whatever has changed to the default shade of dark blue. Neat.

  • @visassess8607
    @visassess8607 Рік тому +9

    I love the part at the end of Shadow Moses where they say "fox..DIE! Think again!" and Liquid Ocelot runs away giggling to his giant ship.

  • @soviet9922
    @soviet9922 Рік тому +56

    Finished this game last year, never played it before and was an amazing experience. More like an interactive movie, and the plot draws you in so much that you continue playing to see what happens next.

  • @coreyglover6174
    @coreyglover6174 Рік тому +445

    The epilogue is worth it alone for the moment when Otacon says "Snake... had a hard life"

    • @yurtthesilentgod1225
      @yurtthesilentgod1225 Рік тому +50

      This is good... Isn't it? Always gets me.

    • @jaythomas468
      @jaythomas468 Рік тому +36

      I’m not ashamed to admit when I first beat the game that that part where Otacon explains to Sunny why Snake’s not with them choked me the fuck up.

    • @bencousins7311
      @bencousins7311 Рік тому +3

      im not crying i just have dust in my eyes

    • @usernameRika
      @usernameRika Рік тому +8

      That's one of the most poigant moments in the franchise.

    • @hopelessent.1700
      @hopelessent.1700 Рік тому +6

      One could almost say Snake had a *Solid* life….
      I’ll see myself out

  • @Jose-se9pu
    @Jose-se9pu Рік тому +155

    "a trainwreck still worth seeing" might be the best MGS4 description ever. I miss Super Bunny Hop.

    • @LunaTulpa
      @LunaTulpa Рік тому +12

      he's still around, though doesn't upload as often

    • @Jose-se9pu
      @Jose-se9pu Рік тому +6

      @@LunaTulpa I follow him on social media, he seems overall tired of the current state of the industry (cant blame him).

  • @OtioseFanatic
    @OtioseFanatic Рік тому +15

    Man I kinda love Johnny tbh. The fact that he canonicsy has the shits because his body rejects nano machines even as a genome soldier is such a deep cut weird explanation that fits into the plot I can't help but appreciate the guy.

  • @KaosNova2
    @KaosNova2 8 місяців тому +5

    Metal Gear Solid 4. The games where you can eat a meal waiting for a cutscene to pass.

  • @boombya123
    @boombya123 Рік тому +322

    The long cutscenes never bothered me i was so invested in it i'd happily sit there and watch no matter how long they were i also fell in love with MGO2 one of my favourite multiplayer experiences ever

    • @gokushkameha-ha-ha9344
      @gokushkameha-ha-ha9344 Рік тому +19

      It was pure fan service and filled my entire 17 year old summer, truly good stuff still is, I remember crapping myself at the graphics on the egg cooking tho

    • @boombya123
      @boombya123 Рік тому +3

      @@gokushkameha-ha-ha9344 oh man the eggs I remember being blown away by that I was 16 at the time and it consumed my summer the good ole days when I had little to no responsibility.

    • @boombya123
      @boombya123 Рік тому

      @Razo agree completely

    • @imperfectly-balanced8861
      @imperfectly-balanced8861 Рік тому +3

      Yeeees I came to see the comments straight away to see if anybody else was a mgo2 fanatic!! It was the best multiplayer game of all time¡! I met several of my best friends through it, and the aus/nz community was full of amazing people. Me and my best mate lived for mgo, every weekend was at his, playing Tournaments. The skill level required was incredibly high, the game modes were inventive and flawless, the cosmetics were great, lots of variety, with certain items only given for winning Tournaments and unique events etc. You knew a player immediately by their characters appearance. So many good maps too, and I loved the symmetrical naming (b.b, m.m, c.c) etc

    • @boombya123
      @boombya123 Рік тому +2

      @@imperfectly-balanced8861 Yeah same i met some amazing people on MGO who i still talk to now truly a fantastic time its probably the hardest i ever tried at a game to be good i had so much fun playing in tournaments i've truly never had a multiplayer experience like it before or after i loved it and i miss it.

  • @cloudbloom
    @cloudbloom Рік тому +761

    Kojima made some of the most in depth game mechanics when it comes to weapons, menus, systems etc it's pretty impressive. Mgs4 and 5 are great examples of that

    • @Daburubareru
      @Daburubareru Рік тому +14

      Nice berserk pfp :)

    • @cloudbloom
      @cloudbloom Рік тому +11

      @@Daburubareru cheers Struggler🤝🏼

    • @salsamancer
      @salsamancer Рік тому +44

      That's true but unfortunately they don't really gel naturally into the gameplay. Most of it feels like extra toys you can play with, if you want to. It's just not that useful most of the time.

    • @insensitive919
      @insensitive919 Рік тому +54

      Kojima has got to be the most overrated developer of all time.

    • @KillaGandhi
      @KillaGandhi Рік тому +19

      He really didn't though. It's all been clunky for 25 years.

  • @Doublepulse
    @Doublepulse Рік тому +66

    I remember after completing this game, I went around sneaking wishing my entire body would change to the texture I'm leaning against. Octo-camo is so awesome.

  • @fwdcnorac8574
    @fwdcnorac8574 Рік тому +282

    The game was WAY ahead of its time. The weapon customization is STILL better than most shooters out there in terms of scope and variety of kit. Also, Hideo Kojima's worldview had a massive influence on my life.

    • @bw1678
      @bw1678 Рік тому +70

      When this game first came out, I thought "war economy" was such a ridiculous phrase invented by some wacky Japanese game producer. Then I grew older and realized he was right all along, the only reason wars are fought is to enrich some rich assholes.

    • @papacinoooo
      @papacinoooo Рік тому +5

      @@bw1678 really dude?

    • @pneuma6421
      @pneuma6421 Рік тому +6

      I think every metal gear starting from the NES were WAY ahead of their time

    • @PikeBishop1
      @PikeBishop1 Рік тому +5

      @B W I'm 12 and that's deep.

    • @AbuHajarAlBugatti
      @AbuHajarAlBugatti 11 місяців тому +3

      @@papacinooooyes ask Wagner-Mercs

  • @AvalancheReviews
    @AvalancheReviews Рік тому +909

    Me and my wife played through this a few years after it launched and sure, it has its issues, but it was one hell of a memorable game. The ending fucked both of us up.

    • @yurtthesilentgod1225
      @yurtthesilentgod1225 Рік тому +31

      This is good... Isn't it? Drops cigar 😭 also love you avalanche! Replaying resident evil 2 on my ps3 right now!

    • @randomgeneratedname6035
      @randomgeneratedname6035 Рік тому +2

      Nice to see you here avalanche

    • @TannerHartgrove
      @TannerHartgrove Рік тому +2

      Avalanche! You rock, and also I pretty much feel the exact same. That ending, sheesh 😢

    • @shippo72
      @shippo72 Рік тому +4

      That ending fight sure fucked me up so bad that I never beat the game due to how difficult it was...sitting through all the cut-scenes again if you fail. IF someone didn't upload the hour and a half long cut-scene on UA-cam, I would have never have seen it.

    • @insanebarz
      @insanebarz Рік тому +20

      The ending brought everything full circle in Old Snakes life. This whole game was about Snake's relationship with his father Big Boss and the bullshit that came from being his son, being used as a tool of war just like his father but being given the clarity and solace he deserves by the same man he was assigned to kill in the first place., while @ the same time Big Boss finally understanding what his mentor ( The Boss ) was trying to teach him years after her death by his own hands and ultimately understanding that war and politics fucked the whole damn world and everyone in it.

  • @100timesinarow8
    @100timesinarow8 Рік тому +431

    I can understand the issues and flaws with this game, but I don't think any other game has made me feel the same way I did when the credits rolled for a minute, just to land on big boss' name, which doesn't appear in the game, only for the realization to sink over you, and the game cuts back to one last cut scene. Holy lord, complete and utter chills.

    • @Resimaster
      @Resimaster Рік тому +8

      The whole world held its breath at that point.

    • @theprowler18
      @theprowler18 Рік тому +15

      Looking back on it, I finished it and felt content with the ending to the series. It felt like a proper finale and one I can live with, all these years later. Even with the zany, downright funny bad, and shocking moments littered throughout the game.

    • @PikeBishop1
      @PikeBishop1 Рік тому

      That's called nostalgia. Kojima is a great ideas and aesthetics man, retarded child as a writer. I still love MGS, especially 3, but 4's story is objectively poor and hilariously over indulgent. Game is still a classic despite, and it looks and sounds good even today.

    • @lowdownscoundrel9806
      @lowdownscoundrel9806 11 місяців тому

      Fucked me up

    • @valentinobambino6728
      @valentinobambino6728 11 місяців тому +1

      I remember beating the game for the first time thinking that big boss might have appeared in one of the many cutscenes I skipped (I rented the game for the weekend.)

  • @goobinator_
    @goobinator_ 8 місяців тому +5

    Back when this game came out…I was like 12 years old and my brother was 13 or so….we shared a PS3 and would trade off playing this game for 1 hour at a time each before kicking one another off for “my turn”. We had watched our much older brother play through the story previously so we already knew it so…we would literally beat MGS4 over and over, week after week for months and it would only take around 5-6 hours per run because we skipped cut scenes. I remember specifically for the Raiden/Vamp fight we would watch each other play so we could fully pay attention to the cut scene of their fight while the one playing killed the Geckos 😂. It was one of like three games we had at the time and we didn’t care to ask for more. Watching this brought back so many memories since I haven’t played it in maybe 8 years at this point. Super pumped to experience 4 specifically with these re-releases coming out this next year. Whole series will hold a deep place in my heart as a gamer ❤

  • @SemperSalam
    @SemperSalam 10 місяців тому +11

    I played MGS4 a few years after release not really knowing anything about it or having any expectations. I was blown away. Probably one of the most memorable games I’ve played.

  • @babakazi808
    @babakazi808 Рік тому +254

    damn that microwave corridor scene was like NOTHING else. cant even describe how that makes you feel after playing through the entire game

  • @DaveVoyles
    @DaveVoyles Рік тому +342

    I beat this game at work, thinking "Oh, the end will be short."
    It was a god damn hour long cinematic, and UA-cam was in its infancy at that point, so you couldn't even watch the ending online if you wanted to.

    • @Eirik_Bloodaxe
      @Eirik_Bloodaxe Рік тому +30

      Remember when watching a video over 5 minutes was insane on UA-cam lol. If I saw a video that was 10 mins long I was like nope.

    • @johnmassey3773
      @johnmassey3773 Рік тому +28

      You thought a metal gear solid ending would be short?

    • @samehada87
      @samehada87 Рік тому +30

      I remember UA-cam back then where the cutscenes alone were cut into 50 parts with each part consisting of 10 mins max

    • @scottianson5133
      @scottianson5133 Рік тому +3

      Have you played Death Stranding? The end cinematic is sooo much longer than MGS4.

    • @PhantomPh1re
      @PhantomPh1re Рік тому +14

      you had a playstation 3 at work?

  • @SonikJesus
    @SonikJesus Рік тому +11

    I’ve only played a handful of games over and over again. This was one of them. It was so good. It never got old. Finding different ways to play the same sections you played over and over. It was just fun.

  • @lxjoe96
    @lxjoe96 10 місяців тому +9

    Final fight between Snake and Liquid brings tears to my eyes. I think part of the reason why this game had so much emotional impact is because it's so well-designed and so deep and personal, it feels like the whole series is one huge adventure that the player has personally been on. And all the memories, the highs and lows, and the literal years of personal investment between 1 and 4's releases finally culminate in an appropriately grandiose final confrontation, in which even the HUD and BGM make you relive the journey one final time.
    It invokes an 'end of an era' feeling, akin to finally ending a huge chapter of your life, and brings with it all the associated melancholy and nostalgia that one would expect from doing so.

  • @chaz9808
    @chaz9808 Рік тому +306

    I remember playing this game and just being baffled by the story and weird bosses

    • @Bloodynine606
      @Bloodynine606 Рік тому +20

      I still miss games like this. Big budget games are just too carefully put together and samey nowadays

    • @D00000T
      @D00000T Рік тому +27

      @@bldontmatter5319 i don’t think its bad but it’s definitely not for everyone. Kojima did create a huge fan base around him from this silly type of writing and there is definitely a group of people that likes this

    • @SolidSnake240
      @SolidSnake240 Рік тому +8

      @@stalzemsty1669 It is very silly. And that's why we love it lol

    • @FSVR54
      @FSVR54 Рік тому +3

      @@stalzemsty1669 I'm with you. Not a fan of any of them, even the first

    • @jamariobrown-tolliver8163
      @jamariobrown-tolliver8163 Рік тому

      @@Bloodynine606 you got death stranding

  • @joshuanelson6795
    @joshuanelson6795 Рік тому +209

    "A glorious mess" is the perfect way to describe this game. It's all over the place and doesn't always make sense, but damn is it incredibly satisfying. The final battle against Liquid Ocelot might just be my favorite boss fight of all time.

    • @joelh90
      @joelh90 Рік тому +6

      Same here mate. I was basically in tears while playing it.

    • @monkeyman767
      @monkeyman767 Рік тому +3

      God that fight is so damn good

    • @cnlbenmc
      @cnlbenmc Рік тому +2

      I was frustrated by that fight because it used completely unique mechanics never used in any other part of the game, so you had no idea what the controls were. The Metal Gear REX vs RAY fight was one of the single biggest bits of fun I had in the franchise. I wanted there to be a Mech Warfare game set in the MGS universe so badly after that.

    • @davidgeorge3944
      @davidgeorge3944 Рік тому +5

      Mine to. It's the music, the graphics, the lighting, the fights not challenging at all really but it's the fight cinematic's, the fact they both inject each other to carry on fighting, everything. It was awesome.

  • @brandonsolis9589
    @brandonsolis9589 Рік тому +4

    a really fun little kojima detail is in that one trailing the guy level youre actually being trailed as well by a "man" in a trenchcoat but its actuallty just three dwarf geckos in a trenchcoat funny and cool at the same time you can see him peeking around corners behind you so often but its very VERY subtle

  • @luischavarria3394
    @luischavarria3394 Рік тому +83

    This is one of the few games in history that completely lived up to the hype.

    • @stfustfu7765
      @stfustfu7765 11 місяців тому

      Can you name any other titles you think did the same? Gta V or something like this?

    • @wombraider706
      @wombraider706 10 місяців тому

      ​@@stfustfu7765Elden ring

    • @bladechild2449
      @bladechild2449 10 місяців тому +2

      @@stfustfu7765 meh, all of these things are subjective in a variety of ways. 75% of Zeldas totally live up to the hype. TLOU2 absolutely lived up to the hype AND controversy to me. Elden Ring. Monster Hunter World if you are just looking at hype within specific circles of a niche. Pokemon Gold/Silver totally lived up to the hype post Blue/Red.

    • @secretagentcat
      @secretagentcat 10 місяців тому +5

      @@bladechild2449 TLOU2 story is meh but that gameplay doe....

    • @TequilaToothpick
      @TequilaToothpick 8 місяців тому

      @@secretagentcat Just like MGS4 then?

  • @DCGMatthew1
    @DCGMatthew1 Рік тому +182

    I'm actually replaying all the Metal Gear games in chronological order so this is great timing. MGS4 was actually the reason I bought a PS3, and I bought the Legacy Collection. I'm also replaying all the Hitman games in chronological order.

    • @cloudbloom
      @cloudbloom Рік тому +11

      Around 2009 I bought the mgs4 edition of the ps3 by using my $600 stimulus check (thanks Obama) and this game blew me away, I think it still holds up really well

    • @afungai1649
      @afungai1649 Рік тому +2

      Actually?

    • @Pathfinder576
      @Pathfinder576 Рік тому

      I actually have an Xbox 360 but I really hope I can play this game one day

    • @gimonkey98
      @gimonkey98 Рік тому

      Playing in order is a real treat

    • @lolcat
      @lolcat Рік тому +1

      @@Pathfinder576 just get a cheap ps3 super slim and a used copy of the game

  • @deralbtraumritter8573
    @deralbtraumritter8573 Рік тому +165

    4:59 I believe there is an Altiar costume, and there's one part where you can even do The Leap Of Faith.
    Splinter Cell and Metal Gear Solid have had a long life of Easter Eggs and Nods to one another, even in MGS3 with Snake having Fisher's Classic NVGs. And recently with Ghost Recon Wildlands and Fisher being informed of Snake's "Retirement" ("He sported a bandanna or something"). It was surreal and like the character wasn't just talking about the character of Snake, but gaming as a whole.

    • @josephmahar8809
      @josephmahar8809 Рік тому +20

      There is. If I remember right, there's was a promotional video for MGS4 that looked like Altiar sneaking through a crowd and the reveal at the end was Old Snake. That scene with Fisher as well, he says (to this effect) "I'm the last one left," except his tone and expression isn't bragging; he feels a loss knowing this.

    • @AliG200
      @AliG200 Рік тому +12

      The Leap of Faith was in Peace Walker IIRC, and let you acquire a cardboard box made out of hay that would let you take down enemies inside of it (heh) at the cost of a little bit of its durability. MGS4 only had the Altair costume acquired through getting an endgame ranking that required you to use cqc and slit enemy throats, or just entering a password at the menu.

    • @Kinos141
      @Kinos141 Рік тому +10

      @@josephmahar8809 True. IRL, stealth games are losing it's momentum. The fact that Fisher said that is meta commentary.

    • @ImWithTeamTrinity
      @ImWithTeamTrinity Рік тому

      Ive got that. I have the assassins creed americas collection, and i guess MGS4 senses them in my hard drive and unlocks a bunch of assassins creed stuff, the altair costume works like a rebel cloak.

    • @mariag2563
      @mariag2563 Рік тому +1

      @@Kinos141 The genre is practically dead. The obsession with "open worlds" is a major reason for it. MGS and Splinter Cell used to be about clever level/environment design where you were forced to use your brain a bit to get around obstacles like enemy guards, the fact they were linear and in closed worlds is what made them a consistent challenge and kept the pacing on track. MGSV being "open world" (and not even a good one, they wasted so much money and time creating those shitty barren and lifeless deserts/jungles - they could've made an excellent linear stealth game instead, with the same mechanics, whoever wanted to drive a jeep or ride a horse in an MGS game??) is one reason why it's so shit and you can bet any future Splinter Cell release will go the same way, as Ubisoft has a penchant for making shit "open world" games as well.

  • @kushardyanto2561
    @kushardyanto2561 Рік тому +4

    I remembered when I was 14 I played this game over & over again after going back to school for no reason, just to re-experience the whole thing again
    When I found out there's a hidden reward when beating the game in big boss extreme without deaths killing etc, it really reignited my already love for the game.
    I spent 3 whole months playing non stop to get that big boss title, mainly stuck in the motorcycle chase with Big Mama.
    Cried my ass of at the final battle also. Truly a once in a lifetime gaming experience

    • @damp2269
      @damp2269 10 місяців тому

      I stopped my big boss run at the end of the deck of outer heaven. F** that gecko.

  • @josephwilliams1915
    @josephwilliams1915 Рік тому +4

    I remember playing through the shadow moses part and piloting the metal gear and everything. I literally started crying from joy. It was definitely a walk down memory lane. And the final fight with ocelot. A masterpiece.
    I didnt even know you could buy ammo and stuff from drebbins. I never sold him anything and pretty much only used the stuff the game just gave to you.

    • @damp2269
      @damp2269 10 місяців тому +2

      selling is automatic, you pick up weapons from the floor and they get sold to him. I also didn't know about the ammo stuff.

  • @Dja05
    @Dja05 Рік тому +117

    I remember getting this game right after my college graduation and yes, I was planning and eating my dinners during those long ass cinematics. Great time.

  • @veryconcernedjesus2584
    @veryconcernedjesus2584 Рік тому +373

    Correction: Liquid taking control of Ocelot via arm graph was only part of the reason, the main reason is Ocelot hypnotizing himself into believing he’s being controlled by Liquid. The same method used on Venom Snake in MGSV

    • @Xxbeto22547xX
      @Xxbeto22547xX Рік тому +15

      Ocelot used MAGIC

    • @Stinkyremy
      @Stinkyremy Рік тому +12

      You did hear the part where he explained he wasn't gonna explain the story and spoil it right?

    • @2yoyoyo1Unplugged
      @2yoyoyo1Unplugged Рік тому +11

      And plus, the hypnosis was only AFTER 2, when he replaced Liquid’s ark graft with a prosthetic you can plainly see when he rips his shirt off in the final fight. He really _was_ possessed in 2 with the arm graft, the official MGS4 database that was launched by Konami on the PSstore alongside mgs4 confirms it.

    • @MemeLordCrusader
      @MemeLordCrusader Рік тому +3

      @@2yoyoyo1Unplugged aaaaa my brain

    • @taterboob
      @taterboob Рік тому +5

      @@2yoyoyo1Unplugged I would honestly probably hate the MGS series if it was coming out now. It’s such a random mishmash of ideas just sort of grafted together. I ate it up at the time, because I was in mega weeb mode, but I don’t think that there’s any other franchise like this that I was obsessed with HARD at the time, and have absolutely no interest in revisiting now.

  • @xProErax
    @xProErax Рік тому +4

    Just finished mgs4 and man it definitely was a ride to remember. Even though at most I played mgs1 for the first time a year and a half ago, it really was cool to see some nostalgia throughout the game and the final boss was definitely one to remember even though I will say gameplay wise it wasn't the most enticing, but everything else was perfection

  • @yeahnah4304
    @yeahnah4304 4 місяці тому +2

    I love your videos. Great break downs. You nail everything. Also, hearing an Aussie talk with such casual lingo and slang is perfect for me. Keep it up mate. You're doing great. Top shit. Yeah nah yeah cobber.

  • @masterasia4175
    @masterasia4175 Рік тому +109

    Honestly, Kojima just needs to start making movies. As long as some of the sequences are, the crazy stories and innovative approaches that he takes would make for an awesome cinematic experience.

  • @TheMC1102
    @TheMC1102 Рік тому +165

    "How this dude's head hasn't turned into mashed potatoes at this point is anyone's guess"
    Nanomachines, son.

  • @deanlewis9405
    @deanlewis9405 Рік тому +3

    I've completed this game a million times and NEVER knew you could reset the octocamo by shaking the controller

  • @mmrahman82
    @mmrahman82 Рік тому +5

    It's 3am, and I'm sat here watching this 45min video. Normally don't watch videos this long, especially at this time, but I was really glued to it.
    You reminded me how good this franchise was and how memorable the characters were in it.
    Keep up the good work.
    P.S. just wish Konami would just do a remaster of the games or do a bundle collection so we can play them again on the new console. If they did that I would definitely buy a PS5.

  • @2yoyoyo1Unplugged
    @2yoyoyo1Unplugged Рік тому +283

    Snake vs Ocelot at the end of MGS4 is the absolute epitome of kino. The music, the choreography, the CALLBACKS, the actual boss fight… It’s all so indescribably great. Chills no matter how many times I watch it.

    • @paulwoodford1984
      @paulwoodford1984 6 місяців тому

      i thought it was silly. Two old men fighting, lol.

  • @rocky66
    @rocky66 Рік тому +121

    This game was a damn good send off for Snake, it blew my mind when it came out and still have the original collectors edition. Going back to shadow moses and the ending was insane. My mount rushmore of gaming are Metal Gear Solid, Doom and Wolfenstein, it's a shame we didn't get a pc port of this masterpiece of a game.

    • @madmorgo6233
      @madmorgo6233 Рік тому

      Still got my fingers crossed 🤞🤞🤞

    • @TBrizzle01
      @TBrizzle01 Рік тому +3

      @@madmorgo6233 I'd agree if he wasn't stricken with accelerated aging. They could've gotten around it.

    • @michaelbuffington4047
      @michaelbuffington4047 Рік тому +1

      It was truly an experience when the game came out. Mgs1 was my favorite game growing up. The MGO pvp was pretty good too.

    • @Manufan-og1xg
      @Manufan-og1xg Рік тому +1

      You need a 4th game for Mount Rushmore. Mine is The Witcher 3: Wild Hunt, Resident Evil 4, OG God of War and Metal Gear Solid 3: Subsistence, with Devil May Cry 3: Special Edition, Red Dead Redemption 2, Dead Space and Bioshock as my backups.

    • @rocky66
      @rocky66 Рік тому +2

      @@Manufan-og1xg Solid Snake, Doomguy and BJ Blazkowicz are the faces on my version of Mount Rushmore, Duke Nukem would probably be number four. All the games in each series are awesome, I was busted for hacking school computers to run Doom and Wolfenstein.

  • @zomboli4529
    @zomboli4529 10 місяців тому

    Bro thx for this video!
    So i was starting early in the morning, but needed to call in sick cause i needed to watch the final cutscenes and fight :)

  • @shiver5046
    @shiver5046 Рік тому +2

    men, this was my first ps3 game and my first Metal Gear, first time I heard Snake Eater, I absolutely felt in love and even though I didn't play the others games from the saga at the time I could feel the nostalgia and emotional bounds getting out everytime I replay it

  • @brandonmarshall3249
    @brandonmarshall3249 Рік тому +76

    A part of how memorable that crawl through the tunnel at the end is because you had to mash the button so much. It gets ridiculous. It’s experiencing minor joint pain while your on screen counter part is cooking alive.

    • @Suave121
      @Suave121 Рік тому +2

      My hand started shaking reading this

    • @DIEGhostfish
      @DIEGhostfish Рік тому +15

      @@Suave121 This is actually the point, same for the torture section button mashing. You gotta feel a tiny fraction of Snake's pain.

    • @poluxcastor4938
      @poluxcastor4938 Рік тому

      I tried to die in that tunnel a couple of times, but I couldn’t stop pushing buttons and keep the joystick full toward. I don’t know if that is even possible.

    • @ColeMD17
      @ColeMD17 Рік тому

      My last few months of college reminded me of that scene. I was taking 18 credits and all my professors were throwing term papers and assignments and projects at me, all while I was trying to study for finals, and work a job to pay the bills. It was a real crucible.

  • @clearspira
    @clearspira Рік тому +36

    Like all things Kojima; he raises some incredible points on the nature of warfare and society that makes you think for years afterward... but carpets it in So. Much. Talking. That. You. Fall. Asleep. Listening. To. It. Case in point: Kojima predicted today's fake news and social media obsession all the way back in MGS2. Its actually outstanding how much he got right in retrospect. Its just that you had to pay attention to hours of the Colonel's lip flaps as he droned on whilst your controller turned itself off.

    • @jothain
      @jothain Рік тому +9

      What I've always found so bizarre is that he has indeed made some hitting points in warfare. But damn the plot, characters etc. They're just so ridiculous. I don't find stuff appealing at all. Exact opposite most of the time. Also many titles seem to try to take themselves seriously and then throw stupid and downright childish stuff at player. I just don't get it. Well I suppose he's done something right to gain so much fan base. 🙄

    • @zyvan3179
      @zyvan3179 Рік тому +3

      @@jothain i think ots more a personal issue than an issue with the game. I myself am fine with things taking themselves seriously but also doing stupid shit. Can lead to some great moments.

    • @D.H.1082
      @D.H.1082 Рік тому +3

      @@jothain It's called art. You don't have to like it, and that's okay. But you will never be able to make others not like it based on the rationale you use.

    • @jothain
      @jothain Рік тому +1

      @@D.H.1082 Did I claim that? I just mentioned my opinion. Just like original poster his. I also disagree that it's art. Mixing so bizarre stuff is not art to me.

    • @aldiascholarofthefirstsin1051
      @aldiascholarofthefirstsin1051 Рік тому

      @@D.H.1082
      This is what a arrogant and pretentious asshole sounds like, you will never be smart or special;

  • @eeebee6166
    @eeebee6166 Рік тому +19

    The boss fights in MGS4 were fantastic. I especially loved the Crying Wolf and Raging Raven fights

    • @itsdinkd1771
      @itsdinkd1771 Рік тому +1

      MGs3*

    • @eeebee6166
      @eeebee6166 Рік тому +5

      @@itsdinkd1771 I mean yea I agree, but your comment makes no sense in relation to mine.

  • @OtherSpartin
    @OtherSpartin Рік тому +47

    Just a tiny little thing I want to call out cause I really love this bit that I didnt notice for until I was replaying the series back to back some time ago. The dwarf geckos in the shadow moses section are actually walking the routes the guards did in the first game. Just a neat something I wanted to share

  • @captainsolo405
    @captainsolo405 Рік тому +32

    No one expected Solid to be the last Snake standing. He proved his worth by even surpassing Big Boss. He was inferior to the other clones but he made his own path and never gave up. A true legend. " Excellent Snake. Age hasn't slowed you down one bit."

  • @josephbroseph3003
    @josephbroseph3003 Рік тому +6

    In regards to the enemy always calling in reinforcements when you’re caught, it now makes me think of all the times in rpg’s where there’s a military faction you have to interact with but they are always short handed and spread thin. Now it makes sense. Its because they’re sending all there guys at the drop of a hat when they spot a single badass spy that’s infiltrating them.

  • @paulmersonvillalegend1192
    @paulmersonvillalegend1192 8 місяців тому +1

    I’ve literally Just today Wednesday 30th august 2023 finished playing this game again over a decade since i last played it, I was cleaning up some clutter found the ps3 & this game & thought I’m gonna play me some Snake, after playing for hour I can honestly say this game still holds up today pretty well on the ps3

  • @bingbong2257
    @bingbong2257 Рік тому +20

    the most inexplicably bizarre part of this game is the second johnny took off his mask and it was revealed he was absurdly handsome he immediately became a super badass and started killing everybody. Maybe the sunglasses were obscuring his vision idk

  • @smjsuperscott
    @smjsuperscott Рік тому +66

    I always felt what this game needed was a mgs peace walker style structure where you could do dozens of side missions within the same environments and gameplay systems, just with different routes blocked, enemy placements, maybe weapon restrictions. The gameplay systems were really good in mgs4, we just weren't given enough stuff to do with them.

    • @timothykirby4406
      @timothykirby4406 Рік тому +2

      correct

    • @princetchalla2441
      @princetchalla2441 Рік тому +6

      I feel like mgsv did the exact opposite, with too many things to do with the gameplay systems but with too few actually different scenarios, instead of a more confined space that had been fully developed. I feel like Infinite Heaven almost completely fixed these issues, but the lack of emotional connections to the custom side Ops make them feel like a chore to play after some time.

    • @cosmichirai
      @cosmichirai Рік тому

      I miss Metal Gear Online exactly because of the gameplay systems this game had. A shame, maybe if it had been up to Kojima prod. it could have turned better. MGS4 was around when Konami started milking the cow too much.

    • @butterflydreamer9649
      @butterflydreamer9649 Рік тому

      @@cosmichirai there is an mgo2 private server so you can check out that

  • @RainingBlood1984
    @RainingBlood1984 9 місяців тому +2

    After you fight Crying Wolf, try to run away from her; it's the scariest part of the game.

  • @AgeofJP
    @AgeofJP Рік тому +8

    Am I the only one who absolutely disagrees about the Gecko's being a bad enemy design?...imo they were easily the coolest enemies both in design and especially in gameplay in the entire MGS franchise. The way you had to either avoid them at all cost or isolate one and shoot their legs to make them fall and then unload into their heads...brilliantly designed in terms of gameplay. And once you got the Railgun or Anti-Materiel Rifle you could just kill them with one well placed shot.
    They also look cool and unique, move around elegantly and the way they sound like cows is weirdly cool aswell especially when you hear them from a distance and they leap over the horizon towards you...
    I will die on this hill, MGS4 is a great game and the Gecko is an awesome enemy design

  • @txcforever
    @txcforever Рік тому +134

    I have fond memories of this but at the same time I haven't felt the urge to replay it since my one single playthrough on the PS3 back in the day. It's a five hour game hidden in a 10 hour movie and it's a format I ended up loathing.
    And it's kinda sad because the mechanics as with most MGS games are amazing. But the gameplay is just a footnote in Kojima's obsession in acting like a movie director instead of a video game one. Even more ironic that MGS5 perfected said mechanics having probably the best gameplay in the franchise on yet the game suffers because it was so rushed there's barely any story or cutscenes in it.

    • @stupidskullstudios8884
      @stupidskullstudios8884 Рік тому +6

      I mean you can skip all the cutscenes if you just want the gameplay.

    • @abzhuofficial
      @abzhuofficial Рік тому +16

      @@stupidskullstudios8884 in the case of any MGS game, the cutscenes are too important, so skipping them ruins the game experience here

    • @txcforever
      @txcforever Рік тому +14

      @@stupidskullstudios8884 Not that simple because then there's no cohesion and the character would jump from scene to scene without any transitions. It's not that I don't like story in a game, but we are talking about a game where you play for 5-10 minutes and then you sit down and watch a 30 minute video. Half of the shit you watch you could adapt into actual gameplay.
      But why play as Solid Snake when you can just watch him do cool stuff on his own?

    • @stupidskullstudios8884
      @stupidskullstudios8884 Рік тому +7

      @@abzhuofficial I’m talking more about if you’ve already beaten it once and are replaying it. Of course if it’s your first time playing it then you should experience the story but for me when I’m replaying a game I usually skip all the cutscenes because I just want gameplay. I’ve seen every cutscene of in the mgs series like 50 times and I know the story inside so nowadays when I go back to them I just play.

    • @stupidskullstudios8884
      @stupidskullstudios8884 Рік тому

      @@txcforever but if you’ve already beaten the game once and have experienced the story then is the cohesion really that important if you know how it goes.

  • @TheHoganman95
    @TheHoganman95 Рік тому +99

    I can't watch the ending sequence between Snake and Big Boss and not tear up. It's physically not possible. love MGS4 and all its cutscenes

  • @zebug4762
    @zebug4762 8 місяців тому +1

    I always felt that the final fight was kind of about Snake literally beating the "Hypnotherapy" out of Ocelot to turn Liquid back into Ocelot (hence the transition from Liquid to Liquid-Ocelot and then finally Ocelot).
    I loved MGS 4 and it's my second favourite after MGS 3, but I do agree that there was a ton of missed potential with how much thought was put into the stealth mechanics, with not enough gameplay to explore these mechanics with. I also feel your pain for the on-rails bike chase sequence; I died countless times there chasing that Big Boss rank. The Solar gun was about the only thing that made that sequence tolerable, though I found out later that the auto-targeting feature supposedly makes that part much more manageable.

  • @Peluge10
    @Peluge10 Рік тому +4

    Damn, I went my entire life never knowing that you can open the Drebin shop at any time to buy stuff. Last time I played all the way through MGS4 I was like 9 or 10 so I guess that makes sense but I remember as a kid ammo management was a huge part of boss encounters for me, and I could’ve made it trivial the whole time.

  • @CyrusCageSCWS
    @CyrusCageSCWS Рік тому +120

    My favourite MGS. Just absolutely love everything about it. Especially the soft disclosure of real technology like nanotech in humans connected to an A.I. system.

    • @DialloMoore503
      @DialloMoore503 Рік тому +6

      “It’s all just so fucking hysterical!”

    • @evshrug
      @evshrug Рік тому +2

      Soft… disclosure? Why would a video game developer have anything to disclose about nanomachines? I don’t know what you mean, and I’m a bit concerned what your answer would be.

    • @CyrusCageSCWS
      @CyrusCageSCWS Рік тому +8

      @@evshrug Soft disclosure is when a writer puts real life phenomenon into their fiction. In 2008, nanotechnology inside human bodies was considered a conspiracy theory although many militaries around the world were either researching it or actually utilising it. There were many whistleblowers at the time. Kojima put it in his game under the guise of fiction.
      Nowadays, nanotechnology used for biometric monitoring is a commonly accepted technology used by many militaries around the world. That's what soft disclosure is. Always remember, military technology is at least decades beyond what is made available to the public.
      I'm not sure why my response would concern you. I'm just explaining that Kojima was most likely aware of these technologies ahead of the mainstream. When you look at the content of his previous games, it's obvious that he has a deep interest in clandestine military activity and was most likely aware of nanotechnology in it's early stages.

    • @aldiascholarofthefirstsin1051
      @aldiascholarofthefirstsin1051 Рік тому

      Argh, if you this is your favorite then you only played this one.

    • @spacedetective_
      @spacedetective_ Рік тому +1

      @@aldiascholarofthefirstsin1051 I played all of the MGS games and this is my second favorite above MGS1 and 3

  • @baguete02
    @baguete02 Рік тому +61

    In the options menu there is a "full install" option in order to prevent loading between acts .
    Actually this game taxed the Cell SPUS to the limit, even if the color pallete is not that great , the game has very impressive illumination , the models are high Poly with cloth simulation , transparencies , gorgeous animations and details .
    The game also puts tons of particles and multiple enemies on screen .

  • @picahudsoniaunflocked5426
    @picahudsoniaunflocked5426 8 місяців тому +1

    I have a chronic illness & a few times we've tried therapeutics that I've had to self-inject & it always takes me out of the game world whenever Naomi violently stabs a needle in her neck with an effortful grunt, like it's a normal medical thing, & she just does it in front of whoever, whenever. Wild.

  • @idknemore525
    @idknemore525 Рік тому +6

    Basically all your complaints boil down to thinking a feature is a bug.

  • @masterzombie161
    @masterzombie161 Рік тому +44

    “This is good, isn’t it?”
    This line still gets me to this day

  • @Maikigai
    @Maikigai Рік тому +166

    I always loved that the BB unit were essentially combinations of past bosses. The Joy (the Boss) and Decoy Octpus making up Laughing Octopus, The Fury and Raven making up Raging Raven (and the harrier fight as you mentioned), the Sorrow and Sniper Wolf making up Crying Wolf (followed by yet another scene of Otocon losing a love of his), and the Fear and Psycho Mantis making up Screaming Mantis made for an excellent method of nostalgic gameplay without necessarily revisiting those characters except for Mantis showing up with a cameo from Hideo’s voice as “god”.
    One of my favorite parts of this game, honestly.
    3:50 “Did we really need to see the guy battered around like this?”
    Yes.

    • @dontworryaboutit5490
      @dontworryaboutit5490 Рік тому +3

      It don’t even sound like he likes the game lol. I get having critiques of the game, but i can’t remember a single positive thing he said about the game

    • @visassess8607
      @visassess8607 Рік тому +7

      @@dontworryaboutit5490 So? It's not like he has to blindly praise it. You didn't even watch the video if you think he didn't say anything positive

    • @lukeduffy8978
      @lukeduffy8978 Рік тому +8

      They're weapons come from Dead Cell as well. Octopus has Solidus' tentacles and P90, Raven had Fatman's bombs, Wolf has Fortune's railgun and Mantis has Vamp's knives/person control

    • @thegrayyernaut
      @thegrayyernaut Рік тому +3

      @@dontworryaboutit5490 He said a lot of positive things about the game, it's just that his Australian gene drowned out his ability to sound positive in his voice.

  • @yamiryu02
    @yamiryu02 9 місяців тому +2

    I know this was done a year ago, but I only just came across it. I think my biggest problem with your assessment is your opinion on Johnny. I feel like you missed some very important details surrounding the method of Johnny's character. He was a soldier w/o nanos in a world of war where nanos tempered the various issues soldiers could face. This led to a lack of proper training surrounding things like infection and ptsd. While everyone else was tempered, Johnny had to deal with it all the natural way. With that in mind, you realize Johnny is actually a badass soldier who is seriously misunderstood by those around him. Once Meryl discovered he didn't have nanos and put it all together, she realized how tough this guy really was and that he was worthy of being chosen. Even this paragraph doesn't really do Johnny justice.

  • @awesome1ru
    @awesome1ru Рік тому +17

    It's the classic Hideo Kojima game that has the innovative fun gameplay and also has the cringe wtf moments

    • @Scatmanseth
      @Scatmanseth 10 місяців тому +2

      He’s an artist at heart, all the good ones have really cringy baggage.

    • @MrAjking808
      @MrAjking808 6 місяців тому

      It’s most Japanese games

    • @orangeslash1667
      @orangeslash1667 4 місяці тому

      @@Scatmanseth He was originally going to be a film director, it shows.

  • @fwwaller
    @fwwaller Рік тому +25

    to be fair I think the soldiers in these war zones would be pretty justified calling reinforcements upon seeing Snake considering his reputation as this legendary soldier.

    • @SolidSnake240
      @SolidSnake240 Рік тому +8

      Seriously. This guy took out multiple walking nuclear tanks that could wipe a continent along with countless elite soldiers and supernatural beings lol

  • @oliverpease6719
    @oliverpease6719 Рік тому +30

    I absolutely adore the music in this game. It just has this feel to it that no other game has. It's this beautiful, serene music that elevates the game

  • @savedbygrace4535
    @savedbygrace4535 Рік тому +1

    Thanks man! From a decades long metal gear fan, this was a real treat!!

  • @shintai88
    @shintai88 Рік тому

    @41:38 is exactly how I first reacted to that final punch out sequence as the themes changed again and again.

  • @usernameRika
    @usernameRika Рік тому +28

    This game was such an insane mega-production. Experiencing it for the 1st time was something mind-blowing.
    All MGS games were like that to be honest.

  • @DeckTested
    @DeckTested Рік тому +31

    The fact this never got a re-release on PS4 is absolutely criminal by Konami. How could they not hire Bluepoint to port it over and at least up-res it and leave the rest in tact? I still can.. not.. BELIEVE IT.

    • @mickmagiver
      @mickmagiver Рік тому +3

      A port of the HD collection trilogy is more important i think, waiting for that for years, heard it was on PSnow but didnt know until it was gone

    • @wullahblack6452
      @wullahblack6452 Рік тому +1

      One issue is Kojima's obsession with blowing money for no reason what so ever. If Konami were to re-release the game, they'd have to pay for every license for each of the songs in the game, licenses for all of the real weapons, etc.

    • @RobertEdwinHouse9
      @RobertEdwinHouse9 Рік тому

      This game is better forgotten

    • @mariag2563
      @mariag2563 Рік тому +2

      @@wullahblack6452 The main reason why MGS4 will probably never get a remastered release on newer consoles/PC is because it was developed from the ground up exclusively for the PS3's hardware like the cell processor, etc. One of the reasons the Xbox 360 was the 'lead' console for that generation was because the PS3 was more difficult to develop games on and it's why so many cross-platform games were inferior on the PS3, it only picked up steam later on that generation.
      They'd basically have to remake MGS4 and that'd cost too much money. They'd be better off just making a whole new MGS game or remaking one of the older MGS games that would benefit much more from modern graphics and gameplay mechanics.

  • @FantasyNero
    @FantasyNero Рік тому +5

    Waiting for this masterpiece game, coming to masterpiece PC platfroms ❤

  • @jmatki1217
    @jmatki1217 Рік тому +2

    The opening scene where snake talks about how war has changed is still amazing

  • @kingsleycy3450
    @kingsleycy3450 Рік тому +32

    My mind goes back and forth on MGS4. Its pacing is dreadful, but it is also my most memorable gaming experience.

  • @Sammo212
    @Sammo212 Рік тому +18

    My favorite thing about mission where you're following the guy through the city is there are moments where if you're attentive you can actually catch the little, circular robots following you some bit in the distance. I always found stuff like that pretty awesome.

    • @happyguycol
      @happyguycol Рік тому +5

      Dressed in a trench coat too haha

  • @HayenMill
    @HayenMill Рік тому

    This was my first MGS game, and I still replay it every few years on my rusty ps3. It got me hooked into the world of MGS which only now I'm slowly exploring (MGS4->MGS5->PeaceWalker)

  • @khatdubell
    @khatdubell Рік тому +13

    Small correction, snake's rapid aging had nothing to do with fox die.
    It was built into his genes when he was cloned. Same with his sterility

  • @blackhawk65589
    @blackhawk65589 Рік тому +91

    It's a mess, but we still love it. I'm still amazed on how "realistic" it was during it's time. COD4 was out around the same time and just the equipment and weapons was advanced for any MGS game at the time. Not sure if you are recording on RPCS3, but it looks beautiful

  • @Timbermannetje
    @Timbermannetje Рік тому +30

    Kojima and his team were on a game dev GRIND for decades! It is very impressive what they managed to put out.

  • @fishy0929
    @fishy0929 11 місяців тому +1

    Nice job throwing in some redlettermedia! Made me burst out laughing to hear mr. Plinkett yell "whats wrong with your face!?" To old snake

    • @fishy0929
      @fishy0929 11 місяців тому

      "A large caliber weapon should do the trick! UsE tHe mAcHiNe GuN!" Idk the way otacon says this is fuckin hilarious!

  • @BOMBPHONICS
    @BOMBPHONICS Рік тому

    I was completely obsessed with the first metal gear when I first found it. My ringtone is still to this day the radio call tone

  • @DinosaurFan88
    @DinosaurFan88 Рік тому +17

    Fun fact: Drebin has the same VA (and appearance) as Smuggler from Deus Ex and even fills a similar role in his respective game of providing weapons and upgrades to the player.

    • @monkeyman767
      @monkeyman767 Рік тому +1

      I knew his model seemed familiar!!

  • @Dondlo46
    @Dondlo46 Рік тому +28

    Mess is the definition of whole Metal Gear franchise lol, that's why I love it

  • @shadders43
    @shadders43 Рік тому

    My favorite tidbit about this game, there's actually even MORE exposition dump in chapter 1, but it was cut and put in the Briefing main menu selection.

  • @oldmanprostte3574
    @oldmanprostte3574 Рік тому +1

    Everything time I play or even watch the final fight in mgs 4 I get goosebumps like I love it so much I'll just watch it on UA-cam to not having to play the game to experience it

  • @dudeduderson4427
    @dudeduderson4427 Рік тому +13

    I remember completing this game at 11pm and super happy.... little did I know I wouldn't be going to bed until 1am. I've always thought Jonny is the Patches of the MGS series

  • @derram0k
    @derram0k Рік тому +9

    "No place for Hideo" was a reference to the game's announcement trailer.

  • @DeanCalaway
    @DeanCalaway Рік тому +2

    9:58 That's the point, the game is about war and you have stock piles of weapons for the "easy" mode, but the game punishes for you that, for example you'll throw up and hear Liquid voice if you put too many soldiers down. The Tranquilizer is hard mode on purpose, and the game rewards you for that.

  • @jasonmascarenhas3503
    @jasonmascarenhas3503 Рік тому +1

    44:30
    I like how snake's stress slowly increases watching her dance and sing

  • @dildofaggins6961
    @dildofaggins6961 Рік тому +9

    The ending scene between Snake and Big Boss is more impactful in the Japanese version because both characters are played by father and son Chikao Ohtsuka & Akio Ōtsuka who had a falling out for years and Kojima wanted to help patch things up between the 2 by bringing them together for this final scene which it did before Chikao Ohtsuka's death in 2015

  • @edgelordleon5859
    @edgelordleon5859 Рік тому +17

    The way you describe that fight between Ocelot and Snake reminds me of the first time I ever beat Halo: Combat Evolved. The first time I ever had to drive that POS Warthog through that obstacle course, all while the ship blew up around me and the absolutely exquisite original Halo theme boomed in the background.
    Moments like those are what really makes games stick with you. As you put it, "kino" moments.

    • @nenadmilovanovic5271
      @nenadmilovanovic5271 Рік тому +1

      Under the cover of night ost from Halo always felt like a Mgs moment to me for some reason

  • @peloquin5652
    @peloquin5652 Рік тому +1

    one of the very few games that made me cry, at the end when Naomi speaks directly to the almost dying Snake has hit me hard ...

  • @medalgearsalad1419
    @medalgearsalad1419 Рік тому +2

    8:00
    You said the foxdie Naomi gives you accelerates his aging, but thats false. All the 3 clones had accelerated aging because that's how they were built (by the patriots/cipher).